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#ifndef _EDITUND2_HXX
#define _EDITUND2_HXX

#include "editeng/editengdllapi.h"
#include <svl/undo.hxx>

class ImpEditEngine;

class EDITENG_DLLPRIVATE EditUndoManager : public SfxUndoManager
{
    using SfxUndoManager::Undo;
    using SfxUndoManager::Redo;

private:
    ImpEditEngine*	pImpEE;
public:
                    EditUndoManager( ImpEditEngine* pImpEE );

    virtual sal_Bool Undo();
    virtual sal_Bool Redo();
};

// -----------------------------------------------------------------------
// EditUndo
// ------------------------------------------------------------------------
class EDITENG_DLLPUBLIC EditUndo : public SfxUndoAction
{
private:
    sal_uInt16 			nId;
    ImpEditEngine*	pImpEE;

public:
                    TYPEINFO();
                    EditUndo( sal_uInt16 nI, ImpEditEngine* pImpEE );
    virtual 		~EditUndo();

    ImpEditEngine*	GetImpEditEngine() const	{ return pImpEE; }

    virtual void	Undo() 		= 0;
    virtual void	Redo()		= 0;

    virtual sal_Bool	CanRepeat(SfxRepeatTarget&) const;
    virtual String	GetComment() const;
    virtual sal_uInt16	GetId() const;
};

#endif	// _EDITUND2_HXX


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