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## com.vividsolutions.jts.algorithm
Class Angle

    java.lang.Object
      com.vividsolutions.jts.algorithm.Angle

public class Angle
extends java.lang.Object

Utility functions for working with angles. Unless otherwise noted, methods in this class express angles in radians.

Field Summary
`static int` | `CLOCKWISE` Constant representing clockwise orientation
`static int` | `COUNTERCLOCKWISE` Constant representing counterclockwise orientation
`static int` | `NONE` Constant representing no orientation
`static double` | `PI_OVER_2`
`static double` | `PI_OVER_4`
`static double` | `PI_TIMES_2`

Constructor Summary
`Angle()`

Method Summary
`static double` | `angle(Coordinate p)` Returns the angle that the vector from (0,0) to p, relative to the positive X-axis.
`static double` | `angle(Coordinate p0, Coordinate p1)` Returns the angle of the vector from p0 to p1, relative to the positive X-axis.
`static double` | `angleBetween(Coordinate tip1, Coordinate tail, Coordinate tip2)` Returns the unoriented smallest angle between two vectors.
`static double` | `angleBetweenOriented(Coordinate tip1, Coordinate tail, Coordinate tip2)` Returns the oriented smallest angle between two vectors.
`static double` | `diff(double ang1, double ang2)` Computes the unoriented smallest difference between two angles.
`static int` | `getTurn(double ang1, double ang2)` Returns whether an angle must turn clockwise or counterclockwise to overlap another angle.
`static double` | `interiorAngle(Coordinate p0, Coordinate p1, Coordinate p2)` Computes the interior angle between two segments of a ring.
`static boolean` | `isAcute(Coordinate p0, Coordinate p1, Coordinate p2)` Tests whether the angle between p0-p1-p2 is acute.
`static boolean` | `isObtuse(Coordinate p0, Coordinate p1, Coordinate p2)` Tests whether the angle between p0-p1-p2 is obtuse.
`static double` | `normalize(double angle)` Computes the normalized value of an angle, which is the equivalent angle in the range ( -Pi, Pi ].
`static double` | `normalizePositive(double angle)` Computes the normalized positive value of an angle, which is the equivalent angle in the range [ 0, 2*Pi ).
`static double` | `toDegrees(double radians)` Converts from radians to degrees.
`static double` | `toRadians(double angleDegrees)` Converts from degrees to radians.

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Field Detail

### PI_TIMES_2

    public static final double PI_TIMES_2

See Also:
  Constant Field Values

### PI_OVER_2

    public static final double PI_OVER_2

See Also:
  Constant Field Values

### PI_OVER_4

    public static final double PI_OVER_4

See Also:
  Constant Field Values

### COUNTERCLOCKWISE

    public static final int COUNTERCLOCKWISE

  Constant representing counterclockwise orientation

  See Also:
    Constant Field Values

### CLOCKWISE

    public static final int CLOCKWISE

  Constant representing clockwise orientation

  See Also:
    Constant Field Values

### NONE

    public static final int NONE

  Constant representing no orientation

  See Also:
    Constant Field Values

Constructor Detail

### Angle

    public Angle()

Method Detail

### toDegrees

    public static double toDegrees(double radians)

  Converts from radians to degrees.

  Parameters:
    `radians` - an angle in radians
  Returns:
    the angle in degrees

### toRadians

    public static double toRadians(double angleDegrees)

  Converts from degrees to radians.

  Parameters:
    `angleDegrees` - an angle in degrees
  Returns:
    the angle in radians

### angle

    public static double angle(Coordinate p0,
                               Coordinate p1)

  Returns the angle of the vector from p0 to p1, relative to the positive X-axis. The angle is normalized to be in the range [ -Pi, Pi ].

  Returns:
    the normalized angle (in radians) that p0-p1 makes with the positive x-axis.

### angle

    public static double angle(Coordinate p)

  Returns the angle that the vector from (0,0) to p, relative to the positive X-axis. The angle is normalized to be in the range ( -Pi, Pi ].

  Returns:
    the normalized angle (in radians) that p makes with the positive x-axis.

