# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2011 Clint Bellanger
# This file is distributed under the same license as the FLARE package.
# Quentin 'acieroid' Stievenart <quentin.stievenart@gmail.com>, 2011
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-10-30 13:48-0600\n"
"PO-Revision-Date: 2012-07-01 HO:MI+ZONE\n"
"Last-Translator: Nubux<strauss.morgan@gmail.com>\n"
"Language-Team:\n"
"Language:French \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: ../../../src/Avatar.cpp:389
#, c-format
msgid "Congratulations, you have reached level %d!"
msgstr "Félicitations, vous avez atteint le niveau %d !"

#: ../../../src/Avatar.cpp:391
msgid "You may increase one attribute through the Character Menu."
msgstr "Vous pouvez améliorer un attribut via le menu Personnage."

#: ../../../src/Avatar.cpp:572
msgid "You are defeated. Game over! Press Enter to exit to Title."
msgstr "Vous êtes vaincu. Votre personnage est mort ! Pressez Entrée pour revenir au menu."

#: ../../../src/Avatar.cpp:575
msgid "You are defeated.  You lose half your gold.  Press Enter to continue."
msgstr "Vous êtes vaincu. Vous perdez la moitié de votre or. Appuyez sur Entrée pour continuer."

#: ../../../src/CampaignManager.cpp:149
#, c-format
msgid "You receive %s."
msgstr "Vous recevez %s."

#: ../../../src/CampaignManager.cpp:151
#, c-format
msgid "You receive %s x%d."
msgstr "Vous recevez %s x%d."

#: ../../../src/CampaignManager.cpp:159
#, c-format
msgid "You receive %d gold."
msgstr "Vous recevez %d or."

#: ../../../src/CampaignManager.cpp:165
#, c-format
msgid "You receive %d XP."
msgstr "Vous recevez %d points d'expérience."

#: ../../../src/GameStateConfig.cpp:72 ../../../src/GameStateConfig.cpp:689
#: ../../../src/GameStateConfig.cpp:691
msgid "Press a key to assign: "
msgstr "Pressez une touche pour l'assigner : "

#: ../../../src/GameStateConfig.cpp:73 ../../../src/GameStateConfig.cpp:258
msgid "Defaults"
msgstr "Par défaut"

#: ../../../src/GameStateConfig.cpp:73
msgid "Set ALL settings to default?"
msgstr "Rétablir tous les réglages par défaut ?"

#: ../../../src/GameStateConfig.cpp:243
msgid "Video"
msgstr "Vidéo"

#: ../../../src/GameStateConfig.cpp:244
msgid "Audio"
msgstr "Audio"

#: ../../../src/GameStateConfig.cpp:245
msgid "Interface"
msgstr "Interface"

#: ../../../src/GameStateConfig.cpp:246
msgid "Input"
msgstr "Commandes"

#: ../../../src/GameStateConfig.cpp:247
msgid "Keybindings"
msgstr "Clavier"

#: ../../../src/GameStateConfig.cpp:248
msgid "Mods"
msgstr "Mods"

#: ../../../src/GameStateConfig.cpp:252
msgid "Ok"
msgstr "Ok"

#: ../../../src/GameStateConfig.cpp:264 ../../../src/GameStateNew.cpp:48
msgid "Cancel"
msgstr "Annuler"

#: ../../../src/GameStateConfig.cpp:270
msgid "Full Screen Mode"
msgstr "Mode plein écran"

#: ../../../src/GameStateConfig.cpp:278
msgid "Music Volume"
msgstr "Volume de la musique"

#: ../../../src/GameStateConfig.cpp:286
msgid "Sound Volume"
msgstr "Volume des sons"

#: ../../../src/GameStateConfig.cpp:294
msgid "Gamma"
msgstr "Gamma"

#: ../../../src/GameStateConfig.cpp:302
msgid "Move hero using mouse"
msgstr "Déplacement du héro à la souris"

#: ../../../src/GameStateConfig.cpp:310
msgid "Show combat text"
msgstr "Afficher le texte des combats"

