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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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#ifndef _COMPHELPER_INTERACTION_HXX_
#define _COMPHELPER_INTERACTION_HXX_

#include <comphelper/uno3.hxx>
#include <cppuhelper/implbase1.hxx>
#include <com/sun/star/task/XInteractionApprove.hpp>
#include <com/sun/star/task/XInteractionDisapprove.hpp>
#include <com/sun/star/task/XInteractionAbort.hpp>
#include <com/sun/star/task/XInteractionRetry.hpp>
#include <com/sun/star/task/XInteractionPassword.hpp>
#include <com/sun/star/task/XInteractionRequest.hpp>
#include "comphelper/comphelperdllapi.h"

//.........................................................................
namespace comphelper
{
//.........................................................................

    //=========================================================================
    //= OInteractionSelect
    //=========================================================================
    /** base class for concrete XInteractionContinuation implementations.<p/>
        Instances of the classes maintain a flag indicating if the handler was called.
    */
    class OInteractionSelect
    {
        sal_Bool	m_bSelected : 1;	/// indicates if the select event occurred

    protected:
        OInteractionSelect() : m_bSelected(sal_False) { }

    public:
        /// determines whether or not this handler was selected
        sal_Bool	wasSelected() const { return m_bSelected; }
        /// resets the state to "not selected", so you may reuse the handler
        void		reset() { m_bSelected = sal_False; }

    protected:
        void	implSelected() { m_bSelected = sal_True; }
    };

    //=========================================================================
    //= OInteraction
    //=========================================================================
    /** template for instantiating concret interaction handlers<p/>
        the template argument must eb an interface derived from XInteractionContinuation
    */
    template <class INTERACTION>
    class OInteraction
            :public ::cppu::WeakImplHelper1< INTERACTION >
            ,public OInteractionSelect
    {
    public:
        OInteraction() { }

    // XInteractionContinuation
        virtual void SAL_CALL select(  ) throw(::com::sun::star::uno::RuntimeException);
    };

    //.........................................................................
    template <class INTERACTION>
    void SAL_CALL OInteraction< INTERACTION >::select(  ) throw(::com::sun::star::uno::RuntimeException)
    {
        implSelected();
    }

    //=========================================================================
    //= OInteractionApprove
    //=========================================================================
    typedef OInteraction< ::com::sun::star::task::XInteractionApprove >	OInteractionApprove;

    //=========================================================================
    //= OInteractionDispprove
    //=========================================================================
    typedef OInteraction< ::com::sun::star::task::XInteractionDisapprove >	OInteractionDisapprove;

    //=========================================================================
    //= OInteractionAbort
    //=========================================================================
    typedef OInteraction< ::com::sun::star::task::XInteractionAbort >	OInteractionAbort;

    //=========================================================================
    //= OInteractionRetry
    //=========================================================================
    typedef OInteraction< ::com::sun::star::task::XInteractionRetry >	OInteractionRetry;

    //=========================================================================
    //= OInteractionPassword
    //=========================================================================
    class COMPHELPER_DLLPUBLIC OInteractionPassword : public OInteraction< ::com::sun::star::task::XInteractionPassword >
    {
    public:
        OInteractionPassword()
        {
        }

        OInteractionPassword( const ::rtl::OUString& _rInitialPassword )
            :m_sPassword( _rInitialPassword )
        {
        }

        // XInteractionPassword
        virtual void SAL_CALL setPassword( const ::rtl::OUString& _Password ) throw (::com::sun::star::uno::RuntimeException);
        virtual ::rtl::OUString SAL_CALL getPassword(  ) throw (::com::sun::star::uno::RuntimeException);

    private:
        ::rtl::OUString m_sPassword;
    };

    //=========================================================================
    //= OInteractionRequest
    //=========================================================================
    typedef ::cppu::WeakImplHelper1	<	::com::sun::star::task::XInteractionRequest
                                    >	OInteractionRequest_Base;
    /** implements an interaction request (<type scope="com.sun.star.task">XInteractionRequest</type>)<p/>
        at run time, you can freely add any interaction continuation objects
    */
    class COMPHELPER_DLLPUBLIC OInteractionRequest : public OInteractionRequest_Base
    {
        ::com::sun::star::uno::Any
                    m_aRequest;			/// the request we represent
        ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Reference< ::com::sun::star::task::XInteractionContinuation > >
                    m_aContinuations;	/// all registered continuations

    public:
        OInteractionRequest(const ::com::sun::star::uno::Any& _rRequestDescription);

        /// add a new continuation
        void addContinuation(const ::com::sun::star::uno::Reference< ::com::sun::star::task::XInteractionContinuation >& _rxContinuation);
        /// clear all continuations
        void clearContinuations();

    // XInteractionRequest
        virtual ::com::sun::star::uno::Any SAL_CALL getRequest(  ) throw(::com::sun::star::uno::RuntimeException);
        virtual ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Reference< ::com::sun::star::task::XInteractionContinuation > > SAL_CALL getContinuations(  ) throw(::com::sun::star::uno::RuntimeException);
    };
//.........................................................................
}	// namespace comphelper
//.........................................................................

#endif // _COMPHELPER_INTERACTION_HXX_


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