# OgreMaterialManager.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023
    00024 You may alternatively use this source under the terms of a specific version of
    00025 the OGRE Unrestricted License provided you have obtained such a license from
    00026 Torus Knot Software Ltd.
    00027 -----------------------------------------------------------------------------
    00028 */
    00029 #ifndef __MATERIALMANAGER_H__
    00030 #define __MATERIALMANAGER_H__
    00031
    00032 #include "OgrePrerequisites.h"
    00033
    00034 #include "OgreSingleton.h"
    00035 #include "OgreResourceManager.h"
    00036 #include "OgreMaterial.h"
    00037 #include "OgreStringVector.h"
    00038 #include "OgreMaterialSerializer.h"
    00039
    00040 namespace Ogre {
    00041
    00042
    00058     class _OgreExport MaterialManager : public ResourceManager, public Singleton<MaterialManager>
    00059     {
    00060     public:
    00064         class Listener
    00065         {
    00066         public:
    00068             virtual ~Listener() { }
    00098             virtual Technique* handleSchemeNotFound(unsigned short schemeIndex,
    00099                 const String& schemeName, Material* originalMaterial, unsigned short lodIndex,
    00100                 const Renderable* rend) = 0;
    00101
    00102         };
    00103
    00104     protected:
    00105
    00107         FilterOptions mDefaultMinFilter;
    00109         FilterOptions mDefaultMagFilter;
    00111         FilterOptions mDefaultMipFilter;
    00113         unsigned int mDefaultMaxAniso;
    00115         OGRE_THREAD_POINTER(MaterialSerializer, mSerializer);
    00117         MaterialPtr mDefaultSettings;
    00119         Resource* createImpl(const String& name, ResourceHandle handle,
    00120             const String& group, bool isManual, ManualResourceLoader* loader,
    00121             const NameValuePairList* params);
    00122
    00124         typedef std::map<String, unsigned short> SchemeMap;
    00126         SchemeMap mSchemes;
    00128         String mActiveSchemeName;
    00130         unsigned short mActiveSchemeIndex;
    00131
    00132         typedef std::list<Listener*> ListenerList;
    00133         ListenerList mListenerList;
    00134
    00135     public:
    00137         static String DEFAULT_SCHEME_NAME;
    00138
    00141         MaterialManager();
    00142
    00145         virtual ~MaterialManager();
    00146
    00149         void initialise(void);
    00150
    00153         void parseScript(DataStreamPtr& stream, const String& groupName);
    00154
    00155
    00162         virtual void setDefaultTextureFiltering(TextureFilterOptions fo);
    00167         virtual void setDefaultTextureFiltering(FilterType ftype, FilterOptions opts);
    00172         virtual void setDefaultTextureFiltering(FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter);
    00173
    00175         virtual FilterOptions getDefaultTextureFiltering(FilterType ftype) const;
    00176
    00183         void setDefaultAnisotropy(unsigned int maxAniso);
    00185         unsigned int getDefaultAnisotropy() const;
    00186
    00217         virtual MaterialPtr getDefaultSettings(void) const { return mDefaultSettings; }
    00218
    00222         virtual unsigned short _getSchemeIndex(const String& name);
    00226         virtual const String& _getSchemeName(unsigned short index);
    00230         virtual unsigned short _getActiveSchemeIndex(void) const;
    00231
    00235         virtual const String& getActiveScheme(void) const;
    00236
    00240         virtual void setActiveScheme(const String& schemeName);
    00241
    00243         virtual void addListener(Listener* l);
    00245         virtual void removeListener(Listener* l);
    00246
    00248         virtual Technique* _arbitrateMissingTechniqueForActiveScheme(
    00249             Material* mat, unsigned short lodIndex, const Renderable* rend);
    00250
    00266         static MaterialManager& getSingleton(void);
    00282         static MaterialManager* getSingletonPtr(void);
    00283
    00284     };
    00285
    00286 }
    00287
    00288 #endif

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 14:26:41 2009