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# irr::gui::SGUISpriteFrame Struct Reference

A single sprite frame. More...

`#include <IGUISpriteBank.h>`

List of all members.

## Public Attributes
u32 | rectNumber
u32 | textureNumber

## Detailed Description

A single sprite frame.

Definition at line 25 of file IGUISpriteBank.h.

## Member Data Documentation

u32 irr::gui::SGUISpriteFrame::rectNumber

Definition at line 28 of file IGUISpriteBank.h.

u32 irr::gui::SGUISpriteFrame::textureNumber

Definition at line 27 of file IGUISpriteBank.h.

The documentation for this struct was generated from the following file:

- IGUISpriteBank.h

| The Irrlicht Engine Documentation © 2003-2009 by Nikolaus Gebhardt. Generated on Sun Jan 10 09:24:11 2010 by Doxygen (1.5.6)