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# Ogre::Entity Member List

This is the complete list of members for Ogre::Entity, including all inherited members.

_deinitialise(void) | Ogre::Entity |
_getAnimableValueNames(void) | Ogre::AnimableObject | `[protected]`
_getBoneMatrices(void) const | Ogre::Entity |
_getBuffersMarkedForAnimation(void) const | Ogre::Entity |
_getCreator(void) const | Ogre::MovableObject | `[virtual]`
_getHardwareVertexAnimVertexData(void) const | Ogre::Entity |
_getManager(void) const | Ogre::MovableObject | `[virtual]`
_getNumBoneMatrices(void) const | Ogre::Entity |
_getParentNodeFullTransform(void) const | Ogre::MovableObject | `[virtual]`
_getSkelAnimTempBufferInfo(void) | Ogre::Entity |
_getSkelAnimVertexData(void) const | Ogre::Entity |
_getSoftwareVertexAnimVertexData(void) const | Ogre::Entity |
_getVertexAnimTempBufferInfo(void) | Ogre::Entity |
_initialise(bool forceReinitialise=false) | Ogre::Entity |
_isAnimated(void) const | Ogre::Entity |
_isSkeletonAnimated(void) const | Ogre::Entity |
_markBuffersUsedForAnimation(void) | Ogre::Entity |
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::Entity | `[virtual]`
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | `[virtual]`
_notifyCurrentCamera(Camera *cam) | Ogre::Entity | `[virtual]`
_notifyManager(SceneManager *man) | Ogre::MovableObject | `[virtual]`
_notifyMoved(void) | Ogre::MovableObject | `[virtual]`
_updateAnimation(void) | Ogre::Entity |
_updateRenderQueue(RenderQueue *queue) | Ogre::Entity | `[virtual]`
addQueryFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
addSoftwareAnimationRequest(bool normalsAlso) | Ogre::Entity |
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
AnimableDictionaryMap typedef | Ogre::AnimableObject | `[protected]`
AnimableObject() | Ogre::AnimableObject |
applyVertexAnimation(bool hardwareAnimation, bool stencilShadows) | Ogre::Entity | `[protected]`
attachObjectImpl(MovableObject *pMovable, TagPoint *pAttachingPoint) | Ogre::Entity | `[protected]`
attachObjectToBone(const String &boneName, MovableObject *pMovable, const Quaternion &offsetOrientation=Quaternion::IDENTITY, const Vector3 &offsetPosition=Vector3::ZERO) | Ogre::Entity |
backgroundLoadingComplete(Resource *res) | Ogre::Entity |
BIND_HARDWARE_MORPH enum value | Ogre::Entity |
BIND_ORIGINAL enum value | Ogre::Entity |
BIND_SOFTWARE_MORPH enum value | Ogre::Entity |
BIND_SOFTWARE_SKELETAL enum value | Ogre::Entity |
bindMissingHardwarePoseBuffers(const VertexData *srcData, VertexData *destData) | Ogre::Entity | `[protected]`
buildSubEntityList(MeshPtr &mesh, SubEntityList *sublist) | Ogre::Entity | `[protected]`
cacheBoneMatrices(void) | Ogre::Entity | `[protected]`
ChildObjectList typedef | Ogre::Entity |
ChildObjectListIterator typedef | Ogre::Entity |
chooseVertexDataForBinding(bool hasVertexAnim) const | Ogre::Entity |
clone(const String &newName) const | Ogre::Entity |
cloneVertexDataRemoveBlendInfo(const VertexData *source) | Ogre::Entity | `[protected]`
createAnimableDictionary(void) const | Ogre::AnimableObject | `[protected]`
createAnimableValue(const String &valueName) | Ogre::AnimableObject | `[virtual]`
detachAllObjectsFromBone(void) | Ogre::Entity |
detachAllObjectsImpl(void) | Ogre::Entity | `[protected]`
detachObjectFromBone(const String &movableName) | Ogre::Entity |
detachObjectFromBone(MovableObject *obj) | Ogre::Entity |
detachObjectImpl(MovableObject *pObject) | Ogre::Entity | `[protected]`
Entity() | Ogre::Entity | `[protected]`
