Ogre::Image Class Reference
Image

Class representing an image file. More...

`#include <OgreImage.h>`

Inheritance diagram for Ogre::Image:
[legend]

List of all members.

## Public Types

enum | Filter { FILTER_NEAREST, FILTER_LINEAR, FILTER_BILINEAR, FILTER_BOX, FILTER_TRIANGLE, FILTER_BICUBIC }
typedef Ogre::Box | Box
typedef Ogre::Rect | Rect

## Public Member Functions

| Image ()
| Standard constructor.
| Image (const Image &img)
| Copy-constructor - copies all the data from the target image.
virtual | ~Image ()
| Standard destructor.
Image & | operator= (const Image &img)
| Assignment operator - copies all the data from the target image.
Image & | flipAroundY ()
| Flips (mirrors) the image around the Y-axis.
Image & | flipAroundX ()
| Flips (mirrors) the image around the X-axis.
Image & | loadDynamicImage (uchar *data, size_t width, size_t height, size_t depth, PixelFormat format, bool autoDelete=false, size_t numFaces=1, size_t numMipMaps=0)
| Stores a pointer to raw data in memory.
Image & | loadDynamicImage (uchar *data, size_t width, size_t height, PixelFormat format)
| Stores a pointer to raw data in memory.
Image & | loadRawData (DataStreamPtr &stream, size_t width, size_t height, size_t depth, PixelFormat format, size_t numFaces=1, size_t numMipMaps=0)
| Loads raw data from a stream.
Image & | loadRawData (DataStreamPtr &stream, size_t width, size_t height, PixelFormat format)
| Loads raw data from a stream.
Image & | load (const String &filename, const String &groupName)
| Loads an image file.
Image & | load (DataStreamPtr &stream, const String &type=StringUtil::BLANK)
| Loads an image file from a stream.
Image & | loadTwoImagesAsRGBA (const String &rgbFilename, const String &alphaFilename, const String &groupName, PixelFormat format=PF_BYTE_RGBA)
| Utility method to combine 2 separate images into this one, with the first image source supplying the RGB channels, and the second image supplying the alpha channel (as luminance or separate alpha).
Image & | loadTwoImagesAsRGBA (DataStreamPtr &rgbStream, DataStreamPtr &alphaStream, PixelFormat=PF_BYTE_RGBA, const String &rgbType=StringUtil::BLANK, const String &alphaType=StringUtil::BLANK)
| Utility method to combine 2 separate images into this one, with the first image source supplying the RGB channels, and the second image supplying the alpha channel (as luminance or separate alpha).
Image & | combineTwoImagesAsRGBA (const Image &rgb, const Image &alpha, PixelFormat format=PF_BYTE_RGBA)
| Utility method to combine 2 separate images into this one, with the first image source supplying the RGB channels, and the second image supplying the alpha channel (as luminance or separate alpha).
void | save (const String &filename)
| Save the image as a file.
DataStreamPtr | encode (const String &formatextension)
| Encode the image and return a stream to the data.
uchar * | getData (void)
| Returns a pointer to the internal image buffer.
const uchar * | getData () const
| Returns a const pointer to the internal image buffer.
size_t | getSize () const
| Returns the size of the data buffer.
size_t | getNumMipmaps () const
| Returns the number of mipmaps contained in the image.
bool | hasFlag (const ImageFlags imgFlag) const
| Returns true if the image has the appropriate flag set.
size_t | getWidth (void) const
| Gets the width of the image in pixels.
size_t | getHeight (void) const
| Gets the height of the image in pixels.
size_t | getDepth (void) const
| Gets the depth of the image.
size_t | getNumFaces (void) const
| Get the number of faces of the image.
size_t | getRowSpan (void) const
| Gets the physical width in bytes of each row of pixels.
PixelFormat | getFormat () const
| Returns the image format.
uchar | getBPP () const
| Returns the number of bits per pixel.
bool | getHasAlpha () const
| Returns true if the image has an alpha component.
ColourValue | getColourAt (size_t x, size_t y, size_t z) const
| Get colour value from a certain location in the image.
void | setColourAt (ColourValue const &cv, size_t x, size_t y, size_t z)
| Set colour value at a certain location in the image.
PixelBox | getPixelBox (size_t face=0, size_t mipmap=0) const
| Get a PixelBox encapsulating the image data of a mipmap.
void | freeMemory ()
| Delete all the memory held by this image, if owned by this image (not dynamic)
void | resize (ushort width, ushort height, Filter filter=FILTER_BILINEAR)
| Resize a 2D image, applying the appropriate filter.
void * | operator new (size_t sz, const char *file, int line, const char *func)
| operator new, with debug line info
void * | operator new (size_t sz)
void * | operator new (size_t sz, void *ptr)
| placement operator new
void * | operator new[] (size_t sz, const char *file, int line, const char *func)
| array operator new, with debug line info
void * | operator new[] (size_t sz)
void | operator delete (void *ptr)
void | operator delete (void *ptr, void *)
void | operator delete (void *ptr, const char *, int, const char *)
void | operator delete[] (void *ptr)
void | operator delete[] (void *ptr, const char *, int, const char *)

