    /**
     * This ComponentLayout handles docking for Panels. It takes care of panels that are
     * part of a ContainerLayout that sets this Panel's size and Panels that are part of
     * an AutoContainerLayout in which this panel get his height based of the CSS or
     * or its content.
     * @private
     */
    Ext.define('Ext.layout.component.Dock', {

        /* Begin Definitions */

        extend: 'Ext.layout.component.Component',

        alias: 'layout.dock',

        alternateClassName: 'Ext.layout.component.AbstractDock',

        /* End Definitions */

        type: 'dock',

        initializedBorders: -1,

        horizontalCollapsePolicy: { width: true, x: true },

        verticalCollapsePolicy: { height: true, y: true },

        finishRender: function () {
            var me = this,
                target, items;

            me.callParent();

            target = me.getRenderTarget();
            items = me.getDockedItems();

            me.finishRenderItems(target, items);
        },

        isItemBoxParent: function (itemContext) {
            return true;
        },

        isItemShrinkWrap: function (item) {
            return true;
        },

        dockOpposites: {
            top: 'bottom',
            right: 'left',
            bottom: 'top',
            left: 'right'
        },

        handleItemBorders: function() {
            var me = this,
                owner = me.owner,
                borders, docked,
                oldBorders = me.borders,
                opposites = me.dockOpposites,
                currentGeneration = owner.dockedItems.generation,
                i, ln, item, dock, side,
                collapsed = me.collapsed;

            if (me.initializedBorders == currentGeneration || (owner.border && !owner.manageBodyBorders)) {
                return;
            }

            me.initializedBorders = currentGeneration;

            // Borders have to be calculated using expanded docked item collection.
            me.collapsed = false;
            docked = me.getLayoutItems();
            me.collapsed = collapsed;

            borders = { top: [], right: [], bottom: [], left: [] };

            for (i = 0, ln = docked.length; i < ln; i++) {
                item = docked[i];
                dock = item.dock;

                if (item.ignoreBorderManagement) {
                    continue;
                }

                if (!borders[dock].satisfied) {
                    borders[dock].push(item);
                    borders[dock].satisfied = true;
                }

                if (!borders.top.satisfied && opposites[dock] !== 'top') {
                    borders.top.push(item);
                }
                if (!borders.right.satisfied && opposites[dock] !== 'right') {
                    borders.right.push(item);
                }
                if (!borders.bottom.satisfied && opposites[dock] !== 'bottom') {
                    borders.bottom.push(item);
                }
                if (!borders.left.satisfied && opposites[dock] !== 'left') {
                    borders.left.push(item);
                }
            }

            if (oldBorders) {
                for (side in oldBorders) {
                    if (oldBorders.hasOwnProperty(side)) {
                        ln = oldBorders[side].length;
                        if (!owner.manageBodyBorders) {
                            for (i = 0; i < ln; i++) {
                                oldBorders[side][i].removeCls(Ext.baseCSSPrefix + 'docked-noborder-' + side);
                            }
                            if (!oldBorders[side].satisfied && !owner.bodyBorder) {
                                owner.removeBodyCls(Ext.baseCSSPrefix + 'docked-noborder-' + side);
                            }
                        }
                        else if (oldBorders[side].satisfied) {
                            owner.setBodyStyle('border-' + side + '-width', '');
                        }
                    }
                }
            }

            for (side in borders) {
                if (borders.hasOwnProperty(side)) {
                    ln = borders[side].length;
                    if (!owner.manageBodyBorders) {
                        for (i = 0; i < ln; i++) {
                            borders[side][i].addCls(Ext.baseCSSPrefix + 'docked-noborder-' + side);
                        }
                        if ((!borders[side].satisfied && !owner.bodyBorder) || owner.bodyBorder === false) {
                            owner.addBodyCls(Ext.baseCSSPrefix + 'docked-noborder-' + side);
                        }
                    }
                    else if (borders[side].satisfied) {
                        owner.setBodyStyle('border-' + side + '-width', '1px');
                    }
                }
            }

            me.borders = borders;
        },

        beginLayout: function(ownerContext) {
            var me = this,
                owner = me.owner,
                docked = me.getLayoutItems(),
                layoutContext = ownerContext.context,
                dockedItemCount = docked.length,
                collapsedVert = false,
                collapsedHorz = false,
                dockedItems, i, item, itemContext, offsets,
                collapsed;

            me.callParent(arguments);

            me.handleItemBorders();

            // Cache the children as ContextItems (like a Container). Also setup to handle
            // collapsed state:
            collapsed = owner.getCollapsed();
            if (Ext.isDefined(me.lastCollapsedState) && (collapsed !== me.lastCollapsedState)) {

