Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members | Tutorials

# CMeshBuffer.h File Reference

`#include "irrArray.h"`
`#include "IMeshBuffer.h"`

Go to the source code of this file.

## Namespaces
namespace | irr
namespace | irr::scene
## Classes
class | irr::scene::CMeshBuffer< T >
| Template implementation of the IMeshBuffer interface. More...
## Typedefs
typedef CMeshBuffer < video::S3DVertex > | irr::scene::SMeshBuffer
| Standard meshbuffer.
typedef CMeshBuffer < video::S3DVertex2TCoords > | irr::scene::SMeshBufferLightMap
| Meshbuffer with two texture coords per vertex, e.g. for lightmaps.
typedef CMeshBuffer < video::S3DVertexTangents > | irr::scene::SMeshBufferTangents
| Meshbuffer with vertices having tangents stored, e.g. for normal mapping.

| The Irrlicht Engine Documentation © 2003-2009 by Nikolaus Gebhardt. Generated on Sun Jan 10 09:24:05 2010 by Doxygen (1.5.6)