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# Ogre::NodeAnimationTrack Class Reference

Specialised AnimationTrack for dealing with node transforms. More...

`#include <OgreAnimationTrack.h>`

Inheritance diagram for Ogre::NodeAnimationTrack:
[legend]

List of all members.

## Public Member Functions
| NodeAnimationTrack (Animation *parent, unsigned short handle)
| Constructor.
| NodeAnimationTrack (Animation *parent, unsigned short handle, Node *targetNode)
| Constructor, associates with a Node.
virtual | ~NodeAnimationTrack ()
| Destructor.
virtual TransformKeyFrame * | createNodeKeyFrame (Real timePos)
| Creates a new KeyFrame and adds it to this animation at the given time index.
virtual Node * | getAssociatedNode (void) const
| Returns a pointer to the associated Node object (if any).
virtual void | setAssociatedNode (Node *node)
| Sets the associated Node object which will be automatically affected by calls to 'apply'.
virtual void | applyToNode (Node *node, const TimeIndex &timeIndex, Real weight=1.0, Real scale=1.0f)
| As the 'apply' method but applies to a specified Node instead of associated node.
virtual void | setUseShortestRotationPath (bool useShortestPath)
| Sets the method of rotation calculation.
virtual bool | getUseShortestRotationPath () const
| Gets the method of rotation calculation.
virtual void | getInterpolatedKeyFrame (const TimeIndex &timeIndex, KeyFrame *kf) const
  | Gets a KeyFrame object which contains the interpolated transforms at the time index specified. Remarks: The KeyFrame objects held by this class are transformation snapshots at discrete points in time. Normally however, you want to interpolate between these keyframes to produce smooth movement, and this method allows you to do this easily. In animation terminology this is called 'tweening'. Parameters:
  | timeIndex | The time (in relation to the whole animation sequence)
  | kf | Keyframe object to store results
virtual void | apply (const TimeIndex &timeIndex, Real weight=1.0, Real scale=1.0f)
  | Applies an animation track to the designated target. Parameters:
  | timeIndex | The time position in the animation to apply.
  | weight | The influence to give to this track, 1.0 for full influence, less to blend with other animations.
  | scale | The scale to apply to translations and scalings, useful for adapting an animation to a different size target.
void | _keyFrameDataChanged (void) const
| Internal method used to tell the track that keyframe data has been changed, which may cause it to rebuild some internal data.
virtual TransformKeyFrame * | getNodeKeyFrame (unsigned short index) const
| Returns the KeyFrame at the specified index.
virtual bool | hasNonZeroKeyFrames (void) const
| Method to determine if this track has any KeyFrames which are doing anything useful - can be used to determine if this track can be optimised out.
virtual void | optimise (void)
| Optimise the current track by removing any duplicate keyframes.
NodeAnimationTrack * | _clone (Animation *newParent) const
| Clone this track (internal use only).
unsigned short | getHandle (void) const
| Get the handle associated with this track.
virtual unsigned short | getNumKeyFrames (void) const
| Returns the number of keyframes in this animation.
virtual KeyFrame * | getKeyFrame (unsigned short index) const
| Returns the KeyFrame at the specified index.
virtual Real | getKeyFramesAtTime (const TimeIndex &timeIndex, KeyFrame **keyFrame1, KeyFrame **keyFrame2, unsigned short *firstKeyIndex=0) const
| Gets the 2 KeyFrame objects which are active at the time given, and the blend value between them.
virtual KeyFrame * | createKeyFrame (Real timePos)
| Creates a new KeyFrame and adds it to this animation at the given time index.
virtual void | removeKeyFrame (unsigned short index)
| Removes a KeyFrame by it's index.
virtual void | removeAllKeyFrames (void)
| Removes all the KeyFrames from this track.
virtual void | _collectKeyFrameTimes (std::vector< Real > &keyFrameTimes)
| Internal method to collect keyframe times, in unique, ordered format.
virtual void | _buildKeyFrameIndexMap (const std::vector< Real > &keyFrameTimes)
| Internal method to build keyframe time index map to translate global lower bound index to local lower bound index.
## Protected Types
typedef std::vector < KeyFrame * > | KeyFrameList
typedef std::vector < ushort > | KeyFrameIndexMap
| Map used to translate global keyframe time lower bound index to local lower bound index.
## Protected Member Functions
KeyFrame * | createKeyFrameImpl (Real time)
| Specialised keyframe creation.
virtual void | buildInterpolationSplines (void) const
virtual void | populateClone (AnimationTrack *clone) const
| Internal method for clone implementation.
## Protected Attributes
Node * | mTargetNode
Splines * | mSplines
bool | mSplineBuildNeeded
bool | mUseShortestRotationPath
| Defines if rotation is done using shortest path.
KeyFrameList | mKeyFrames
Animation * | mParent
unsigned short | mHandle
KeyFrameIndexMap | mKeyFrameIndexMap
## Classes
struct | Splines

## Detailed Description

Specialised AnimationTrack for dealing with node transforms.

Definition at line 298 of file OgreAnimationTrack.h.

