# Copyright (C) 2011 Clint Bellanger
# This file is distributed under the same license as the FLARE package.
#
# Adrian Chaves Fernandez (Gallaecio) <adriyetichaves@gmail.com>, 2011, 2012.
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2012-06-30 19:20+0700\n"
"PO-Revision-Date: 2012-07-01 10:33+0200\n"
"Last-Translator: Adrián Chaves Fernández (Gallaecio) <"
"adriyetichaves@gmail.com>\n"
"com>\n"
"Language-Team: Galician <kde-i18n-doc@kde.org>\n"
"Language: gl\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"com>\n"
"com>\n"
"com>\n"
"com>\n"
"com>\n"
"com>\n"
"com>\n"
"X-Generator: Lokalize 1.4\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"

#: ../../../src/Avatar.cpp:389
#, c-format
msgid "Congratulations, you have reached level %d!"
msgstr "Parabéns, chegaches ao nivel %d!"

#: ../../../src/Avatar.cpp:391
msgid "You may increase one attribute through the Character Menu."
msgstr "Podes aumentar un atributo dende o menú da personaxe."

#: ../../../src/Avatar.cpp:572
msgid "You are defeated. Game over! Press Enter to exit to Title."
msgstr "Derrotáronte. Perdiches! Preme Intro para ir ao menú."

#: ../../../src/Avatar.cpp:575
msgid "You are defeated.  You lose half your gold.  Press Enter to continue."
msgstr ""
"Derrotáronte, e perdiches a metade do ouro. Preme Intro para continuar."

#: ../../../src/CampaignManager.cpp:149
#, c-format
msgid "You receive %s."
msgstr "Obtiveches unha unidade de %s."

#: ../../../src/CampaignManager.cpp:151
#, c-format
msgid "You receive %s x%d."
msgstr "Obtiveches %d unidades de %s."

#: ../../../src/CampaignManager.cpp:159
#, c-format
msgid "You receive %d gold."
msgstr "Obtiveches %d moedas."

#: ../../../src/CampaignManager.cpp:165
#, c-format
msgid "You receive %d XP."
msgstr "A túa experiencia aumentou %d puntos."

#: ../../../src/GameStateConfig.cpp:72 ../../../src/GameStateConfig.cpp:689
#: ../../../src/GameStateConfig.cpp:691
msgid "Press a key to assign: "
msgstr "Prema unha tecla para asignala: "

#: ../../../src/GameStateConfig.cpp:73 ../../../src/GameStateConfig.cpp:258
msgid "Defaults"
msgstr "Valores predefinidos"

#: ../../../src/GameStateConfig.cpp:73
msgid "Set ALL settings to default?"
msgstr "Restablecer toda a configuración aos seus valores predefinidos?"

#: ../../../src/GameStateConfig.cpp:243
msgid "Video"
msgstr "Vídeo"

#: ../../../src/GameStateConfig.cpp:244
msgid "Audio"
msgstr "Son"

#: ../../../src/GameStateConfig.cpp:245
msgid "Interface"
msgstr "Interface"

#: ../../../src/GameStateConfig.cpp:246
msgid "Input"
msgstr "Entrada"

#: ../../../src/GameStateConfig.cpp:247
msgid "Keybindings"
msgstr "Controis"

#: ../../../src/GameStateConfig.cpp:248
msgid "Mods"
msgstr "Mods"

#: ../../../src/GameStateConfig.cpp:252
msgid "Ok"
msgstr "Aceptar"

#: ../../../src/GameStateConfig.cpp:264 ../../../src/GameStateNew.cpp:48
msgid "Cancel"
msgstr "Cancelar"

#: ../../../src/GameStateConfig.cpp:270
msgid "Full Screen Mode"
msgstr "Pantalla completa"

#: ../../../src/GameStateConfig.cpp:278
msgid "Music Volume"
msgstr "Volume da música"

#: ../../../src/GameStateConfig.cpp:286
msgid "Sound Volume"
msgstr "Volume dos sons"

#: ../../../src/GameStateConfig.cpp:294
msgid "Gamma"
msgstr "Gamma"

#: ../../../src/GameStateConfig.cpp:302
msgid "Move hero using mouse"
msgstr "Mover o heroe co cursor."