## Static Public Member Functions

static void | applyGamma (uchar *buffer, Real gamma, size_t size, uchar bpp)
| Does gamma adjustment.
static void | scale (const PixelBox &src, const PixelBox &dst, Filter filter=FILTER_BILINEAR)
| Scale a 1D, 2D or 3D image volume.
static size_t | calculateSize (size_t mipmaps, size_t faces, size_t width, size_t height, size_t depth, PixelFormat format)
static String | getFileExtFromMagic (DataStreamPtr stream)
| Static function to get an image type string from a stream via magic numbers.

## Protected Attributes

size_t | mWidth
size_t | mHeight
size_t | mDepth
size_t | mBufSize
size_t | mNumMipmaps
int | mFlags
PixelFormat | mFormat
uchar | mPixelSize
uchar * | mBuffer
bool | mAutoDelete

## Detailed Description

Class representing an image file.

Remarks:
  The Image class usually holds uncompressed image data and is the only object that can be loaded in a texture. Image objects handle image data decoding themselves by the means of locating the correct Codec object for each data type.

  Typically, you would want to use an Image object to load a texture when extra processing needs to be done on an image before it is loaded or when you want to blit to an existing texture.

Definition at line 61 of file OgreImage.h.

## Member Typedef Documentation

typedef Ogre::Box Ogre::Image::Box

Definition at line 64 of file OgreImage.h.

typedef Ogre::Rect Ogre::Image::Rect

Definition at line 65 of file OgreImage.h.

## Member Enumeration Documentation

enum Ogre::Image::Filter

Enumerator:

  FILTER_NEAREST |
  FILTER_LINEAR |
  FILTER_BILINEAR |
  FILTER_BOX |
  FILTER_TRIANGLE |
  FILTER_BICUBIC |

Definition at line 450 of file OgreImage.h.

## Constructor & Destructor Documentation

Ogre::Image::Image | ( |  | ) |

Standard constructor.

Ogre::Image::Image | ( | const Image & | img | ) |

Copy-constructor - copies all the data from the target image.

virtual Ogre::Image::~Image | ( |  | ) | `[virtual]`

Standard destructor.

## Member Function Documentation

static void Ogre::Image::applyGamma | ( | uchar * | buffer,
|  | Real | gamma,
|  | size_t | size,
|  | uchar | bpp
| ) |  | `[static]`

Does gamma adjustment.

Note:
  Basic algo taken from Titan Engine, copyright (c) 2000 Ignacio Castano Iguado

static size_t Ogre::Image::calculateSize | ( | size_t | mipmaps,
|  | size_t | faces,
|  | size_t | width,
|  | size_t | height,
|  | size_t | depth,
|  | PixelFormat | format
| ) |  | `[static]`

Image& Ogre::Image::combineTwoImagesAsRGBA | ( | const Image & | rgb,
|  | const Image & | alpha,
|  | PixelFormat | format = `PF_BYTE_RGBA`
| ) |  |

Utility method to combine 2 separate images into this one, with the first image source supplying the RGB channels, and the second image supplying the alpha channel (as luminance or separate alpha).