                // If we are collapsing...
                if (me.owner.collapsed) {
                    ownerContext.isCollapsingOrExpanding = 1;
                    // Add the collapsed class now, so that collapsed CSS rules are applied before measurements are taken by the layout.
                    owner.addClsWithUI(owner.collapsedCls);
                } else {
                    ownerContext.isCollapsingOrExpanding = 2;
                    // Remove the collapsed class now, before layout calculations are done.
                    owner.removeClsWithUI(owner.collapsedCls);
                    ownerContext.lastCollapsedState = me.lastCollapsedState;
                }
            }
            me.lastCollapsedState = collapsed;

            ownerContext.dockedItems = dockedItems = [];

            for (i = 0; i < dockedItemCount; i++) {
                item = docked[i];
                itemContext = layoutContext.getCmp(item);
                itemContext.dockedAt = { x: 0, y: 0 };
                itemContext.offsets = offsets = Ext.Element.parseBox(item.offsets || {});
                offsets.width = offsets.left + offsets.right;
                offsets.height = offsets.top + offsets.bottom;
                dockedItems.push(itemContext);
            }

            if (owner.collapsed) {
                if (owner.collapsedVertical()) {
                    collapsedVert = true;
                    ownerContext.measureDimensions = 1;
                } else {
                    collapsedHorz = true;
                    ownerContext.measureDimensions = 2;
                }
            }

            ownerContext.collapsedVert = collapsedVert;
            ownerContext.collapsedHorz = collapsedHorz;

            ownerContext.bodyContext = ownerContext.getEl('body');
        },

        beginLayoutCycle: function(ownerContext) {
            var me = this,
                docked = ownerContext.dockedItems,
                len = docked.length,
                owner = me.owner,
                frameBody = owner.frameBody,
                lastHeightModel = me.lastHeightModel,
                i, item, dock;

            me.callParent(arguments);

            // If we are collapsed, we want to auto-layout using the placeholder/expander
            // instead of the normal items/dockedItems. This must be done here since we could
            // be in a box layout w/stretchmax which sets the width/heightModel to allow it to
            // control the size.
            if (ownerContext.collapsedVert) {
                ownerContext.heightModel = me.sizeModels.shrinkWrap;
            } else if (ownerContext.collapsedHorz) {
                ownerContext.widthModel = me.sizeModels.shrinkWrap;
            }

            if (lastHeightModel && lastHeightModel.shrinkWrap &&
                !ownerContext.heightModel.shrinkWrap &&
                !me.owner.manageHeight) {
                owner.body.dom.style.marginBottom = '';
            }

            if (ownerContext.widthModel.auto) {
                if (ownerContext.widthModel.shrinkWrap) {
                    owner.el.setWidth(null);
                }
                owner.body.setWidth(null);
                if (frameBody) {
                    frameBody.setWidth(null);
                }
            }
            if (ownerContext.heightModel.auto) {
                owner.body.setHeight(null);
                //owner.el.setHeight(null); Disable this for now
                if (frameBody) {
                    frameBody.setHeight(null);
                }
            }

            // Each time we begin (2nd+ would be due to invalidate) we need to publish the
            // known contentWidth/Height if we are collapsed:
            if (ownerContext.collapsedVert) {
                ownerContext.setContentHeight(0);
            } else if (ownerContext.collapsedHorz) {
                ownerContext.setContentWidth(0);
            }

            // dock: 'right' items, when a panel gets narrower get "squished". Moving them to
            // left:0px avoids this!
            for (i = 0; i < len; i++) {
                item = docked[i].target;
                dock = item.dock;

                if (dock == 'right') {
                    item.el.setLeft(0);
                } else if (dock != 'left') {
                    continue;
                }

                // TODO - clear width/height?
            }
        },

        calculate: function (ownerContext) {
            var me = this,
                measure = me.measureAutoDimensions(ownerContext, ownerContext.measureDimensions),
                state = ownerContext.state,
                horzDone = state.horzDone,
                vertDone = state.vertDone,
                bodyContext = ownerContext.bodyContext,
                horz, vert, forward, backward;

            // make sure we can use these value w/o calling methods to get them
            ownerContext.borderInfo  || ownerContext.getBorderInfo();
            ownerContext.paddingInfo || ownerContext.getPaddingInfo();
            ownerContext.framingInfo || ownerContext.getFraming();
            bodyContext.borderInfo   || bodyContext.getBorderInfo();
            bodyContext.paddingInfo  || bodyContext.getPaddingInfo();

            // Start the axes so they are ready to proceed inwards (fixed-size) or outwards
            // (shrinkWrap) and stash key property names as well:
            horz = !horzDone &&
                   me.createAxis(ownerContext, measure.contentWidth, ownerContext.widthModel,
                                 'left', 'right', 'x', 'width', 'Width', ownerContext.collapsedHorz);
            vert = !vertDone &&
                   me.createAxis(ownerContext, measure.contentHeight, ownerContext.heightModel,
                                 'top', 'bottom', 'y', 'height', 'Height', ownerContext.collapsedVert);

