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# OgreShadowCameraSetupPlaneOptimal.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004 (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2006 Torus Knot Software Ltd
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023
    00024 You may alternatively use this source under the terms of a specific version of
    00025 the OGRE Unrestricted License provided you have obtained such a license from
    00026 Torus Knot Software Ltd.
    00027 -----------------------------------------------------------------------------
    00028 */
    00029 #ifndef __ShadowCameraSetupPlaneOptimal_H__
    00030 #define __ShadowCameraSetupPlaneOptimal_H__
    00031
    00032 #include "OgrePrerequisites.h"
    00033 #include "OgreShadowCameraSetup.h"
    00034
    00035 namespace Ogre {
    00036
    00037
    00056     class _OgreExport PlaneOptimalShadowCameraSetup : public ShadowCameraSetup
    00057     {
    00058     private:
    00059         MovablePlane* m_plane;
    00060     private:
    00061         PlaneOptimalShadowCameraSetup() {}
    00062
    00064         Matrix4 computeConstrainedProjection( const Vector4& pinhole,
    00065                                               const std::vector<Vector4>& fpoint,
    00066                                               const std::vector<Vector2>& constraint) const;
    00067
    00068     public:
    00070         PlaneOptimalShadowCameraSetup(MovablePlane *plane);
    00072         virtual ~PlaneOptimalShadowCameraSetup();
    00073
    00075         virtual void getShadowCamera (const SceneManager *sm, const Camera *cam,
    00076                                       const Viewport *vp, const Light *light, Camera *texCam) const;
    00077     };
    00078
    00079 }
    00080
    00081 #endif

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Mon Jun 16 12:48:56 2008