Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members | Tutorials

# IParticleRotationAffector.h

Go to the documentation of this file.

    00001 // Copyright (C) 2002-2009 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __I_PARTICLE_ROTATION_AFFECTOR_H_INCLUDED__
    00006 #define __I_PARTICLE_ROTATION_AFFECTOR_H_INCLUDED__
    00007
    00008 #include "IParticleAffector.h"
    00009
    00010 namespace irr
    00011 {
    00012 namespace scene
    00013 {
    00014
    00016 class IParticleRotationAffector : public IParticleAffector
    00017 {
    00018 public:
    00019
    00021         virtual void setPivotPoint( const core::vector3df& point ) = 0;
    00022
    00024         virtual void setSpeed( const core::vector3df& speed ) = 0;
    00025
    00027         virtual const core::vector3df& getPivotPoint() const = 0;
    00028
    00030         virtual const core::vector3df& getSpeed() const = 0;
    00031
    00033         virtual E_PARTICLE_AFFECTOR_TYPE getType() const { return EPAT_ROTATE; }
    00034 };
    00035
    00036 } // end namespace scene
    00037 } // end namespace irr
    00038
    00039
    00040 #endif // __I_PARTICLE_ROTATION_AFFECTOR_H_INCLUDED__
    00041

| The Irrlicht Engine Documentation © 2003-2009 by Nikolaus Gebhardt. Generated on Sun Jan 10 09:24:04 2010 by Doxygen (1.5.6)