// ==========================================================
// Utility functions
//
// Design and implementation by
// - Floris van den Berg (flvdberg@wxs.nl)
// - Hervé Drolon <drolon@infonie.fr>
// - Ryan Rubley (ryan@lostreality.org)
//
// This file is part of FreeImage 3
//
// COVERED CODE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTY
// OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES
// THAT THE COVERED CODE IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE
// OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED
// CODE IS WITH YOU. SHOULD ANY COVERED CODE PROVE DEFECTIVE IN ANY RESPECT, YOU (NOT
// THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY
// SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY CONSTITUTES AN ESSENTIAL
// PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS AUTHORIZED HEREUNDER EXCEPT UNDER
// THIS DISCLAIMER.
//
// Use at your own risk!
// ==========================================================

#ifndef UTILITIES_H
#define UTILITIES_H

// ==========================================================
//   Standard includes used by the library
// ==========================================================

#include <math.h>
#include <stdlib.h> 
#include <memory.h>
#include <stdio.h>
#include <string.h>
#include <stdarg.h>
#include <ctype.h>
#include <assert.h>
#include <errno.h>
#include <float.h>
#include <limits.h>

#include <string>
#include <list>
#include <map>
#include <set>
#include <vector>
#include <stack>
#include <sstream>
#include <algorithm>
#include <limits>
#include <memory>

// ==========================================================
//   Bitmap palette and pixels alignment
// ==========================================================

#define FIBITMAP_ALIGNMENT	16	// We will use a 16 bytes alignment boundary

// Memory allocation on a specified alignment boundary
// defined in BitmapAccess.cpp

void* FreeImage_Aligned_Malloc(size_t amount, size_t alignment);
void FreeImage_Aligned_Free(void* mem);

#if defined(__cplusplus)
extern "C" {
#endif

/**
Allocate a FIBITMAP with possibly no pixel data 
(i.e. only header data and some or all metadata)
@param header_only If TRUE, allocate a 'header only' FIBITMAP, otherwise allocate a full FIBITMAP
@param type Image type
@param width
@param height
@param bpp
@param red_mask
@param green_mask
@param blue_mask
@see FreeImage_AllocateT
*/
DLL_API FIBITMAP * DLL_CALLCONV FreeImage_AllocateHeaderT(BOOL header_only, FREE_IMAGE_TYPE type, int width, int height, int bpp FI_DEFAULT(8), unsigned red_mask FI_DEFAULT(0), unsigned green_mask FI_DEFAULT(0), unsigned blue_mask FI_DEFAULT(0));

/**
Allocate a FIBITMAP of type FIT_BITMAP, with possibly no pixel data 
(i.e. only header data and some or all metadata)
@param header_only If TRUE, allocate a 'header only' FIBITMAP, otherwise allocate a full FIBITMAP
@param width
@param height
@param bpp
@param red_mask
@param green_mask
@param blue_mask
@see FreeImage_Allocate
*/
DLL_API FIBITMAP * DLL_CALLCONV FreeImage_AllocateHeader(BOOL header_only, int width, int height, int bpp, unsigned red_mask FI_DEFAULT(0), unsigned green_mask FI_DEFAULT(0), unsigned blue_mask FI_DEFAULT(0));

#if defined(__cplusplus)
}
#endif


// ==========================================================
//   File I/O structs
// ==========================================================

// these structs are for file I/O and should not be confused with similar
// structs in FreeImage.h which are for in-memory bitmap handling

#ifdef _WIN32
#pragma pack(push, 1)
#else
#pragma pack(1)
#endif // _WIN32

typedef struct tagFILE_RGBA {
  unsigned char r,g,b,a;
} FILE_RGBA;

typedef struct tagFILE_BGRA {
  unsigned char b,g,r,a;
} FILE_BGRA;

typedef struct tagFILE_RGB {
  unsigned char r,g,b;
} FILE_RGB;

typedef struct tagFILE_BGR {
  unsigned char b,g,r;
} FILE_BGR;

#ifdef _WIN32
#pragma pack(pop)
#else
#pragma pack()
#endif // _WIN32

// ==========================================================
//   Template utility functions
// ==========================================================