#: ../../../src/GameStateConfig.cpp:310
msgid "Show combat text"
msgstr "Amosar mesaxes de combate."

#: ../../../src/GameStateConfig.cpp:318
msgid "Hardware surfaces"
msgstr "Xerar as superficies por hardware."

#: ../../../src/GameStateConfig.cpp:326
msgid "Double buffering"
msgstr "Dobre búfer."

#: ../../../src/GameStateConfig.cpp:334
msgid "Use joystick"
msgstr "Empregar un mando."

#: ../../../src/GameStateConfig.cpp:342 ../../../src/GameStateConfig.cpp:346
msgid "Try disabling for performance"
msgstr "Probe a desactivalo para mellorar o rendemento."

#: ../../../src/GameStateConfig.cpp:352
msgid "Resolution"
msgstr "Resolución"

#: ../../../src/GameStateConfig.cpp:360
msgid "Language"
msgstr "Idioma"

#: ../../../src/GameStateConfig.cpp:368
msgid "Joystick"
msgstr "Mando"

#: ../../../src/GameStateConfig.cpp:393
msgid "Active Mods"
msgstr "Mods activos"

#: ../../../src/GameStateConfig.cpp:404
msgid "Avaliable Mods"
msgstr "Mods dispoñíbeis"

#: ../../../src/GameStateConfig.cpp:416
msgid "<< Deactivate"
msgstr "← Desactivar"

#: ../../../src/GameStateConfig.cpp:417
msgid "Activate >>"
msgstr "Activar →"

#: ../../../src/GameStateLoad.cpp:48 ../../../src/GameStateLoad.cpp:63
msgid "Delete Save"
msgstr "Borrar a partida"

#: ../../../src/GameStateLoad.cpp:48
msgid "Delete this save?"
msgstr "Estás seguro?"

#: ../../../src/GameStateLoad.cpp:50
msgid "Exit to Title"
msgstr "Menú principal"

#: ../../../src/GameStateLoad.cpp:56
msgid "Choose a Slot"
msgstr "Escolle un espazo"

#: ../../../src/GameStateLoad.cpp:326 ../../../src/GameStateLoad.cpp:343
msgid "New Game"
msgstr "Nova partida"

#: ../../../src/GameStateLoad.cpp:347
msgid "Load Game"
msgstr "Cargar a partida"

#: ../../../src/GameStateLoad.cpp:415
msgid "Entering game world..."
msgstr "Cargando o mundo…"

#: ../../../src/GameStateLoad.cpp:417
msgid "Loading saved game..."
msgstr "Cargando a partida..."

# Aparece no menú de escolla de partida, para dicir o tipo de personaxe protagonista da partida, así como o seu nivel.
#: ../../../src/GameStateLoad.cpp:438
#, c-format
msgid "Level %d %s"
msgstr "%s de nivel %d"

#: ../../../src/GameStateLoad.cpp:460
msgid "Empty Slot"
msgstr "Espazo sen usar"

#: ../../../src/GameStateNew.cpp:54
msgid "Create Character"
msgstr "Crear"

#: ../../../src/GameStateNew.cpp:78
msgid "Choose a Portrait"
msgstr "Retrato"

#: ../../../src/GameStateNew.cpp:80
msgid "Choose a Name"
msgstr "Nome"

#: ../../../src/GameStateNew.cpp:83
msgid "Permadeath?"
msgstr "Perder a partida ao morrer."

#: ../../../src/GameStatePlay.cpp:173
msgid "Inventory is full."
msgstr "O inventario está cheo."

#: ../../../src/GameStateTitle.cpp:40
msgid "Play Game"
msgstr "Xogar"

#: ../../../src/GameStateTitle.cpp:45
msgid "Configuration"
msgstr "Configuración"

#: ../../../src/GameStateTitle.cpp:50
msgid "Exit Game"
msgstr "Saír"

#: ../../../src/GameStateTitle.cpp:57
msgid "Flare Alpha v0.16"
msgstr "Flare 0.16 (alfa)"

#: ../../../src/ItemManager.cpp:355
#, c-format
msgid "Level %d"
msgstr "Nivel %d"

#: ../../../src/ItemManager.cpp:361 ../../../src/MenuInventory.cpp:124
msgid "Main Hand"
msgstr "Man der."

