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# SFMT.h

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    00001
    00031 #ifndef SFMT_H
    00032 #define SFMT_H
    00033
    00034 #include <stdio.h>
    00035
    00036 #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
    00037   #include <inttypes.h>
    00038 #elif defined(_MSC_VER) || defined(__BORLANDC__)
    00039   typedef unsigned int uint32_t;
    00040   typedef unsigned __int64 uint64_t;
    00041   #define inline __inline
    00042 #else
    00043   #include <inttypes.h>
    00044   #if defined(__GNUC__)
    00045     #define inline __inline__
    00046   #endif
    00047 #endif
    00048
    00049 #ifndef PRIu64
    00050   #if defined(_MSC_VER) || defined(__BORLANDC__)
    00051     #define PRIu64 "I64u"
    00052     #define PRIx64 "I64x"
    00053   #else
    00054     #define PRIu64 "llu"
    00055     #define PRIx64 "llx"
    00056   #endif
    00057 #endif
    00058
    00059 #if defined(__GNUC__)
    00060 #define ALWAYSINLINE __attribute__((always_inline))
    00061 #else
    00062 #define ALWAYSINLINE
    00063 #endif
    00064
    00065 #if defined(_MSC_VER)
    00066   #if _MSC_VER >= 1200
    00067     #define PRE_ALWAYS __forceinline
    00068   #else
    00069     #define PRE_ALWAYS inline
    00070   #endif
    00071 #else
    00072   #define PRE_ALWAYS inline
    00073 #endif
    00074
    00075 uint32_t gen_rand32(void);
    00076 uint64_t gen_rand64(void);
    00077 void fill_array32(uint32_t *array, int size);
    00078 void fill_array64(uint64_t *array, int size);
    00079 void init_gen_rand(uint32_t seed);
    00080 void init_by_array(uint32_t *init_key, int key_length);
    00081 const char *get_idstring(void);
    00082 int get_min_array_size32(void);
    00083 int get_min_array_size64(void);
    00084
    00085 /* These real versions are due to Isaku Wada */
    00087 inline static double to_real1(uint32_t v)
    00088 {
    00089     return v * (1.0/4294967295.0);
    00090     /* divided by 2^32-1 */
    00091 }
    00092
    00094 inline static double genrand_real1(void)
    00095 {
    00096     return to_real1(gen_rand32());
    00097 }
    00098
    00100 inline static double to_real2(uint32_t v)
    00101 {
    00102     return v * (1.0/4294967296.0);
    00103     /* divided by 2^32 */
    00104 }
    00105
    00107 inline static double genrand_real2(void)
    00108 {
    00109     return to_real2(gen_rand32());
    00110 }
    00111
    00113 inline static double to_real3(uint32_t v)
    00114 {
    00115     return (((double)v) + 0.5)*(1.0/4294967296.0);
    00116     /* divided by 2^32 */
    00117 }
    00118
    00120 inline static double genrand_real3(void)
    00121 {
    00122     return to_real3(gen_rand32());
    00123 }
    00127 inline static double to_res53(uint64_t v)
    00128 {
    00129     return v * (1.0/18446744073709551616.0L);
    00130 }
    00131
    00134 inline static double to_res53_mix(uint32_t x, uint32_t y)
    00135 {
    00136     return to_res53(x | ((uint64_t)y << 32));
    00137 }
    00138
    00141 inline static double genrand_res53(void)
    00142 {
    00143     return to_res53(gen_rand64());
    00144 }
    00145
    00149 inline static double genrand_res53_mix(void)
    00150 {
    00151     uint32_t x, y;
    00152
    00153     x = gen_rand32();
    00154     y = gen_rand32();
    00155     return to_res53_mix(x, y);
    00156 }
    00157 #endif