            // We iterate forward and backward over the dockedItems at the same time based on
            // whether an axis is shrinkWrap or fixed-size. For a fixed-size axis, the outer box
            // axis is allocated to docked items in forward order and is reduced accordingly.
            // To handle a shrinkWrap axis, the box starts at the inner (body) size and is used to
            // size docked items in backwards order. This is because the last docked item shares
            // an edge with the body. The item size is used to adjust the shrinkWrap axis outwards
            // until the first docked item (at the outermost edge) is processed. This backwards
            // order ensures that docked items never get an incorrect size for any dimension.
            for (forward = 0, backward = ownerContext.dockedItems.length; backward--; ++forward) {
                if (horz) {
                    me.dockChild(ownerContext, horz, backward, forward);
                }
                if (vert) {
                    me.dockChild(ownerContext, vert, backward, forward);
                }
            }

            if (horz && me.finishAxis(ownerContext, horz)) {
                state.horzDone = horzDone = horz;
            }

            if (vert && me.finishAxis(ownerContext, vert)) {
                state.vertDone = vertDone = vert;
            }

            // Once all items are docked, the final size of the outer panel or inner body can
            // be determined. If we can determine both width and height, we are done.
            if (horzDone && vertDone && me.finishConstraints(ownerContext, horzDone, vertDone)) {
                // Size information is published as we dock items but position is hard to do
                // that way (while avoiding published multiple times) so we publish all the
                // positions at the end.
                me.finishPositions(ownerContext, horzDone, vertDone);
            } else {
                me.done = false;
            }
        },

        /**
         * Creates an axis object given the particulars.
         * @private
         */
        createAxis: function (ownerContext, contentSize, sizeModel, dockBegin, dockEnd, posProp,
                              sizeProp, sizePropCap, collapsedAxis) {
            var begin = 0,
                owner = this.owner,
                maxSize = owner['max' + sizePropCap],
                minSize = owner['min' + sizePropCap] || 0,
                hasMaxSize = maxSize != null, // exactly the same as "maxSize !== null && maxSize !== undefined"
                constrainedSize = ownerContext.state['constrained' + sizePropCap],
                isConstrainedSize = constrainedSize != null,
                setSize = 'set' + sizePropCap,
                border, bodyContext, frameSize, padding, end;

            if (sizeModel.shrinkWrap && !isConstrainedSize) {
                // End position before adding docks around the content is content size plus the body borders in this axis.
                // If collapsed in this axis, the body borders will not be shown.
                if (collapsedAxis) {
                    end = 0;
                } else {
                    bodyContext = ownerContext.bodyContext;
                    end = contentSize + bodyContext.borderInfo[sizeProp];
                }
            } else {
                border    = ownerContext.borderInfo;
                frameSize = ownerContext.framingInfo;
                padding   = ownerContext.paddingInfo;

                if (isConstrainedSize) {
                    end = constrainedSize;
                    sizeModel = this.sizeModels.calculated; // behave as if calculated
                    ownerContext[setSize](constrainedSize);
                } else {
                    end = ownerContext.getProp(sizeProp);
                }

                end -= border[dockEnd] + padding[dockEnd] + frameSize[dockEnd];
                begin = border[dockBegin] + padding[dockBegin] + frameSize[dockBegin];
            }

            return {
                shrinkWrap: sizeModel.shrinkWrap,
                sizeModel: sizeModel,
                // An axis tracks start and end+1 px positions. eg 0 to 10 for 10px high
                begin: begin,
                end: end,
                collapsed: collapsedAxis,
                horizontal: posProp == 'x',
                ignoreFrameBegin: false,
                ignoreFrameEnd: false,
                initialSize: end - begin,
                hasMinMaxConstraints: (minSize || hasMaxSize) && sizeModel.shrinkWrap,
                isConstrainedSize: isConstrainedSize,
                minSize: minSize,
                maxSize: hasMaxSize ? maxSize : 1e9,
                bodyPosProp: this.owner.manageHeight ? posProp : ('margin-' + dockBegin), // 'margin-left' or 'margin-top'
                dockBegin: dockBegin,    // 'left' or 'top'
                dockEnd: dockEnd,        // 'right' or 'end'
                posProp: posProp,        // 'x' or 'y'
                sizeProp: sizeProp,      // 'width' or 'height'
                sizePropCap: sizePropCap, // 'Width' or 'Height'
                setSize: setSize,
                dockedPixelsEnd: 0
            };
        },