#: ../../../src/GameStateConfig.cpp:318
msgid "Hardware surfaces"
msgstr "Hardware surfaces"

#: ../../../src/GameStateConfig.cpp:326
msgid "Double buffering"
msgstr "Double buffering"

#: ../../../src/GameStateConfig.cpp:334
msgid "Use joystick"
msgstr "Utiliser une manette"

#: ../../../src/GameStateConfig.cpp:342 ../../../src/GameStateConfig.cpp:346
msgid "Try disabling for performance"
msgstr "Désactiver pour de meilleures performances"

#: ../../../src/GameStateConfig.cpp:352
msgid "Resolution"
msgstr "Résolution"

#: ../../../src/GameStateConfig.cpp:360
msgid "Language"
msgstr "Langues"

#: ../../../src/GameStateConfig.cpp:368
msgid "Joystick"
msgstr "Manette"

#: ../../../src/GameStateConfig.cpp:393
msgid "Active Mods"
msgstr "Mods actifs"

#: ../../../src/GameStateConfig.cpp:404
msgid "Avaliable Mods"
msgstr "Mods disponibles"

#: ../../../src/GameStateConfig.cpp:416
msgid "<< Deactivate"
msgstr "<< Désactiver"

#: ../../../src/GameStateConfig.cpp:417
msgid "Activate >>"
msgstr "Activer >>"

#: ../../../src/GameStateLoad.cpp:48 ../../../src/GameStateLoad.cpp:63
msgid "Delete Save"
msgstr "Supprimer la sauvegarde"

#: ../../../src/GameStateLoad.cpp:48
msgid "Delete this save?"
msgstr "Supprimer cette sauvegarde ?"

#: ../../../src/GameStateLoad.cpp:50
msgid "Exit to Title"
msgstr "Retour au menu"

#: ../../../src/GameStateLoad.cpp:56
msgid "Choose a Slot"
msgstr "Choisir une partie"

#: ../../../src/GameStateLoad.cpp:326 ../../../src/GameStateLoad.cpp:343
msgid "New Game"
msgstr "Nouvelle partie"

#: ../../../src/GameStateLoad.cpp:347
msgid "Load Game"
msgstr "Charger"

#: ../../../src/GameStateLoad.cpp:415
msgid "Entering game world..."
msgstr "Entrée dans le monde du jeu..."

#: ../../../src/GameStateLoad.cpp:417
msgid "Loading saved game..."
msgstr "Chargement d'une partie..."

#: ../../../src/GameStateLoad.cpp:438
#, c-format
msgid "Level %d %s"
msgstr "Niveau %d %s"

#: ../../../src/GameStateLoad.cpp:460
msgid "Empty Slot"
msgstr "Pas de partie"

#: ../../../src/GameStateNew.cpp:54
msgid "Create Character"
msgstr "Créer un personnage"

#: ../../../src/GameStateNew.cpp:78
msgid "Choose a Portrait"
msgstr "Choisissez un portrait"

#: ../../../src/GameStateNew.cpp:80
msgid "Choose a Name"
msgstr "Choisissez un nom"

#: ../../../src/GameStateNew.cpp:83
msgid "Permadeath?"
msgstr "Mort permanente (permadeath) ? "

#: ../../../src/GameStatePlay.cpp:173
msgid "Inventory is full."
msgstr "L'inventaire est complet."

#: ../../../src/GameStateTitle.cpp:40
msgid "Play Game"
msgstr "Jouer"

#: ../../../src/GameStateTitle.cpp:45
msgid "Configuration"
msgstr "Configuration"

#: ../../../src/GameStateTitle.cpp:50
msgid "Exit Game"
msgstr "Quitter"

#: ../../../src/GameStateTitle.cpp:57
msgid "Flare Alpha v0.16"
msgstr "Flare alpha v0.16"

#: ../../../src/ItemManager.cpp:355
#, c-format
msgid "Level %d"
msgstr "Niveau %d"

#: ../../../src/ItemManager.cpp:361 ../../../src/MenuInventory.cpp:124
msgid "Main Hand"
msgstr "Main principale"

