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#ifndef _SV_SALVD_HXX
#define _SV_SALVD_HXX

#include <vcl/sv.h>
#include <vcl/dllapi.h>

class SalGraphics;

// --------------------
// - SalVirtualDevice -
// --------------------

class VCL_PLUGIN_PUBLIC SalVirtualDevice
{
public:                     // public for Sal Implementation
    SalVirtualDevice() {}
    virtual ~SalVirtualDevice();

    // SalGraphics or NULL, but two Graphics for all SalVirtualDevices
    // must be returned
    virtual SalGraphics*			GetGraphics() = 0;
    virtual void					ReleaseGraphics( SalGraphics* pGraphics ) = 0;

                            // Set new size, without saving the old contents
    virtual sal_Bool                    SetSize( long nNewDX, long nNewDY ) = 0;

    /// Get actual VDev size in pixel
    virtual void				    GetSize( long& rWidth, long& rHeight ) = 0;
};

#endif // _SV_SALVD_HXX

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