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## com.vividsolutions.jts.triangulate
Class ConformingDelaunayTriangulationBuilder

    java.lang.Object
      com.vividsolutions.jts.triangulate.ConformingDelaunayTriangulationBuilder

public class ConformingDelaunayTriangulationBuilder
extends java.lang.Object

A utility class which creates Conforming Delaunay Trianglulations from collections of points and linear constraints, and extract the resulting triangulation edges or triangles as geometries.

Author:
  Martin Davis

Constructor Summary
`ConformingDelaunayTriangulationBuilder()`

Method Summary
`Geometry` | `getEdges(GeometryFactory geomFact)` Gets the edges of the computed triangulation as a `MultiLineString`.
`QuadEdgeSubdivision` | `getSubdivision()` Gets the QuadEdgeSubdivision which models the computed triangulation.
`Geometry` | `getTriangles(GeometryFactory geomFact)` Gets the faces of the computed triangulation as a `GeometryCollection` of `Polygon`.
`void` | `setConstraints(Geometry constraintLines)` Sets the linear constraints to be conformed to.
`void` | `setSites(Geometry geom)` Sets the sites (point or vertices) which will be triangulated.
`void` | `setTolerance(double tolerance)` Sets the snapping tolerance which will be used to improved the robustness of the triangulation computation.

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### ConformingDelaunayTriangulationBuilder

    public ConformingDelaunayTriangulationBuilder()

Method Detail

### setSites

    public void setSites(Geometry geom)

  Sets the sites (point or vertices) which will be triangulated. All vertices of the given geometry will be used as sites.

  Parameters:
    `geom` - the geometry from which the sites will be extracted.

### setConstraints

    public void setConstraints(Geometry constraintLines)

  Sets the linear constraints to be conformed to. All linear components in the input will be used as constraints.

  Parameters:
    `constraintLines` - the lines to constraint to

### setTolerance

    public void setTolerance(double tolerance)

  Sets the snapping tolerance which will be used to improved the robustness of the triangulation computation. A tolerance of 0.0 specifies that no snapping will take place.

  Parameters:
    `tolerance` - the tolerance distance to use

### getSubdivision

    public QuadEdgeSubdivision getSubdivision()

  Gets the QuadEdgeSubdivision which models the computed triangulation.

  Returns:
    the subdivision containing the triangulation

### getEdges

    public Geometry getEdges(GeometryFactory geomFact)

  Gets the edges of the computed triangulation as a `MultiLineString`.

  Parameters:
    `geomFact` - the geometry factory to use to create the output
  Returns:
    the edges of the triangulation

### getTriangles

    public Geometry getTriangles(GeometryFactory geomFact)

  Gets the faces of the computed triangulation as a `GeometryCollection` of `Polygon`.

  Parameters:
    `geomFact` - the geometry factory to use to create the output
  Returns:
    the faces of the triangulation

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