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#ifndef _SV_WALL2_HXX
#define _SV_WALL2_HXX

#include <vcl/wall.hxx>

class ImplWallpaper
{
    friend class Wallpaper;

private:
    Color			maColor;
    BitmapEx*		mpBitmap;
    Gradient*		mpGradient;
    Rectangle*		mpRect;
    WallpaperStyle	meStyle;
    sal_uLong			mnRefCount;
    BitmapEx*		mpCache;

    friend SvStream& operator>>( SvStream& rIStm, ImplWallpaper& rImplWallpaper );
    friend SvStream& operator<<( SvStream& rOStm, const ImplWallpaper& rImplWallpaper );

public:
                    ImplWallpaper();
                    ImplWallpaper( const ImplWallpaper& rImplWallpaper );
                    ~ImplWallpaper();

    void			ImplSetCachedBitmap( BitmapEx& rBmp );
    const BitmapEx*	ImplGetCachedBitmap() { return mpCache; }
    void			ImplReleaseCachedBitmap();
};


#endif	// _SV_WALL2_HXX

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