        /**
         * Docks a child item on the specified axis. This boils down to determining if the item
         * is docked at the "beginning" of the axis ("left" if horizontal, "top" if vertical),
         * the "end" of the axis ("right" if horizontal, "bottom" if vertical) or stretches
         * along the axis ("top" or "bottom" if horizontal, "left" or "right" if vertical). It
         * also has to differentiate between fixed and shrinkWrap sized dimensions.
         * @private
         */
        dockChild: function (ownerContext, axis, backward, forward) {
            var me = this,
                itemContext = ownerContext.dockedItems[axis.shrinkWrap ? backward : forward],
                item = itemContext.target,
                dock = item.dock, // left/top/right/bottom
                pos;

            if(item.ignoreParentFrame && ownerContext.isCollapsingOrExpanding) {
                // collapsed window header margins may differ from expanded window header margins
                // so we need to make sure the old cached values are not used in axis calculations
                itemContext.clearMarginCache();
            }

            if (dock == axis.dockBegin) {
                if (axis.shrinkWrap) {
                    pos = me.dockOutwardBegin(ownerContext, itemContext, item, axis);
                } else {
                    pos = me.dockInwardBegin(ownerContext, itemContext, item, axis);
                }
            } else if (dock == axis.dockEnd) {
                if (axis.shrinkWrap) {
                    pos = me.dockOutwardEnd(ownerContext, itemContext, item, axis);
                } else {
                    pos = me.dockInwardEnd(ownerContext, itemContext, item, axis);
                }
            } else {
                pos = me.dockStretch(ownerContext, itemContext, item, axis);
            }

            itemContext.dockedAt[axis.posProp] = pos;
        },

        /**
         * Docks an item on a fixed-size axis at the "beginning". The "beginning" of the horizontal
         * axis is "left" and the vertical is "top". For a fixed-size axis, the size works from
         * the outer element (the panel) towards the body.
         * @private
         */
        dockInwardBegin: function (ownerContext, itemContext, item, axis) {
            var pos = axis.begin,
                sizeProp = axis.sizeProp,
                size,
                dock;

            if (item.ignoreParentFrame) {
                dock = item.dock;
                pos -= ownerContext.borderInfo[dock] + ownerContext.paddingInfo[dock] +
                       ownerContext.framingInfo[dock];
            }

            if (!item.overlay) {
                size = itemContext.getProp(sizeProp) + itemContext.getMarginInfo()[sizeProp];
                axis.begin += size;
            }

            return pos;
        },

        /**
         * Docks an item on a fixed-size axis at the "end". The "end" of the horizontal axis is
         * "right" and the vertical is "bottom".
         * @private
         */
        dockInwardEnd: function (ownerContext, itemContext, item, axis) {
            var sizeProp = axis.sizeProp,
                size = itemContext.getProp(sizeProp) + itemContext.getMarginInfo()[sizeProp],
                pos = axis.end - size;

            if (!item.overlay) {
                axis.end = pos;
            }

            if (item.ignoreParentFrame) {
                pos += ownerContext.borderInfo[item.dock] + ownerContext.paddingInfo[item.dock] +
                       ownerContext.framingInfo[item.dock];
            }

            return pos;
        },

        /**
         * Docks an item on a shrinkWrap axis at the "beginning". The "beginning" of the horizontal
         * axis is "left" and the vertical is "top". For a shrinkWrap axis, the size works from
         * the body outward to the outermost element (the panel).
         *
         * During the docking process, coordinates are allowed to be negative. We start with the
         * body at (0,0) so items docked "top" or "left" will simply be assigned negative x/y. In
         * the {@link #finishPositions} method these are corrected and framing is added. This way
         * the correction is applied as a simple translation of delta x/y on all coordinates to
         * bring the origin back to (0,0).
         * @private
         */
        dockOutwardBegin: function (ownerContext, itemContext, item, axis) {
            var pos = axis.begin,
                sizeProp = axis.sizeProp,
                dock, size;

            if (axis.collapsed) {
                axis.ignoreFrameBegin = axis.ignoreFrameEnd = true;
            } else if (item.ignoreParentFrame) {
                dock = item.dock;
                pos -= ownerContext.borderInfo[dock] + ownerContext.paddingInfo[dock] +
                       ownerContext.framingInfo[dock];

                axis.ignoreFrameBegin = true;
            }

            if (!item.overlay) {
                size = itemContext.getProp(sizeProp) + itemContext.getMarginInfo()[sizeProp];
                pos -= size;
                axis.begin = pos;
            }

            return pos;
        },

        /**
         * Docks an item on a shrinkWrap axis at the "end". The "end" of the horizontal axis is
         * "right" and the vertical is "bottom".
         * @private
         */
        dockOutwardEnd: function (ownerContext, itemContext, item, axis) {
            var pos = axis.end,
                sizeProp = axis.sizeProp,
                dock, size;

            size = itemContext.getProp(sizeProp) + itemContext.getMarginInfo()[sizeProp];

            if (axis.collapsed) {
                axis.ignoreFrameBegin = axis.ignoreFrameEnd = true;
            } else if (item.ignoreParentFrame) {
                dock = item.dock;
                pos += ownerContext.borderInfo[dock] + ownerContext.paddingInfo[dock] +
                       ownerContext.framingInfo[dock];

