This directory contains all the files needed to create a small wrapper 
program (in Cocoa) around the real "EasyQuantis" application. 

The wrapper program simply calls the real program which should
be located inside the sub-directory "Contents/libexec" 
of the application main directory. On Mac OSX, all the applications
are a directory on disk with a suffix ".app". 
Inside this directory the real program and all its resources
are contained.

Once the real "EasyQuantis" application is compiled, one has to do the folowing
steps to create a true Mac OSX application:
      1) open this project in XCode
      2) compile it
      3) create a subdirectory "libexec" in the Directory "Contents" of
         the "EasyQuantis.app".
         The directory "EasyQuantis.app" is located
         in directory "build/Release" or "build/Debug" depending on the
         compilation mode
      4) put the real program with the name "EasyQuantis" inside the directory "libexec"
      5) put the directory "Resources/qt_menu.nib" in the directory "Resources" of the
         application bundle; this last step is mandatory only if the real "EasyQuantis" application
         is staticaly linked with Qt.

This wrapper is useful/mandatory on Mac. The reason is that even if the real "EasyQuantisProgram" can produce
graphical Mac OSX Widgets, it is not recognized by Mac OS X as a true Cocoa program. To have 
the normal behaviour of a Mac program (for instance in the Finder), the program
should be a cocoa program.

The modification of main function of the "EasyQuantis" program seems to be a little
difficult to do and the use of an application bundle is anyway required on Mac OS X. This
wrapper add not too much complexity and its use is optional if one can launch the program
"EasyQuantis" from the command line.

The file "EasyQuantis.icns" is the standard "EasyQuantis" icon converted to a format
used by Mac OS X.
