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#ifndef __com_sun_star_animations_XAnimateColor_idl__ 
#define __com_sun_star_animations_XAnimateColor_idl__ 

#ifndef __com_sun_star_animations_XAnimate_idl__
#include <com/sun/star/animations/XAnimate.idl>
#endif

//============================================================================= 
 
 module com {  module sun {  module star {  module animations {  
 
//============================================================================= 

/** Interface for animation by defining color changes over time.
    <br>
    Only color value will be legal values for the following members
    <ul>
    <li><member>XAnimate::Values</member></li>
    <li><member>XAnimate::From</member></li>
    <li><member>XAnimate::To</member></li>
    <li><member>XAnimate::By</member></li>
    </ul>
    @see http://www.w3.org/TR/smil20/animation.html#edef-animateColor
*/
interface XAnimateColor : XAnimate
{
    /** defines the color space which is used to perform the interpolation.
        <br>
        @see <const>AnimationColorSpace</const>
    */
    [attribute] short ColorInterpolation;

    /** defines the direction which is used to perform the interpolation
        inside the color space defined with <member>ColorSpace</member>.
        <br>
        Values could be <true/> for clockwise and <false/> for counterclockwise.

        This attribute will be ignored for color spaces where this does
        not make any sense.
    */
    [attribute] boolean Direction;
};

//============================================================================= 
 
}; }; }; };  

#endif