#: ../../../src/ItemManager.cpp:363 ../../../src/MenuInventory.cpp:126
msgid "Body"
msgstr "Corpo"

#: ../../../src/ItemManager.cpp:365 ../../../src/MenuInventory.cpp:128
msgid "Off Hand"
msgstr "Man esq."

#: ../../../src/ItemManager.cpp:367 ../../../src/MenuInventory.cpp:130
msgid "Artifact"
msgstr "Artefacto"

#: ../../../src/ItemManager.cpp:369
msgid "Consumable"
msgstr "Consumíbel"

#: ../../../src/ItemManager.cpp:371
msgid "Gem"
msgstr "Xema"

#: ../../../src/ItemManager.cpp:373
msgid "Quest Item"
msgstr "Obxecto dunha misión"

#: ../../../src/ItemManager.cpp:380
#, c-format
msgid "Melee damage: %d-%d"
msgstr "Dano corpo a corpo: %d-%d"

#: ../../../src/ItemManager.cpp:382
#, c-format
msgid "Melee damage: %d"
msgstr "Dano corpo a corpo: %d"

#: ../../../src/ItemManager.cpp:386
#, c-format
msgid "Mental damage: %d-%d"
msgstr "Dano mental: %d-%d"

#: ../../../src/ItemManager.cpp:388
#, c-format
msgid "Mental damage: %d"
msgstr "Dano mental: %d"

#: ../../../src/ItemManager.cpp:392
#, c-format
msgid "Ranged damage: %d-%d"
msgstr "Dano a distancia: %d-%d"

#: ../../../src/ItemManager.cpp:394
#, c-format
msgid "Ranged damage: %d"
msgstr "Dano a distancia: %d"

#: ../../../src/ItemManager.cpp:401
#, c-format
msgid "Absorb: %d-%d"
msgstr "Absorción: %d-%d"

#: ../../../src/ItemManager.cpp:403
#, c-format
msgid "Absorb: %d"
msgstr "Absorción: %d"

#: ../../../src/ItemManager.cpp:411
#, c-format
msgid "Increases %s by %d"
msgstr "Aumenta %s en %d"

#: ../../../src/ItemManager.cpp:415
#, c-format
msgid "Decreases %s by %d"
msgstr "Reduce %s en %d"

#: ../../../src/ItemManager.cpp:433 ../../../src/MenuCharacter.cpp:324
#: ../../../src/MenuCharacter.cpp:330 ../../../src/MenuCharacter.cpp:336
#: ../../../src/MenuCharacter.cpp:342
#, c-format
msgid "Requires Physical %d"
msgstr "Require %d de físico."

#: ../../../src/ItemManager.cpp:437 ../../../src/MenuCharacter.cpp:348
#: ../../../src/MenuCharacter.cpp:354 ../../../src/MenuCharacter.cpp:360
#: ../../../src/MenuCharacter.cpp:366
#, c-format
msgid "Requires Mental %d"
msgstr "Require %d de mente."

#: ../../../src/ItemManager.cpp:441 ../../../src/MenuCharacter.cpp:372
#: ../../../src/MenuCharacter.cpp:378 ../../../src/MenuCharacter.cpp:384
#: ../../../src/MenuCharacter.cpp:390
#, c-format
msgid "Requires Offense %d"
msgstr "Require %d de ataque."

#: ../../../src/ItemManager.cpp:445 ../../../src/MenuCharacter.cpp:396
#: ../../../src/MenuCharacter.cpp:402 ../../../src/MenuCharacter.cpp:408
#: ../../../src/MenuCharacter.cpp:414
#, c-format
msgid "Requires Defense %d"
msgstr "Require %d de defensa."

