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#ifndef _BMPWIN_HXX
#define _BMPWIN_HXX

#include <vcl/graph.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/window.hxx>

/*--------------------------------------------------------------------
    Beschreibung:	Extended Page fuer Grafiken
 --------------------------------------------------------------------*/
class BmpWindow : public Window
{
private:
    Graphic     aGraphic;
    BitmapEx    aBmp;

    sal_Bool        bHorz : 1;
    sal_Bool        bVert : 1;
    sal_Bool        bGraphic : 1;
    sal_Bool        bLeftAlign : 1;

    void Paint(const Rectangle& rRect);

public:
    BmpWindow(Window* pPar, sal_uInt16 nId,
                const Graphic& rGraphic, const BitmapEx& rBmp);
    BmpWindow(Window* pParent, const ResId rResId) :
        Window(pParent, rResId),
        bHorz(sal_False), bVert(sal_False),bGraphic(sal_False), bLeftAlign(sal_True) {}
    ~BmpWindow();
    void MirrorVert(sal_Bool bMirror) { bVert = bMirror; Invalidate(); }
    void MirrorHorz(sal_Bool bMirror) { bHorz = bMirror; Invalidate(); }
    void SetGraphic(const Graphic& rGrf);
};

#endif

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