//
//   boss.h
//
//   Copyright 2007, 2008 Lancer-X/ASCEAI
//
//   This file is part of Meritous.
//
//   Meritous is free software: you can redistribute it and/or modify
//   it under the terms of the GNU General Public License as published by
//   the Free Software Foundation, either version 3 of the License, or
//   (at your option) any later version.
//
//   Meritous is distributed in the hope that it will be useful,
//   but WITHOUT ANY WARRANTY; without even the implied warranty of
//   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//   GNU General Public License for more details.
//
//   You should have received a copy of the GNU General Public License
//   along with Meritous.  If not, see <http://www.gnu.org/licenses/>.
//

// Exposes boss.c functionality and types

#ifndef BOSS_H
#define BOSS_H

extern int boss_fight_mode, current_boss_room;
extern char *boss_names[];
extern char *artifact_names[];
extern int current_boss;
extern int boss_lives;

void DrawPowerObject();
void DrawArtifactOverhead(int p_obj);
int CanGetArtifact();

void BossRoom(int room);
void BossControl();

void TryHurtBoss(int x, int y, int range, int power);

void InitBossVars();

void DrawBossHP(int bar_length);

int PDist(int x1, int y1, int x2, int y2);

extern int proxy_seek;

extern int boss_dlg;

extern int resetboss;

void BossDialog();

#endif