#: ../../../src/ItemManager.cpp:363 ../../../src/MenuInventory.cpp:126
msgid "Body"
msgstr "Corps"

#: ../../../src/ItemManager.cpp:365 ../../../src/MenuInventory.cpp:128
msgid "Off Hand"
msgstr "Seconde main"

#: ../../../src/ItemManager.cpp:367 ../../../src/MenuInventory.cpp:130
msgid "Artifact"
msgstr "Artefact"

#: ../../../src/ItemManager.cpp:369
msgid "Consumable"
msgstr "Consommable"

#: ../../../src/ItemManager.cpp:371
msgid "Gem"
msgstr "Gemme"

#: ../../../src/ItemManager.cpp:373
msgid "Quest Item"
msgstr "Objet de quête"

#: ../../../src/ItemManager.cpp:380
#, c-format
msgid "Melee damage: %d-%d"
msgstr "Dégâts en corps à corps : %d-%d"

#: ../../../src/ItemManager.cpp:382
#, c-format
msgid "Melee damage: %d"
msgstr "Dégâts en corps à corps : %d"

#: ../../../src/ItemManager.cpp:386
#, c-format
msgid "Mental damage: %d-%d"
msgstr "Dégâts mentaux : %d-%d"

#: ../../../src/ItemManager.cpp:388
#, c-format
msgid "Mental damage: %d"
msgstr "Dégâts mentaux : %d"

#: ../../../src/ItemManager.cpp:392
#, c-format
msgid "Ranged damage: %d-%d"
msgstr "Dégâts à distance : %d-%d"

#: ../../../src/ItemManager.cpp:394
#, c-format
msgid "Ranged damage: %d"
msgstr "Dégâts à distance : %d"

#: ../../../src/ItemManager.cpp:401
#, c-format
msgid "Absorb: %d-%d"
msgstr "Absorbe : %d-%d"

#: ../../../src/ItemManager.cpp:403
#, c-format
msgid "Absorb: %d"
msgstr "Absorbe : %d"

#: ../../../src/ItemManager.cpp:411
#, c-format
msgid "Increases %s by %d"
msgstr "Augmente %s de %d"

#: ../../../src/ItemManager.cpp:415
#, c-format
msgid "Decreases %s by %d"
msgstr "Diminue %s de %d"

#: ../../../src/ItemManager.cpp:433 ../../../src/MenuCharacter.cpp:324
#: ../../../src/MenuCharacter.cpp:330 ../../../src/MenuCharacter.cpp:336
#: ../../../src/MenuCharacter.cpp:342
#, c-format
msgid "Requires Physical %d"
msgstr "Nécéssite %d de Physique"

#: ../../../src/ItemManager.cpp:437 ../../../src/MenuCharacter.cpp:348
#: ../../../src/MenuCharacter.cpp:354 ../../../src/MenuCharacter.cpp:360
#: ../../../src/MenuCharacter.cpp:366
#, c-format
msgid "Requires Mental %d"
msgstr "Nécessite %d de Mental"

#: ../../../src/ItemManager.cpp:441 ../../../src/MenuCharacter.cpp:372
#: ../../../src/MenuCharacter.cpp:378 ../../../src/MenuCharacter.cpp:384
#: ../../../src/MenuCharacter.cpp:390
#, c-format
msgid "Requires Offense %d"
msgstr "Nécessite %d d'Attaque"

#: ../../../src/ItemManager.cpp:445 ../../../src/MenuCharacter.cpp:396
#: ../../../src/MenuCharacter.cpp:402 ../../../src/MenuCharacter.cpp:408
#: ../../../src/MenuCharacter.cpp:414
#, c-format
msgid "Requires Defense %d"
msgstr "Nécessite %d de Défense"

#: ../../../src/ItemManager.cpp:455
#, c-format
msgid "Buy Price: %d gold"
msgstr "Prix d'achat : %d or"

#: ../../../src/ItemManager.cpp:457
#, c-format
msgid "Buy Price: %d gold each"
msgstr "Prix d'achat : %d or par pièce"