#: ../../../src/ItemManager.cpp:455
#, c-format
msgid "Buy Price: %d gold"
msgstr "Prezo de compra: %d moedas"

#: ../../../src/ItemManager.cpp:457
#, c-format
msgid "Buy Price: %d gold each"
msgstr "Prezo de compra: %d moedas por unidade"

#: ../../../src/ItemManager.cpp:467
#, c-format
msgid "Sell Price: %d gold"
msgstr "Prezo de venda: %d moedas"

#: ../../../src/ItemManager.cpp:469
#, c-format
msgid "Sell Price: %d gold each"
msgstr "Prezo de venda: %d moedas por unidade"

#: ../../../src/LootManager.cpp:240 ../../../src/MenuInventory.cpp:132
#, c-format
msgid "%d Gold"
msgstr "%d moedas"

#: ../../../src/main.cpp:119
msgid "Flare"
msgstr "Flare"

#: ../../../src/MapIso.cpp:917
msgid "Unknown destination"
msgstr "Destino descoñecido."

#: ../../../src/MenuActionBar.cpp:304
msgid "Character Menu (C)"
msgstr "Personaxe (C)"

#: ../../../src/MenuActionBar.cpp:308
msgid "Inventory Menu (I)"
msgstr "Inventario (I)"

#: ../../../src/MenuActionBar.cpp:312
msgid "Power Menu (P)"
msgstr "Habilidades (P)"

#: ../../../src/MenuActionBar.cpp:316
msgid "Log Menu (L)"
msgstr "Rexistro (L)"

#: ../../../src/MenuCharacter.cpp:51
msgid "Character"
msgstr "Personaxe"

#: ../../../src/MenuCharacter.cpp:66
msgid "Name"
msgstr "Nome"

#: ../../../src/MenuCharacter.cpp:67
msgid "Level"
msgstr "Nivel"

#: ../../../src/MenuCharacter.cpp:68 ../../../src/MenuPowers.cpp:58
#: ../../../src/MenuPowers.cpp:59
msgid "Physical"
msgstr "Físico"

#: ../../../src/MenuCharacter.cpp:69 ../../../src/MenuPowers.cpp:60
#: ../../../src/MenuPowers.cpp:61
msgid "Mental"
msgstr "Mente"

#: ../../../src/MenuCharacter.cpp:70 ../../../src/MenuPowers.cpp:62
#: ../../../src/MenuPowers.cpp:63
msgid "Offense"
msgstr "Ataque"

#: ../../../src/MenuCharacter.cpp:71 ../../../src/MenuPowers.cpp:64
#: ../../../src/MenuPowers.cpp:65
msgid "Defense"
msgstr "Defensa"

#: ../../../src/MenuCharacter.cpp:72
msgid "Total HP"
msgstr "Vida"

#: ../../../src/MenuCharacter.cpp:73 ../../../src/MenuCharacter.cpp:75
msgid "Regen"
msgstr "Rexenera."

#: ../../../src/MenuCharacter.cpp:74
msgid "Total MP"
msgstr "Enerxía"

#: ../../../src/MenuCharacter.cpp:76
msgid "Accuracy vs. Def 1"
msgstr "Puntería vs 1 Def."

#: ../../../src/MenuCharacter.cpp:77
msgid "vs. Def 5"
msgstr "vs 5 Def."

#: ../../../src/MenuCharacter.cpp:78
msgid "Avoidance vs. Off 1"
msgstr "Esquivar vs 1 Ata."

#: ../../../src/MenuCharacter.cpp:79
msgid "vs. Off 5"
msgstr "vs 5 Ata."

