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# Channel API Javascript Reference (Go)

Use the following reference when building JavaScript clients for the channel API.

## Building your JavaScript Client

Include the following in your html page before any JavaScript code that refers to it:

    <script type="text/javascript" src="/_ah/channel/jsapi"></script>

All other JavaScript code must be between the `<body>` tags of the page. For best performance, place your JavaScript code at the bottom of your HTML markup just before the `</body>`.

## goog.appengine.Channel() Class

### Constructors

goog.appengine.Channel(token)
  Create a channel object using the token returned by the channel.Create call on the server.

### Methods

open(optional_handler):
  Open a socket on this channel. `open()` returns a `goog.appengine.Socket` object. You can set the callback properties directly on the returned socket object or set them using an optional object handler with the following properties:
  - onopen
  - onmessage
  - onerror
  - onclose

## goog.appengine.Socket() Class

### Methods

close()
  Close the socket. The socket cannot be used again after calling close; the server must create a new socket.

### Properties

onopen
  Set this to a function called when the socket is ready to receive messages.
onmessage
  Set this to a function called when the socket receives a message. The function is passed one parameter: a message object. The `data` field of this object is the string passed to the `send_message` method on the server.
onerror
  Set this property to a function called when an error occurs on the socket. The function is passed one parameter: an error object. The description field is a description of the error and the code field is an HTTP error code indicating the error.
onclose
  Set this property to a function that called when the socket is closed. When the socket is closed, it cannot be reopened. Use the `open()` method on a `goog.appengine.Channel` object to create a new socket.