Entity(const String &name, MeshPtr &mesh) | Ogre::Entity | `[protected]`
EntityFactory class | Ogre::Entity | `[friend]`
EntitySet typedef | Ogre::Entity |
extractTempBufferInfo(VertexData *sourceData, TempBlendedBufferInfo *info) | Ogre::Entity | `[protected]`
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | `[protected, virtual]`
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | `[static]`
findBlendedVertexData(const VertexData *orig) | Ogre::Entity | `[protected]`
findSubEntityForVertexData(const VertexData *orig) | Ogre::Entity | `[protected]`
generateShadowVolume(EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | `[protected, virtual]`
getAllAnimationStates(void) const | Ogre::Entity |
getAnimableDictionaryName(void) const | Ogre::AnimableObject | `[protected, virtual]`
getAnimableValueNames(void) const | Ogre::AnimableObject |
getAnimationState(const String &name) const | Ogre::Entity |
getAttachedObjectIterator(void) | Ogre::Entity |
getBoundingBox(void) const | Ogre::Entity | `[virtual]`
getBoundingRadius(void) const | Ogre::Entity | `[virtual]`
getCastShadows(void) const | Ogre::MovableObject | `[virtual]`
getChildObjectsBoundingBox(void) const | Ogre::Entity |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | `[virtual]`
getDefaultQueryFlags() | Ogre::MovableObject | `[static]`
getDefaultVisibilityFlags() | Ogre::MovableObject | `[static]`
getDisplaySkeleton(void) const | Ogre::Entity |
getEdgeList(void) | Ogre::Entity | `[virtual]`
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | `[protected]`
getLightCapBounds(void) const | Ogre::MovableObject | `[virtual]`
getListener(void) const | Ogre::MovableObject | `[virtual]`
getManualLodLevel(size_t index) const | Ogre::Entity |
getMesh(void) const | Ogre::Entity |
getMovableType(void) const | Ogre::Entity | `[virtual]`
getName(void) const | Ogre::MovableObject | `[virtual]`
getNormaliseNormals(void) const | Ogre::Entity |
getNumManualLodLevels(void) const | Ogre::Entity |
getNumSubEntities(void) const | Ogre::Entity |
getParentNode(void) const | Ogre::MovableObject | `[virtual]`
getParentSceneNode(void) const | Ogre::MovableObject | `[virtual]`
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | `[virtual]`
getQueryFlags(void) const | Ogre::MovableObject | `[virtual]`
getRenderingDistance(void) const | Ogre::MovableObject | `[virtual]`
getRenderQueueGroup(void) const | Ogre::MovableObject | `[virtual]`
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0) | Ogre::Entity | `[virtual]`
getSkeleton(void) const | Ogre::Entity |
getSkeletonInstanceSharingSet() const | Ogre::Entity |
getSoftwareAnimationNormalsRequests(void) const | Ogre::Entity |
getSoftwareAnimationRequests(void) const | Ogre::Entity |
getSubEntity(unsigned int index) const | Ogre::Entity |
getSubEntity(const String &name) const | Ogre::Entity |
getTypeFlags(void) const | Ogre::Entity | `[virtual]`
getUserAny(void) const | Ogre::MovableObject | `[virtual]`
getUserObject(void) | Ogre::MovableObject | `[virtual]`
getVertexDataForBinding(void) | Ogre::Entity |
getVisibilityFlags(void) const | Ogre::MovableObject | `[virtual]`
getVisible(void) const | Ogre::MovableObject | `[virtual]`
getWorldBoundingBox(bool derive=false) const | Ogre::Entity | `[virtual]`
getWorldBoundingSphere(bool derive=false) const | Ogre::Entity | `[virtual]`
hasEdgeList(void) | Ogre::Entity | `[virtual]`
hasSkeleton(void) const | Ogre::Entity |
hasVertexAnimation(void) const | Ogre::Entity |
initHardwareAnimationElements(VertexData *vdata, ushort numberOfElements) | Ogre::Entity | `[protected]`
