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#ifndef _FMTWRAPINFLUENCEONOBJPOS_HXX
#define _FMTWRAPINFLUENCEONOBJPOS_HXX

#include <hintids.hxx>
#include <format.hxx>
#include <svl/poolitem.hxx>
#include <com/sun/star/text/WrapInfluenceOnPosition.hpp>

class SW_DLLPUBLIC SwFmtWrapInfluenceOnObjPos: public SfxPoolItem
{
private:
    sal_Int16 mnWrapInfluenceOnPosition;

public:
    TYPEINFO();

    // #i35017# - constant name has changed
    SwFmtWrapInfluenceOnObjPos(
            sal_Int16 _nWrapInfluenceOnPosition =
            com::sun::star::text::WrapInfluenceOnPosition::ONCE_CONCURRENT );
    SwFmtWrapInfluenceOnObjPos(
            const SwFmtWrapInfluenceOnObjPos& _rCpy );
    ~SwFmtWrapInfluenceOnObjPos();

    SwFmtWrapInfluenceOnObjPos& operator=(
            const SwFmtWrapInfluenceOnObjPos& _rSource );

    // pure virtual methods of class <SfxPoolItem>
    virtual int operator==( const SfxPoolItem& _rAttr ) const;
    virtual SfxPoolItem* Clone( SfxItemPool* pPool = 0 ) const;

    virtual bool QueryValue( com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const;
    virtual bool PutValue( const com::sun::star::uno::Any& rVal, sal_uInt8 nMemberId = 0 );

    // direct accessors to data
    void SetWrapInfluenceOnObjPos( sal_Int16 _nWrapInfluenceOnPosition );
    // #i35017# - add parameter <_bIterativeAsOnceConcurrent>
    // to control, if value <ITERATIVE> has to be treated as <ONCE_CONCURRENT>
    sal_Int16 GetWrapInfluenceOnObjPos(
                        const bool _bIterativeAsOnceConcurrent = false ) const;
};

inline const SwFmtWrapInfluenceOnObjPos& SwAttrSet::GetWrapInfluenceOnObjPos(sal_Bool bInP) const
    { return (const SwFmtWrapInfluenceOnObjPos&)Get( RES_WRAP_INFLUENCE_ON_OBJPOS,bInP); }

 inline const SwFmtWrapInfluenceOnObjPos& SwFmt::GetWrapInfluenceOnObjPos(sal_Bool bInP) const
    { return aSet.GetWrapInfluenceOnObjPos(bInP); }

#endif

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