    /**
     * @class Ext.chart.axis.Gauge
     * @extends Ext.chart.axis.Abstract
     *
     * Gauge Axis is the axis to be used with a Gauge series. The Gauge axis
     * displays numeric data from an interval defined by the `minimum`, `maximum` and
     * `step` configuration properties. The placement of the numeric data can be changed
     * by altering the `margin` option that is set to `10` by default.
     *
     * A possible configuration for this axis would look like:
     *
     *     axes: [{
     *         type: 'gauge',
     *         position: 'gauge',
     *         minimum: 0,
     *         maximum: 100,
     *         steps: 10,
     *         margin: 7
     *     }],
     */
    Ext.define('Ext.chart.axis.Gauge', {

        /* Begin Definitions */

        extend: 'Ext.chart.axis.Abstract',

        /* End Definitions */

        /**
         * @cfg {Number} minimum (required) the minimum value of the interval to be displayed in the axis.
         */

        /**
         * @cfg {Number} maximum (required) the maximum value of the interval to be displayed in the axis.
         */

        /**
         * @cfg {Number} steps (required) the number of steps and tick marks to add to the interval.
         */

        /**
         * @cfg {Number} margin (optional) the offset positioning of the tick marks and labels in pixels. Default's 10.
         */

        position: 'gauge',

        alias: 'axis.gauge',

        drawAxis: function(init) {
            var chart = this.chart,
                surface = chart.surface,
                bbox = chart.chartBBox,
                centerX = bbox.x + (bbox.width / 2),
                centerY = bbox.y + bbox.height,
                margin = this.margin || 10,
                rho = Math.min(bbox.width, 2 * bbox.height) /2 + margin,
                sprites = [], sprite,
                steps = this.steps,
                i, pi = Math.PI,
                cos = Math.cos,
                sin = Math.sin;

            if (this.sprites && !chart.resizing) {
                this.drawLabel();
                return;
            }

            if (this.margin >= 0) {
                if (!this.sprites) {
                    //draw circles
                    for (i = 0; i <= steps; i++) {
                        sprite = surface.add({
                            type: 'path',
                            path: ['M', centerX + (rho - margin) * cos(i / steps * pi - pi),
                                        centerY + (rho - margin) * sin(i / steps * pi - pi),
                                        'L', centerX + rho * cos(i / steps * pi - pi),
                                        centerY + rho * sin(i / steps * pi - pi), 'Z'],
                            stroke: '#ccc'
                        });
                        sprite.setAttributes({
                            hidden: false
                        }, true);
                        sprites.push(sprite);
                    }
                } else {
                    sprites = this.sprites;
                    //draw circles
                    for (i = 0; i <= steps; i++) {
                        sprites[i].setAttributes({
                            path: ['M', centerX + (rho - margin) * cos(i / steps * pi - pi),
                                        centerY + (rho - margin) * sin(i / steps * pi - pi),
                                   'L', centerX + rho * cos(i / steps * pi - pi),
                                        centerY + rho * sin(i / steps * pi - pi), 'Z'],
                            stroke: '#ccc'
                        }, true);
                    }
                }
            }
            this.sprites = sprites;
            this.drawLabel();
            if (this.title) {
                this.drawTitle();
            }
        },

        drawTitle: function() {
            var me = this,
                chart = me.chart,
                surface = chart.surface,
                bbox = chart.chartBBox,
                labelSprite = me.titleSprite,
                labelBBox;

            if (!labelSprite) {
                me.titleSprite = labelSprite = surface.add({
                    type: 'text',
                    zIndex: 2
                });
            }
            labelSprite.setAttributes(Ext.apply({
                text: me.title
            }, me.label || {}), true);
            labelBBox = labelSprite.getBBox();
            labelSprite.setAttributes({
                x: bbox.x + (bbox.width / 2) - (labelBBox.width / 2),
                y: bbox.y + bbox.height - (labelBBox.height / 2) - 4
            }, true);
        },

        /**
         * Updates the {@link #title} of this axis.
         * @param {String} title
         */
        setTitle: function(title) {
            this.title = title;
            this.drawTitle();
        },

        drawLabel: function() {
            var chart = this.chart,
                surface = chart.surface,
                bbox = chart.chartBBox,
                centerX = bbox.x + (bbox.width / 2),
                centerY = bbox.y + bbox.height,
                margin = this.margin || 10,
                rho = Math.min(bbox.width, 2 * bbox.height) /2 + 2 * margin,
                round = Math.round,
                labelArray = [], label,
                maxValue = this.maximum || 0,
                steps = this.steps, i = 0,
                adjY,
                pi = Math.PI,
                cos = Math.cos,
                sin = Math.sin,
                labelConf = this.label,
                renderer = labelConf.renderer || function(v) { return v; };

            if (!this.labelArray) {
                //draw scale
                for (i = 0; i <= steps; i++) {
                    // TODO Adjust for height of text / 2 instead
                    adjY = (i === 0 || i === steps) ? 7 : 0;
                    label = surface.add({
                        type: 'text',
                        text: renderer(round(i / steps * maxValue)),
                        x: centerX + rho * cos(i / steps * pi - pi),
                        y: centerY + rho * sin(i / steps * pi - pi) - adjY,
                        'text-anchor': 'middle',
                        'stroke-width': 0.2,
                        zIndex: 10,
                        stroke: '#333'
                    });
                    label.setAttributes({
                        hidden: false
                    }, true);
                    labelArray.push(label);
                }
            }
            else {
                labelArray = this.labelArray;
                //draw values
                for (i = 0; i <= steps; i++) {
                    // TODO Adjust for height of text / 2 instead
                    adjY = (i === 0 || i === steps) ? 7 : 0;
                    labelArray[i].setAttributes({
                        text: renderer(round(i / steps * maxValue)),
                        x: centerX + rho * cos(i / steps * pi - pi),
                        y: centerY + rho * sin(i / steps * pi - pi) - adjY
                    }, true);
                }
            }
            this.labelArray = labelArray;
        }
    });