### isAcute

    public static boolean isAcute(Coordinate p0,
                                  Coordinate p1,
                                  Coordinate p2)

  Tests whether the angle between p0-p1-p2 is acute. An angle is acute if it is less than 90 degrees.

  Note: this implementation is not precise (determistic) for angles very close to 90 degrees.

  Parameters:
    `p0` - an endpoint of the angle
    `p1` - the base of the angle
    `p2` - the other endpoint of the angle

### isObtuse

    public static boolean isObtuse(Coordinate p0,
                                   Coordinate p1,
                                   Coordinate p2)

  Tests whether the angle between p0-p1-p2 is obtuse. An angle is obtuse if it is greater than 90 degrees.

  Note: this implementation is not precise (determistic) for angles very close to 90 degrees.

  Parameters:
    `p0` - an endpoint of the angle
    `p1` - the base of the angle
    `p2` - the other endpoint of the angle

### angleBetween

    public static double angleBetween(Coordinate tip1,
                                      Coordinate tail,
                                      Coordinate tip2)

  Returns the unoriented smallest angle between two vectors. The computed angle will be in the range [0, Pi).

  Parameters:
    `tip1` - the tip of one vector
    `tail` - the tail of each vector
    `tip2` - the tip of the other vector
  Returns:
    the angle between tail-tip1 and tail-tip2

### angleBetweenOriented

    public static double angleBetweenOriented(Coordinate tip1,
                                              Coordinate tail,
                                              Coordinate tip2)

  Returns the oriented smallest angle between two vectors. The computed angle will be in the range (-Pi, Pi]. A positive result corresponds to a counterclockwise rotation from v1 to v2; a negative result corresponds to a clockwise rotation.

  Parameters:
    `tip1` - the tip of v1
    `tail` - the tail of each vector
    `tip2` - the tip of v2
  Returns:
    the angle between v1 and v2, relative to v1

### interiorAngle

    public static double interiorAngle(Coordinate p0,
                                       Coordinate p1,
                                       Coordinate p2)

  Computes the interior angle between two segments of a ring. The ring is assumed to be oriented in a clockwise direction. The computed angle will be in the range [0, 2Pi]

  Parameters:
    `p0` - a point of the ring
    `p1` - the next point of the ring
    `p2` - the next point of the ring
  Returns:
    the interior angle based at `p1`

### getTurn

    public static int getTurn(double ang1,
                              double ang2)

  Returns whether an angle must turn clockwise or counterclockwise to overlap another angle.

  Parameters:
    `ang1` - an angle (in radians)
    `ang2` - an angle (in radians)
  Returns:
    whether a1 must turn CLOCKWISE, COUNTERCLOCKWISE or NONE to overlap a2.

### normalize

    public static double normalize(double angle)

  Computes the normalized value of an angle, which is the equivalent angle in the range ( -Pi, Pi ].

  Parameters:
    `angle` - the angle to normalize
  Returns:
    an equivalent angle in the range (-Pi, Pi]

### normalizePositive

    public static double normalizePositive(double angle)

  Computes the normalized positive value of an angle, which is the equivalent angle in the range [ 0, 2*Pi ). E.g.:
  - normalizePositive(0.0) = 0.0
  - normalizePositive(-PI) = PI
  - normalizePositive(-2PI) = 0.0
  - normalizePositive(-3PI) = PI
  - normalizePositive(-4PI) = 0
  - normalizePositive(PI) = PI
  - normalizePositive(2PI) = 0.0
  - normalizePositive(3PI) = PI
  - normalizePositive(4PI) = 0.0

  Parameters:
    `angle` - the angle to normalize, in radians
  Returns:
    an equivalent positive angle

### diff

    public static double diff(double ang1,
                              double ang2)

  Computes the unoriented smallest difference between two angles. The angles are assumed to be normalized to the range [-Pi, Pi]. The result will be in the range [0, Pi].

  Parameters:
    `ang1` - the angle of one vector (in [-Pi, Pi] )
    `ang2` - the angle of the other vector (in range [-Pi, Pi] )
  Returns:
    the angle (in radians) between the two vectors (in range [0, Pi] )

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