OSP Tourney DM/CA/CTF  Quake3
================================
:    14  2002
:     http://www.OrangeSmoothie.org
:   rhea@OrangeSmoothie.org
:  1.01

    
    
 OSP Tourney DM/CA/CTF ( OSP).


  /  :
===============================
  com_hunkmegs  56  64   q3config.cfg,
autoexec.cfg  -    ,
  .         
: +set com_hunkmegs 56.


 :
-----------------------------
cg_* -   .
ch_* -     HUD (Head-Up Display -  ).
cf_* -    ()  .


  :
========================
         ,
,   MOTD () .

^B  ^b   -    
^F            -      
^f             -      
^N            -    ^B, ^b, ^F, ^f
^Xrrggbb  -     , 
                    ( : 0 .. 9, A .. F)
                   RGB (Red Green Blue -   ) 
                   (, ^XFF0000 - , ^X777777 - ).


 :
================
    : 

      r_lodcurveerror 	   "250"
      r_subdivisions		   ,  "80"
      cl_znear		  "4"
      cl_shownormals		  "0"
      cl_showtris		  "0"

 -      
,  OSP      
   vid_restart.    
       .

 :

	cg_bobup    +/- 0.005
	cg_fov -  140
	cg_zoomFov -  140
	      cg_thirdperson    


 -:
===============
#A - Armor
	   ( "a"    ,
	 ).

#C - Corpse
	   .
	/say_team "Overrun at #C"

#D - Damaged by
	    .
	/say_team "#D is here and he's heavily armed!"

#F - nearest Friend
	     (  ).

#H - Health
	   ( "h"  
	 ,  ).
	/say_team "Hurting bad - #H/#A"

#I - Item
	    
	(, ,   )  . ,
	       !
	/say_team "#I available here"

#K - ammopacK ( )
	 ,   #I,      .

#L - Location
	     , 
	PG  PRO-DM6   YA.   
	  -    , 
	        .

#M - aMmo wanted
	        
	  0  5.
	/say_team "Need #M"

#P - last item Picked up
	     .

#R - health/aRmor ( )
	 ,   #I,      /.

#T - Target
	 ,    .
	/say_team "#T is weak - finish him!"

#W - current Weapon held
	   .

#U - powerUps
	     .

#W - current Weapon held
	    .


 :
==============
addstr [_] [_]
	 [_]  [_]
	  ProMode.

currenttime
	  .

menu
	      
	      OSP.
	  (   ):
		- "menu"      
		- "weapprev"  "weapnext"   
		     
		(    '['  ']').
		- "menuleft"  "menuright"   -
		   / 
		   .

		       
		(weapprev, weapnext, menuleft, menuright  menu)
		 . :
			bind / menu
			bind [ weapprev
			bind ] weapnnext
			bind ";" menuleft
			bind ' menuright

modif[1..5] 
	+modif[1..5]  -modif[1..5]    
	   , : 

		set normkeys "bind 1 weapon 1; bind 2 weapon 2"
		set altkeys  "bind 1 say_team nme incoming!; bind 2 say_team base is safe!"
		+modif1 vstr normkeys
		-modif1 vstr altkeys
		bind shift +modif1
	
	    SHIFT  +modif1.   
	   -modif1.   
	  SHIFT   "1"  "2" "weapon 1"  "weapon 2"
	.   SHIFT ,  "1"  "2" 
	"say_team nme incoming!"  "say_team base is safe!" .

	 ,    SHIFT,    "1",
	    "say_team nme incoming!".
	 "1"     SHIFT 
	   "weapon 1".

	 "\+modif1 ?"     ,
	  +modif1   .

serverversion
	   OSP     .pk3.
	(        ).

+/-actions
	  ,    Q3comp.

	set action1up "bind 1 weapon 1; bind 2 weapon 2"
	set action1down "bind 1 say_team nme incoming!; bind 2 say_team base is safe!"
	bind shift "+action 1"

	    10  ( 0  9).

+fire [_1] [_2] ...
	   :

	+fire 5 3

	 ,      RL,
	     SG,  
	 .   ProMode.

select [_1] [_2] ...
	 ,   +fire,    .

