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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
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#ifndef _SV_KEYCODE_HXX
#define _SV_KEYCODE_HXX

#include <tools/string.hxx>
#include <vcl/sv.h>
#include <vcl/dllapi.h>
#include <tools/resid.hxx>
#include <vcl/keycodes.hxx>

#include <vcl/vclenum.hxx>

class Window;

// -------------
// - Key-Types -
// -------------

// Logische KeyFunktionen
/*
#ifndef ENUM_KEYFUNCTYPE_DECLARED
#define ENUM_KEYFUNCTYPE_DECLARED
enum KeyFuncType { KEYFUNC_DONTKNOW, KEYFUNC_NEW, KEYFUNC_OPEN,
                   KEYFUNC_SAVE, KEYFUNC_SAVEAS, KEYFUNC_PRINT,
                   KEYFUNC_CLOSE, KEYFUNC_QUIT,
                   KEYFUNC_CUT, KEYFUNC_COPY, KEYFUNC_PASTE, KEYFUNC_UNDO,
                   KEYFUNC_REDO, KEYFUNC_DELETE, KEYFUNC_REPEAT,
                   KEYFUNC_FIND, KEYFUNC_FINDBACKWARD, KEYFUNC_PROPERTIES,
                   KEYFUNC_FRONT };
#endif
*/
// -----------
// - KeyCode -
// -----------

class VCL_DLLPUBLIC KeyCode
{
private:
    sal_uInt16		nCode;
    KeyFuncType eFunc;

public:
                KeyCode() { nCode = 0; eFunc = KEYFUNC_DONTKNOW; }
                KeyCode( const ResId& rResId );
                KeyCode( sal_uInt16 nKey, sal_uInt16 nModifier = 0 )
                    { nCode = nKey | nModifier; eFunc = KEYFUNC_DONTKNOW; }
                KeyCode( sal_uInt16 nKey, sal_Bool bShift, sal_Bool bMod1, sal_Bool bMod2, sal_Bool bMod3 );
                KeyCode( KeyFuncType eFunction );

    sal_uInt16		GetFullCode() const { return nCode; }
    sal_uInt16		GetFullKeyCode() const { return (nCode) ; }
    KeyFuncType GetFullFunction() const { return eFunc; }
    sal_Bool		IsDefinedKeyCodeEqual( const KeyCode& rKeyCode ) const;

    sal_uInt16		GetCode() const
                    { return (nCode & KEY_CODE); }

    sal_uInt16		GetModifier() const
                    { return (nCode & KEY_MODTYPE); }
    sal_uInt16		GetAllModifier() const
                    { return (nCode & KEY_ALLMODTYPE); }
    sal_Bool		IsShift() const
                    { return ((nCode & KEY_SHIFT) != 0); }
    sal_Bool		IsMod1() const
                    { return ((nCode & KEY_MOD1) != 0); }
    sal_Bool		IsMod2() const
                    { return ((nCode & KEY_MOD2) != 0); }
    sal_Bool		IsMod3() const
                    { return ((nCode & KEY_MOD3) != 0); }	
    sal_uInt16		GetGroup() const
                    { return (nCode & KEYGROUP_TYPE); }

    XubString	GetName( Window* pWindow = NULL ) const;
    XubString	GetSymbolName( const XubString& rFontName, Window* pWindow = NULL ) const;

    sal_Bool		IsFunction() const
                    { return ((eFunc != KEYFUNC_DONTKNOW) ? sal_True : sal_False); }

    KeyFuncType GetFunction() const;

    KeyCode&    operator = ( const KeyCode& rKeyCode );
    sal_Bool		operator ==( const KeyCode& rKeyCode ) const;
    sal_Bool		operator !=( const KeyCode& rKeyCode ) const;
};

inline KeyCode::KeyCode( sal_uInt16 nKey, sal_Bool bShift, sal_Bool bMod1, sal_Bool bMod2, sal_Bool bMod3 )
{
    nCode = nKey;
    if( bShift )
        nCode |= KEY_SHIFT;
    if( bMod1 )
        nCode |= KEY_MOD1;
    if( bMod2 )
        nCode |= KEY_MOD2;
        if( bMod3 )
                nCode |= KEY_MOD3;
    eFunc = KEYFUNC_DONTKNOW;
}

inline sal_Bool KeyCode::operator ==( const KeyCode& rKeyCode ) const
{
    if ( (eFunc == KEYFUNC_DONTKNOW) && (rKeyCode.eFunc == KEYFUNC_DONTKNOW) )
        return (nCode == rKeyCode.nCode);
    else
        return (GetFunction() == rKeyCode.GetFunction());
}

inline sal_Bool KeyCode::operator !=( const KeyCode& rKeyCode ) const
{
    if ( (eFunc == KEYFUNC_DONTKNOW) && (rKeyCode.eFunc == KEYFUNC_DONTKNOW) )
        return (nCode != rKeyCode.nCode);
    else
        return (GetFunction() != rKeyCode.GetFunction());
}

inline sal_Bool KeyCode::IsDefinedKeyCodeEqual( const KeyCode& rKeyCode ) const
{
    if ( (eFunc == KEYFUNC_DONTKNOW) && (rKeyCode.eFunc == KEYFUNC_DONTKNOW) )
        return (GetFullKeyCode() == rKeyCode.GetFullKeyCode());
    return (GetFunction() == rKeyCode.GetFunction());
}

inline KeyCode& KeyCode::operator = ( const KeyCode& rKeyCode )
{
    nCode = rKeyCode.nCode;
    eFunc = rKeyCode.eFunc;

    return *this;
}

#endif // _SV_KEYCODE_HXX

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