# OgreRenderOperation.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023
    00024 You may alternatively use this source under the terms of a specific version of
    00025 the OGRE Unrestricted License provided you have obtained such a license from
    00026 Torus Knot Software Ltd.
    00027 -----------------------------------------------------------------------------
    00028 */
    00029 #ifndef _RenderOperation_H__
    00030 #define _RenderOperation_H__
    00031
    00032 #include "OgrePrerequisites.h"
    00033 #include "OgreVertexIndexData.h"
    00034
    00035 namespace Ogre {
    00036
    00037
    00039     class _OgrePrivate RenderOperation {
    00040     public:
    00042         enum OperationType {
    00044             OT_POINT_LIST = 1,
    00046             OT_LINE_LIST = 2,
    00048             OT_LINE_STRIP = 3,
    00050             OT_TRIANGLE_LIST = 4,
    00052             OT_TRIANGLE_STRIP = 5,
    00054             OT_TRIANGLE_FAN = 6
    00055         };
    00056
    00058         VertexData *vertexData;
    00059
    00061         OperationType operationType;
    00062
    00067         bool useIndexes;
    00068
    00070         IndexData *indexData;
    00072         const Renderable* srcRenderable;
    00073
    00074
    00075
    00076         RenderOperation() :
    00077             vertexData(0), operationType(OT_TRIANGLE_LIST), useIndexes(true),
    00078                 indexData(0), srcRenderable(0) {}
    00079
    00080
    00081     };
    00082 }
    00083
    00084
    00085
    00086 #endif

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 14:26:45 2009