org.codehaus.groovy.ast

## Class CompileUnit

- java.lang.Object
- - org.codehaus.groovy.ast.CompileUnit

-     public class CompileUnit
      extends Object

  Represents the entire contents of a compilation step which consists of one or more `ModuleNode` instances. There's one instance of this that's shared by all modules and classes compiled during a single invocation of the compiler.

  It's attached to MethodNodes and ClassNodes and is used to find fully qualified names of classes, resolve imports, and that sort of thing.
  Version:
    $Revision: 20584 $
  Author:
    James Strachan

- - ### Constructor Summary

    Constructors
    Constructor and Description
    `CompileUnit(GroovyClassLoader classLoader, CodeSource codeSource, CompilerConfiguration config)`
    `CompileUnit(GroovyClassLoader classLoader, CompilerConfiguration config)`

  - ### Method Summary

    Methods
    Modifier and Type | Method and Description
    --- | ---
    `void` | `addClass(ClassNode node)` Adds a class to the unit.
    `void` | `addClassNodeToCompile(ClassNode node, SourceUnit location)` this method actually does not compile a class.
    `void` | `addModule(ModuleNode node)`
    `ClassNode` | `getClass(String name)`
    `List` | `getClasses()`
    `GroovyClassLoader` | `getClassLoader()`
    `CodeSource` | `getCodeSource()`
    `CompilerConfiguration` | `getConfig()`
    `List<ModuleNode>` | `getModules()`
    `SourceUnit` | `getScriptSourceLocation(String className)`
    `boolean` | `hasClassNodeToCompile()`
    `Iterator<String>` | `iterateClassNodeToCompile()`

    - ### Methods inherited from class java.lang.Object

      `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- - ### Constructor Detail

    - #### CompileUnit

          public CompileUnit(GroovyClassLoader classLoader,
                     CompilerConfiguration config)

    - #### CompileUnit

          public CompileUnit(GroovyClassLoader classLoader,
                     CodeSource codeSource,
                     CompilerConfiguration config)

  - ### Method Detail

    - #### getModules

          public List<ModuleNode> getModules()

    - #### addModule

          public void addModule(ModuleNode node)

    - #### getClass

          public ClassNode getClass(String name)

      Returns:
        the ClassNode for the given qualified name or returns null if the name does not exist in the current compilation unit (ignoring the .class files on the classpath)

    - #### getClasses

          public List getClasses()

      Returns:
        a list of all the classes in each module in the compilation unit

    - #### getConfig

          public CompilerConfiguration getConfig()

    - #### getClassLoader

          public GroovyClassLoader getClassLoader()

    - #### getCodeSource

          public CodeSource getCodeSource()

    - #### addClass

          public void addClass(ClassNode node)

      Adds a class to the unit.

    - #### addClassNodeToCompile

          public void addClassNodeToCompile(ClassNode node,
                                   SourceUnit location)

      this method actually does not compile a class. It's only a marker that this type has to be compiled by the CompilationUnit at the end of a parse step no node should be be left.

    - #### getScriptSourceLocation

          public SourceUnit getScriptSourceLocation(String className)

    - #### hasClassNodeToCompile

          public boolean hasClassNodeToCompile()

    - #### iterateClassNodeToCompile

          public Iterator<String> iterateClassNodeToCompile()