#: ../../../src/MenuCharacter.cpp:80
msgid "Main Weapon"
msgstr "Arma principal"

#: ../../../src/MenuCharacter.cpp:81
msgid "Ranged Weapon"
msgstr "Arma a distancia"

#: ../../../src/MenuCharacter.cpp:82
msgid "Crit Chance"
msgstr "Probabilidade de crítico"

#: ../../../src/MenuCharacter.cpp:83
msgid "Absorb"
msgstr "Absorber"

#: ../../../src/MenuCharacter.cpp:84
msgid "Fire Resist"
msgstr "Res. ao lume"

#: ../../../src/MenuCharacter.cpp:85
msgid "Ice Resist"
msgstr "Res. ao xeo"

#: ../../../src/MenuCharacter.cpp:251
msgid "points remaining"
msgstr "puntos restantes"

#: ../../../src/MenuCharacter.cpp:261 ../../../src/MenuExperience.cpp:127
#, c-format
msgid "XP: %d"
msgstr "Experiencia: %d"

#: ../../../src/MenuCharacter.cpp:263
#, c-format
msgid "Next: %d"
msgstr "Seguinte nivel: %d"

#: ../../../src/MenuCharacter.cpp:267
msgid "Physical (P) increases melee weapon proficiency and total HP."
msgstr "O físico (F) aumenta a habilidade coas armas corpo a corpo e a vida."

#: ../../../src/MenuCharacter.cpp:268 ../../../src/MenuCharacter.cpp:272
#: ../../../src/MenuCharacter.cpp:276 ../../../src/MenuCharacter.cpp:280
#, c-format
msgid "base (%d), bonus (%d)"
msgstr "Base: %d. Bonificación: %d."

#: ../../../src/MenuCharacter.cpp:271
msgid "Mental (M) increases mental weapon proficiency and total MP."
msgstr "A mente (M) aumenta a habilidade coas armas mentais e a enerxía."

#: ../../../src/MenuCharacter.cpp:275
msgid "Offense (O) increases ranged weapon proficiency and accuracy."
msgstr "O ataque (A) aumenta a habilidade coas armas a distancia e a puntería."

#: ../../../src/MenuCharacter.cpp:279
msgid "Defense (D) increases armor proficiency and avoidance."
msgstr "A defensa (D) aumenta a habilidade coa armadura e esquivando."

#: ../../../src/MenuCharacter.cpp:283
msgid "Each point of Physical grants +8 HP"
msgstr "Cada punto de físico aumenta en 8 a vida."

#: ../../../src/MenuCharacter.cpp:284
msgid "Each level grants +2 HP"
msgstr "Cada nivel aumenta en 2 a vida."

#: ../../../src/MenuCharacter.cpp:287
msgid "Ticks of HP regen per minute"
msgstr "Recuperación por minuto"

#: ../../../src/MenuCharacter.cpp:288
msgid "Each point of Physical grants +4 HP regen"
msgstr "Cada punto de físico aumenta en 4 a recuperación."

#: ../../../src/MenuCharacter.cpp:289
msgid "Each level grants +1 HP regen"
msgstr "Cada nivel aumenta en 1 a recuperación."

#: ../../../src/MenuCharacter.cpp:292
msgid "Each point of Mental grants +8 MP"
msgstr "Cada punto de mente aumenta en 8 a enerxía."

#: ../../../src/MenuCharacter.cpp:293
msgid "Each level grants +2 MP"
msgstr "Cada nivel aumenta en 2 a enerxía."

#: ../../../src/MenuCharacter.cpp:296
msgid "Ticks of MP regen per minute"
msgstr "Rexeneración por minuto"

#: ../../../src/MenuCharacter.cpp:297
msgid "Each point of Mental grants +4 MP regen"
msgstr "Cada punto de mente aumenta en 4 a rexeneración."

#: ../../../src/MenuCharacter.cpp:298
msgid "Each level grants +1 MP regen"
msgstr "Cada nivel aumenta en 1 a rexeneración."

#: ../../../src/MenuCharacter.cpp:301 ../../../src/MenuCharacter.cpp:305
msgid "Each point of Offense grants +5 accuracy"
msgstr "Cada punto de ataque aumenta en 5 a puntería."

#: ../../../src/MenuCharacter.cpp:302 ../../../src/MenuCharacter.cpp:306
msgid "Each level grants +1 accuracy"
msgstr "Cada nivel aumenta en 1 a puntería."

#: ../../../src/MenuCharacter.cpp:309 ../../../src/MenuCharacter.cpp:313
msgid "Each point of Defense grants +5 avoidance"
msgstr "Cada punto de defensa aumenta en 5 a capacidade para esquivar."

