# OgreMovableObject.h File Reference

`#include "OgrePrerequisites.h"`
`#include "OgreRenderQueue.h"`
`#include "OgreAxisAlignedBox.h"`
`#include "OgreSphere.h"`
`#include "OgreShadowCaster.h"`
`#include "OgreFactoryObj.h"`
`#include "OgreAnimable.h"`
`#include "OgreAny.h"`
`#include "OgreUserDefinedObject.h"`

Go to the source code of this file.

## Namespaces

namespace | Ogre

## Classes

class | Ogre::MovableObject
| Abstract class defining a movable object in a scene. More...
class | Ogre::MovableObject::Listener
| Listener which gets called back on MovableObject events. More...
class | Ogre::MovableObjectFactory
| Interface definition for a factory class which produces a certain kind of MovableObject, and can be registered with Root in order to allow all clients to produce new instances of this object, integrated with the standard Ogre processing. More...

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Dec 27 17:31:09 2009