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# IAnimatedMeshSceneNode.h File Reference

`#include "ISceneNode.h"`
`#include "IBoneSceneNode.h"`
`#include "IAnimatedMeshMD2.h"`
`#include "IAnimatedMeshMD3.h"`

Go to the source code of this file.

## Namespaces
namespace | irr
namespace | irr::scene
## Classes
class | irr::scene::IAnimatedMeshSceneNode
| Scene node capable of displaying an animated mesh and its shadow. More...
class | irr::scene::IAnimationEndCallBack
| Callback interface for catching events of ended animations. More...
## Enumerations
enum | irr::scene::E_JOINT_UPDATE_ON_RENDER { irr::scene::EJUOR_NONE = 0, irr::scene::EJUOR_READ, irr::scene::EJUOR_CONTROL, irr::scene::EJUOR_COUNT }

| The Irrlicht Engine Documentation © 2003-2009 by Nikolaus Gebhardt. Generated on Sun Jan 10 09:24:05 2010 by Doxygen (1.5.6)