#: ../../../src/ItemManager.cpp:467
#, c-format
msgid "Sell Price: %d gold"
msgstr "Prix de vente : %d or"

#: ../../../src/ItemManager.cpp:469
#, c-format
msgid "Sell Price: %d gold each"
msgstr "Prix de vente : %d or par pièce"

#: ../../../src/LootManager.cpp:240 ../../../src/MenuInventory.cpp:132
#, c-format
msgid "%d Gold"
msgstr "%d or"

#: ../../../src/main.cpp:119
msgid "Flare"
msgstr "Flare"

#: ../../../src/MapIso.cpp:917
msgid "Unknown destination"
msgstr "Destination inconnue"

#: ../../../src/MenuActionBar.cpp:304
msgid "Character Menu (C)"
msgstr "Menu Personnage (C)"

#: ../../../src/MenuActionBar.cpp:308
msgid "Inventory Menu (I)"
msgstr "Menu Inventaire (I)"

#: ../../../src/MenuActionBar.cpp:312
msgid "Power Menu (P)"
msgstr "Menu Pouvoirs (P)"

#: ../../../src/MenuActionBar.cpp:316
msgid "Log Menu (L)"
msgstr "Menu Journal (L)"

#: ../../../src/MenuCharacter.cpp:51
msgid "Character"
msgstr "Personnage"

#: ../../../src/MenuCharacter.cpp:66
msgid "Name"
msgstr "Nom"

#: ../../../src/MenuCharacter.cpp:67
msgid "Level"
msgstr "Niveau"

#: ../../../src/MenuCharacter.cpp:68 ../../../src/MenuPowers.cpp:58
#: ../../../src/MenuPowers.cpp:59
msgid "Physical"
msgstr "Physique"

#: ../../../src/MenuCharacter.cpp:69 ../../../src/MenuPowers.cpp:60
#: ../../../src/MenuPowers.cpp:61
msgid "Mental"
msgstr "Mental"

#: ../../../src/MenuCharacter.cpp:70 ../../../src/MenuPowers.cpp:62
#: ../../../src/MenuPowers.cpp:63
msgid "Offense"
msgstr "Attaque"

#: ../../../src/MenuCharacter.cpp:71 ../../../src/MenuPowers.cpp:64
#: ../../../src/MenuPowers.cpp:65
msgid "Defense"
msgstr "Défense"

#: ../../../src/MenuCharacter.cpp:72
msgid "Total HP"
msgstr "PV totaux"

#: ../../../src/MenuCharacter.cpp:73 ../../../src/MenuCharacter.cpp:75
msgid "Regen"
msgstr "Régén."

#: ../../../src/MenuCharacter.cpp:74
msgid "Total MP"
msgstr "PM totaux"

#: ../../../src/MenuCharacter.cpp:76
msgid "Accuracy vs. Def 1"
msgstr "Précision vs. Déf. 1"

#: ../../../src/MenuCharacter.cpp:77
msgid "vs. Def 5"
msgstr "vs. Déf. 5"

#: ../../../src/MenuCharacter.cpp:78
msgid "Avoidance vs. Off 1"
msgstr "Esquive vs. Attaque 1"

#: ../../../src/MenuCharacter.cpp:79
msgid "vs. Off 5"
msgstr "vs. Attaque 5"

#: ../../../src/MenuCharacter.cpp:80
msgid "Main Weapon"
msgstr "Arme principale"

#: ../../../src/MenuCharacter.cpp:81
msgid "Ranged Weapon"
msgstr "Arme de jet"

#: ../../../src/MenuCharacter.cpp:82
msgid "Crit Chance"
msgstr "Chance de coup critique"

#: ../../../src/MenuCharacter.cpp:83
msgid "Absorb"
msgstr "Absorbe"

#: ../../../src/MenuCharacter.cpp:84
msgid "Fire Resist"
msgstr "Résist. feu"

#: ../../../src/MenuCharacter.cpp:85
msgid "Ice Resist"
msgstr "Résist. glace"

