
material Hair
{
	technique
	{
		pass
		{
			ambient 0.176471 0.14902 0 1
			diffuse 0.176471 0.14902 0 1
			specular 0.468 0.468 0.468 22 0
			emissive 1 1 1 1
			cull_hardware none
			cull_software none

			texture_unit
			{
				texture Mikki_Texture2.png
			}
		}

	}

}



material Body
{
	technique
	{
		pass
		{
			ambient 0 0 0 1
			diffuse 0 0 0 1
			specular 0.288 0.288 0.288 5 0
			emissive 0.8 0.8 0.8 1

			texture_unit
			{
				texture Mikki_Texture3.png
			}
		}

	}

}


