/*
Copyright © 2011-2012 Clint Bellanger

This file is part of FLARE.

FLARE is free software: you can redistribute it and/or modify it under the terms
of the GNU General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.

FLARE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE.  See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with
FLARE.  If not, see http://www.gnu.org/licenses/
*/

/*
class ModManager

ModManager maintains a list of active mods and provides functions for checking
mods in priority order when loading data files.
*/

#ifndef MOD_MANAGER_H
#define MOD_MANAGER_H

#define FALLBACK_MOD "fantasycore"

#include <string>
#include <map>
#include <vector>

class ModManager {
private:
	void loadModList();

	std::map<std::string,std::string> loc_cache;

public:
	ModManager();
	~ModManager();
	std::string locate(const std::string& filename);

	std::vector<std::string> mod_list;
};

#endif

