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#ifndef _UNQID_HXX
#define _UNQID_HXX

#include "tools/toolsdllapi.h"
#include <tools/unqidx.hxx>

// ---------------
// - ImpUniqueId -
// ---------------

struct ImpUniqueId
{
    sal_uIntPtr    nId;
    sal_uInt16   nRefCount;
    void     Release()
             {
                nRefCount--;
                if( 0 == nRefCount )
                    delete this;
             }
};

// ------------
// - UniqueId -
// ------------

class UniqueIdContainer;
class UniqueItemId
{
    friend class UniqueIdContainer;
    ImpUniqueId*    pId;

                    UniqueItemId( ImpUniqueId * pIdP )
                        { pId = pIdP; pId->nRefCount++; }
public:
                    UniqueItemId() { pId = NULL; }
                    UniqueItemId( const UniqueItemId & rId )
                        { pId = rId.pId; if( pId ) pId->nRefCount++; }
                    ~UniqueItemId()
                        { if( pId ) pId->Release(); }
    UniqueItemId&   operator = ( const UniqueItemId & rId )
                        {
                            if( rId.pId ) rId.pId->nRefCount++;
                            if( pId ) pId->Release();
                            pId = rId.pId;
                            return *this;
                        }
    sal_uIntPtr           GetId() const { return pId ? pId->nId : 0; }
};

// ---------------------
// - UniqueIdContainer -
// ---------------------

class TOOLS_DLLPUBLIC UniqueIdContainer : private UniqueIndex
{
    sal_uInt16              nCollectCount;

public: // Irgend etwas mit protected falsch
    void                Clear( sal_Bool bAll );
    UniqueItemId        CreateIdProt( sal_uIntPtr nId );

public:
                        UniqueIdContainer( sal_uIntPtr _nStartIndex,
                                           sal_uIntPtr _nInitSize = 16,
                                           sal_uIntPtr _nReSize = 16 )
                            : UniqueIndex( _nStartIndex, _nInitSize, _nReSize )
                            , nCollectCount( 0 )
                            {}
                        UniqueIdContainer( const UniqueIdContainer& );

                        ~UniqueIdContainer()
                            { Clear( sal_True ); }
    UniqueIdContainer&  operator = ( const UniqueIdContainer & );

    sal_Bool                IsIndexValid( sal_uIntPtr nIndex ) const
                            { return UniqueIndex::IsIndexValid( nIndex ); }

    UniqueItemId        CreateId();
    static UniqueItemId CreateFreeId( sal_uIntPtr nId ); // freies Id
};

#endif // _UNQID_HXX

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