/// Max function
template <class T> T MAX(T a, T b) {
	return (a > b) ? a: b;
}

/// Min function
template <class T> T MIN(T a, T b) {
	return (a < b) ? a: b;
}

/// INPLACESWAP adopted from codeguru.com 
template <class T> void INPLACESWAP(T& a, T& b) {
	a ^= b; b ^= a; a ^= b;
}

/// Clamp function
template <class T> T CLAMP(T value, T min_value, T max_value) {
	return ((value < min_value) ? min_value : (value > max_value) ? max_value : value);
}

/** This procedure computes minimum min and maximum max
 of n numbers using only (3n/2) - 2 comparisons.
 min = L[i1] and max = L[i2].
 ref: Aho A.V., Hopcroft J.E., Ullman J.D., 
 The design and analysis of computer algorithms, 
 Addison-Wesley, Reading, 1974.
*/
template <class T> void 
MAXMIN(const T* L, long n, T& max, T& min) {
	long i1, i2, i, j;
	T x1, x2;
	long k1, k2;

	i1 = 0; i2 = 0; min = L[0]; max = L[0]; j = 0;
	if((n % 2) != 0)  j = 1;
	for(i = j; i < n; i+= 2) {
		k1 = i; k2 = i+1;
		x1 = L[k1]; x2 = L[k2];
		if(x1 > x2)	{
			k1 = k2;  k2 = i;
			x1 = x2;  x2 = L[k2];
		}
		if(x1 < min) {
			min = x1;  i1 = k1;
		}
		if(x2 > max) {
			max = x2;  i2 = k2;
		}
	}
}

// ==========================================================
//   Utility functions
// ==========================================================

#ifndef _WIN32
inline char*
i2a(unsigned i, char *a, unsigned r) {
	if (i/r > 0) a = i2a(i/r,a,r);
	*a = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"[i%r];
	return a+1;
}

/** 
 Transforms integer i into an ascii string and stores the result in a; 
 string is encoded in the base indicated by r.
 @param i Number to be converted
 @param a String result
 @param r Base of value; must be in the range 2 - 36
 @return Returns a
*/
inline char *
_itoa(int i, char *a, int r) {
	r = ((r < 2) || (r > 36)) ? 10 : r;
	if(i < 0) {
		*a = '-';
		*i2a(-i, a+1, r) = 0;
	}
	else *i2a(i, a, r) = 0;
	return a;
}

#endif // !_WIN32

inline unsigned char
HINIBBLE (unsigned char byte) {
	return byte & 0xF0;
}

inline unsigned char
LOWNIBBLE (unsigned char byte) {
	return byte & 0x0F;
}

inline int
CalculateUsedBits(int bits) {
	int bit_count = 0;
	unsigned bit = 1;

	for (unsigned i = 0; i < 32; i++) {
		if ((bits & bit) == bit) {
			bit_count++;
		}

		bit <<= 1;
	}

	return bit_count;
}

inline unsigned
CalculateLine(unsigned width, unsigned bitdepth) {
	return ((width * bitdepth) + 7) / 8;
}

inline unsigned
CalculatePitch(unsigned line) {
	return line + 3 & ~3;
}

inline unsigned
CalculateUsedPaletteEntries(unsigned bit_count) {
	if ((bit_count >= 1) && (bit_count <= 8))
		return 1 << bit_count;

	return 0;
}

inline unsigned char *
CalculateScanLine(unsigned char *bits, unsigned pitch, int scanline) {
	return (bits + (pitch * scanline));
}

// ----------------------------------------------------------

/**
Fast generic assign (faster then for loop)
@param dst Destination pixel
@param src Source pixel
@param bytesperpixel # of bytes per pixel
*/
inline void 
AssignPixel(BYTE* dst, const BYTE* src, unsigned bytesperpixel) {
	switch (bytesperpixel) {
		case 1:	// FIT_BITMAP (8-bit)
			*dst = *src;
			break;

		case 2: // FIT_UINT16 / FIT_INT16 / 16-bit
			*(reinterpret_cast<WORD*>(dst)) = *(reinterpret_cast<const WORD*> (src));
			break;

		case 3: // FIT_BITMAP (24-bit)
			*(reinterpret_cast<WORD*>(dst)) = *(reinterpret_cast<const WORD*> (src));
			dst[2] = src[2];
			break;

		case 4: // FIT_BITMAP (32-bit) / FIT_UINT32 / FIT_INT32 / FIT_FLOAT
			*(reinterpret_cast<DWORD*>(dst)) = *(reinterpret_cast<const DWORD*> (src));
			break;

		case 6: // FIT_RGB16 (3 x 16-bit)
			*(reinterpret_cast<DWORD*>(dst)) = *(reinterpret_cast<const DWORD*> (src));
			*(reinterpret_cast<WORD*>(dst + 4)) = *(reinterpret_cast<const WORD*> (src + 4));	
			break;

