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Modules |
| | AutoRPC |
| | Deprecated. Uses Assembly to do RPC.
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| | ConnectionGraph |
| | Tells other instances of RakPeer about connections to and from this instance.
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| | DirectoryDeltaTransfer |
| | Simple class to send changes between directories.
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| | FileListTransfer |
| | A plugin to provide a simple way to compress and incrementally send the files in the FileList structure.
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| | FullyConnectedMesh |
| | Deprecated. Connect RakNet to other systems automatically.
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| | MySQLNetworkedDatabase |
| | Networked data stored in tabular format.
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| | MessageFilter |
| | Remote incoming packets from unauthorized systems.
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| | NatPunchthrough |
| | Connect systems despite both systems being behind a router.
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| | NatTypeDetection |
| | Use a remote server with multiple IP addresses to determine what type of NAT your router is using.
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| | PacketLogger |
| | Print out incoming messages to a target destination.
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| | RakNetTransport |
| | UDP based transport implementation for the ConsoleServer.
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| | ReadyEvent |
| | Peer to peer synchronized ready and unready events.
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| | ReplicaManager |
| | Automatic game object replication.
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| | Router |
| | Deprecated. Doesn't work well in practice. Use it at your own risk.
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| | Router2 |
| | Part of the NAT punchthrough solution, allowing you to connect to systems by routing through a shared connection.
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| | RPC |
| | Remote procedure calls, without external dependencies.
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| | TeamBalancer |
| | Set and network team selection (supports peer to peer or client/server).
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| | UDPProxy |
| | Forwards UDP datagrams from one system to another. Protocol independent.
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| | Lobby2Plugin |
| | SQL based lobby system, with support for users, friends, clans, emails, ranking, and a message board.
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| | RoomsPlugin |
| | Networked implementation of a rooms system, where members join and leave rooms.
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| | RPC3 |
| | Remote procedure calls, powered by the 3rd party library Boost.
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| | SQLite3Plugin |
| | Code to transmit SQLite3 commands across the network.
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