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#ifndef _CNTWALL_HXX
#define _CNTWALL_HXX

#include "svl/svldllapi.h"

#include <tools/shl.hxx>
#include <tools/rtti.hxx>
#include <tools/color.hxx>
#include <svl/poolitem.hxx>

class SvStream;

class SVL_DLLPUBLIC CntWallpaperItem : public SfxPoolItem
{
private:
    UniString				_aURL;
    Color					_nColor;
    sal_uInt16					_nStyle;

public:
                            TYPEINFO();

                            CntWallpaperItem( sal_uInt16 nWhich );
                            CntWallpaperItem( sal_uInt16 nWhich, SvStream& rStream, sal_uInt16 nVersion );
                            CntWallpaperItem( const CntWallpaperItem& rCpy );
                            ~CntWallpaperItem();

    virtual sal_uInt16 GetVersion(sal_uInt16) const;

    virtual	int				operator==( const SfxPoolItem& ) const;
    virtual SfxPoolItem*	Create( SvStream&, sal_uInt16 nItemVersion ) const;
    virtual SvStream&		Store( SvStream&, sal_uInt16 nItemVersion ) const;
    virtual SfxPoolItem*	Clone( SfxItemPool* pPool = 0 ) const;

    virtual	bool            QueryValue( com::sun::star::uno::Any& rVal,
                                         sal_uInt8 nMemberId = 0 ) const;
    virtual	bool            PutValue  ( const com::sun::star::uno::Any& rVal,
                                         sal_uInt8 nMemberId = 0 );

    void					SetBitmapURL( const UniString& rURL ) { _aURL = rURL; }
    void					SetColor( Color nColor ) { _nColor = nColor; }
    void					SetStyle( sal_uInt16 nStyle ) { _nStyle = nStyle; }

    const UniString&		GetBitmapURL() const { return _aURL; }
    Color					GetColor() const { return _nColor; }
    sal_uInt16					GetStyle() const { return _nStyle; }
};

////////////////////////////////////////////////////////////////////////////////

#endif // _CNTWALL_HXX

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