// This file is automatically generated.
#include "cssysdef.h"
#include "csutil/scf.h"

// Put static linking stuff into own section.
// The idea is that this allows the section to be swapped out but not
// swapped in again b/c something else in it was needed.
#if !defined(CS_DEBUG) && defined(CS_COMPILER_MSVC)
#pragma const_seg(".CSmetai")
#pragma comment(linker, "/section:.CSmetai,r")
#pragma code_seg(".CSmeta")
#pragma comment(linker, "/section:.CSmeta,er")
#pragma comment(linker, "/merge:.CSmetai=.CSmeta")
#endif

namespace csStaticPluginInit
{
static char const metainfo_pfmove[] =
"<?xml version=\"1.0\"?>"
"<!-- pfmove.csplugin -->"
"<plugin>"
"  <scf>"
"    <classes>"
"      <class>"
"        <name>cel.pcfactory.movable</name>"
"        <implementation>celPfMovable</implementation>"
"	<description>CEL Movable Property Class Factory</description>"
"	<requires>"
"	  <class>cel.physicallayer</class>"
"	</requires>"
"      </class>"
"      <class>"
"        <name>cel.pcfactory.solid</name>"
"        <implementation>celPfSolid</implementation>"
"	<description>CEL Solid Property Class Factory</description>"
"	<requires>"
"	  <class>cel.physicallayer</class>"
"	</requires>"
"      </class>"
"      <class>"
"        <name>cel.pcfactory.movableconst_cd</name>"
"        <implementation>celPfMovableConstraintCD</implementation>"
"	<description>CEL MovableConstraintCD Class Factory</description>"
"	<requires>"
"	  <class>cel.physicallayer</class>"
"	</requires>"
"      </class>"
"      <class>"
"	<name>cel.pcfactory.gravity</name>"
"	<implementation>celPfGravity</implementation>"
"	<description>CEL MovableConstraintCD Class Factory</description>"
"	<requires>"
"	  <class>cel.physicallayer</class>"
"	</requires>"
"      </class>"
"      <class>"
"	<name>cel.pcfactory.linmove</name>"
"	<implementation>celPfLinearMovement</implementation>"
"	<description>CEL Linear Movement Class Factory</description>"
"	<requires>"
"	  <class>cel.physicallayer</class>"
"	</requires>"
"      </class>"
"      <class>"
"	<name>cel.pcfactory.colldet</name>"
"	<implementation>celPfCollisionDetection</implementation>"
"	<description>CEL Collision Detection Class Factory</description>"
"	<requires>"
"	  <class>cel.physicallayer</class>"
"	</requires>"
"      </class>"
"      <class>"
"	<name>cel.pcfactory.graph</name>"
"	<implementation>celPfNavGraph</implementation>"
"	<description>CEL Navigation Graph</description>"
"	<requires>"
"	  <class>cel.physicallayer</class>"
"	</requires>"
"      </class>"
"      <class>"
"	<name>cel.pcfactory.link</name>"
"	<implementation>celPfNavLink</implementation>"
"	<description>CEL Navigation Link</description>"
"	<requires>"
"	  <class>cel.physicallayer</class>"
"	</requires>"
"      </class>"
"      <class>"
"	<name>cel.pcfactory.node</name>"
"	<implementation>celPfNavNode</implementation>"
"	<description>CEL Navigation Node</description>"
"	<requires>"
"	  <class>cel.physicallayer</class>"
"	</requires>"
"      </class>"
"      <class>"
"	<name>cel.pcfactory.navgraphrules</name>"
"	<implementation>celPfNavGraphRules</implementation>"
"	<description>CEL Navigation Graph - Rules</description>"
"	<requires>"
"	  <class>cel.physicallayer</class>"
"	</requires>"
"      </class>"
"      <class>"
"	<name>cel.pcfactory.navgraphrulesfps</name>"
"	<implementation>celPfNavGraphRulesFPS</implementation>"
"	<description>CEL Navigation Graph - FPS Rules</description>"
"	<requires>"
"	  <class>cel.physicallayer</class>"
"	</requires>"
"      </class>"
"    </classes>"
"  </scf>"
"</plugin>"
;
  #ifndef celPfMovable_FACTORY_REGISTER_DEFINED 
  #define celPfMovable_FACTORY_REGISTER_DEFINED 
    SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfMovable) 
  #endif
  #ifndef celPfSolid_FACTORY_REGISTER_DEFINED 
  #define celPfSolid_FACTORY_REGISTER_DEFINED 
    SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfSolid) 
  #endif
  #ifndef celPfMovableConstraintCD_FACTORY_REGISTER_DEFINED 
  #define celPfMovableConstraintCD_FACTORY_REGISTER_DEFINED 
    SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfMovableConstraintCD) 
  #endif
  #ifndef celPfGravity_FACTORY_REGISTER_DEFINED 
  #define celPfGravity_FACTORY_REGISTER_DEFINED 
    SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfGravity) 
  #endif
  #ifndef celPfLinearMovement_FACTORY_REGISTER_DEFINED 
  #define celPfLinearMovement_FACTORY_REGISTER_DEFINED 
    SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfLinearMovement) 
  #endif
  #ifndef celPfCollisionDetection_FACTORY_REGISTER_DEFINED 
  #define celPfCollisionDetection_FACTORY_REGISTER_DEFINED 
    SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfCollisionDetection) 
  #endif
  #ifndef celPfNavGraph_FACTORY_REGISTER_DEFINED 
  #define celPfNavGraph_FACTORY_REGISTER_DEFINED 
    SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfNavGraph) 
  #endif
  #ifndef celPfNavLink_FACTORY_REGISTER_DEFINED 
  #define celPfNavLink_FACTORY_REGISTER_DEFINED 
    SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfNavLink) 
  #endif
  #ifndef celPfNavNode_FACTORY_REGISTER_DEFINED 
  #define celPfNavNode_FACTORY_REGISTER_DEFINED 
    SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfNavNode) 
  #endif
  #ifndef celPfNavGraphRules_FACTORY_REGISTER_DEFINED 
  #define celPfNavGraphRules_FACTORY_REGISTER_DEFINED 
    SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfNavGraphRules) 
  #endif
  #ifndef celPfNavGraphRulesFPS_FACTORY_REGISTER_DEFINED 
  #define celPfNavGraphRulesFPS_FACTORY_REGISTER_DEFINED 
    SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfNavGraphRulesFPS) 
  #endif

