# OgreRenderable.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org
    00006
    00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023
    00024 You may alternatively use this source under the terms of a specific version of
    00025 the OGRE Unrestricted License provided you have obtained such a license from
    00026 Torus Knot Software Ltd.
    00027 -----------------------------------------------------------------------------
    00028 */
    00029 #ifndef __Renderable_H__
    00030 #define __Renderable_H__
    00031
    00032 #include "OgrePrerequisites.h"
    00033 #include "OgreCommon.h"
    00034
    00035 #include "OgreRenderOperation.h"
    00036 #include "OgreMatrix4.h"
    00037 #include "OgreMaterial.h"
    00038 #include "OgrePlane.h"
    00039 #include "OgreGpuProgram.h"
    00040 #include "OgreVector4.h"
    00041 #include "OgreException.h"
    00042 #include "OgreAny.h"
    00043
    00044 namespace Ogre {
    00045
    00057     class _OgreExport Renderable
    00058     {
    00059     public:
    00065         class RenderSystemData {};
    00066     public:
    00067         Renderable() : mPolygonModeOverrideable(true), mUseIdentityProjection(false), mUseIdentityView(false), mRenderSystemData(NULL){}
    00069         virtual ~Renderable()
    00070         {
    00071             if (mRenderSystemData)
    00072             {
    00073                 delete mRenderSystemData;
    00074             }
    00075         }
    00081         virtual const MaterialPtr& getMaterial(void) const = 0;
    00087         virtual Technique* getTechnique(void) const { return getMaterial()->getBestTechnique(0, this); }
    00090         virtual void getRenderOperation(RenderOperation& op) = 0;
    00091
    00116         virtual bool preRender(SceneManager* sm, RenderSystem* rsys) { return true; }
    00119         virtual void postRender(SceneManager* sm, RenderSystem* rsys) {}
    00120
    00133         virtual void getWorldTransforms(Matrix4* xform) const = 0;
    00134
    00143         virtual unsigned short getNumWorldTransforms(void) const { return 1; }
    00144
    00154         void setUseIdentityProjection(bool useIdentityProjection)
    00155         {
    00156             mUseIdentityProjection = useIdentityProjection;
    00157         }
    00158
    00168         bool getUseIdentityProjection(void) const { return mUseIdentityProjection; }
    00169
    00179         void setUseIdentityView(bool useIdentityView)
    00180         {
    00181             mUseIdentityView = useIdentityView;
    00182         }
    00183
    00193         bool getUseIdentityView(void) const { return mUseIdentityView; }
    00194
    00200         virtual Real getSquaredViewDepth(const Camera* cam) const = 0;
    00201
    00206         virtual const LightList& getLights(void) const = 0;
    00207
    00214         virtual bool getCastsShadows(void) const { return false; }
    00215
    00231         void setCustomParameter(size_t index, const Vector4& value)
    00232         {
    00233             mCustomParameters[index] = value;
    00234         }
    00235
    00240         const Vector4& getCustomParameter(size_t index) const
    00241         {
    00242             CustomParameterMap::const_iterator i = mCustomParameters.find(index);
    00243             if (i != mCustomParameters.end())
    00244             {
    00245                 return i->second;
    00246             }
    00247             else
    00248             {
    00249                 OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND,
    00250                     "Parameter at the given index was not found.",
    00251                     "Renderable::getCustomParameter");
    00252             }
    00253         }
    00254
    00279         virtual void _updateCustomGpuParameter(
    00280             const GpuProgramParameters::AutoConstantEntry& constantEntry,
    00281             GpuProgramParameters* params) const
    00282         {
    00283             CustomParameterMap::const_iterator i = mCustomParameters.find(constantEntry.data);
    00284             if (i != mCustomParameters.end())
    00285             {
    00286                 params->_writeRawConstant(constantEntry.physicalIndex, i->second,
    00287                     constantEntry.elementCount);
    00288             }
    00289         }
    00290
    00296         virtual void setPolygonModeOverrideable(bool override)
    00297         {
    00298             mPolygonModeOverrideable = override;
    00299         }
    00300
    00304         virtual bool getPolygonModeOverrideable(void) const
    00305         {
    00306             return mPolygonModeOverrideable;
    00307         }
    00308
    00315         virtual void setUserAny(const Any& anything) { mUserAny = anything; }
    00316
    00319         virtual const Any& getUserAny(void) const { return mUserAny; }
    00320
    00334         class Visitor
    00335         {
    00336         public:
    00338             virtual ~Visitor() { }
    00348             virtual void visit(Renderable* rend, ushort lodIndex, bool isDebug,
    00349                 Any* pAny = 0) = 0;
    00350         };
    00351
    00356         virtual RenderSystemData * getRenderSystemData() const
    00357         {
    00358             return mRenderSystemData;
    00359         }
    00364         virtual void setRenderSystemData(RenderSystemData * val) const
    00365         {
    00366             mRenderSystemData = val;
    00367         }
    00368
    00369
    00370     protected:
    00371         typedef std::map<size_t, Vector4> CustomParameterMap;
    00372         CustomParameterMap mCustomParameters;
    00373         bool mPolygonModeOverrideable;
    00374         bool mUseIdentityProjection;
    00375         bool mUseIdentityView;
    00376         Any mUserAny;
    00377         mutable RenderSystemData * mRenderSystemData;// this should be used only by a render system for internal use
    00378     };
    00379
    00380
    00381
    00382 }
    00383
    00384 #endif //__Renderable_H__

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 14:26:45 2009