# OgreProfiler.h File Reference

`#include "OgrePrerequisites.h"`
`#include "OgreSingleton.h"`
`#include "OgreString.h"`
`#include "OgreOverlay.h"`

Go to the source code of this file.

## Namespaces

namespace | Ogre

## Classes

class | Ogre::Profile
| An individual profile that will be processed by the Profiler. More...
class | Ogre::Profiler
| The profiler allows you to measure the performance of your code. More...
struct | Ogre::Profiler::ProfileInstance
| Represents an individual profile call. More...
struct | Ogre::Profiler::ProfileFrame
| Represents the total timing information of a profile since profiles can be called more than once each frame. More...
struct | Ogre::Profiler::ProfileHistory
| Represents a history of each profile during the duration of the app. More...

## Defines

#define | OgreProfile(a)
#define | OgreProfileBegin(a)
#define | OgreProfileEnd(a)

## Define Documentation

#define OgreProfile | ( | a |  | ) |

Definition at line 61 of file OgreProfiler.h.

#define OgreProfileBegin | ( | a |  | ) |

Definition at line 62 of file OgreProfiler.h.

#define OgreProfileEnd | ( | a |  | ) |

Definition at line 63 of file OgreProfiler.h.

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 14:26:51 2009