+vstr [__] [__]
	       . :

	set shaft "weapon 6; wait 2; +attack"
	set unfire "-attack"
	bind mouse2 +vstr shaft unfire


  :
=====================
cg_altGrenades <0|1> (  = 0 -  )
         ( )
          ()  .

cg_altLightning <0|1> (  = 0 -  "" 1.29/promode )
        ""   .

cg_altPlasma <0|1> (  = 0 -   )
           .

cg_ammoCheck <0|1> (  = 0 - )
         ,    .

cg_autoAction <-> (  = 0)
         .
          !
      <->:
             1 -         .
                  -   
                  < osp>/stats/<>/<_>.txt
             2 -        ().
             4 -   
                   ( g_warmup = 0,       "ready"   )
             8 -          .
           16 -           .

cg_clientLog <> (  = 0)
             - 
         .   .
           osp/client_logs/clientX.txt.

cg_Customloc <0|1> (  = 0 - )
            locs/<_>.cfg.
              
       :

      \addpos <_>

               <_>
            locs/<_>.cfg.
              
          \vid_restart.

cg_muzzleFlash <1|0> (  = 1 -  )
      /    .
        cg_drawgun > 0.

cg_drawCrosshairNames <0|1|2> (  = 1)
      0 -  .
      1 -        .
      2 -      .

cg_drawDecals <0|1> (  = 1 -  )
     /     .
     :       
          .

cg_enableOSPHUD <0|1> (  = 1 -   OSP HUD)
      /  osp- .

cg_enemyColors <HSL> (  = 0000 ())
          .
         "pm" (keel/pm):
          R =   ( cg_teamrails 2)
          H =  /
          S =  
          L =  
      :        0-9  a-z ( 36).

cg_enemyModel < > (  = "" -  )
       ,     
      .     g_forcemodel,    
           ,   
          .

cg_execVstr <> (  = "")
        ,    
        . OSP  "vstr <>".
      , ,  +zoom   .

cg_float <0|1> (  = 0 - )
       ""    .

cg_followkiller <0|1> (  = 0 - )
           . 
             .

cg_followpowerup <0|1> (  = 0 - )
          ,
       -  (powerup).    .

cg_followviewcam <0|1> (  = 1 -    )
         (   
       -  )    
        .

cg_forceColors <0|1> (  = 0 - )
         
            .

cg_lagometer <0|1|2> (  = 1 -  )
           .
          0 -  
          1 -   
          2 -   

cg_MaxlocationWidth <> (  = 16)
          
         .

cg_nochatbeep <0|1> (  = 0 -    )
           
           .

cg_nomip <-> (  = 0 -   r_picmip)
          r_picmip "1"    r_picmip.
      <->:
           1 - 
           2 - 
           4 -  
           8 -  
          16 -      (  )
          32 - 
          64 - BFG
         128 - ,       
         256 -  

      :        (marks),     
        r_picmip "0"        <->.

cg_NoMOTDDisplayDuringDemo <0|1> (  = 0)
      0 -   MOTD     .
      1 -   MOTD     .

cg_oldCTFSounds <0|1> (  = 0 -   CTF)
        ""    CTF.
         ,    1.27 .

cg_oldPlasma <0|1> (  = 1)
           ,     .

cg_oldRail <0|1> (  = 1)
           ,   (  quake2).

cg_oversampleMouse <0|1> - (  = 0 -   )
            .

cg_q3compScoreboard <0|1> (  = 0)
      0 -    
      1 - Q3comp  (  TDM, CTF  CA)

cg_scoreTransparency <0.0 - 1.0> (  = 1.0)
         .   ,  .

cg_showPlayerLean <0|1> (  = 1 - )
       /  
         .

cg_statscrolltime <> (  = 0.15)
          ,  
         ( "+wstats").
       cg_statscrolltime "0"   .

cg_swapSkins <0|1> (  = 0 -  )
            ,
             .
      :   !

cg_teamRails <0|1|2> (  = 0 -   )
       cg_teamRails "1"       
         . : 
          .
      2 -      
              "R"  color1,
                 "R"   cg_enemyColors.

cg_truelightning <0.0 - 1.0> (  = 0.0)
       "" .  "0.0" 
      .  "1.0"    
       (   !),      .
       ,  "0.5"    ,
            ,
             .

cg_useScreenShotJPEG <0|1> (  = 0 -  .tga)
          .jpg   /autoscreenshot
        .
          0 -   .tga
          1 -  .jpg

color1 <RHSL> (  = 0000 ())
       .    "pm":
          R =    (     )
          H =  /
          S =  
          L =  
      :        0-9  a-z ( 36).

color2 <> (  = 0)
        / .
      :        0-9  a-z ( 36).

pmove_fixed <0|1> (  = 0 - )
           
       ,       
         . :   
         pmove_fixed.

s_ambient <0|1> (  = 1)
      0 -      (.   )
      1 -     
      :     " "    vid_restart.


