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# ISceneNodeAnimatorCameraMaya.h

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    00001 // Copyright (C) 2002-2009 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__
    00006 #define __I_SCENE_NODE_ANIMATOR_CAMERA_MAYA_H_INCLUDED__
    00007
    00008 #include "ISceneNodeAnimator.h"
    00009
    00010 namespace irr
    00011 {
    00012
    00013 namespace scene
    00014 {
    00015
    00017
    00022         class ISceneNodeAnimatorCameraMaya : public ISceneNodeAnimator
    00023         {
    00024         public:
    00025
    00027                 virtual f32 getMoveSpeed() const = 0;
    00028
    00030                 virtual void setMoveSpeed(f32 moveSpeed) = 0;
    00031
    00033                 virtual f32 getRotateSpeed() const = 0;
    00034
    00036                 virtual void setRotateSpeed(f32 rotateSpeed) = 0;
    00037
    00039                 virtual f32 getZoomSpeed() const = 0;
    00040
    00042                 virtual void setZoomSpeed(f32 zoomSpeed) = 0;
    00043
    00044         };
    00045
    00046 } // end namespace scene
    00047 } // end namespace irr
    00048
    00049 #endif
    00050

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