Parameters:

  rgb | Image supplying the RGB channels (any alpha is ignored)
  alpha | Image supplying the alpha channel. If a luminance image the single channel is used directly, if an RGB image then the values are converted to greyscale.
  format | The destination format

DataStreamPtr Ogre::Image::encode | ( | const String & | formatextension | ) |

Encode the image and return a stream to the data.

Parameters:

  formatextension | An extension to identify the image format to encode into, e.g. "jpg" or "png"

Image& Ogre::Image::flipAroundX | ( |  | ) |

Flips (mirrors) the image around the X-axis.

Remarks:
  An example of an original and flipped image:

                              flip axis
                                  |
                      originalimg|gmilanigiro
                      00000000000|00000000000
                      00000000000|00000000000
                      00000000000|00000000000
                      00000000000|00000000000
                      00000000000|00000000000

Image& Ogre::Image::flipAroundY | ( |  | ) |

Flips (mirrors) the image around the Y-axis.

Remarks:
  An example of an original and flipped image:

                      originalimg
                      00000000000
                      00000000000
                      00000000000
                      00000000000
                      00000000000
                      ------------> flip axis
                      00000000000
                      00000000000
                      00000000000
                      00000000000
                      00000000000
                      originalimg

void Ogre::Image::freeMemory | ( |  | ) |

Delete all the memory held by this image, if owned by this image (not dynamic)

uchar Ogre::Image::getBPP | ( |  | ) | const

Returns the number of bits per pixel.

ColourValue Ogre::Image::getColourAt | ( | size_t | x,
|  | size_t | y,
|  | size_t | z
| ) |  | const

Get colour value from a certain location in the image.

The z coordinate is only valid for cubemaps and volume textures. This uses the first (largest) mipmap.

uchar* Ogre::Image::getData | ( | void |  | ) |

Returns a pointer to the internal image buffer.

Remarks:
  Be careful with this method. You will almost certainly prefer to use getPixelBox, especially with complex images which include many faces or custom mipmaps.

const uchar* Ogre::Image::getData | ( |  | ) | const

Returns a const pointer to the internal image buffer.

Remarks:
  Be careful with this method. You will almost certainly prefer to use getPixelBox, especially with complex images which include many faces or custom mipmaps.

size_t Ogre::Image::getDepth | ( | void |  | ) | const

Gets the depth of the image.

static String Ogre::Image::getFileExtFromMagic | ( | DataStreamPtr | stream | ) | `[static]`

Static function to get an image type string from a stream via magic numbers.

PixelFormat Ogre::Image::getFormat | ( |  | ) | const

Returns the image format.

bool Ogre::Image::getHasAlpha | ( |  | ) | const

Returns true if the image has an alpha component.

size_t Ogre::Image::getHeight | ( | void |  | ) | const

Gets the height of the image in pixels.

size_t Ogre::Image::getNumFaces | ( | void |  | ) | const

Get the number of faces of the image.

This is usually 6 for a cubemap, and 1 for a normal image.

size_t Ogre::Image::getNumMipmaps | ( |  | ) | const

Returns the number of mipmaps contained in the image.

PixelBox Ogre::Image::getPixelBox | ( | size_t | face = `0`,
|  | size_t | mipmap = `0`
| ) |  | const

Get a PixelBox encapsulating the image data of a mipmap.

size_t Ogre::Image::getRowSpan | ( | void |  | ) | const

Gets the physical width in bytes of each row of pixels.

size_t Ogre::Image::getSize | ( |  | ) | const

Returns the size of the data buffer.

size_t Ogre::Image::getWidth | ( | void |  | ) | const

Gets the width of the image in pixels.

bool Ogre::Image::hasFlag | ( | const ImageFlags | imgFlag | ) | const

Returns true if the image has the appropriate flag set.

