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#ifndef _SVL_SVLDATA_HXX
#define _SVL_SVLDATA_HXX

#include <tools/simplerm.hxx>

class SfxItemPool;

//============================================================================
class ImpSvlData
{
public:
    const SfxItemPool * pStoringPool;
    void*			m_pThreadsafeRMs;
        // one SimpleResMgr for each language for which a resource was requested
        // (When using the 'non-simple' resmgr, the first request for any language wins, any
        // further request for any other language supply the resmgr of the first call.
        // For the simple resmgr we have a mgr for each language ever requested).

private:
    ImpSvlData():
        pStoringPool(0), m_pThreadsafeRMs(NULL)
    {}

    ~ImpSvlData();

public:  
    SimpleResMgr * GetSimpleRM(const ::com::sun::star::lang::Locale& rLocale);
    static ImpSvlData & GetSvlData();
};

//============================================================================
class SvtSimpleResId
{
    String	m_sValue;

public:
    SvtSimpleResId(sal_uInt16 nId, const ::com::sun::star::lang::Locale aLocale) : m_sValue(ImpSvlData::GetSvlData().GetSimpleRM(aLocale)->ReadString(nId)) { };

    operator String () const { return m_sValue; }
};



#endif //  _SVL_SVLDATA_HXX

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