#: ../../../src/MenuCharacter.cpp:310 ../../../src/MenuCharacter.cpp:314
msgid "Each level grants +1 avoidance"
msgstr "Cada nivel aumenta en 1 a capacidade para esquivar."

#: ../../../src/MenuCharacter.cpp:317
msgid "Unspent attribute points"
msgstr "Puntos de atributos sen usar"

#: ../../../src/MenuCharacter.cpp:321
msgid "Dagger Proficiency"
msgstr "Habilidade coa daga"

#: ../../../src/MenuCharacter.cpp:327
msgid "Shortsword Proficiency"
msgstr "Habilidade coa espada curta"

#: ../../../src/MenuCharacter.cpp:333
msgid "Longsword Proficiency"
msgstr "Habilidade coa espada longa"

#: ../../../src/MenuCharacter.cpp:339
msgid "Greatsword Proficiency"
msgstr "Habilidade coa gran espada"

#: ../../../src/MenuCharacter.cpp:345
msgid "Wand Proficiency"
msgstr "Habilidade co pau"

#: ../../../src/MenuCharacter.cpp:351
msgid "Rod Proficiency"
msgstr "Habilidade coa vara"

#: ../../../src/MenuCharacter.cpp:357
msgid "Staff Proficiency"
msgstr "Habilidade co bastón"

#: ../../../src/MenuCharacter.cpp:363
msgid "Greatstaff Proficiency"
msgstr "Habilidade co gran bastón"

#: ../../../src/MenuCharacter.cpp:369
msgid "Slingshot Proficiency"
msgstr "Habilidade co tiracroios"

#: ../../../src/MenuCharacter.cpp:375
msgid "Shortbow Proficiency"
msgstr "Habilidade co arco curto"

#: ../../../src/MenuCharacter.cpp:381
msgid "Longbow Proficiency"
msgstr "Habilidade co arco longo"

#: ../../../src/MenuCharacter.cpp:387
msgid "Greatbow Proficiency"
msgstr "Habilidade co gran arco"

#: ../../../src/MenuCharacter.cpp:393
msgid "Light Armor Proficiency"
msgstr "Habilidade coa armadura lixeira"

#: ../../../src/MenuCharacter.cpp:399
msgid "Light Shield Proficiency"
msgstr "Habilidade co escudo lixeiro"

#: ../../../src/MenuCharacter.cpp:405
msgid "Heavy Armor Proficiency"
msgstr "Habilidade coa armadura pesada"

#: ../../../src/MenuCharacter.cpp:411
msgid "Heavy Shield Proficiency"
msgstr "Habilidade co escudo pesado"

#: ../../../src/MenuEnemy.cpp:108
msgid "Dead"
msgstr "Morto"

# Indicación do inimigo ao que se está a apuntar.
#: ../../../src/MenuEnemy.cpp:112
#, c-format
msgid "%s level %d"
msgstr "%s (nivel %d)"

#: ../../../src/MenuExit.cpp:36
msgid "Exit"
msgstr "Volver ao menú"

#: ../../../src/MenuExit.cpp:45
msgid "Save and exit to title?"
msgstr "Gardar e saír ao menú?"

#: ../../../src/MenuExperience.cpp:124
#, c-format
msgid "XP: %d/%d"
msgstr "Experiencia: %d/%d"

#: ../../../src/MenuInventory.cpp:122
msgid "Inventory"
msgstr "Inventario"

#: ../../../src/MenuInventory.cpp:163
msgid "Use SHIFT to move only one item."
msgstr "Prema Maiús para mover só un ítem."

#: ../../../src/MenuInventory.cpp:164
msgid "CTRL-click a carried item to sell it."
msgstr "Prema Ctrl e un ítem para vendelo."

#: ../../../src/MenuInventory.cpp:327
msgid "This item can only be used from the action bar."
msgstr "Este ítem só pode empregarse dende a barra de acción."

