set (HEADER_FILES
  DemoKeeper.h
  KeyboardPanel.h
  MonitorPanel.h
  ControllerRandomSelected.h
  ControllerRandomProgress.h
  ControllerSmoothProgress.h
  ControllerSmoothCaption.h
  CommandManager.h
  ResourceDevice.h
  SceneObject.h
  MyGUI_RTTLayer.h
)
set (SOURCE_FILES
  DemoKeeper.cpp
  KeyboardPanel.cpp
  MonitorPanel.cpp
  CommandManager.cpp
  SceneObject.cpp
  MyGUI_RTTLayer.cpp
  ../../Common/Base/BaseResource.rc
)
SOURCE_GROUP("Source Files\\Layer" FILES
  MyGUI_RTTLayer.cpp
)
SOURCE_GROUP("Source Files" FILES
  DemoKeeper.cpp
  KeyboardPanel.cpp
  MonitorPanel.cpp
  CommandManager.cpp
  SceneObject.cpp
)
SOURCE_GROUP("Header Files\\Layer" FILES
  MyGUI_RTTLayer.h
)
SOURCE_GROUP("Header Files" FILES
  DemoKeeper.h
  KeyboardPanel.h
  MonitorPanel.h
  ControllerRandomSelected.h
  ControllerRandomProgress.h
  ControllerSmoothProgress.h
  ControllerSmoothCaption.h
  CommandManager.h
  ResourceDevice.h
  SceneObject.h
)
SOURCE_GROUP("Resources" FILES
  ../../Common/Base/BaseResource.rc
  CMakeLists.txt
)
SOURCE_GROUP("" FILES
)
