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#ifndef _SV_SALVD_H
#define _SV_SALVD_H

#include <vcl/sv.h>
#include <vcl/salvd.hxx>

class WinSalGraphics;

// -----------------
// - SalVirDevData -
// -----------------

class WinSalVirtualDevice : public SalVirtualDevice
{
public:
    HDC 					mhDC;					// HDC or 0 for Cache Device
    HBITMAP 				mhBmp;					// Memory Bitmap
    HBITMAP 				mhDefBmp;				// Default Bitmap
    WinSalGraphics*			mpGraphics; 			// current VirDev graphics
    WinSalVirtualDevice*	mpNext; 				// next VirDev
    sal_uInt16					mnBitCount; 			// BitCount (0 or 1)
    sal_Bool					mbGraphics; 			// is Graphics used
    sal_Bool                    mbForeignDC;            // uses a foreign DC instead of a bitmap

    WinSalVirtualDevice();
    virtual ~WinSalVirtualDevice();

    virtual SalGraphics*			GetGraphics();
    virtual void					ReleaseGraphics( SalGraphics* pGraphics );
    virtual sal_Bool                    SetSize( long nNewDX, long nNewDY );
    virtual void				    GetSize( long& rWidth, long& rHeight );
};

#endif // _SV_SALVD_H

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