initialiseAnimableDictionary(StringVector &) const | Ogre::AnimableObject | `[protected, virtual]`
isAttached(void) const | Ogre::MovableObject | `[virtual]`
isHardwareAnimationEnabled(void) const | Ogre::Entity |
isInitialised(void) const | Ogre::Entity |
isInScene(void) const | Ogre::MovableObject | `[virtual]`
isVisible(void) const | Ogre::MovableObject | `[virtual]`
Listener(void) | Ogre::MovableObject::Listener |
LODEntityList typedef | Ogre::Entity | `[protected]`
mAnimationState | Ogre::Entity | `[protected]`
markBuffersUnusedForAnimation(void) | Ogre::Entity | `[protected]`
mBeyondFarDistance | Ogre::MovableObject | `[protected]`
mBoneMatrices | Ogre::Entity | `[protected]`
mBoneWorldMatrices | Ogre::Entity | `[protected]`
mCastShadows | Ogre::MovableObject | `[protected]`
mChildObjectList | Ogre::Entity | `[protected]`
mCreator | Ogre::MovableObject | `[protected]`
mDisplaySkeleton | Ogre::Entity | `[protected]`
mFrameAnimationLastUpdated | Ogre::Entity | `[protected]`
mFrameBonesLastUpdated | Ogre::Entity | `[protected]`
mFullBoundingBox | Ogre::Entity | `[mutable, protected]`
mHardwareAnimation | Ogre::Entity | `[protected]`
mHardwarePoseCount | Ogre::Entity | `[protected]`
mHardwareVertexAnimVertexData | Ogre::Entity | `[protected]`
mInitialised | Ogre::Entity | `[protected]`
mLastParentXform | Ogre::Entity | `[protected]`
mLightList | Ogre::MovableObject | `[mutable, protected]`
mLightListUpdated | Ogre::MovableObject | `[mutable, protected]`
mListener | Ogre::MovableObject | `[protected]`
mLodEntityList | Ogre::Entity | `[protected]`
mManager | Ogre::MovableObject | `[protected]`
mMaterialLodFactorInv | Ogre::Entity | `[protected]`
mMaxMaterialLodIndex | Ogre::Entity | `[protected]`
mMaxMeshLodIndex | Ogre::Entity | `[protected]`
mMesh | Ogre::Entity | `[protected]`
mMeshLodFactorInv | Ogre::Entity | `[protected]`
mMeshLodIndex | Ogre::Entity | `[protected]`
mMinMaterialLodIndex | Ogre::Entity | `[protected]`
mMinMeshLodIndex | Ogre::Entity | `[protected]`
mName | Ogre::MovableObject | `[protected]`
mNormaliseNormals | Ogre::Entity | `[protected]`
mNumBoneMatrices | Ogre::Entity | `[protected]`
MovableObject() | Ogre::MovableObject |
MovableObject(const String &name) | Ogre::MovableObject |
mParentIsTagPoint | Ogre::MovableObject | `[protected]`
mParentNode | Ogre::MovableObject | `[protected]`
mPreparedForShadowVolumes | Ogre::Entity | `[protected]`
mQueryFlags | Ogre::MovableObject | `[protected]`
mRenderingDisabled | Ogre::MovableObject | `[protected]`
mRenderQueueID | Ogre::MovableObject | `[protected]`
mRenderQueueIDSet | Ogre::MovableObject | `[protected]`
msAnimableDictionary | Ogre::AnimableObject | `[protected, static]`
msDefaultQueryFlags | Ogre::MovableObject | `[protected, static]`
msDefaultVisibilityFlags | Ogre::MovableObject | `[protected, static]`
mShadowRenderables | Ogre::Entity | `[protected]`
mSharedSkeletonEntities | Ogre::Entity | `[protected]`
mSkelAnimVertexData | Ogre::Entity | `[protected]`
mSkeletonInstance | Ogre::Entity | `[protected]`
mSoftwareAnimationNormalsRequests | Ogre::Entity | `[protected]`
mSoftwareAnimationRequests | Ogre::Entity | `[protected]`
mSoftwareVertexAnimVertexData | Ogre::Entity | `[protected]`
mSquaredUpperDistance | Ogre::MovableObject | `[protected]`
mSubEntityList | Ogre::Entity | `[protected]`
mTempSkelAnimInfo | Ogre::Entity | `[protected]`
mTempVertexAnimInfo | Ogre::Entity | `[protected]`
mUpperDistance | Ogre::MovableObject | `[protected]`
mUserAny | Ogre::MovableObject | `[protected]`
