/*
 * Copyright (c) 1983, 1993
 *	The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. All advertising materials mentioning features or use of this software
 *    must display the following acknowledgement:
 *	This product includes software developed by the University of
 *	California, Berkeley and its contributors.
 * 4. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 * @(#)nightobjs.c	8.1 (Berkeley) 5/31/93
 * $FreeBSD: src/games/battlestar/nightobjs.c,v 1.3.2.1 2001/03/05 11:45:36 kris Exp $
 * $DragonFly: src/games/battlestar/nightobjs.c,v 1.2 2003/06/17 04:25:23 dillon Exp $
 */

#include "externs.h"

const struct objs nightobjs[] = {
	{ 218,	PAJAMAS },
	{ 235,	NATIVE },
	{ 92,	PAPAYAS },
	{ 92,	PINEAPPLE },
	{ 92,	KIWI },
	{ 92,	MANGO },
	{ 92,	NATIVE },
	{ 92,	MAN },
	{ 181,	LAMPON },
	{ 236,	LAMPON },
	{ 92,	LAMPON },
	{ 216,	WOODSMAN },
	{ 216,	DEADWOOD },
	{ 216,	MALLET },
	{ 168,	WOODSMAN },
	{ 168,	DEADWOOD },
	{ 168,	MALLET },
	{ 170,	WOODSMAN },
	{ 170,	DEADWOOD },
	{ 170,	MALLET },
	{ 124,	SHIELD },
	{ 124,	HALBERD },
	{ 124,	ELF },
	{ 144,	SHIELD },
	{ 144,	HALBERD },
	{ 144,	ELF },
	{ 113,	SHIELD },
	{ 113,	HALBERD },
	{ 113,	ELF },
	{ 161,	SHIELD },
	{ 161,	HALBERD },
	{ 161,	ELF },
	{ 169,	SHIELD },
	{ 169,	HALBERD },
	{ 169,	ELF },
	{ 182,	SHIELD },
	{ 182,	HALBERD },
	{ 182,	ELF },
	{ 198,	SHIELD },
	{ 198,	HALBERD },
	{ 198,	ELF },
	{ 212,	SHIELD },
	{ 212,	HALBERD },
	{ 212,	ELF },
	{ 216,	SHIELD },
	{ 216,	HALBERD },
	{ 216,	ELF },
	{ 226,	SHIELD },
	{ 226,	HALBERD },
	{ 226,	ELF },
	{ 228,	SHIELD },
	{ 228,	HALBERD },
	{ 228,	ELF },
	{ 68,	CYLON },
	{ 144,	SHOVEL },
	{ 249,	FOOT },
	{ 250,	FOOT },
	{ 93,	PAPAYAS },
	{ 0, 0 }
};
