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# irr::scene::SMD3Header Struct Reference

this holds the header info of the MD3 file More...

`#include <IAnimatedMeshMD3.h>`

List of all members.

## Public Attributes
s8 | fileName [68]
s32 | fileSize
s32 | frameStart
c8 | headerID [4]
s32 | numFrames
s32 | numMaxSkins
s32 | numMeshes
s32 | numTags
s32 | tagEnd
s32 | tagStart
s32 | Version

## Detailed Description

this holds the header info of the MD3 file

Definition at line 89 of file IAnimatedMeshMD3.h.

## Member Data Documentation

s8 irr::scene::SMD3Header::fileName[68]

Definition at line 93 of file IAnimatedMeshMD3.h.

s32 irr::scene::SMD3Header::fileSize

Definition at line 101 of file IAnimatedMeshMD3.h.

s32 irr::scene::SMD3Header::frameStart

Definition at line 98 of file IAnimatedMeshMD3.h.

c8 irr::scene::SMD3Header::headerID[4]

Definition at line 91 of file IAnimatedMeshMD3.h.

s32 irr::scene::SMD3Header::numFrames

Definition at line 94 of file IAnimatedMeshMD3.h.

Referenced by irr::scene::SMD3Mesh::SMD3Mesh().

s32 irr::scene::SMD3Header::numMaxSkins

Definition at line 97 of file IAnimatedMeshMD3.h.

s32 irr::scene::SMD3Header::numMeshes

Definition at line 96 of file IAnimatedMeshMD3.h.

s32 irr::scene::SMD3Header::numTags

Definition at line 95 of file IAnimatedMeshMD3.h.

s32 irr::scene::SMD3Header::tagEnd

Definition at line 100 of file IAnimatedMeshMD3.h.

s32 irr::scene::SMD3Header::tagStart

Definition at line 99 of file IAnimatedMeshMD3.h.

s32 irr::scene::SMD3Header::Version

Definition at line 92 of file IAnimatedMeshMD3.h.

The documentation for this struct was generated from the following file:

- IAnimatedMeshMD3.h

| The Irrlicht Engine Documentation © 2003-2009 by Nikolaus Gebhardt. Generated on Sun Jan 10 09:24:17 2010 by Doxygen (1.5.6)