Image& Ogre::Image::load | ( | const String & | filename,
|  | const String & | groupName
| ) |  |

Loads an image file.

Remarks:
  This method loads an image into memory. Any format for which an associated ImageCodec is registered can be loaded. This can include complex formats like DDS with embedded custom mipmaps, cube faces and volume textures. The type can be determined by calling getFormat().

Parameters:

  filename | Name of an image file to load.
  groupName | Name of the resource group to search for the image

Note:
  The memory associated with this buffer is destroyed with the Image object.

Image& Ogre::Image::load | ( | DataStreamPtr & | stream,
|  | const String & | type = `StringUtil::BLANK`
| ) |  |

Loads an image file from a stream.

Remarks:
  This method works in the same way as the filename-based load method except it loads the image from a DataStream object. This DataStream is expected to contain the encoded data as it would be held in a file. Any format for which an associated ImageCodec is registered can be loaded. This can include complex formats like DDS with embedded custom mipmaps, cube faces and volume textures. The type can be determined by calling getFormat().

Parameters:

  stream | The source data.
  type | The type of the image. Used to decide what decompression codec to use. Can be left blank if the stream data includes a header to identify the data.

See also:
  Image::load( const String& filename )

Image& Ogre::Image::loadDynamicImage | ( | uchar * | data,
|  | size_t | width,
|  | size_t | height,
|  | size_t | depth,
|  | PixelFormat | format,
|  | bool | autoDelete = `false`,
|  | size_t | numFaces = `1`,
|  | size_t | numMipMaps = `0`
| ) |  |

Stores a pointer to raw data in memory.

The pixel format has to be specified.

Remarks:
  This method loads an image into memory held in the object. The pixel format will be either greyscale or RGB with an optional Alpha component. The type can be determined by calling getFormat().

Note:
  Whilst typically your image is likely to be a simple 2D image, you can define complex images including cube maps, volume maps, and images including custom mip levels. The layout of the internal memory should be:
  - face 0, mip 0 (top), width x height (x depth)
  - face 0, mip 1, width/2 x height/2 (x depth/2)
  - face 0, mip 2, width/4 x height/4 (x depth/4)
  - .. remaining mips for face 0 ..
  - face 1, mip 0 (top), width x height (x depth)</li
  - .. and so on.
  Of course, you will never have multiple faces (cube map) and depth too.

Parameters:

  The | data pointer
  Width | of image
  Height | of image
  Image | Depth (in 3d images, numbers of layers, otherwise 1)
  Pixel | Format
  if | memory associated with this buffer is to be destroyed with the Image object. Note: it's important that if you set this option to true, that you allocated the memory using OGRE_ALLOC_T with a category of MEMCATEGORY_GENERAL to ensure the freeing of memory matches up.
  the | number of faces the image data has inside (6 for cubemaps, 1 otherwise)
  the | number of mipmaps the image data has inside

Note:
  The memory associated with this buffer is NOT destroyed with the Image object, unless autoDelete is set to true.

Remarks:
  The size of the buffer must be numFaces*PixelUtil::getMemorySize(width, height, depth, format)

Image& Ogre::Image::loadDynamicImage | ( | uchar * | data,
|  | size_t | width,
|  | size_t | height,
|  | PixelFormat | format
| ) |  |

Stores a pointer to raw data in memory.

The pixel format has to be specified.

Remarks:
  This method loads an image into memory held in the object. The pixel format will be either greyscale or RGB with an optional Alpha component. The type can be determined by calling getFormat().

Note:
  Whilst typically your image is likely to be a simple 2D image, you can define complex images including cube maps and images including custom mip levels. The layout of the internal memory should be:
  - face 0, mip 0 (top), width x height
  - face 0, mip 1, width/2 x height/2
  - face 0, mip 2, width/4 x height/4
  - .. remaining mips for face 0 ..
  - face 1, mip 0 (top), width x height (x depth)</li
  - .. and so on.
  Of course, you will never have multiple faces (cube map) and depth too.

