# OgreSkeletonManager.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023
    00024 You may alternatively use this source under the terms of a specific version of
    00025 the OGRE Unrestricted License provided you have obtained such a license from
    00026 Torus Knot Software Ltd.
    00027 -----------------------------------------------------------------------------
    00028 */
    00029 #ifndef __SkeletonManager_H__
    00030 #define __SkeletonManager_H__
    00031
    00032 #include "OgrePrerequisites.h"
    00033
    00034 #include "OgreResourceManager.h"
    00035 #include "OgreSingleton.h"
    00036
    00037 namespace Ogre {
    00038
    00046     class _OgreExport SkeletonManager: public ResourceManager, public Singleton<SkeletonManager>
    00047     {
    00048     public:
    00050         SkeletonManager();
    00051         ~SkeletonManager();
    00052
    00068         static SkeletonManager& getSingleton(void);
    00084         static SkeletonManager* getSingletonPtr(void);
    00085     protected:
    00086
    00088         Resource* createImpl(const String& name, ResourceHandle handle,
    00089             const String& group, bool isManual, ManualResourceLoader* loader,
    00090             const NameValuePairList* createParams);
    00091
    00092     };
    00093
    00094
    00095 }
    00096
    00097
    00098 #endif

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 14:26:47 2009