# Ogre::InstancedGeometry Member List

This is the complete list of members for Ogre::InstancedGeometry, including all inherited members.

addBatchInstance(void) | Ogre::InstancedGeometry |
addEntity(Entity *ent, const Vector3 &position, const Quaternion &orientation=Quaternion::IDENTITY, const Vector3 &scale=Vector3::UNIT_SCALE) | Ogre::InstancedGeometry | `[virtual]`
addSceneNode(const SceneNode *node) | Ogre::InstancedGeometry | `[virtual]`
AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
BatchInstanceIterator typedef | Ogre::InstancedGeometry |
BatchInstanceMap typedef | Ogre::InstancedGeometry |
build(void) | Ogre::InstancedGeometry | `[virtual]`
buildIndexRemap(T *pBuffer, size_t numIndexes, IndexRemap &remap) | Ogre::InstancedGeometry | `[protected]`
calculateBounds(VertexData *vertexData, const Vector3 &position, const Quaternion &orientation, const Vector3 &scale) | Ogre::InstancedGeometry | `[protected, virtual]`
destroy(void) | Ogre::InstancedGeometry | `[virtual]`
determineGeometry(SubMesh *sm) | Ogre::InstancedGeometry | `[protected]`
dump(const String &filename) const | Ogre::InstancedGeometry | `[virtual]`
getBaseAnimationState(void) | Ogre::InstancedGeometry |
getBaseSkeleton(void) | Ogre::InstancedGeometry |
getBaseSkeletonInstance(void) | Ogre::InstancedGeometry |
getBatchInstance(const AxisAlignedBox &bounds, bool autoCreate) | Ogre::InstancedGeometry | `[protected, virtual]`
getBatchInstance(const Vector3 &point, bool autoCreate) | Ogre::InstancedGeometry | `[protected, virtual]`
getBatchInstance(ushort x, ushort y, ushort z, bool autoCreate) | Ogre::InstancedGeometry | `[protected, virtual]`
getBatchInstance(uint32 index) | Ogre::InstancedGeometry | `[protected, virtual]`
getBatchInstanceBounds(ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | `[protected, virtual]`
getBatchInstanceCentre(ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | `[protected, virtual]`
getBatchInstanceDimensions(void) const | Ogre::InstancedGeometry | `[virtual]`
getBatchInstanceIndexes(const Vector3 &point, ushort &x, ushort &y, ushort &z) | Ogre::InstancedGeometry | `[protected, virtual]`
getBatchInstanceIterator(void) | Ogre::InstancedGeometry |
getCastShadows(void) | Ogre::InstancedGeometry | `[virtual]`
getInstancedGeometryInstance(void) | Ogre::InstancedGeometry | `[protected, virtual]`
getName(void) const | Ogre::InstancedGeometry |
getObjectCount(void) | Ogre::InstancedGeometry |
getOrigin(void) const | Ogre::InstancedGeometry | `[virtual]`
getRenderingDistance(void) const | Ogre::InstancedGeometry | `[virtual]`
getRenderOperationVector() | Ogre::InstancedGeometry |
getRenderQueueGroup(void) const | Ogre::InstancedGeometry | `[virtual]`
getSquaredRenderingDistance(void) const | Ogre::InstancedGeometry | `[virtual]`
getVolumeIntersection(const AxisAlignedBox &box, ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | `[protected, virtual]`
IndexRemap typedef | Ogre::InstancedGeometry | `[protected]`
InstancedGeometry(SceneManager *owner, const String &name) | Ogre::InstancedGeometry |
isVisible(void) const | Ogre::InstancedGeometry | `[virtual]`
mAnimationState | Ogre::InstancedGeometry | `[protected]`
mBaseSkeleton | Ogre::InstancedGeometry | `[protected]`
mBatchInstanceDimensions | Ogre::InstancedGeometry | `[protected]`
mBatchInstanceMap | Ogre::InstancedGeometry | `[protected]`
mBuilt | Ogre::InstancedGeometry | `[protected]`
mCastShadows | Ogre::InstancedGeometry | `[protected]`
mHalfBatchInstanceDimensions | Ogre::InstancedGeometry | `[protected]`
mInstancedGeometryInstance | Ogre::InstancedGeometry | `[protected]`
mName | Ogre::InstancedGeometry | `[protected]`
mObjectCount | Ogre::InstancedGeometry | `[protected]`
mOptimisedSubMeshGeometryList | Ogre::InstancedGeometry | `[protected]`
mOrigin | Ogre::InstancedGeometry | `[protected]`
mOwner | Ogre::InstancedGeometry | `[protected]`
mQueuedSubMeshes | Ogre::InstancedGeometry | `[protected]`
mRenderOps | Ogre::InstancedGeometry | `[protected]`
mRenderQueueID | Ogre::InstancedGeometry | `[protected]`
mRenderQueueIDSet | Ogre::InstancedGeometry | `[protected]`
mSkeletonInstance | Ogre::InstancedGeometry | `[protected]`
mSquaredUpperDistance | Ogre::InstancedGeometry | `[protected]`
mSubMeshGeometryLookup | Ogre::InstancedGeometry | `[protected]`
mUpperDistance | Ogre::InstancedGeometry | `[protected]`
mVisible | Ogre::InstancedGeometry | `[protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
OptimisedSubMeshGeometryList typedef | Ogre::InstancedGeometry |
packIndex(ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | `[protected, virtual]`
QueuedGeometryList typedef | Ogre::InstancedGeometry |
QueuedSubMeshList typedef | Ogre::InstancedGeometry |
QueuedSubMeshOriginList typedef | Ogre::InstancedGeometry |
remapIndexes(T *src, T *dst, const IndexRemap &remap, size_t numIndexes) | Ogre::InstancedGeometry | `[protected]`
RenderOperationVector typedef | Ogre::InstancedGeometry |
reset(void) | Ogre::InstancedGeometry | `[virtual]`
setBatchInstanceDimensions(const Vector3 &size) | Ogre::InstancedGeometry | `[virtual]`
setCastShadows(bool castShadows) | Ogre::InstancedGeometry | `[virtual]`
setOrigin(const Vector3 &origin) | Ogre::InstancedGeometry | `[virtual]`
setRenderingDistance(Real dist) | Ogre::InstancedGeometry | `[virtual]`
setRenderQueueGroup(uint8 queueID) | Ogre::InstancedGeometry | `[virtual]`
setVisible(bool visible) | Ogre::InstancedGeometry | `[virtual]`
splitGeometry(VertexData *vd, IndexData *id, SubMeshLodGeometryLink *targetGeomLink) | Ogre::InstancedGeometry | `[protected]`
SubMeshGeometryLookup typedef | Ogre::InstancedGeometry |
SubMeshLodGeometryLinkList typedef | Ogre::InstancedGeometry |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::InstancedGeometry |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~InstancedGeometry() | Ogre::InstancedGeometry | `[virtual]`

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 14:28:33 2009