Parameters:

  The | data pointer
  Width | of image
  Height | of image
  Pixel | Format

Note:
  The memory associated with this buffer is NOT destroyed with the Image object.

Remarks:
  This function is deprecated; one should really use the Image::loadDynamicImage(data, width, height, depth, format, ...) to be compatible with future Ogre versions.

Definition at line 205 of file OgreImage.h.

Image& Ogre::Image::loadRawData | ( | DataStreamPtr & | stream,
|  | size_t | width,
|  | size_t | height,
|  | size_t | depth,
|  | PixelFormat | format,
|  | size_t | numFaces = `1`,
|  | size_t | numMipMaps = `0`
| ) |  |

Loads raw data from a stream.

See the function loadDynamicImage for a description of the parameters.

Remarks:
  The size of the buffer must be numFaces*PixelUtil::getMemorySize(width, height, depth, format)

Note:
  Whilst typically your image is likely to be a simple 2D image, you can define complex images including cube maps and images including custom mip levels. The layout of the internal memory should be:
  - face 0, mip 0 (top), width x height (x depth)
  - face 0, mip 1, width/2 x height/2 (x depth/2)
  - face 0, mip 2, width/4 x height/4 (x depth/4)
  - .. remaining mips for face 0 ..
  - face 1, mip 0 (top), width x height (x depth)</li
  - .. and so on.
  Of course, you will never have multiple faces (cube map) and depth too.

Image& Ogre::Image::loadRawData | ( | DataStreamPtr & | stream,
|  | size_t | width,
|  | size_t | height,
|  | PixelFormat | format
| ) |  |

Loads raw data from a stream.

The pixel format has to be specified.

Remarks:
  This function is deprecated; one should really use the Image::loadRawData(stream, width, height, depth, format, ...) to be compatible with future Ogre versions.

Note:
  Whilst typically your image is likely to be a simple 2D image, you can define complex images including cube maps and images including custom mip levels. The layout of the internal memory should be:
  - face 0, mip 0 (top), width x height
  - face 0, mip 1, width/2 x height/2
  - face 0, mip 2, width/4 x height/4
  - .. remaining mips for face 0 ..
  - face 1, mip 0 (top), width x height (x depth)</li
  - .. and so on.
  Of course, you will never have multiple faces (cube map) and depth too.

Definition at line 253 of file OgreImage.h.

Image& Ogre::Image::loadTwoImagesAsRGBA | ( | const String & | rgbFilename,
|  | const String & | alphaFilename,
|  | const String & | groupName,
|  | PixelFormat | format = `PF_BYTE_RGBA`
| ) |  |

Utility method to combine 2 separate images into this one, with the first image source supplying the RGB channels, and the second image supplying the alpha channel (as luminance or separate alpha).

Parameters:

  rgbFilename | Filename of image supplying the RGB channels (any alpha is ignored)
  alphaFilename | Filename of image supplying the alpha channel. If a luminance image the single channel is used directly, if an RGB image then the values are converted to greyscale.
  groupName | The resource group from which to load the images
  format | The destination format

Image& Ogre::Image::loadTwoImagesAsRGBA | ( | DataStreamPtr & | rgbStream,
|  | DataStreamPtr & | alphaStream,
|  | PixelFormat | = `PF_BYTE_RGBA`,
|  | const String & | rgbType = `StringUtil::BLANK`,
|  | const String & | alphaType = `StringUtil::BLANK`
| ) |  |

Utility method to combine 2 separate images into this one, with the first image source supplying the RGB channels, and the second image supplying the alpha channel (as luminance or separate alpha).