#: ../../../src/MenuCharacter.cpp:251
msgid "points remaining"
msgstr "Points restants"

#: ../../../src/MenuCharacter.cpp:261 ../../../src/MenuExperience.cpp:127
#, c-format
msgid "XP: %d"
msgstr "XP : %d"

#: ../../../src/MenuCharacter.cpp:263
#, c-format
msgid "Next: %d"
msgstr "Prochain : %d"

#: ../../../src/MenuCharacter.cpp:267
msgid "Physical (P) increases melee weapon proficiency and total HP."
msgstr "Le Physique (P) augmente la compétence avec des armes de corps à corps ainsi que les points de vie totaux."

#: ../../../src/MenuCharacter.cpp:268 ../../../src/MenuCharacter.cpp:272
#: ../../../src/MenuCharacter.cpp:276 ../../../src/MenuCharacter.cpp:280
#, c-format
msgid "base (%d), bonus (%d)"
msgstr "base (%d), bonus (%d)"

#: ../../../src/MenuCharacter.cpp:271
msgid "Mental (M) increases mental weapon proficiency and total MP."
msgstr "Le Mental (M) augmente la compétence avec des armes mentales ainsi que les points de magie totaux."

#: ../../../src/MenuCharacter.cpp:275
msgid "Offense (O) increases ranged weapon proficiency and accuracy."
msgstr "L'Attaque (O) augmente la compétence avec des armes de jet ainsi que la précision."

#: ../../../src/MenuCharacter.cpp:279
msgid "Defense (D) increases armor proficiency and avoidance."
msgstr "La Défense (D) augmente la compétence avec des armures et l'esquive."

#: ../../../src/MenuCharacter.cpp:283
msgid "Each point of Physical grants +8 HP"
msgstr "Chaque point de Physique donne +8 PV"

#: ../../../src/MenuCharacter.cpp:284
msgid "Each level grants +2 HP"
msgstr "Chaque niveau donne +2 PV"

#: ../../../src/MenuCharacter.cpp:287
msgid "Ticks of HP regen per minute"
msgstr "Points de vie régénérés par minute"

#: ../../../src/MenuCharacter.cpp:288
msgid "Each point of Physical grants +4 HP regen"
msgstr "Chaque point de Physique donne +4 en régénération de PV"

#: ../../../src/MenuCharacter.cpp:289
msgid "Each level grants +1 HP regen"
msgstr "Chaque niveau donne +1 en régénération de PV"

#: ../../../src/MenuCharacter.cpp:292
msgid "Each point of Mental grants +8 MP"
msgstr "Chaque point de Mental donne +8 PM"

#: ../../../src/MenuCharacter.cpp:293
msgid "Each level grants +2 MP"
msgstr "Chaque niveau donne +2 PM"

#: ../../../src/MenuCharacter.cpp:296
msgid "Ticks of MP regen per minute"
msgstr "Points de magie régénérés par minute"

#: ../../../src/MenuCharacter.cpp:297
msgid "Each point of Mental grants +4 MP regen"
msgstr "Chaque point de Mental donne +4 en régénération de PM"

#: ../../../src/MenuCharacter.cpp:298
msgid "Each level grants +1 MP regen"
msgstr "Chaque niveau donne +1 en régénération de PM"

#: ../../../src/MenuCharacter.cpp:301 ../../../src/MenuCharacter.cpp:305
msgid "Each point of Offense grants +5 accuracy"
msgstr "Chaque point d'Attaque donne +5 en précision"

#: ../../../src/MenuCharacter.cpp:302 ../../../src/MenuCharacter.cpp:306
msgid "Each level grants +1 accuracy"
msgstr "Chaque niveau donne +1 en précision"

#: ../../../src/MenuCharacter.cpp:309 ../../../src/MenuCharacter.cpp:313
msgid "Each point of Defense grants +5 avoidance"
msgstr "Chaque point de Défense donne +5 en esquive"

