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#ifndef _NUMPREVW_HXX
#define _NUMPREVW_HXX


#include <vcl/window.hxx>

class SwNumRule;

class NumberingPreview : public Window
{
    const SwNumRule* 	pActNum;
    Font 				aStdFont;
    long				nPageWidth;
    const String* 		pOutlineNames;
    sal_Bool				bPosition;
    sal_uInt16 				nActLevel;

    protected:
        virtual void		Paint( const Rectangle& rRect );

    public:
        NumberingPreview(Window* pParent, const ResId& rResId ) :
            Window(pParent, rResId),
            pActNum(0),nPageWidth(0), pOutlineNames(0), bPosition(sal_False), nActLevel(USHRT_MAX) {}
        ~NumberingPreview();

        void	SetNumRule(const SwNumRule* pNum)
                    {pActNum = pNum; Invalidate();};
        void	SetPageWidth(long nPgWidth)
                                {nPageWidth = nPgWidth;}
        void	SetOutlineNames(const String* pNames)
                        {pOutlineNames = pNames;}
        void	SetPositionMode()
                        { bPosition = sal_True;}
        void	SetLevel(sal_uInt16 nSet) {nActLevel = nSet;}

};

#endif


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