# Ogre::StaticGeometry Member List

This is the complete list of members for Ogre::StaticGeometry, including all inherited members.

addEntity(Entity *ent, const Vector3 &position, const Quaternion &orientation=Quaternion::IDENTITY, const Vector3 &scale=Vector3::UNIT_SCALE) | Ogre::StaticGeometry | `[virtual]`
addSceneNode(const SceneNode *node) | Ogre::StaticGeometry | `[virtual]`
AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
build(void) | Ogre::StaticGeometry | `[virtual]`
buildIndexRemap(T *pBuffer, size_t numIndexes, IndexRemap &remap) | Ogre::StaticGeometry | `[protected]`
calculateBounds(VertexData *vertexData, const Vector3 &position, const Quaternion &orientation, const Vector3 &scale) | Ogre::StaticGeometry | `[protected, virtual]`
destroy(void) | Ogre::StaticGeometry | `[virtual]`
determineGeometry(SubMesh *sm) | Ogre::StaticGeometry | `[protected]`
dump(const String &filename) const | Ogre::StaticGeometry | `[virtual]`
getCastShadows(void) | Ogre::StaticGeometry | `[virtual]`
getName(void) const | Ogre::StaticGeometry |
getOrigin(void) const | Ogre::StaticGeometry | `[virtual]`
getRegion(const AxisAlignedBox &bounds, bool autoCreate) | Ogre::StaticGeometry | `[protected, virtual]`
getRegion(const Vector3 &point, bool autoCreate) | Ogre::StaticGeometry | `[protected, virtual]`
getRegion(ushort x, ushort y, ushort z, bool autoCreate) | Ogre::StaticGeometry | `[protected, virtual]`
getRegion(uint32 index) | Ogre::StaticGeometry | `[protected, virtual]`
getRegionBounds(ushort x, ushort y, ushort z) | Ogre::StaticGeometry | `[protected, virtual]`
getRegionCentre(ushort x, ushort y, ushort z) | Ogre::StaticGeometry | `[protected, virtual]`
getRegionDimensions(void) const | Ogre::StaticGeometry | `[virtual]`
getRegionIndexes(const Vector3 &point, ushort &x, ushort &y, ushort &z) | Ogre::StaticGeometry | `[protected, virtual]`
getRegionIterator(void) | Ogre::StaticGeometry |
getRenderingDistance(void) const | Ogre::StaticGeometry | `[virtual]`
getRenderQueueGroup(void) const | Ogre::StaticGeometry | `[virtual]`
getSquaredRenderingDistance(void) const | Ogre::StaticGeometry | `[virtual]`
getVolumeIntersection(const AxisAlignedBox &box, ushort x, ushort y, ushort z) | Ogre::StaticGeometry | `[protected, virtual]`
IndexRemap typedef | Ogre::StaticGeometry | `[protected]`
isVisible(void) const | Ogre::StaticGeometry | `[virtual]`
mBuilt | Ogre::StaticGeometry | `[protected]`
mCastShadows | Ogre::StaticGeometry | `[protected]`
mHalfRegionDimensions | Ogre::StaticGeometry | `[protected]`
mName | Ogre::StaticGeometry | `[protected]`
mOptimisedSubMeshGeometryList | Ogre::StaticGeometry | `[protected]`
mOrigin | Ogre::StaticGeometry | `[protected]`
mOwner | Ogre::StaticGeometry | `[protected]`
mQueuedSubMeshes | Ogre::StaticGeometry | `[protected]`
mRegionDimensions | Ogre::StaticGeometry | `[protected]`
mRegionMap | Ogre::StaticGeometry | `[protected]`
mRenderQueueID | Ogre::StaticGeometry | `[protected]`
mRenderQueueIDSet | Ogre::StaticGeometry | `[protected]`
mSquaredUpperDistance | Ogre::StaticGeometry | `[protected]`
mSubMeshGeometryLookup | Ogre::StaticGeometry | `[protected]`
mUpperDistance | Ogre::StaticGeometry | `[protected]`
mVisible | Ogre::StaticGeometry | `[protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
OptimisedSubMeshGeometryList typedef | Ogre::StaticGeometry |
packIndex(ushort x, ushort y, ushort z) | Ogre::StaticGeometry | `[protected, virtual]`
QueuedGeometryList typedef | Ogre::StaticGeometry |
QueuedSubMeshList typedef | Ogre::StaticGeometry |
RegionIterator typedef | Ogre::StaticGeometry |
RegionMap typedef | Ogre::StaticGeometry |
remapIndexes(T *src, T *dst, const IndexRemap &remap, size_t numIndexes) | Ogre::StaticGeometry | `[protected]`
reset(void) | Ogre::StaticGeometry | `[virtual]`
setCastShadows(bool castShadows) | Ogre::StaticGeometry | `[virtual]`
setOrigin(const Vector3 &origin) | Ogre::StaticGeometry | `[virtual]`
setRegionDimensions(const Vector3 &size) | Ogre::StaticGeometry | `[virtual]`
setRenderingDistance(Real dist) | Ogre::StaticGeometry | `[virtual]`
setRenderQueueGroup(uint8 queueID) | Ogre::StaticGeometry | `[virtual]`
setVisible(bool visible) | Ogre::StaticGeometry | `[virtual]`
splitGeometry(VertexData *vd, IndexData *id, SubMeshLodGeometryLink *targetGeomLink) | Ogre::StaticGeometry | `[protected]`
StaticGeometry(SceneManager *owner, const String &name) | Ogre::StaticGeometry |
SubMeshGeometryLookup typedef | Ogre::StaticGeometry |
SubMeshLodGeometryLinkList typedef | Ogre::StaticGeometry |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::StaticGeometry |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~StaticGeometry() | Ogre::StaticGeometry | `[virtual]`

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Dec 27 17:36:10 2009