| Contains(const Rectangle2< T > &rect) const | grinliz::Rectangle2< T > | [inline] |
| DoClip(const Rectangle2< T > &rect) | grinliz::Rectangle2< T > | [inline] |
| DoIntersection(const Rectangle2< T > &rect) | grinliz::Rectangle2< T > | [inline] |
| DoUnion(const Rectangle2< T > &rect) | grinliz::Rectangle2< T > | [inline] |
| DoUnion(T x, T y) | grinliz::Rectangle2< T > | [inline] |
| Edge(int i, Vector2< T > *head, Vector2< T > *tail) | grinliz::Rectangle2< T > | [inline] |
| EdgeAdd(T i) | grinliz::Rectangle2< T > | [inline] |
| FromPair(T x0, T y0, T x1, T y1) | grinliz::Rectangle2< T > | [inline] |
| Intersect(const Rectangle2< T > &rect) const | grinliz::Rectangle2< T > | [inline] |
| Scale(T x, T y) | grinliz::Rectangle2< T > | [inline] |
| Set(T _xmin, T _ymin, T _xmax, T _ymax) | grinliz::Rectangle2< T > | [inline] |
| Zero() | grinliz::Rectangle2< T > | [inline] |