/*
 * Copyright (c) 1983, 1993
 *	The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. All advertising materials mentioning features or use of this software
 *    must display the following acknowledgement:
 *	This product includes software developed by the University of
 *	California, Berkeley and its contributors.
 * 4. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 * @(#)com6.c	8.1 (Berkeley) 5/31/93
 * $FreeBSD: src/games/battlestar/com6.c,v 1.9.2.1 2001/03/05 11:45:35 kris Exp $
 * $DragonFly: src/games/battlestar/com6.c,v 1.4 2006/08/08 16:47:20 pavalos Exp $
 */

#include <signal.h>
#include "externs.h"
#include "pathnames.h"

static void post (unsigned int ch);

int
launch(void)
{
	if (testbit(location[position].objects,VIPER) && !notes[CANTLAUNCH]){
		if (fuel > 4){
			clearbit(location[position].objects,VIPER);
			position = location[position].up;
			notes[LAUNCHED] = 1;
			gtime++;
			fuel -= 4;
			puts("You climb into the viper and prepare for launch.");
			puts("With a touch of your thumb the turbo engines ignite, thrusting you back into\nyour seat.");
			return(1);
		}
		else
			puts("Not enough fuel to launch.");
	 }
	 else
		puts("Can't launch.");
	 return(0);
}

int
land(void)
{
	if (notes[LAUNCHED] && testbit(location[position].objects,LAND) && location[position].down){
		notes[LAUNCHED] = 0;
		position = location[position].down;
		setbit(location[position].objects,VIPER);
		fuel -= 2;
		gtime++;
		puts("You are down.");
		return(1);
	}
	else
		puts("You can't land here.");
	return(0);
}

void
die(int sig)	/* endgame */
{
	sig = 0;
	printf("bye.\nYour rating was %s.\n", rate());
	post(' ');
	exit(0);
}

void
live(void)
{
	puts("\nYou win!");
	post('!');
	exit(0);
}

#include <sys/time.h>

static FILE *score_fp;

void
open_score_file(void)
{
	if ((score_fp = fopen(_PATH_SCORE,"a")) == NULL)
		perror(_PATH_SCORE);
}

static void
post(unsigned int ch)
{
	struct timeval tv;
	char *date;
	time_t tvsec;
	int s;

	if (score_fp == NULL)
		return;

	s = sigblock(sigmask(SIGINT));

	gettimeofday(&tv, NULL);	/* can't call time */
	tvsec = (time_t) tv.tv_sec;
	date = ctime(&tvsec);
	date[24] = '\0';

	fprintf(score_fp, "%s  %8s  %c%20s", date, uname, ch, rate());
	if (wiz)
		fprintf(score_fp, "   wizard\n");
	else if (tempwiz)
		fprintf(score_fp, "   WIZARD!\n");
	else
		fprintf(score_fp, "\n");

	sigsetmask(s);
}

const char *
rate(void)
{
	int score;

	score = max(max(pleasure,power),ego);
	if (score == pleasure){
		if (score < 5)
			return("novice");
		else if (score < 20)
			return("junior voyeur");
		else if (score < 35)
			return("Don Juan");
		else return("Marquis De Sade");
	}
	else if (score == power){
		if (score < 5)
			return("serf");
		else if (score < 8)
			return("Samurai");
		else if (score < 13)
			return("Klingon");
		else if (score < 22)
			return("Darth Vader");
		else return("Sauron the Great");
	}
	else{
		if (score < 5)
			return("Polyanna");
		else if (score < 10)
			return("philanthropist");
		else if (score < 20)
			return("Tattoo");
		else return("Mr. Roarke");
	}
}

int
drive(void)
{
	if (testbit(location[position].objects,CAR)){
		puts("You hop in the car and turn the key.  There is a perceptible grating noise,");
		puts("and an explosion knocks you unconscious...");
		clearbit(location[position].objects,CAR);
		setbit(location[position].objects,CRASH);
		injuries[5] = injuries[6] = injuries[7] = injuries[8] = 1;
		gtime += 15;
		zzz();
		return(0);
	}
	else
		puts("There is nothing to drive here.");
	return(-1);
}

int
ride(void)
{
	if (testbit(location[position].objects,HORSE)){
		puts("You climb onto the stallion and kick it in the guts.  The stupid steed launches");
		puts("forward through bush and fern.  You are thrown and the horse gallups off.");
		clearbit(location[position].objects,HORSE);
		while (!(position = rnd(NUMOFROOMS+1)) || !OUTSIDE || !beenthere[position] || location[position].flyhere);
		setbit(location[position].objects,HORSE);
		if (location[position].north)
			position = location[position].north;
		else if (location[position].south)
			position = location[position].south;
		else if (location[position].east)
			position = location[position].east;
		else
			position = location[position].west;
		return(0);
	}
	else puts("There is no horse here.");
	return(-1);
}

void
light(void)	/* synonyms = {strike, smoke} */
{		/* for matches, cigars */
	if (testbit(inven,MATCHES) && matchcount){
		puts("Your match splutters to life.");
		gtime++;
		matchlight = 1;
		matchcount--;
		if (position == 217){
			puts("The whole bungalow explodes with an intense blast.");
			die(0);
		}
	}
	else puts("You're out of matches.");
}