#: ../../../src/MenuCharacter.cpp:310 ../../../src/MenuCharacter.cpp:314
msgid "Each level grants +1 avoidance"
msgstr "Chaque niveau donne +1 en esquive"

#: ../../../src/MenuCharacter.cpp:317
msgid "Unspent attribute points"
msgstr "Points de de compétence non dépensés"

#: ../../../src/MenuCharacter.cpp:321
msgid "Dagger Proficiency"
msgstr "Compétence avec une dague"

#: ../../../src/MenuCharacter.cpp:327
msgid "Shortsword Proficiency"
msgstr "Compétence avec une épée courte"

#: ../../../src/MenuCharacter.cpp:333
msgid "Longsword Proficiency"
msgstr "Compétence avec une épée longue"

#: ../../../src/MenuCharacter.cpp:339
msgid "Greatsword Proficiency"
msgstr "Compétence avec une grande épée"

#: ../../../src/MenuCharacter.cpp:345
msgid "Wand Proficiency"
msgstr "Compétence avec une baguette magique"

#: ../../../src/MenuCharacter.cpp:351
msgid "Rod Proficiency"
msgstr "Compétence avec une canne de sorcier"

#: ../../../src/MenuCharacter.cpp:357
msgid "Staff Proficiency"
msgstr "Compétence avec un bâton de magicien"

#: ../../../src/MenuCharacter.cpp:363
msgid "Greatstaff Proficiency"
msgstr "Compétence avec un bâton de sorcier"

#: ../../../src/MenuCharacter.cpp:369
msgid "Slingshot Proficiency"
msgstr "Compétence avec une fronde"

#: ../../../src/MenuCharacter.cpp:375
msgid "Shortbow Proficiency"
msgstr "Compétence avec un arc court"

#: ../../../src/MenuCharacter.cpp:381
msgid "Longbow Proficiency"
msgstr "Compétence avec un arc long"

#: ../../../src/MenuCharacter.cpp:387
msgid "Greatbow Proficiency"
msgstr "Compétence avec un grand arc"

#: ../../../src/MenuCharacter.cpp:393
msgid "Light Armor Proficiency"
msgstr "Compétence avec une armure légère"

#: ../../../src/MenuCharacter.cpp:399
msgid "Light Shield Proficiency"
msgstr "Compétence avec un bouclier léger"

#: ../../../src/MenuCharacter.cpp:405
msgid "Heavy Armor Proficiency"
msgstr "Compétence avec une armure lourde"

#: ../../../src/MenuCharacter.cpp:411
msgid "Heavy Shield Proficiency"
msgstr "Compétence avec un bouclier lourd"

#: ../../../src/MenuEnemy.cpp:108
msgid "Dead"
msgstr "Mort"

#: ../../../src/MenuEnemy.cpp:112
#, c-format
msgid "%s level %d"
msgstr "%s niveau %d"

#: ../../../src/MenuExit.cpp:36
msgid "Exit"
msgstr "Quitter"

#: ../../../src/MenuExit.cpp:45
msgid "Save and exit to title?"
msgstr "Sauver et quitter ?"

#: ../../../src/MenuExperience.cpp:124
#, c-format
msgid "XP: %d/%d"
msgstr "XP: %d/%d"

#: ../../../src/MenuInventory.cpp:122
msgid "Inventory"
msgstr "Inventaire"

#: ../../../src/MenuInventory.cpp:163
msgid "Use SHIFT to move only one item."
msgstr "Utilisez SHIFT pour déplacer un seul objet."

#: ../../../src/MenuInventory.cpp:164
msgid "CTRL-click a carried item to sell it."
msgstr "Cliquez sur un objet de l'inventaire avec CTRL enfoncé pour le vendre."

#: ../../../src/MenuInventory.cpp:327
msgid "This item can only be used from the action bar."
msgstr "Cet objet ne peut être utilisé que depuis la barre d'action."