mVertexAnimationAppliedThisFrame | Ogre::Entity | `[protected]`
mVertexProgramInUse | Ogre::Entity | `[protected]`
mVisibilityFlags | Ogre::MovableObject | `[protected]`
mVisible | Ogre::MovableObject | `[protected]`
mWorldAABB | Ogre::MovableObject | `[mutable, protected]`
mWorldBoundingSphere | Ogre::MovableObject | `[mutable, protected]`
mWorldDarkCapBounds | Ogre::MovableObject | `[mutable, protected]`
objectAttached(MovableObject *) | Ogre::MovableObject::Listener | `[virtual]`
objectDestroyed(MovableObject *) | Ogre::MovableObject::Listener | `[virtual]`
objectDetached(MovableObject *) | Ogre::MovableObject::Listener | `[virtual]`
objectMoved(MovableObject *) | Ogre::MovableObject::Listener | `[virtual]`
objectQueryLights(const MovableObject *) | Ogre::MovableObject::Listener | `[virtual]`
objectRendering(const MovableObject *, const Camera *) | Ogre::MovableObject::Listener | `[virtual]`
prepareTempBlendBuffers(void) | Ogre::Entity | `[protected]`
queryLights(void) const | Ogre::MovableObject | `[virtual]`
reevaluateVertexProcessing(void) | Ogre::Entity | `[protected]`
refreshAvailableAnimationState(void) | Ogre::Entity |
removeQueryFlags(unsigned long flags) | Ogre::MovableObject | `[virtual]`
removeSoftwareAnimationRequest(bool normalsAlso) | Ogre::Entity |
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
restoreBuffersForUnusedAnimation(bool hardwareAnimation) | Ogre::Entity | `[protected]`
setCastShadows(bool enabled) | Ogre::MovableObject |
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | `[static]`
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[static]`
setDisplaySkeleton(bool display) | Ogre::Entity |
setListener(Listener *listener) | Ogre::MovableObject | `[virtual]`
setMaterialLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99) | Ogre::Entity |
setMaterialName(const String &name) | Ogre::Entity |
setMeshLodBias(Real factor, ushort maxDetailIndex=0, ushort minDetailIndex=99) | Ogre::Entity |
setNormaliseNormals(bool normalise) | Ogre::Entity |
setPolygonModeOverrideable(bool PolygonModeOverrideable) | Ogre::Entity |
setQueryFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
setRenderingDistance(Real dist) | Ogre::MovableObject | `[virtual]`
setRenderQueueGroup(uint8 queueID) | Ogre::Entity | `[virtual]`
setUserAny(const Any &anything) | Ogre::MovableObject | `[virtual]`
setUserObject(UserDefinedObject *obj) | Ogre::MovableObject | `[virtual]`
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
setVisible(bool visible) | Ogre::MovableObject | `[virtual]`
ShadowRenderableList typedef | Ogre::ShadowCaster |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster |
shareSkeletonInstanceWith(Entity *entity) | Ogre::Entity |
sharesSkeletonInstance() const | Ogre::Entity |
stopSharingSkeletonInstance() | Ogre::Entity |
SubEntity class | Ogre::Entity | `[friend]`
SubEntityList typedef | Ogre::Entity | `[protected]`
tempSkelAnimBuffersBound(bool requestNormals) const | Ogre::Entity | `[protected]`
tempVertexAnimBuffersBound(void) const | Ogre::Entity | `[protected]`
updateAnimation(void) | Ogre::Entity | `[protected]`
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | `[protected, virtual]`
VertexDataBindChoice enum name | Ogre::Entity |
~AnimableObject() | Ogre::AnimableObject | `[virtual]`
~Entity() | Ogre::Entity |
~Listener() | Ogre::MovableObject::Listener | `[virtual]`
~MovableObject() | Ogre::MovableObject | `[virtual]`
~ShadowCaster() | Ogre::ShadowCaster | `[virtual]`

Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Mon Jun 16 12:49:36 2008