class pfmove
{
SCF_REGISTER_STATIC_LIBRARY(pfmove,metainfo_pfmove)
  #ifndef celPfMovable_FACTORY_REGISTERED 
  #define celPfMovable_FACTORY_REGISTERED 
    celPfMovable_StaticInit celPfMovable_static_init__; 
  #endif
  #ifndef celPfSolid_FACTORY_REGISTERED 
  #define celPfSolid_FACTORY_REGISTERED 
    celPfSolid_StaticInit celPfSolid_static_init__; 
  #endif
  #ifndef celPfMovableConstraintCD_FACTORY_REGISTERED 
  #define celPfMovableConstraintCD_FACTORY_REGISTERED 
    celPfMovableConstraintCD_StaticInit celPfMovableConstraintCD_static_init__; 
  #endif
  #ifndef celPfGravity_FACTORY_REGISTERED 
  #define celPfGravity_FACTORY_REGISTERED 
    celPfGravity_StaticInit celPfGravity_static_init__; 
  #endif
  #ifndef celPfLinearMovement_FACTORY_REGISTERED 
  #define celPfLinearMovement_FACTORY_REGISTERED 
    celPfLinearMovement_StaticInit celPfLinearMovement_static_init__; 
  #endif
  #ifndef celPfCollisionDetection_FACTORY_REGISTERED 
  #define celPfCollisionDetection_FACTORY_REGISTERED 
    celPfCollisionDetection_StaticInit celPfCollisionDetection_static_init__; 
  #endif
  #ifndef celPfNavGraph_FACTORY_REGISTERED 
  #define celPfNavGraph_FACTORY_REGISTERED 
    celPfNavGraph_StaticInit celPfNavGraph_static_init__; 
  #endif
  #ifndef celPfNavLink_FACTORY_REGISTERED 
  #define celPfNavLink_FACTORY_REGISTERED 
    celPfNavLink_StaticInit celPfNavLink_static_init__; 
  #endif
  #ifndef celPfNavNode_FACTORY_REGISTERED 
  #define celPfNavNode_FACTORY_REGISTERED 
    celPfNavNode_StaticInit celPfNavNode_static_init__; 
  #endif
  #ifndef celPfNavGraphRules_FACTORY_REGISTERED 
  #define celPfNavGraphRules_FACTORY_REGISTERED 
    celPfNavGraphRules_StaticInit celPfNavGraphRules_static_init__; 
  #endif
  #ifndef celPfNavGraphRulesFPS_FACTORY_REGISTERED 
  #define celPfNavGraphRulesFPS_FACTORY_REGISTERED 
    celPfNavGraphRulesFPS_StaticInit celPfNavGraphRulesFPS_static_init__; 
  #endif
public:
 pfmove();
};
pfmove::pfmove() {}

}