                axis.ignoreFrameEnd = true;
            }

            if (!item.overlay) {
                axis.end = pos + size;
                axis.dockedPixelsEnd += size;
            }

            return pos;
        },

        /**
         * Docks an item that might stretch across an axis. This is done for dock "top" and
         * "bottom" items on the horizontal axis and dock "left" and "right" on the vertical.
         * @private
         */
        dockStretch: function (ownerContext, itemContext, item, axis) {
            var dock = item.dock, // left/top/right/bottom (also used to index padding/border)
                sizeProp = axis.sizeProp, // 'width' or 'height'
                horizontal = dock == 'top' || dock == 'bottom',
                offsets = itemContext.offsets,
                border = ownerContext.borderInfo,
                padding = ownerContext.paddingInfo,
                endProp = horizontal ? 'right' : 'bottom',
                startProp = horizontal ? 'left' : 'top',
                pos = axis.begin + offsets[startProp],
                margin, size, framing;

            if (item.stretch !== false) {
                size = axis.end - pos - offsets[endProp];

                if (item.ignoreParentFrame) {
                    framing = ownerContext.framingInfo;
                    pos -= border[startProp] + padding[startProp] + framing[startProp];
                    size += border[sizeProp] + padding[sizeProp] + framing[sizeProp];
                }

                margin = itemContext.getMarginInfo();
                size -= margin[sizeProp];

                itemContext[axis.setSize](size);
            }

            return pos;
        },

        /**
         * Finishes the calculation of an axis by determining its size. In non-shrink-wrap
         * cases, this is also where we set the body size.
         * @private
         */
        finishAxis: function (ownerContext, axis) {
            var size = axis.end - axis.begin,
                setSizeMethod = axis.setSize,
                beginName = axis.dockBegin, // left or top
                endName = axis.dockEnd, // right or bottom
                border = ownerContext.borderInfo,
                padding = ownerContext.paddingInfo,
                framing = ownerContext.framingInfo,
                frameSize = padding[beginName] + border[beginName] + framing[beginName],
                bodyContext = ownerContext.bodyContext,
                bodyPos, bodySize, dirty;

            if (axis.shrinkWrap) {
                // Since items docked left/top on a shrinkWrap axis go into negative coordinates,
                // we apply a delta to all coordinates to adjust their relative origin back to
                // (0,0).
                axis.delta = -axis.begin;  // either 0 or a positive number

                bodySize = axis.initialSize;

                if (axis.ignoreFrameBegin) {
                    axis.delta -= border[beginName];
                    bodyPos = -axis.begin - frameSize;
                } else {
                    size += frameSize;
                    axis.delta += padding[beginName] + framing[beginName];
                    bodyPos = -axis.begin;
                }

                if (!axis.ignoreFrameEnd) {
                    size += padding[endName] + border[endName] + framing[endName];
                }

                axis.size = size; // we have to wait for min/maxWidth/Height processing

                if (!axis.horizontal && !this.owner.manageHeight) {
                    // the height of the bodyEl will give the proper height to the outerEl so
                    // we don't need to set heights in the DOM
                    dirty = false;
                }
            } else {
                // For a fixed-size axis, we started at the outer box and already have the
                // proper origin... almost... except for the owner's border.
                axis.delta = -border[axis.dockBegin]; // 'left' or 'top'

                // Body size is remaining space between ends of Axis.
                bodySize = size;
                bodyPos = axis.begin - frameSize;
            }

            bodyContext[setSizeMethod](bodySize, dirty);
            bodyContext.setProp(axis.bodyPosProp, bodyPos);

            return !isNaN(size);
        },

        /**
         * Finishes processing of each axis by applying the min/max size constraints.
         * @private
         */
        finishConstraints: function (ownerContext, horz, vert) {
            var horzTooSmall = horz.size < horz.minSize,
                horzTooBig   = horz.size > horz.maxSize,
                vertTooSmall = vert.size < vert.minSize,
                vertTooBig   = vert.size > vert.maxSize,
                state = ownerContext.state,
                ret = true,
                configured = this.sizeModels.configured,
                dirty;

            // Analysis of the potential constraint feedback given the possibilities for the
            // various constraints:
            //
            //   #1: h < min, v > max : (Expand width, Shrink height)
            //          In general, making the panel wider could possibly cause the content to
            //          be shorter thereby eliminating the need to reduce the height, but we
            //          just measured the content width given effectively infinite space in
            //          which to expand. This means it is very unlikey (if not impossible) for
            //          the height to change given more width, so no special concerns.
            //
            //   #2: h < min, v < min : (Expand width, Expand height)
            //          Making panel bigger in both directions has no concerns. Again, making
            //          the panel wider could only reduce height, so the need to expand the
            //          height would remain.
            //
            //   #3: h > max, v > max : (Shrink width, Shrink height)
            //          Making the panel narrower cannot cause the maxHeight violation to go
            //          away, so no special concerns.
            //
            //   #4: h > max, v < min : (Shrink width, Expand height)
            //          Finally an interesting case! Shrinking the width can cause the height
            //          to increase. We cannot know if it will increase enough to avoid the
            //          minHeight violation, but if we apply the minHeight constraint, we will
            //          not be able to tell that we should not have done so. Which means, in
            //          this case, we must only apply the maxWidth constraint, allowing the
            //          layout to rerun and perhaps apply the minHeight constraint next time.

