# Ogre::MovableObject Member List

This is the complete list of members for Ogre::MovableObject, including all inherited members.

_getAnimableValueNames(void) | Ogre::AnimableObject | `[protected]`
_getCreator(void) const | Ogre::MovableObject | `[virtual]`
_getLightList() | Ogre::MovableObject | `[virtual]`
_getManager(void) const | Ogre::MovableObject | `[virtual]`
_getParentNodeFullTransform(void) const | Ogre::MovableObject | `[virtual]`
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | `[virtual]`
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | `[virtual]`
_notifyCurrentCamera(Camera *cam) | Ogre::MovableObject | `[virtual]`
_notifyManager(SceneManager *man) | Ogre::MovableObject | `[virtual]`
_notifyMoved(void) | Ogre::MovableObject | `[virtual]`
_updateRenderQueue(RenderQueue *queue)=0 | Ogre::MovableObject | `[pure virtual]`
addQueryFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
AnimableDictionaryMap typedef | Ogre::AnimableObject | `[protected]`
AnimableObject() | Ogre::AnimableObject |
createAnimableDictionary(void) const | Ogre::AnimableObject | `[protected]`
createAnimableValue(const String &valueName) | Ogre::AnimableObject | `[virtual]`
detatchFromParent(void) | Ogre::MovableObject | `[virtual]`
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | `[protected, virtual]`
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | `[static]`
generateShadowVolume(EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | `[protected, virtual]`
getAnimableDictionaryName(void) const | Ogre::AnimableObject | `[protected, virtual]`
getAnimableValueNames(void) const | Ogre::AnimableObject |
getBoundingBox(void) const =0 | Ogre::MovableObject | `[pure virtual]`
getBoundingRadius(void) const =0 | Ogre::MovableObject | `[pure virtual]`
getCastShadows(void) const | Ogre::MovableObject | `[virtual]`
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | `[virtual]`
getDefaultQueryFlags() | Ogre::MovableObject | `[static]`
getDefaultVisibilityFlags() | Ogre::MovableObject | `[static]`
getEdgeList(void) | Ogre::MovableObject | `[virtual]`
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | `[protected]`
getLightCapBounds(void) const | Ogre::MovableObject | `[virtual]`
getListener(void) const | Ogre::MovableObject | `[virtual]`
getMovableType(void) const =0 | Ogre::MovableObject | `[pure virtual]`
getName(void) const | Ogre::MovableObject | `[virtual]`
getParentNode(void) const | Ogre::MovableObject | `[virtual]`
getParentSceneNode(void) const | Ogre::MovableObject | `[virtual]`
getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | `[virtual]`
getQueryFlags(void) const | Ogre::MovableObject | `[virtual]`
getReceivesShadows() | Ogre::MovableObject |
getRenderingDistance(void) const | Ogre::MovableObject | `[virtual]`
getRenderQueueGroup(void) const | Ogre::MovableObject | `[virtual]`
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | Ogre::MovableObject | `[virtual]`
getTypeFlags(void) const | Ogre::MovableObject | `[virtual]`
getUserAny(void) const | Ogre::MovableObject | `[virtual]`
getUserObject(void) | Ogre::MovableObject | `[virtual]`
getVisibilityFlags(void) const | Ogre::MovableObject | `[virtual]`
getVisible(void) const | Ogre::MovableObject | `[virtual]`
getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | `[virtual]`
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | `[virtual]`
hasEdgeList(void) | Ogre::MovableObject | `[virtual]`
initialiseAnimableDictionary(StringVector &) const | Ogre::AnimableObject | `[protected, virtual]`
isAttached(void) const | Ogre::MovableObject | `[virtual]`
isDebugDisplayEnabled(void) const | Ogre::MovableObject | `[virtual]`
isInScene(void) const | Ogre::MovableObject | `[virtual]`
isVisible(void) const | Ogre::MovableObject | `[virtual]`
mBeyondFarDistance | Ogre::MovableObject | `[protected]`
mCastShadows | Ogre::MovableObject | `[protected]`
mCreator | Ogre::MovableObject | `[protected]`
mDebugDisplay | Ogre::MovableObject | `[protected]`
mLightList | Ogre::MovableObject | `[mutable, protected]`
mLightListUpdated | Ogre::MovableObject | `[mutable, protected]`
mListener | Ogre::MovableObject | `[protected]`
mManager | Ogre::MovableObject | `[protected]`
mName | Ogre::MovableObject | `[protected]`
MovableObject() | Ogre::MovableObject |
MovableObject(const String &name) | Ogre::MovableObject |
mParentIsTagPoint | Ogre::MovableObject | `[protected]`
mParentNode | Ogre::MovableObject | `[protected]`
mQueryFlags | Ogre::MovableObject | `[protected]`
mRenderingDisabled | Ogre::MovableObject | `[protected]`
mRenderQueueID | Ogre::MovableObject | `[protected]`
mRenderQueueIDSet | Ogre::MovableObject | `[protected]`
msAnimableDictionary | Ogre::AnimableObject | `[protected, static]`
msDefaultQueryFlags | Ogre::MovableObject | `[protected, static]`
msDefaultVisibilityFlags | Ogre::MovableObject | `[protected, static]`
mSquaredUpperDistance | Ogre::MovableObject | `[protected]`
mUpperDistance | Ogre::MovableObject | `[protected]`
mUserAny | Ogre::MovableObject | `[protected]`
mVisibilityFlags | Ogre::MovableObject | `[protected]`
mVisible | Ogre::MovableObject | `[protected]`
mWorldAABB | Ogre::MovableObject | `[mutable, protected]`
mWorldBoundingSphere | Ogre::MovableObject | `[mutable, protected]`
mWorldDarkCapBounds | Ogre::MovableObject | `[mutable, protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
queryLights(void) const | Ogre::MovableObject | `[virtual]`
removeQueryFlags(unsigned long flags) | Ogre::MovableObject | `[virtual]`
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
setCastShadows(bool enabled) | Ogre::MovableObject |
setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | `[virtual]`
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | `[static]`
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[static]`
setListener(Listener *listener) | Ogre::MovableObject | `[virtual]`
setQueryFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
setRenderingDistance(Real dist) | Ogre::MovableObject | `[virtual]`
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | `[virtual]`
setUserAny(const Any &anything) | Ogre::MovableObject | `[virtual]`
setUserObject(UserDefinedObject *obj) | Ogre::MovableObject | `[virtual]`
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | `[virtual]`
setVisible(bool visible) | Ogre::MovableObject | `[virtual]`
ShadowRenderableList typedef | Ogre::ShadowCaster |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster |
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | `[protected, virtual]`
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)=0 | Ogre::MovableObject | `[pure virtual]`
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~AnimableObject() | Ogre::AnimableObject | `[virtual]`
~MovableObject() | Ogre::MovableObject | `[virtual]`
~ShadowCaster() | Ogre::ShadowCaster | `[virtual]`

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Dec 27 17:33:08 2009