  HUD (   cg_enableOSPHUD "1"):
===============================================
ch_3waveFont <0|1> (  = 0)
         "3Wave".

ch_ColorLocations <0|1> (  = 1)
                 
                   "Red"  "Blue".

ch_CrosshairColor <> (  = )
      : ch_crosshaircolor 0xRRGGBB  <>
             <>: white, black, red, green, blue,
                             yellow, magenta, cyan, and grey.
      :  cg_crosshairHealth "1"     .

ch_CrosshairNamesLeft <0|1> (  = 0 - )
	 ,      
                   ,    .

ch_drawSpeed <0-2> (  = 0 - )
	0 -     
	1 -       /fps.
	2 -       .

ch_drawFlagNames <0-5> (  = 0)
	0 - 
	1 -      ( )
	2 -       
	3 -      ( ) 
                         (  Q3comp- )
	4 -        
                         (  Q3comp- )

ch_FilterLocationsTeamchat <0|1> (  = 1 - )
	       .

ch_InverseTeamChat <0|1> (  = 1 - )
	     .
                 ,  ,  ,  .

ch_Obituaries <0|1> (  = 1 - )
	        .

ch_Pickupitem <0|1> (  = 1)
	      .

ch_StatusbarFormat <0|1> (  = 10)
         0 - 
         1 - OSP-,    ,   , ,
               ( CTF)  .      cf_statusbar.
         2 -  ,   1,        .
         3 -  ,   1,       .
         4 - CPM  0
         5 - CPM   /
         6 - CPM  3
         7 - CPM  4
         8 - CPM  5
         9 - Q3Comp  1
        10 - Q3Comp  2
        11 - Q3Comp  3
        12 - Q3Comp  4

ch_TeamBackground <0|1> (  = 0 - )
	        .

ch_TeamchatOnly <0|1> (  = 0 - )
	 ,      
                        HUD.
	
ch_TeamCrosshairHealth <0|1> (  = 1 - )
	         .

ch_Teamoverlay <> (  = "p12n h/aw l")
	       
                  (teamoverlay).
                :
	p -   (powerup),  
	12n -      
	h -  
	a -  
	w -  
	l -  

ch_Weaponswitch <0-9> (  = 2)
	    :
	0 -  
	1 -  ,   0,   
	2 -  
	3 -  ,   2,   
	4 -  
	5 -  ,   4,       
	6 - CPM , 
	7 - CPM , 
	8 - CPM , 
	9 -     (    ch_StatusbarFormat "2"  "3")


   ( cg_enableOSPHUD   "1"):
=========================================================
       
  "x". , set cf_Statusbar "24x48" - 
        24    48 .
      ,     "16x16".

cf_AmmoStatusbar <XxY> (  = 8x8)
	     
	  ch_statusbarFormat 2  3.

cf_CrosshairNames <XxY> (  = 16x16)
	      .

cf_Following <XxY> (  = 12x12)
	    "Following ...".

cf_Fragmsg <XxY> (  = 16x16)
	   "You fragged ...".

cf_Scores <XxY> (  = 16x16)
	         HUD.

cf_Pickupstring <XxY> (  = 16x16)
	   ,   
	- .

cf_Statusbar <XxY> (  = 48x48)
	    ch_statusbarFormat 1.

cf_Teamchat <XxY> (  = 6x16)
	     .

cf_TeamCrosshairHealth <XxY> (  = 12x12)
	     
	  ""   .

cf_Teamoverlay <XxY> (  = 7x17)
	  ,    ,
	 ""       (teamoverlay).

cf_Vote <XxY> (  = 12x12)
	   .

cf_WeaponName <XxY> (  = 12x12)
	     ch_weaponswitch 1.

cf_WeaponSwitch <XxY> (  = 32x32)
	  .


 :
==========
,     
  OSP   : rhea@OrangeSmoothie.org
   : http://www.orangesmoothie.org/forum
     : olzah@quakeshit.com