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# celtool/persisthelper.h

    00001 /*
    00002     Crystal Space Entity Layer
    00003     Copyright (C) 2005 by Jorrit Tyberghein
    00004
    00005     This library is free software; you can redistribute it and/or
    00006     modify it under the terms of the GNU Library General Public
    00007     License as published by the Free Software Foundation; either
    00008     version 2 of the License, or (at your option) any later version.
    00009
    00010     This library is distributed in the hope that it will be useful,
    00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013     Library General Public License for more details.
    00014
    00015     You should have received a copy of the GNU Library General Public
    00016     License along with this library; if not, write to the Free
    00017     Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
    00018     MA 02111-1307, USA.
    00019 */
    00020
    00021 #ifndef __CEL_CELTOOL_PERSISTHELPER__
    00022 #define __CEL_CELTOOL_PERSISTHELPER__
    00023
    00024 #include "cstypes.h"
    00025 #include "csutil/scf.h"
    00026 #include "csutil/util.h"
    00027 #include "csutil/array.h"
    00028 #include "csutil/set.h"
    00029
    00030 #include "physicallayer/persist.h"
    00031 #include "physicallayer/propclas.h"
    00032
    00033 struct iCelPlLayer;
    00034
    00041 class celStandardLocalEntitySet : public iCelLocalEntitySet
    00042 {
    00043 private:
    00044   iCelPlLayer* pl;
    00045
    00046   csArray<iCelEntity*> local_entities;
    00047   csSet<csPtrKey<iCelEntity> > local_entities_set;
    00048
    00049 public:
    00050   celStandardLocalEntitySet (iCelPlLayer* pl);
    00051   virtual ~celStandardLocalEntitySet ();
    00052
    00053   SCF_DECLARE_IBASE;
    00054
    00055   virtual size_t GetEntityCount () const
    00056   {
    00057     return local_entities.Length ();
    00058   }
    00059   virtual iCelEntity* GetEntity (size_t idx) const
    00060   {
    00061     return local_entities[idx];
    00062   }
    00063   virtual void AddEntity (iCelEntity* entity)
    00064   {
    00065     local_entities.Push (entity);
    00066     local_entities_set.Add (entity);
    00067   }
    00068   virtual bool IsLocal (iCelEntity* entity)
    00069   {
    00070     return local_entities_set.In (entity);
    00071   }
    00072   virtual bool IsLocal (iCelPropertyClass* pc)
    00073   {
    00074     return local_entities_set.In (pc->GetEntity ());
    00075   }
    00076   virtual csPtr<iCelDataBuffer> SaveExternalEntity (iCelEntity* entity);
    00077   virtual iCelEntity* FindExternalEntity (iCelDataBuffer* databuf);
    00078   virtual csPtr<iCelDataBuffer> SaveExternalPC (iCelPropertyClass* pc);
    00079   virtual iCelPropertyClass* FindExternalPC (iCelDataBuffer* databuf);
    00080 };
    00081
    00085 class celStandardPersistentDataList : public iCelPersistentDataList
    00086 {
    00087  private:
    00088   class celPersistentDataEntry
    00089   {
    00090   public:
    00091     csRef<iCelDataBuffer> databuf;
    00092     csString pc_name;
    00093     csString pc_tag;
    00094   };
    00095   csArray<celPersistentDataEntry*> data_list;
    00096
    00097  public:
    00098   celStandardPersistentDataList ();
    00099   virtual ~celStandardPersistentDataList ();
    00100
    00101   SCF_DECLARE_IBASE;
    00102
    00103   virtual size_t GetCount () const
    00104     { return data_list.Length (); }
    00105
    00106   virtual bool GetPersistentData (size_t idx, csRef<iCelDataBuffer>& databuf,
    00107         csString& pc_name, csString& pc_tag) const;
    00108
    00109   virtual void AddPersistentData (csRef<iCelDataBuffer>& databuf,
    00110         csString& pc_name, csString& pc_tag);
    00111 };
    00112
    00113 #endif // __CEL_CELTOOL_PERSISTHELPER__
    00114