# OgreControllerManager.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023
    00024 You may alternatively use this source under the terms of a specific version of
    00025 the OGRE Unrestricted License provided you have obtained such a license from
    00026 Torus Knot Software Ltd.
    00027 -----------------------------------------------------------------------------
    00028 */
    00029 #ifndef __ControllerManager_H__
    00030 #define __ControllerManager_H__
    00031
    00032 #include "OgrePrerequisites.h"
    00033
    00034 #include "OgreCommon.h"
    00035 #include "OgreSingleton.h"
    00036 #include "OgreController.h"
    00037 #include "OgrePredefinedControllers.h"
    00038 #include "OgreTextureUnitState.h"
    00039 #include "OgreSharedPtr.h"
    00040
    00041 namespace Ogre {
    00042
    00043     typedef SharedPtr< ControllerValue<Real> > ControllerValueRealPtr;
    00044     typedef SharedPtr< ControllerFunction<Real> > ControllerFunctionRealPtr;
    00045
    00052     class _OgreExport ControllerManager : public Singleton<ControllerManager>, public ControllerAlloc
    00053     {
    00054     protected:
    00055         typedef std::set<Controller<Real>*> ControllerList;
    00056         ControllerList mControllers;
    00057
    00059         ControllerValueRealPtr mFrameTimeController;
    00060
    00062         ControllerFunctionRealPtr mPassthroughFunction;
    00063
    00064         // Last frame number updated
    00065         unsigned long mLastFrameNumber;
    00066
    00067     public:
    00068         ControllerManager();
    00069         ~ControllerManager();
    00070
    00073         Controller<Real>* createController(const ControllerValueRealPtr& src,
    00074             const ControllerValueRealPtr& dest, const ControllerFunctionRealPtr& func);
    00075
    00078         Controller<Real>* createFrameTimePassthroughController(
    00079             const ControllerValueRealPtr& dest);
    00080
    00083         void clearControllers(void);
    00084
    00087         void updateAllControllers(void);
    00088
    00089
    00099         const ControllerValueRealPtr& getFrameTimeSource(void) const;
    00100
    00102         const ControllerFunctionRealPtr& getPassthroughControllerFunction(void) const;
    00103
    00113         Controller<Real>* createTextureAnimator(TextureUnitState* layer, Real sequenceTime);
    00114
    00127         Controller<Real>* createTextureUVScroller(TextureUnitState* layer, Real speed);
    00128
    00139         Controller<Real>* createTextureUScroller(TextureUnitState* layer, Real uSpeed);
    00140
    00151         Controller<Real>* createTextureVScroller(TextureUnitState* layer, Real vSpeed);
    00152
    00163         Controller<Real>* createTextureRotater(TextureUnitState* layer, Real speed);
    00164
    00182         Controller<Real>* createTextureWaveTransformer(TextureUnitState* layer, TextureUnitState::TextureTransformType ttype,
    00183             WaveformType waveType, Real base = 0, Real frequency = 1, Real phase = 0, Real amplitude = 1);
    00184
    00194         Controller<Real>* createGpuProgramTimerParam(GpuProgramParameters* params, size_t paramIndex,
    00195             Real timeFactor = 1.0f);
    00196
    00199         void destroyController(Controller<Real>* controller);
    00200
    00205         Real getTimeFactor(void) const;
    00206
    00215         void setTimeFactor(Real tf);
    00216
    00221         Real getFrameDelay(void) const;
    00222
    00234         void setFrameDelay(Real fd);
    00235
    00240         Real getElapsedTime(void) const;
    00241
    00249         void setElapsedTime(Real elapsedTime);
    00250
    00266         static ControllerManager& getSingleton(void);
    00282         static ControllerManager* getSingletonPtr(void);
    00283     };
    00284
    00285
    00286 }
    00287 #endif

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 14:26:38 2009