# Ogre::MaterialSerializer Member List

This is the complete list of members for Ogre::MaterialSerializer, including all inherited members.

AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
AttribParserList typedef | Ogre::MaterialSerializer | `[protected]`
beginSection(unsigned short level, const bool useMainBuffer=true) | Ogre::MaterialSerializer | `[private]`
clearQueue() | Ogre::MaterialSerializer |
convertFiltering(FilterOptions fo) | Ogre::MaterialSerializer | `[protected]`
EffectMap typedef | Ogre::MaterialSerializer | `[protected]`
endSection(unsigned short level, const bool useMainBuffer=true) | Ogre::MaterialSerializer | `[private]`
exportMaterial(const MaterialPtr &pMat, const String &filename, bool exportDefaults=false, const bool includeProgDef=false, const String &programFilename="") | Ogre::MaterialSerializer |
exportQueued(const String &filename, const bool includeProgDef=false, const String &programFilename="") | Ogre::MaterialSerializer |
finishProgramDefinition(void) | Ogre::MaterialSerializer | `[protected]`
getQueuedAsString() const | Ogre::MaterialSerializer |
GpuProgramDefinitionContainer typedef | Ogre::MaterialSerializer | `[private]`
GpuProgramDefIterator typedef | Ogre::MaterialSerializer | `[private]`
invokeParser(String &line, AttribParserList &parsers) | Ogre::MaterialSerializer | `[protected]`
MaterialSerializer() | Ogre::MaterialSerializer |
mBuffer | Ogre::MaterialSerializer | `[private]`
mDefaults | Ogre::MaterialSerializer | `[private]`
mGpuProgramBuffer | Ogre::MaterialSerializer | `[private]`
mGpuProgramDefinitionContainer | Ogre::MaterialSerializer | `[private]`
mMaterialAttribParsers | Ogre::MaterialSerializer | `[protected]`
mPassAttribParsers | Ogre::MaterialSerializer | `[protected]`
mProgramAttribParsers | Ogre::MaterialSerializer | `[protected]`
mProgramDefaultParamAttribParsers | Ogre::MaterialSerializer | `[protected]`
mProgramRefAttribParsers | Ogre::MaterialSerializer | `[protected]`
mRootAttribParsers | Ogre::MaterialSerializer | `[protected]`
mScriptContext | Ogre::MaterialSerializer | `[protected]`
mTechniqueAttribParsers | Ogre::MaterialSerializer | `[protected]`
mTextureUnitAttribParsers | Ogre::MaterialSerializer | `[protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
parseScript(DataStreamPtr &stream, const String &groupName) | Ogre::MaterialSerializer |
parseScriptLine(String &line) | Ogre::MaterialSerializer | `[protected]`
queueForExport(const MaterialPtr &pMat, bool clearQueued=false, bool exportDefaults=false) | Ogre::MaterialSerializer |
writeAttribute(unsigned short level, const String &att, const bool useMainBuffer=true) | Ogre::MaterialSerializer | `[private]`
writeColourValue(const ColourValue &colour, bool writeAlpha=false) | Ogre::MaterialSerializer | `[protected]`
writeComment(unsigned short level, const String &comment, const bool useMainBuffer=true) | Ogre::MaterialSerializer | `[private]`
writeCompareFunction(const CompareFunction cf) | Ogre::MaterialSerializer | `[protected]`
writeEnvironmentMapEffect(const TextureUnitState::TextureEffect &effect, const TextureUnitState *pTex) | Ogre::MaterialSerializer | `[protected]`
writeFragmentProgramRef(const Pass *pPass) | Ogre::MaterialSerializer | `[protected]`

writeGpuProgramParameter(const String &commandName, const String &identifier, const GpuProgramParameters::AutoConstantEntry *autoEntry, const GpuProgramParameters::AutoConstantEntry *defaultAutoEntry, bool isFloat, size_t physicalIndex, size_t physicalSize, const GpuProgramParametersSharedPtr &params, GpuProgramParameters *defaultParams, const int level, const bool useMainBuffer)

Ogre::MaterialSerializer

`[protected]`

writeGPUProgramParameters(const GpuProgramParametersSharedPtr &params, GpuProgramParameters *defaultParams, const int level=4, const bool useMainBuffer=true) | Ogre::MaterialSerializer | `[protected]`
writeGpuProgramRef(const String &attrib, const GpuProgramPtr &program, const GpuProgramParametersSharedPtr &params) | Ogre::MaterialSerializer | `[protected]`
writeGpuPrograms(void) | Ogre::MaterialSerializer | `[protected]`
writeLayerBlendOperationEx(const LayerBlendOperationEx op) | Ogre::MaterialSerializer | `[protected]`
writeLayerBlendSource(const LayerBlendSource lbs) | Ogre::MaterialSerializer | `[protected]`
writeLowLevelGpuProgramParameters(const GpuProgramParametersSharedPtr &params, GpuProgramParameters *defaultParams, const int level=4, const bool useMainBuffer=true) | Ogre::MaterialSerializer | `[protected]`
writeMaterial(const MaterialPtr &pMat) | Ogre::MaterialSerializer | `[protected]`
writeNamedGpuProgramParameters(const GpuProgramParametersSharedPtr &params, GpuProgramParameters *defaultParams, const int level=4, const bool useMainBuffer=true) | Ogre::MaterialSerializer | `[protected]`
writePass(const Pass *pPass) | Ogre::MaterialSerializer | `[protected]`
writeRotationEffect(const TextureUnitState::TextureEffect &effect, const TextureUnitState *pTex) | Ogre::MaterialSerializer | `[protected]`
writeSceneBlendFactor(const SceneBlendFactor c_src, const SceneBlendFactor c_dest, const SceneBlendFactor a_src, const SceneBlendFactor a_dest) | Ogre::MaterialSerializer | `[protected]`
writeSceneBlendFactor(const SceneBlendFactor sbf_src, const SceneBlendFactor sbf_dest) | Ogre::MaterialSerializer | `[protected]`
writeSceneBlendFactor(const SceneBlendFactor sbf) | Ogre::MaterialSerializer | `[protected]`
writeScrollEffect(const TextureUnitState::TextureEffect &effect, const TextureUnitState *pTex) | Ogre::MaterialSerializer | `[protected]`
writeShadowCasterVertexProgramRef(const Pass *pPass) | Ogre::MaterialSerializer | `[protected]`
writeShadowReceiverFragmentProgramRef(const Pass *pPass) | Ogre::MaterialSerializer | `[protected]`
writeShadowReceiverVertexProgramRef(const Pass *pPass) | Ogre::MaterialSerializer | `[protected]`
writeTechnique(const Technique *pTech) | Ogre::MaterialSerializer | `[protected]`
writeTextureUnit(const TextureUnitState *pTex) | Ogre::MaterialSerializer | `[protected]`
writeTransformEffect(const TextureUnitState::TextureEffect &effect, const TextureUnitState *pTex) | Ogre::MaterialSerializer | `[protected]`
writeValue(const String &val, const bool useMainBuffer=true) | Ogre::MaterialSerializer | `[private]`
writeVertexProgramRef(const Pass *pPass) | Ogre::MaterialSerializer | `[protected]`
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~MaterialSerializer() | Ogre::MaterialSerializer | `[virtual]`

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 14:29:05 2009