#: ../../../src/MenuLog.cpp:54
msgid "Messages"
msgstr "Messages"

#: ../../../src/MenuLog.cpp:55
msgid "Quests"
msgstr "Quêtes"

#: ../../../src/MenuLog.cpp:56
msgid "Statistics"
msgstr "Statistiques"

#: ../../../src/MenuLog.cpp:125
msgid "Log"
msgstr "Journal"

#: ../../../src/MenuPowers.cpp:57
msgid "Powers"
msgstr "Pouvoirs"

#: ../../../src/MenuPowers.cpp:253
msgid "Physical + Offense grants melee and ranged attacks"
msgstr "La Physique et l'Attaque donnent des attaques au corps à corps et à distance"

#: ../../../src/MenuPowers.cpp:257
msgid "Physical + Defense grants melee protection"
msgstr "Le Physique et la Défense donnent des protections en corps à corps"

#: ../../../src/MenuPowers.cpp:261
msgid "Mental + Offense grants elemental spell attacks"
msgstr "Le Mental et l'Attaque donnent des sorts d'attaque élémentaires"

#: ../../../src/MenuPowers.cpp:265
msgid "Mental + Defense grants healing and magical protection"
msgstr "Le Mental et la Défense donnent des sorts de protection et de guérison"

#: ../../../src/MenuPowers.cpp:276
msgid "Requires a physical weapon"
msgstr "Nécessite une arme de corps à corps"

#: ../../../src/MenuPowers.cpp:278
msgid "Requires a mental weapon"
msgstr "Nécessite une arme mentale"

#: ../../../src/MenuPowers.cpp:280
msgid "Requires an offense weapon"
msgstr "Nécessite une arme de jet"

#: ../../../src/MenuPowers.cpp:291
#, c-format
msgid "Requires Physical Offense %d"
msgstr "Nécessite Attaque Physique %d"

#: ../../../src/MenuPowers.cpp:292
#, c-format
msgid "Requires Physical Defense %d"
msgstr "Nécessite Défense Physique %d"

#: ../../../src/MenuPowers.cpp:293
#, c-format
msgid "Requires Mental Offense %d"
msgstr "Nécessite Attaque Mentale %d"

#: ../../../src/MenuPowers.cpp:294
#, c-format
msgid "Requires Mental Defense %d"
msgstr "Nécessite Défense Mentale %d"

#: ../../../src/MenuPowers.cpp:300
#, c-format
msgid "Costs %d MP"
msgstr "Consomme %d PM"

#: ../../../src/MenuPowers.cpp:304
#, c-format
msgid "Cooldown: %d seconds"
msgstr "Récupération : %d secondes"

#: ../../../src/MenuTalker.cpp:50
msgid "Trade"
msgstr "Commercer"

#: ../../../src/MenuVendor.cpp:99
msgid "Vendor"
msgstr "Vendeur"

#: ../../../src/StatBlock.cpp:351
msgid "Grand Master"
msgstr "Grand maître"

#: ../../../src/StatBlock.cpp:354
msgid "Master"
msgstr "Maître"

#: ../../../src/StatBlock.cpp:357
msgid "Warrior"
msgstr "Guerrier"

#: ../../../src/StatBlock.cpp:359
msgid "Wizard"
msgstr "Mage"

#: ../../../src/StatBlock.cpp:361
msgid "Ranger"
msgstr "Rôdeur"

#: ../../../src/StatBlock.cpp:363
msgid "Paladin"
msgstr "Paladin"

#: ../../../src/StatBlock.cpp:366
msgid "Rogue"
msgstr "Voleur"

#: ../../../src/StatBlock.cpp:368
msgid "Knight"
msgstr "Chevalier"

#: ../../../src/StatBlock.cpp:370
msgid "Shaman"
msgstr "Chamane"

#: ../../../src/StatBlock.cpp:372
msgid "Cleric"
msgstr "Clerc"

#: ../../../src/StatBlock.cpp:374
msgid "Battle Mage"
msgstr "Mage de guerre"

#: ../../../src/StatBlock.cpp:376
msgid "Heavy Archer"
msgstr "Archer lourd"

#: ../../../src/StatBlock.cpp:378
msgid "Adventurer"
msgstr "Aventurier"
