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#ifndef __com_sun_star_drawing_TextureKind_idl__ 
#define __com_sun_star_drawing_TextureKind_idl__ 
 
 
//============================================================================= 
 
 module com {  module sun {  module star {  module drawing {  
 
//============================================================================= 
 
// DocMerge from xml: enum com::sun::star::drawing::TextureKind
/** These enumeration values specify how the texture is applied.
    @deprecated
 */
published enum TextureKind
{ 
    //------------------------------------------------------------------------- 
     
    // DocMerge from xml: value com::sun::star::drawing::TextureKind::LUMINANCE
    /** With <type>TextureKind</type> <const>LUMINANCE</const>, the texture
        and the lighting information are	mixed to produce the image, so a
        lit, textured object is achieved.
     */
    LUMINANCE, 
 
    //------------------------------------------------------------------------- 
     
    // DocMerge from xml: value com::sun::star::drawing::TextureKind::COLOR
    /** With this mode the lighting is ignored and only the
        texture color information is used.
     */
    COLOR 
 
}; 
 
//============================================================================= 
 
}; }; }; };  
 
#endif 