		// the rest can be speeded up with int64
			
		case 8: // FIT_RGBA16 (4 x 16-bit)
			*(reinterpret_cast<DWORD*>(dst)) = *(reinterpret_cast<const DWORD*> (src));
			*(reinterpret_cast<DWORD*>(dst + 4)) = *(reinterpret_cast<const DWORD*> (src + 4));	
			break;
		
		case 12: // FIT_RGBF (3 x 32-bit IEEE floating point)
			*(reinterpret_cast<float*>(dst)) = *(reinterpret_cast<const float*> (src));
			*(reinterpret_cast<float*>(dst + 4)) = *(reinterpret_cast<const float*> (src + 4));
			*(reinterpret_cast<float*>(dst + 8)) = *(reinterpret_cast<const float*> (src + 8));
			break;
		
		case 16: // FIT_RGBAF (4 x 32-bit IEEE floating point)
			*(reinterpret_cast<float*>(dst)) = *(reinterpret_cast<const float*> (src));
			*(reinterpret_cast<float*>(dst + 4)) = *(reinterpret_cast<const float*> (src + 4));
			*(reinterpret_cast<float*>(dst + 8)) = *(reinterpret_cast<const float*> (src + 8));
			*(reinterpret_cast<float*>(dst + 12)) = *(reinterpret_cast<const float*> (src + 12));
			break;
			
		default:
			assert(FALSE);
	}
}

/**
Swap red and blue channels in a 24- or 32-bit dib. 
@return Returns TRUE if successful, returns FALSE otherwise
@see See definition in Conversion.cpp
*/
BOOL SwapRedBlue32(FIBITMAP* dib);

/**
Inplace convert CMYK to RGBA.(8- and 16-bit). 
Alpha is filled with the first extra channel if any or white otherwise.
@return Returns TRUE if successful, returns FALSE otherwise
@see See definition in Conversion.cpp
*/
BOOL ConvertCMYKtoRGBA(FIBITMAP* dib);

/**
Inplace convert CIELab to RGBA (8- and 16-bit).
@return Returns TRUE if successful, returns FALSE otherwise
@see See definition in Conversion.cpp
*/
BOOL ConvertLABtoRGB(FIBITMAP* dib);

/**
RGBA to RGB conversion
@see See definition in Conversion.cpp
*/
FIBITMAP* RemoveAlphaChannel(FIBITMAP* dib);


// ==========================================================
//   Big Endian / Little Endian utility functions
// ==========================================================

inline WORD 
__SwapUInt16(WORD arg) { 
#if defined(_MSC_VER) && _MSC_VER >= 1310 
	return _byteswap_ushort(arg); 
#elif defined(__i386__) && defined(__GNUC__) 
	__asm__("xchgb %b0, %h0" : "+q" (arg)); 
	return arg; 
#elif defined(__ppc__) && defined(__GNUC__) 
	WORD result; 
	__asm__("lhbrx %0,0,%1" : "=r" (result) : "r" (&arg), "m" (arg)); 
	return result; 
#else 
	// swap bytes 
	WORD result;
	result = ((arg << 8) & 0xFF00) | ((arg >> 8) & 0x00FF); 
	return result; 
#endif 
} 
 
inline DWORD 
__SwapUInt32(DWORD arg) { 
#if defined(_MSC_VER) && _MSC_VER >= 1310 
	return _byteswap_ulong(arg); 
#elif defined(__i386__) && defined(__GNUC__) 
	__asm__("bswap %0" : "+r" (arg)); 
	return arg; 
#elif defined(__ppc__) && defined(__GNUC__) 
	DWORD result; 
	__asm__("lwbrx %0,0,%1" : "=r" (result) : "r" (&arg), "m" (arg)); 
	return result; 
#else 
	// swap words then bytes
	DWORD result; 
	result = ((arg & 0x000000FF) << 24) | ((arg & 0x0000FF00) << 8) | ((arg >> 8) & 0x0000FF00) | ((arg >> 24) & 0x000000FF); 
	return result; 
#endif 
} 
 