            // NOTE: if we are already applying a constraint on a given axis, that axis will
            // *not* be in shrinkWrap mode.

            if (horz.shrinkWrap && horzTooBig && vert.shrinkWrap && vertTooSmall) { // if (#4)
                state.constrainedWidth = horz.maxSize;
                ownerContext.widthModel = configured; // via maxWidth config
                ret = false;
            } else {
                if (horz.shrinkWrap) {
                    if (horzTooBig) {
                        state.constrainedWidth = horz.maxSize;
                        ownerContext.widthModel = configured;
                        ret = false;
                    } else if (horzTooSmall) {
                        state.constrainedWidth = horz.minSize;
                        ownerContext.widthModel = configured;
                        ret = false;
                    }
                }

                if (vert.shrinkWrap) {
                    if (vertTooBig) {
                        state.constrainedHeight = vert.maxSize;
                        ownerContext.heightModel = configured;
                        ret = false;
                    } else if (vertTooSmall) {
                        state.constrainedHeight = vert.minSize;
                        ownerContext.heightModel = configured;
                        ret = false;
                    }
                }
            }

            if (ret) {
                if (horz.shrinkWrap) {
                    ownerContext.setWidth(horz.size);
                }
                if (vert.shrinkWrap) {
                    if (!ownerContext.collapsedVert && !this.owner.manageHeight) {
                        // height of the outerEl is provided by the height (including margins) of
                        // the bodyEl, so this value does not need to be written to the DOM:
                        dirty = false;

                        // so long as we set top and bottom margins on the bodyEl!
                        ownerContext.bodyContext.setProp('margin-bottom', vert.dockedPixelsEnd);
                    }

                    ownerContext.setHeight(vert.size, dirty);
                }
            } else {
                ownerContext.invalidate({
                    state: {
                        constrainedWidth: state.constrainedWidth,
                        constrainedHeight: state.constrainedHeight
                    }
                });
            }

            return ret;
        },

        /**
         * Finishes the calculation by setting positions on the body and all of the items.
         * @private
         */
        finishPositions: function (ownerContext, horz, vert) {
            var dockedItems = ownerContext.dockedItems,
                length = dockedItems.length,
                deltaX = horz.delta,
                deltaY = vert.delta,
                index, itemContext;

            for (index = 0; index < length; ++index) {
                itemContext = dockedItems[index];

                itemContext.setProp('x', deltaX + itemContext.dockedAt.x);
                itemContext.setProp('y', deltaY + itemContext.dockedAt.y);
            }
        },

        finishedLayout: function(ownerContext) {
            var me = this,
                target = ownerContext.target;

            me.callParent(arguments);

            if (!ownerContext.animatePolicy) {
                if (ownerContext.isCollapsingOrExpanding === 1) {
                    target.afterCollapse(false);
                } else if (ownerContext.isCollapsingOrExpanding === 2) {
                    target.afterExpand(false);
                }
            }
        },

        getAnimatePolicy: function(ownerContext) {
            var me = this,
                lastCollapsedState, policy;

            if (ownerContext.isCollapsingOrExpanding == 1) {
                lastCollapsedState = me.lastCollapsedState;
            } else if (ownerContext.isCollapsingOrExpanding == 2) {
                lastCollapsedState = ownerContext.lastCollapsedState;
            }

            if (lastCollapsedState == 'left' || lastCollapsedState == 'right') {
                policy = me.horizontalCollapsePolicy;
            } else if (lastCollapsedState == 'top' || lastCollapsedState == 'bottom') {
                policy = me.verticalCollapsePolicy;
            }

            return policy;
        },

        /**
         * Retrieve an ordered and/or filtered array of all docked Components.
         * @param {String} [order='render'] The desired ordering of the items ('render' or 'visual').
         * @param {Boolean} [beforeBody] An optional flag to limit the set of items to only those
         *  before the body (true) or after the body (false). All components are returned by
         *  default.
         * @return {Ext.Component[]} An array of components.
         * @protected
         */
        getDockedItems: function(order, beforeBody) {
            var me = this,
                all = me.owner.dockedItems.items,
                sort = all && all.length && order !== false,
                renderOrder,
                dock, dockedItems, i, isBefore, length;

            if (beforeBody == null) {
                dockedItems = sort ? all.slice() : all;
            } else {
                dockedItems = [];

                for (i = 0, length = all.length; i < length; ++i) {
                    dock = all[i].dock;
                    isBefore = (dock == 'top' || dock == 'left');
                    if (beforeBody ? isBefore : !isBefore) {
                        dockedItems.push(all[i]);
                    }
                }

                sort = sort && dockedItems.length;
            }

            if (sort) {
                renderOrder = (order = order || 'render') == 'render';
                Ext.Array.sort(dockedItems, function(a, b) {
                    var aw,
                        bw;