#: ../../../src/MenuLog.cpp:54
msgid "Messages"
msgstr "Mensaxes"

#: ../../../src/MenuLog.cpp:55
msgid "Quests"
msgstr "Misións"

#: ../../../src/MenuLog.cpp:56
msgid "Statistics"
msgstr "Estatísticas"

#: ../../../src/MenuLog.cpp:125
msgid "Log"
msgstr "Rexistro"

#: ../../../src/MenuPowers.cpp:57
msgid "Powers"
msgstr "Habilidades"

#: ../../../src/MenuPowers.cpp:253
msgid "Physical + Offense grants melee and ranged attacks"
msgstr ""
"A combinación de físico e ataque permite os ataques corpo a corpo e a "
"distancia"

#: ../../../src/MenuPowers.cpp:257
msgid "Physical + Defense grants melee protection"
msgstr "A combinación de físico e defensa permite a protección corpo a corpo"

#: ../../../src/MenuPowers.cpp:261
msgid "Mental + Offense grants elemental spell attacks"
msgstr ""
"A combinación de mente e ataque permite encantamentos de ataque elementais"

#: ../../../src/MenuPowers.cpp:265
msgid "Mental + Defense grants healing and magical protection"
msgstr "A combinación de mente e defensa permite sandar e a protección máxica"

#: ../../../src/MenuPowers.cpp:276
msgid "Requires a physical weapon"
msgstr "Require unha arma física."

#: ../../../src/MenuPowers.cpp:278
msgid "Requires a mental weapon"
msgstr "Require unha arma mental."

#: ../../../src/MenuPowers.cpp:280
msgid "Requires an offense weapon"
msgstr "Require unha arma ofensiva."

#: ../../../src/MenuPowers.cpp:291
#, c-format
msgid "Requires Physical Offense %d"
msgstr "Require %s de ataque físico."

#: ../../../src/MenuPowers.cpp:292
#, c-format
msgid "Requires Physical Defense %d"
msgstr "Require %d de defensa física."

#: ../../../src/MenuPowers.cpp:293
#, c-format
msgid "Requires Mental Offense %d"
msgstr "Require %d de ataque mental."

#: ../../../src/MenuPowers.cpp:294
#, c-format
msgid "Requires Mental Defense %d"
msgstr "Require %d de defensa mental."

#: ../../../src/MenuPowers.cpp:300
#, c-format
msgid "Costs %d MP"
msgstr "Consume %d de enerxía"

#: ../../../src/MenuPowers.cpp:304
#, c-format
msgid "Cooldown: %d seconds"
msgstr "Recarga: %d segundos"

#: ../../../src/MenuTalker.cpp:50
msgid "Trade"
msgstr "Comercio"

#: ../../../src/MenuVendor.cpp:99
msgid "Vendor"
msgstr "Vendedor"

#: ../../../src/StatBlock.cpp:351
msgid "Grand Master"
msgstr "Gran mestre"

#: ../../../src/StatBlock.cpp:354
msgid "Master"
msgstr "Mestre"

#: ../../../src/StatBlock.cpp:357
msgid "Warrior"
msgstr "Guerreiro"

#: ../../../src/StatBlock.cpp:359
msgid "Wizard"
msgstr "Mago"

#: ../../../src/StatBlock.cpp:361
msgid "Ranger"
msgstr "Silvano"

#: ../../../src/StatBlock.cpp:363
msgid "Paladin"
msgstr "Paladín"

#: ../../../src/StatBlock.cpp:366
msgid "Rogue"
msgstr "Pillabán"

#: ../../../src/StatBlock.cpp:368
msgid "Knight"
msgstr "Cabaleiro"

#: ../../../src/StatBlock.cpp:370
msgid "Shaman"
msgstr "Xamán"

#: ../../../src/StatBlock.cpp:372
msgid "Cleric"
msgstr "Clérigo"

#: ../../../src/StatBlock.cpp:374
msgid "Battle Mage"
msgstr "Mago guerreiro"

#: ../../../src/StatBlock.cpp:376
msgid "Heavy Archer"
msgstr "Arqueiro pesado"

#: ../../../src/StatBlock.cpp:378
msgid "Adventurer"
msgstr "Aventureiro"

#~ msgid "Achievements"
#~ msgstr "Logros"