/**
for later use ...
inline uint64_t 
SwapInt64(uint64_t arg) { 
#if defined(_MSC_VER) && _MSC_VER >= 1310 
	return _byteswap_uint64(arg); 
#else 
	union Swap { 
		uint64_t sv; 
		uint32_t ul[2]; 
	} tmp, result; 
	tmp.sv = arg; 
	result.ul[0] = SwapInt32(tmp.ul[1]);  
	result.ul[1] = SwapInt32(tmp.ul[0]); 
	return result.sv; 
#endif 
} 
*/

inline void
SwapShort(WORD *sp) {
	*sp = __SwapUInt16(*sp);
}

inline void
SwapLong(DWORD *lp) {
	*lp = __SwapUInt32(*lp);
}

// ==========================================================
//   Greyscale and color conversion
// ==========================================================

/**
Extract the luminance channel L from a RGBF image. 
Luminance is calculated from the sRGB model using a D65 white point, using the Rec.709 formula : 
L = ( 0.2126 * r ) + ( 0.7152 * g ) + ( 0.0722 * b )
Reference : 
A Standard Default Color Space for the Internet - sRGB. 
[online] http://www.w3.org/Graphics/Color/sRGB
*/
#define LUMA_REC709(r, g, b)	(0.2126F * r + 0.7152F * g + 0.0722F * b)

#define GREY(r, g, b) (BYTE)LUMA_REC709(r, g, b)
/*
#define GREY(r, g, b) (BYTE)(((WORD)r * 77 + (WORD)g * 150 + (WORD)b * 29) >> 8)	// .299R + .587G + .114B
*/
/*
#define GREY(r, g, b) (BYTE)(((WORD)r * 169 + (WORD)g * 256 + (WORD)b * 87) >> 9)	// .33R + 0.5G + .17B
*/

#define RGB565(b, g, r) ((((b) >> 3) << FI16_565_BLUE_SHIFT) | (((g) >> 2) << FI16_565_GREEN_SHIFT) | (((r) >> 3) << FI16_565_RED_SHIFT))
#define RGB555(b, g, r) ((((b) >> 3) << FI16_555_BLUE_SHIFT) | (((g) >> 3) << FI16_555_GREEN_SHIFT) | (((r) >> 3) << FI16_555_RED_SHIFT))

#define FORMAT_RGB565(dib) ((FreeImage_GetRedMask(dib) == FI16_565_RED_MASK) &&(FreeImage_GetGreenMask(dib) == FI16_565_GREEN_MASK) &&(FreeImage_GetBlueMask(dib) == FI16_565_BLUE_MASK))
#define RGBQUAD_TO_WORD(dib, color) (FORMAT_RGB565(dib) ? RGB565((color)->rgbBlue, (color)->rgbGreen, (color)->rgbRed) : RGB555((color)->rgbBlue, (color)->rgbGreen, (color)->rgbRed))

#define CREATE_GREYSCALE_PALETTE(palette, entries) \
	for (unsigned i = 0, v = 0; i < entries; i++, v += 0x00FFFFFF / (entries - 1)) { \
		((unsigned *)palette)[i] = v; \
	}

#define CREATE_GREYSCALE_PALETTE_REVERSE(palette, entries) \
	for (unsigned i = 0, v = 0x00FFFFFF; i < entries; i++, v -= (0x00FFFFFF / (entries - 1))) { \
		((unsigned *)palette)[i] = v; \
	}

// ==========================================================
//   Generic error messages
// ==========================================================

static const char *FI_MSG_ERROR_MEMORY = "Memory allocation failed";
static const char *FI_MSG_ERROR_DIB_MEMORY = "DIB allocation failed, probably caused by an invalid image";
static const char *FI_MSG_ERROR_PARSING = "Parsing error";
static const char *FI_MSG_ERROR_MAGIC_NUMBER = "Invalid magic number";
static const char *FI_MSG_ERROR_UNSUPPORTED_FORMAT = "Unsupported format";
static const char *FI_MSG_ERROR_UNSUPPORTED_COMPRESSION = "Unsupported compression type";
static const char *FI_MSG_WARNING_INVALID_THUMBNAIL = "Warning: attached thumbnail cannot be written to output file (invalid format) - Thumbnail saving aborted";

#endif // UTILITIES_H