Parameters:

  rgbStream | Stream of image supplying the RGB channels (any alpha is ignored)
  alphaStream | Stream of image supplying the alpha channel. If a luminance image the single channel is used directly, if an RGB image then the values are converted to greyscale.
  format | The destination format
  rgbType | The type of the RGB image. Used to decide what decompression codec to use. Can be left blank if the stream data includes a header to identify the data.
  alphaType | The type of the alpha image. Used to decide what decompression codec to use. Can be left blank if the stream data includes a header to identify the data.

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | `[inherited]`

Definition at line 95 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr,
|  | void * |
| ) |  | `[inherited]`

Definition at line 101 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr,
|  | const char * | ,
|  | int | ,
|  | const char * |
| ) |  | `[inherited]`

Definition at line 107 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | `[inherited]`

Definition at line 112 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr,
|  | const char * | ,
|  | int | ,
|  | const char * |
| ) |  | `[inherited]`

Definition at line 118 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz,
|  | const char * | file,
|  | int | line,
|  | const char * | func
| ) |  | `[inherited]`

operator new, with debug line info

Definition at line 67 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | `[inherited]`

Definition at line 72 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz,
|  | void * | ptr
| ) |  | `[inherited]`

placement operator new

Definition at line 78 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz,
|  | const char * | file,
|  | int | line,
|  | const char * | func
| ) |  | `[inherited]`

array operator new, with debug line info

Definition at line 85 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | `[inherited]`

Definition at line 90 of file OgreMemoryAllocatedObject.h.

Image& Ogre::Image::operator= | ( | const Image & | img | ) |

Assignment operator - copies all the data from the target image.

void Ogre::Image::resize | ( | ushort | width,
|  | ushort | height,
|  | Filter | filter = `FILTER_BILINEAR`
| ) |  |

Resize a 2D image, applying the appropriate filter.

void Ogre::Image::save | ( | const String & | filename | ) |

Save the image as a file.

Remarks:
  Saving and loading are implemented by back end (sometimes third party) codecs. Implemented saving functionality is more limited than loading in some cases. Particularly DDS file format support is currently limited to true colour or single channel float32, square, power of two textures with no mipmaps. Volumetric support is currently limited to DDS files.

static void Ogre::Image::scale | ( | const PixelBox & | src,
|  | const PixelBox & | dst,
|  | Filter | filter = `FILTER_BILINEAR`
| ) |  | `[static]`

Scale a 1D, 2D or 3D image volume.

Parameters:

  src | PixelBox containing the source pointer, dimensions and format
  dst | PixelBox containing the destination pointer, dimensions and format
  filter | Which filter to use

Remarks:
  This function can do pixel format conversion in the process.

Note:
  dst and src can point to the same PixelBox object without any problem

void Ogre::Image::setColourAt | ( | ColourValue const & | cv,
|  | size_t | x,
|  | size_t | y,
|  | size_t | z
| ) |  |

Set colour value at a certain location in the image.

The z coordinate is only valid for cubemaps and volume textures. This uses the first (largest) mipmap.

## Member Data Documentation

bool Ogre::Image::mAutoDelete`[protected]`

Definition at line 499 of file OgreImage.h.

uchar* Ogre::Image::mBuffer`[protected]`

Definition at line 496 of file OgreImage.h.

size_t Ogre::Image::mBufSize`[protected]`

Definition at line 485 of file OgreImage.h.

size_t Ogre::Image::mDepth`[protected]`

Definition at line 483 of file OgreImage.h.

int Ogre::Image::mFlags`[protected]`

Definition at line 489 of file OgreImage.h.

PixelFormat Ogre::Image::mFormat`[protected]`

Definition at line 492 of file OgreImage.h.

size_t Ogre::Image::mHeight`[protected]`

Definition at line 481 of file OgreImage.h.

size_t Ogre::Image::mNumMipmaps`[protected]`

Definition at line 487 of file OgreImage.h.

uchar Ogre::Image::mPixelSize`[protected]`

Definition at line 495 of file OgreImage.h.

size_t Ogre::Image::mWidth`[protected]`

Definition at line 479 of file OgreImage.h.

The documentation for this class was generated from the following file:

- OgreImage.h

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:28