                    // If the two items are on opposite sides of the body, they must not be sorted by any weight value:
                    // For rendering purposes, left/top *always* sorts before right/bottom
                    if (renderOrder && ((aw = me.owner.dockOrder[a.dock]) !== (bw = me.owner.dockOrder[b.dock]))) {

                        // The two dockOrder values cancel out when two items are on opposite sides.
                        if (!(aw + bw)) {
                            return aw - bw;
                        }
                    }

                    aw = me.getItemWeight(a, order);
                    bw = me.getItemWeight(b, order);
                    if ((aw !== undefined) && (bw !== undefined)) {
                        return aw - bw;
                    }
                    return 0;
                });
            }

            return dockedItems || [];
        },

        getItemWeight: function (item, order) {
            var weight = item.weight || this.owner.defaultDockWeights[item.dock];
            return weight[order] || weight;
        },

        /**
         * @protected
         * Returns an array containing all the **visible** docked items inside this layout's owner Panel
         * @return {Array} An array containing all the **visible** docked items of the Panel
         */
        getLayoutItems : function() {
            var me = this,
                items,
                itemCount,
                item,
                i,
                result;

            if (me.owner.collapsed) {
                result = me.owner.getCollapsedDockedItems();
            } else {
                items = me.getDockedItems('visual');
                itemCount = items.length;
                result = [];
                for (i = 0; i < itemCount; i++) {
                    item = items[i];
                    if (!item.hidden) {
                        result.push(item);
                    }
                }
            }
            return result;
        },

        // Content size includes padding but not borders, so subtract them off
        measureContentWidth: function (ownerContext) {
            var bodyContext = ownerContext.bodyContext;
            return bodyContext.el.getWidth() - bodyContext.getBorderInfo().width;
        },

        measureContentHeight: function (ownerContext) {
            var bodyContext = ownerContext.bodyContext;
            return bodyContext.el.getHeight() - bodyContext.getBorderInfo().height;
        },

        redoLayout: function(ownerContext) {
            var me = this,
                owner = me.owner;

            // If we are collapsing...
            if (ownerContext.isCollapsingOrExpanding == 1) {
                if (owner.reExpander) {
                    owner.reExpander.el.show();
                }
                // Add the collapsed class now, so that collapsed CSS rules are applied before measurements are taken by the layout.
                owner.addClsWithUI(owner.collapsedCls);
                ownerContext.redo(true);
            } else if (ownerContext.isCollapsingOrExpanding == 2) {
                // Remove the collapsed class now, before layout calculations are done.
                owner.removeClsWithUI(owner.collapsedCls);
                ownerContext.bodyContext.redo();
            }
        },

        // @private override inherited.
        // We need to render in the correct order, top/left before bottom/right
        renderChildren: function() {
            var me = this,
                items = me.getDockedItems(),
                target = me.getRenderTarget();

            me.renderItems(items, target);
        },

        /**
         * @protected
         * Render the top and left docked items before any existing DOM nodes in our render target,
         * and then render the right and bottom docked items after. This is important, for such things
         * as tab stops and ARIA readers, that the DOM nodes are in a meaningful order.
         * Our collection of docked items will already be ordered via Panel.getDockedItems().
         */
        renderItems: function(items, target) {
            var me = this,
                dockedItemCount = items.length,
                itemIndex = 0,
                correctPosition = 0,
                item,
                staticNodeCount = 0,
                targetNodes = me.getRenderTarget().dom.childNodes,
                targetChildCount = targetNodes.length,
                i, j, targetChildNode, item;

            // Calculate the number of DOM nodes in our target that are not our docked items
            for (i = 0, j = 0; i < targetChildCount; i++) {
                targetChildNode = targetNodes[i];
                if (Ext.fly(targetChildNode).hasCls('x-resizable-handle')) {
                    break;
                }
                for (j = 0; j < dockedItemCount; j++) {
                    item = items[j];
                    if (item.rendered && item.el.dom === targetChildNode) {
                        break;
                    }
                }
                // Walked off the end of the docked items without matching the found child node;
                // Then it's a static node.
                if (j === dockedItemCount) {
                    staticNodeCount++;
                }
            }

