# OgreRenderTarget.h File Reference

`#include "OgrePrerequisites.h"`
`#include "OgreString.h"`
`#include "OgreTextureManager.h"`
`#include "OgreViewport.h"`
`#include "OgreTimer.h"`

Go to the source code of this file.

## Namespaces

namespace | Ogre

## Classes

class | Ogre::RenderTarget
| A 'canvas' which can receive the results of a rendering operation. More...
struct | Ogre::RenderTarget::FrameStats
class | Ogre::RenderTarget::Impl
| RenderSystem specific interface for a RenderTarget; this should be subclassed by RenderSystems. More...

## Defines

#define | OGRE_NUM_RENDERTARGET_GROUPS 10
#define | OGRE_DEFAULT_RT_GROUP 4
#define | OGRE_REND_TO_TEX_RT_GROUP 2

## Define Documentation

#define OGRE_DEFAULT_RT_GROUP 4

Definition at line 42 of file OgreRenderTarget.h.

#define OGRE_NUM_RENDERTARGET_GROUPS 10

Definition at line 41 of file OgreRenderTarget.h.

#define OGRE_REND_TO_TEX_RT_GROUP 2

Definition at line 43 of file OgreRenderTarget.h.

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jul 26 11:32:22 2009