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# grinliz::Plane Struct Reference

Plane n * p + d = 0 ax + by + cz + d = 0. More...

`#include <glgeometry.h>`

List of all members.

## Public Member Functions
void | ProjectToPlane (const Vector3F &vector, Vector3F *projected) const
| Projects the given vector onto the plain and creates a normal vector in the plane.
## Static Public Member Functions
static void | CreatePlane (const Vector3F *vertices, Plane *plane)
| Create a plane from 3 points.
## Public Attributes
Vector3F | n
| normal
float | d
| offset

## Detailed Description

Plane n * p + d = 0 ax + by + cz + d = 0.

The documentation for this struct was generated from the following file:

- glgeometry.h