## Member Typedef Documentation

typedef std::vector<KeyFrame*> Ogre::AnimationTrack::KeyFrameList`[protected, inherited]`

Definition at line 216 of file OgreAnimationTrack.h.

typedef std::vector<ushort> Ogre::AnimationTrack::KeyFrameIndexMap`[protected, inherited]`

Map used to translate global keyframe time lower bound index to local lower bound index.

Definition at line 222 of file OgreAnimationTrack.h.

## Constructor & Destructor Documentation

Ogre::NodeAnimationTrack::NodeAnimationTrack | ( | Animation * | parent,
|  | unsigned short | handle |
| ) |  |  |

Constructor.

Ogre::NodeAnimationTrack::NodeAnimationTrack | ( | Animation * | parent,
|  | unsigned short | handle,
|  | Node * | targetNode |
| ) |  |  |

Constructor, associates with a Node.

virtual Ogre::NodeAnimationTrack::~NodeAnimationTrack | ( |  | ) | `[virtual]`

Destructor.

## Member Function Documentation

virtual TransformKeyFrame* Ogre::NodeAnimationTrack::createNodeKeyFrame | ( | Real | timePos | ) | `[virtual]`

Creates a new KeyFrame and adds it to this animation at the given time index.

Remarks:
  It is better to create KeyFrames in time order. Creating them out of order can result in expensive reordering processing. Note that a KeyFrame at time index 0.0 is always created for you, so you don't need to create this one, just access it using getKeyFrame(0);

Parameters:

  | timePos | The time from which this KeyFrame will apply.

virtual Node* Ogre::NodeAnimationTrack::getAssociatedNode | ( | void |  | ) | const`[virtual]`

Returns a pointer to the associated Node object (if any).

virtual void Ogre::NodeAnimationTrack::setAssociatedNode | ( | Node * | node | ) | `[virtual]`

Sets the associated Node object which will be automatically affected by calls to 'apply'.

virtual void Ogre::NodeAnimationTrack::applyToNode | ( | Node * | node,
|  | const TimeIndex & | timeIndex,
|  | Real | weight = `1.0`,
|  | Real | scale = `1.0f` |
| ) |  |  | `[virtual]`

As the 'apply' method but applies to a specified Node instead of associated node.

virtual void Ogre::NodeAnimationTrack::setUseShortestRotationPath | ( | bool | useShortestPath | ) | `[virtual]`

Sets the method of rotation calculation.

virtual bool Ogre::NodeAnimationTrack::getUseShortestRotationPath | ( |  | ) | const`[virtual]`

Gets the method of rotation calculation.

virtual void Ogre::NodeAnimationTrack::getInterpolatedKeyFrame | ( | const TimeIndex & | timeIndex,
|  | KeyFrame * | kf |
| ) |  |  | const`[virtual]`

Gets a KeyFrame object which contains the interpolated transforms at the time index specified.

Remarks:
  The KeyFrame objects held by this class are transformation snapshots at discrete points in time. Normally however, you want to interpolate between these keyframes to produce smooth movement, and this method allows you to do this easily. In animation terminology this is called 'tweening'.

Parameters:

  | timeIndex | The time (in relation to the whole animation sequence)
  | kf | Keyframe object to store results

Implements Ogre::AnimationTrack.

virtual void Ogre::NodeAnimationTrack::apply | ( | const TimeIndex & | timeIndex,
|  | Real | weight = `1.0`,
|  | Real | scale = `1.0f` |
| ) |  |  | `[virtual]`

Applies an animation track to the designated target.

Parameters:

  | timeIndex | The time position in the animation to apply.
  | weight | The influence to give to this track, 1.0 for full influence, less to blend with other animations.
  | scale | The scale to apply to translations and scalings, useful for adapting an animation to a different size target.

Implements Ogre::AnimationTrack.

void Ogre::NodeAnimationTrack::_keyFrameDataChanged | ( | void |  | ) | const`[virtual]`

Internal method used to tell the track that keyframe data has been changed, which may cause it to rebuild some internal data.

Reimplemented from Ogre::AnimationTrack.

virtual TransformKeyFrame* Ogre::NodeAnimationTrack::getNodeKeyFrame | ( | unsigned short | index | ) | const`[virtual]`

Returns the KeyFrame at the specified index.

virtual bool Ogre::NodeAnimationTrack::hasNonZeroKeyFrames | ( | void |  | ) | const`[virtual]`

Method to determine if this track has any KeyFrames which are doing anything useful - can be used to determine if this track can be optimised out.

Reimplemented from Ogre::AnimationTrack.

virtual void Ogre::NodeAnimationTrack::optimise | ( | void |  | ) | `[virtual]`

Optimise the current track by removing any duplicate keyframes.

Reimplemented from Ogre::AnimationTrack.

NodeAnimationTrack* Ogre::NodeAnimationTrack::_clone | ( | Animation * | newParent | ) | const

Clone this track (internal use only).

KeyFrame* Ogre::NodeAnimationTrack::createKeyFrameImpl | ( | Real | time | ) | `[protected, virtual]`

Specialised keyframe creation.

