ReliabilityLayer Member List
This is the complete list of members for
ReliabilityLayer, including all inherited members.
| AckTimeout(RakNetTimeMS curTime) | ReliabilityLayer | |
| GetStatistics(RakNetStatistics *rns) | ReliabilityLayer | |
| GetTimeoutTime(void) | ReliabilityLayer | |
| HandleSocketReceiveFromConnectedPlayer(const char *buffer, unsigned int length, SystemAddress systemAddress, DataStructures::List< PluginInterface2 * > &messageHandlerList, int MTUSize, SOCKET s, RakNetRandom *rnr, unsigned short remotePortRakNetWasStartedOn_PS3, CCTimeType timeRead) | ReliabilityLayer | |
| IsCheater(void) const | ReliabilityLayer | |
| IsDeadConnection(void) const | ReliabilityLayer | |
| IsNetworkSimulatorActive(void) | ReliabilityLayer | |
| IsOutgoingDataWaiting(void) | ReliabilityLayer | |
| KillConnection(void) | ReliabilityLayer | |
| Receive(unsigned char **data) | ReliabilityLayer | |
| Reset(bool resetVariables, int MTUSize) | ReliabilityLayer | |
| Send(char *data, BitSize_t numberOfBitsToSend, PacketPriority priority, PacketReliability reliability, unsigned char orderingChannel, bool makeDataCopy, int MTUSize, CCTimeType currentTime, uint32_t receipt) | ReliabilityLayer | |
| SetEncryptionKey(const unsigned char *key) | ReliabilityLayer | |
| SetTimeoutTime(RakNetTimeMS time) | ReliabilityLayer | |
| Update(SOCKET s, SystemAddress systemAddress, int MTUSize, CCTimeType time, unsigned bitsPerSecondLimit, DataStructures::List< PluginInterface2 * > &messageHandlerList, RakNetRandom *rnr, unsigned short remotePortRakNetWasStartedOn_PS3) | ReliabilityLayer | |