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#ifndef __com_sun_star_beans_PropertyValue_idl__ 
#define __com_sun_star_beans_PropertyValue_idl__ 
 
#include <com/sun/star/beans/Property.idl> 
 
#include <com/sun/star/beans/PropertyState.idl> 
 
 
//============================================================================= 
 
 module com {  module sun {  module star {  module beans {  
 
//============================================================================= 
 
/** specifies a property value.
 */
published struct PropertyValue
{
    /** specifies the name of the property.
        
        <p>The name is unique within a sequence of <type>PropertyValue</type>s.
        Upper and lower case are distinguished.</p>
     */
    string Name; 
 
    //------------------------------------------------------------------------- 
     
    /** contains an implementation-specific handle for the property.
        
        <p>It may be -1 if the implementation has no handle. If available
        it can be used for fast lookups.</p>
     */
    long Handle; 
 
    //------------------------------------------------------------------------- 
     
    /** contains the value of the property or <void/>,
        if no value is available.
     */
    any Value; 
 
    //------------------------------------------------------------------------- 
     
    /** determines if the value comes from the object itself or from
        a default and if the value cannot be determined exactly.
     */
    com::sun::star::beans::PropertyState State; 
 
}; 
 
//============================================================================= 
 
}; }; }; };  
 
#endif 