Implements Ogre::AnimationTrack.

virtual void Ogre::NodeAnimationTrack::buildInterpolationSplines | ( | void |  | ) | const`[protected, virtual]`

unsigned short Ogre::AnimationTrack::getHandle | ( | void |  | ) | const`[inherited]`

Get the handle associated with this track.

Definition at line 125 of file OgreAnimationTrack.h.

virtual unsigned short Ogre::AnimationTrack::getNumKeyFrames | ( | void |  | ) | const`[virtual, inherited]`

Returns the number of keyframes in this animation.

virtual KeyFrame* Ogre::AnimationTrack::getKeyFrame | ( | unsigned short | index | ) | const`[virtual, inherited]`

Returns the KeyFrame at the specified index.

virtual Real Ogre::AnimationTrack::getKeyFramesAtTime | ( | const TimeIndex & | timeIndex,
|  | KeyFrame ** | keyFrame1,
|  | KeyFrame ** | keyFrame2,
|  | unsigned short * | firstKeyIndex = `0` |
| ) |  |  | const`[virtual, inherited]`

Gets the 2 KeyFrame objects which are active at the time given, and the blend value between them.

Remarks:
  At any point in time in an animation, there are either 1 or 2 keyframes which are 'active', 1 if the time index is exactly on a keyframe, 2 at all other times i.e. the keyframe before and the keyframe after.

  This method returns those keyframes given a time index, and also returns a parametric value indicating the value of 't' representing where the time index falls between them. E.g. if it returns 0, the time index is exactly on keyFrame1, if it returns 0.5 it is half way between keyFrame1 and keyFrame2 etc.

Parameters:

  | timeIndex | The time index.
  | keyFrame1 | Pointer to a KeyFrame pointer which will receive the pointer to the keyframe just before or at this time index.
  | keyFrame2 | Pointer to a KeyFrame pointer which will receive the pointer to the keyframe just after this time index.
  | firstKeyIndex | Pointer to an unsigned short which, if supplied, will receive the index of the 'from' keyframe incase the caller needs it.

Returns:
  Parametric value indicating how far along the gap between the 2 keyframes the timeIndex value is, e.g. 0.0 for exactly at 1, 0.25 for a quarter etc. By definition the range of this value is: 0.0 <= returnValue < 1.0 .

virtual KeyFrame* Ogre::AnimationTrack::createKeyFrame | ( | Real | timePos | ) | `[virtual, inherited]`

Creates a new KeyFrame and adds it to this animation at the given time index.

Remarks:
  It is better to create KeyFrames in time order. Creating them out of order can result in expensive reordering processing. Note that a KeyFrame at time index 0.0 is always created for you, so you don't need to create this one, just access it using getKeyFrame(0);

Note:
  this method will always create a keyframe even if the track already has a keyframe at the given time position.

Parameters:

  | timePos | The time from which this KeyFrame will apply.

virtual void Ogre::AnimationTrack::removeKeyFrame | ( | unsigned short | index | ) | `[virtual, inherited]`

Removes a KeyFrame by it's index.

virtual void Ogre::AnimationTrack::removeAllKeyFrames | ( | void |  | ) | `[virtual, inherited]`

Removes all the KeyFrames from this track.

virtual void Ogre::AnimationTrack::_collectKeyFrameTimes | ( | std::vector< Real > & | keyFrameTimes | ) | `[virtual, inherited]`

Internal method to collect keyframe times, in unique, ordered format.

virtual void Ogre::AnimationTrack::_buildKeyFrameIndexMap | ( | const std::vector< Real > & | keyFrameTimes | ) | `[virtual, inherited]`

Internal method to build keyframe time index map to translate global lower bound index to local lower bound index.

virtual void Ogre::AnimationTrack::populateClone | ( | AnimationTrack * | clone | ) | const`[protected, virtual, inherited]`

Internal method for clone implementation.

## Member Data Documentation

Node* Ogre::NodeAnimationTrack::mTargetNode`[protected]`

Definition at line 371 of file OgreAnimationTrack.h.

Splines* Ogre::NodeAnimationTrack::mSplines`[mutable, protected]`

Definition at line 373 of file OgreAnimationTrack.h.

bool Ogre::NodeAnimationTrack::mSplineBuildNeeded`[mutable, protected]`

Definition at line 374 of file OgreAnimationTrack.h.

bool Ogre::NodeAnimationTrack::mUseShortestRotationPath`[mutable, protected]`

Defines if rotation is done using shortest path.

Definition at line 376 of file OgreAnimationTrack.h.

KeyFrameList Ogre::AnimationTrack::mKeyFrames`[protected, inherited]`

Definition at line 217 of file OgreAnimationTrack.h.

Animation* Ogre::AnimationTrack::mParent`[protected, inherited]`

Definition at line 218 of file OgreAnimationTrack.h.

unsigned short Ogre::AnimationTrack::mHandle`[protected, inherited]`

Definition at line 219 of file OgreAnimationTrack.h.

KeyFrameIndexMap Ogre::AnimationTrack::mKeyFrameIndexMap`[protected, inherited]`

Definition at line 223 of file OgreAnimationTrack.h.

The documentation for this class was generated from the following file:

- OgreAnimationTrack.h

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Mon Jun 16 12:49:07 2008