            // Now we go through our docked items and render/move them
            for (; itemIndex < dockedItemCount; itemIndex++, correctPosition++) {
                item = items[itemIndex];

                // If we're now at the first right/bottom docked item, we jump over the body element.
                //
                // TODO: This is affected if users provide custom weight values to their
                // docked items, which puts it out of (t,l,r,b) order. Avoiding a second
                // sort operation here, for now, in the name of performance. getDockedItems()
                // needs the sort operation not just for this layout-time rendering, but
                // also for getRefItems() to return a logical ordering (FocusManager, CQ, et al).
                if (itemIndex === correctPosition && (item.dock === 'right' || item.dock === 'bottom')) {
                    correctPosition += staticNodeCount;
                }

                // Same logic as Layout.renderItems()
                if (item && !item.rendered) {
                    me.renderItem(item, target, correctPosition);
                }
                else if (!me.isValidParent(item, target, correctPosition)) {
                    me.moveItem(item, target, correctPosition);
                }
            }
        },

        undoLayout: function(ownerContext) {
            var me = this,
                owner = me.owner;

            // If we are collapsing...
            if (ownerContext.isCollapsingOrExpanding == 1) {

                // We do not want to see the re-expander header until the final collapse is complete
                if (owner.reExpander) {
                    owner.reExpander.el.hide();
                }
                // Add the collapsed class now, so that collapsed CSS rules are applied before measurements are taken by the layout.
                owner.removeClsWithUI(owner.collapsedCls);
                ownerContext.undo(true);
            } else if (ownerContext.isCollapsingOrExpanding == 2) {
                // Remove the collapsed class now, before layout calculations are done.
                owner.addClsWithUI(owner.collapsedCls);
                ownerContext.bodyContext.undo();
            }
        },

        sizePolicy: {
            nostretch: {
                setsWidth: 0,
                setsHeight: 0
            },
            stretchH: {
                setsWidth: 1,
                setsHeight: 0
            },
            stretchV: {
                setsWidth: 0,
                setsHeight: 1
            },

            // Circular dependency with partial auto-sized panels:
            //
            // If we have an autoHeight docked item being stretched horizontally (top/bottom),
            // that stretching will determine its width and its width must be set before its
            // autoHeight can be determined. If that item is docked in an autoWidth panel, the
            // body will need its height set before it can determine its width, but the height
            // of the docked item is needed to subtract from the panel height in order to set
            // the body height.
            //
            // This same pattern occurs with autoHeight panels with autoWidth docked items on
            // left or right. If the panel is fully auto or fully fixed, these problems don't
            // come up because there is no dependency between the dimensions.
            //
            // Cutting the Gordian Knot: In these cases, we have to allow something to measure
            // itself without full context. This is OK as long as the managed dimension doesn't
            // effect the auto-dimension, which is often the case for things like toolbars. The
            // managed dimension only effects overflow handlers and such and does not change the
            // auto-dimension. To encourage the item to measure itself without waiting for the
            // managed dimension, we have to tell it that the layout will also be reading that
            // dimension. This is similar to how stretchmax works.

            autoStretchH: {
                readsWidth: 1,
                setsWidth: 1,
                setsHeight: 0
            },
            autoStretchV: {
                readsHeight: 1,
                setsWidth: 0,
                setsHeight: 1
            }
        },

        getItemSizePolicy: function (item) {
            var policy = this.sizePolicy,
                dock, vertical;

            if (item.stretch === false) {
                return policy.nostretch;
            }

            dock = item.dock;
            vertical = (dock == 'left' || dock == 'right');

            /*
            owner = this.owner;
            autoWidth = !owner.isFixedWidth();
            autoHeight = !owner.isFixedHeight();
            if (autoWidth !== autoHeight) { // if (partial auto)
                // see above...
                if (vertical) {
                    if (autoHeight) {
                        return policy.autoStretchV;
                    }
                } else if (autoWidth) {
                    return policy.autoStretchH;
                }
            }*/

            if (vertical) {
                return policy.stretchV;
            }

            return policy.stretchH;
        },

        /**
         * @protected
         * We are overriding the Ext.layout.Layout configureItem method to also add a class that
         * indicates the position of the docked item. We use the itemCls (x-docked) as a prefix.
         * An example of a class added to a dock: right item is x-docked-right
         * @param {Ext.Component} item The item we are configuring
         */
        configureItem : function(item, pos) {
            this.callParent(arguments);

            item.addCls(Ext.baseCSSPrefix + 'docked');
            item.addClsWithUI('docked-' + item.dock);
        },

        afterRemove : function(item) {
            this.callParent(arguments);
            if (this.itemCls) {
                item.el.removeCls(this.itemCls + '-' + item.dock);
            }
            var dom = item.el.dom;

            if (!item.destroying && dom) {
                dom.parentNode.removeChild(dom);
            }
            this.childrenChanged = true;
        }
    });