Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members | Tutorials

# irrTypes.h File Reference

`#include "IrrCompileConfig.h"`
`#include <wchar.h>`

Go to the source code of this file.

## Namespaces
namespace | irr
## Defines
#define | _IRR_DEBUG_BREAK_IF(_CONDITION_)
| define a break macro for debugging.
#define | _IRR_DEPRECATED_
| Defines a deprecated macro which generates a warning at compile time.
#define | _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX
| Defines a small statement to work around a microsoft compiler bug.
#define | MAKE_IRR_ID(c0, c1, c2, c3)
| ignore VC8 warning deprecated
## Typedefs
typedef char | irr::c8
| 8 bit character variable.
typedef float | irr::f32
| 32 bit floating point variable.
typedef double | irr::f64
| 64 bit floating point variable.
typedef char | irr::fschar_t
| Type name for character type used by the file system.
typedef signed short | irr::s16
| 16 bit signed variable.
typedef signed int | irr::s32
| 32 bit signed variable.
typedef signed char | irr::s8
| 8 bit signed variable.
typedef unsigned short | irr::u16
| 16 bit unsigned variable.
typedef unsigned int | irr::u32
| 32 bit unsigned variable.
typedef unsigned char | irr::u8
| 8 bit unsigned variable.

## Define Documentation

#define _IRR_DEBUG_BREAK_IF | ( | _CONDITION_ |  | ) |

define a break macro for debugging.

Definition at line 153 of file irrTypes.h.

Referenced by irr::core::CMatrix4< T >::buildProjectionMatrixOrthoLH(), irr::core::CMatrix4< T >::buildProjectionMatrixOrthoRH(), irr::core::CMatrix4< T >::buildProjectionMatrixPerspectiveFovLH(), irr::core::CMatrix4< T >::buildProjectionMatrixPerspectiveFovRH(), irr::core::CMatrix4< T >::buildProjectionMatrixPerspectiveLH(), irr::core::CMatrix4< T >::buildProjectionMatrixPerspectiveRH(), irr::IReferenceCounted::drop(), irr::core::string< char >::erase(), irr::core::array< irr::scene::IMeshBuffer * >::erase(), irr::core::array< irr::scene::IMeshBuffer * >::getLast(), irr::core::array< irr::scene::IMeshBuffer * >::insert(), irr::core::map< KeyType, ValueType >::AccessClass::operator ValueType(), irr::core::map< KeyType, ValueType >::ParentLastIterator::operator*(), irr::core::map< KeyType, ValueType >::ParentFirstIterator::operator*(), irr::core::map< KeyType, ValueType >::Iterator::operator*(), irr::core::string< char >::operator[](), and irr::core::array< irr::scene::IMeshBuffer * >::operator[]().

#define _IRR_DEPRECATED_

Defines a deprecated macro which generates a warning at compile time.

The usage is simple For typedef: typedef _IRR_DEPRECATED_ int test1; For classes/structs: class _IRR_DEPRECATED_ test2 { ... }; For methods: class test3 { _IRR_DEPRECATED_ virtual void foo() {} }; For functions: template<class T> _IRR_DEPRECATED_ void test4(void) {}

Definition at line 170 of file irrTypes.h.

#define _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX

Defines a small statement to work around a microsoft compiler bug.

The microsoft compiler 7.0 - 7.1 has a bug: When you call unmanaged code that returns a bool type value of false from managed code, the return value may appear as true. See http://support.microsoft.com/default.aspx?kbid=823071 for details. Compiler version defines: VC6.0 : 1200, VC7.0 : 1300, VC7.1 : 1310, VC8.0 : 1400

Definition at line 182 of file irrTypes.h.

Referenced by irr::core::map< KeyType, ValueType >::ParentLastIterator::atEnd(), irr::core::map< KeyType, ValueType >::ParentFirstIterator::atEnd(), irr::core::map< KeyType, ValueType >::Iterator::atEnd(), irr::gui::IGUIElement::bringToFront(), irr::scene::ISceneNode::getAutomaticCulling(), irr::gui::IGUIElement::getNextElement(), irr::core::map< KeyType, ValueType >::insert(), irr::scene::ISceneNode::isDebugObject(), irr::core::map< KeyType, ValueType >::isEmpty(), irr::gui::IGUIElement::isEnabled(), irr::gui::IGUIElement::isMyChild(), irr::scene::ICameraSceneNode::isOrthogonal(), irr::gui::IGUIElement::isSubElement(), irr::gui::IGUIElement::isTabGroup(), irr::gui::IGUIElement::isTabStop(), irr::scene::ISceneNode::isTrulyVisible(), irr::scene::ISceneNode::isVisible(), irr::gui::IGUIElement::isVisible(), irr::core::map< KeyType, ValueType >::AccessClass::operator ValueType(), irr::core::map< KeyType, ValueType >::remove(), and irr::scene::ISceneNode::removeChild().

#define MAKE_IRR_ID | ( | c0,
|  | c1,
|  | c2,
|  | c3 |  | ) |

Value:

    ((irr::u32)(irr::u8)(c0) | ((irr::u32)(irr::u8)(c1) << 8) | \
                    ((irr::u32)(irr::u8)(c2) << 16) | ((irr::u32)(irr::u8)(c3) << 24 ))

ignore VC8 warning deprecated

The microsoft compiler creates four CC codes used in Irrlicht for simple ids some compilers can create those by directly writing the code like 'code', but some generate warnings so we use this macro here

Definition at line 216 of file irrTypes.h.

| The Irrlicht Engine Documentation © 2003-2009 by Nikolaus Gebhardt. Generated on Sun Jan 10 09:24:05 2010 by Doxygen (1.5.6)