Ogre::TerrainPagedWorldSection Class Reference
Terrain

A world section which includes paged terrain. More...

`#include <OgreTerrainPagedWorldSection.h>`

Inheritance diagram for Ogre::TerrainPagedWorldSection:
[legend]

List of all members.

## Public Types

typedef map< PageID, Page * >::type | PageMap

## Public Member Functions

| TerrainPagedWorldSection (const String &name, PagedWorld *parent, SceneManager *sm)
| Constructor.
| ~TerrainPagedWorldSection ()
virtual void | init (TerrainGroup *grp)
| Initialise this section from an existing TerrainGroup instance.
virtual TerrainGroup * | getTerrainGroup ()
| Get the TerrainGroup which this world section is using.
virtual void | setLoadRadius (Real sz)
| Set the loading radius.
virtual Real | getLoadRadius () const
| Get the loading radius.
virtual void | setHoldRadius (Real sz)
| Set the Holding radius.
virtual Real | getHoldRadius ()
| Get the Holding radius.
virtual void | setPageRange (int32 minX, int32 minY, int32 maxX, int32 maxY)
| Set the index range of all Pages (values outside this will be ignored)
virtual void | setPageRangeMinX (int32 minX)
| Set the index range of all Pages (values outside this will be ignored)
virtual void | setPageRangeMinY (int32 minY)
| Set the index range of all Pages (values outside this will be ignored)
virtual void | setPageRangeMaxX (int32 maxX)
| Set the index range of all Pages (values outside this will be ignored)
virtual void | setPageRangeMaxY (int32 maxY)
| Set the index range of all Pages (values outside this will be ignored)
virtual int32 | getPageRangeMinX () const
| get the index range of all Pages (values outside this will be ignored)
virtual int32 | getPageRangeMinY () const
| get the index range of all Pages (values outside this will be ignored)
virtual int32 | getPageRangeMaxX () const
| get the index range of all Pages (values outside this will be ignored)
virtual int32 | getPageRangeMaxY () const
| get the index range of all Pages (values outside this will be ignored)
virtual Grid2DPageStrategy * | getGridStrategy () const
| Convenience method - this section always uses a grid strategy.
virtual Grid2DPageStrategyData * | getGridStrategyData () const
| Convenience method - this section always uses a grid strategy.
void | loadPage (PageID pageID, bool forceSynchronous=false)
| Overridden from PagedWorldSection.
void | unloadPage (PageID pageID, bool forceSynchronous=false)
| Overridden from PagedWorldSection.
PageManager * | getManager () const
virtual const String & | getName () const
| Get the name of this section.
virtual PageStrategy * | getStrategy () const
| Get the page strategy which this section is using.
virtual void | setStrategy (PageStrategy *strat)
| Change the page strategy.
virtual void | setStrategy (const String &stratName)
| Change the page strategy.
virtual void | setSceneManager (SceneManager *sm)
| Change the SceneManager.
virtual void | setSceneManager (const String &smName)
| Change the SceneManager.
virtual SceneManager * | getSceneManager () const
| Get the current SceneManager.
virtual PagedWorld * | getWorld () const
| Get the parent world.
virtual PageStrategyData * | getStrategyData () const
| Get the data required by the PageStrategy which is specific to this world section.
virtual void | setBoundingBox (const AxisAlignedBox &box)
| Set the bounds of this section.
virtual const AxisAlignedBox & | getBoundingBox () const
| Get the bounds of this section.
virtual bool | load (StreamSerialiser &stream)
| Load this section from a stream (returns true if successful)
virtual void | save (StreamSerialiser &stream)
| Save this section to a stream.
virtual void | frameStart (Real timeSinceLastFrame)
| Called when the frame starts.
virtual void | frameEnd (Real timeElapsed)
| Called when the frame ends.
virtual void | notifyCamera (Camera *cam)
| Notify a section of the current camera.
virtual Page * | loadOrCreatePage (const Vector3 &worldPos)
| Load or create a page against this section covering the given world space position.
virtual PageID | getPageID (const Vector3 &worldPos)
| Get the page ID for a given world position.
virtual void | unloadPage (Page *p, bool forceSynchronous=false)
| Ask for a page to be unloaded with the given (section-relative) PageID.
virtual bool | _prepareProceduralPage (Page *page)
| Give a section the opportunity to prepare page content procedurally.
virtual bool | _loadProceduralPage (Page *page)
| Give a section the opportunity to prepare page content procedurally.
virtual bool | _unloadProceduralPage (Page *page)
| Give a section the opportunity to unload page content procedurally.
virtual bool | _unprepareProceduralPage (Page *page)
| Give a section the opportunity to unprepare page content procedurally.
virtual void | holdPage (PageID pageID)
| Ask for a page to be kept in memory if it's loaded.
virtual Page * | getPage (PageID pageID)
| Retrieves a Page.
virtual void | removeAllPages ()
| Remove all pages immediately.
virtual void | setPageProvider (PageProvider *provider)
| Set the PageProvider which can provide streams Pages in this section.
virtual PageProvider * | getPageProvider () const
| Get the PageProvider which can provide streams for Pages in this section.
virtual StreamSerialiser * | _readPageStream (PageID pageID)
| Get a serialiser set up to read Page data for the given PageID.
virtual StreamSerialiser * | _writePageStream (PageID pageID)
| Get a serialiser set up to write Page data for the given PageID.
virtual const String & | getType ()
| Get the type name of this section.
void * | operator new (size_t sz, const char *file, int line, const char *func)
| operator new, with debug line info
void * | operator new (size_t sz)
void * | operator new (size_t sz, void *ptr)
| placement operator new
void * | operator new[] (size_t sz, const char *file, int line, const char *func)
| array operator new, with debug line info
void * | operator new[] (size_t sz)
void | operator delete (void *ptr)
void | operator delete (void *ptr, void *)
void | operator delete (void *ptr, const char *, int, const char *)
void | operator delete[] (void *ptr)
void | operator delete[] (void *ptr, const char *, int, const char *)

## Static Public Attributes

static const uint32 | CHUNK_ID
static const uint16 | CHUNK_VERSION

## Protected Member Functions

void | loadSubtypeData (StreamSerialiser &ser)
| Overridden from PagedWorldSection.
void | saveSubtypeData (StreamSerialiser &ser)
virtual void | syncSettings ()

## Protected Attributes

TerrainGroup * | mTerrainGroup
String | mName
AxisAlignedBox | mAABB
PagedWorld * | mParent
PageStrategy * | mStrategy
PageStrategyData * | mStrategyData
PageMap | mPages
PageProvider * | mPageProvider
SceneManager * | mSceneMgr

## Friends

_OgrePagingExport friend std::ostream & | operator<< (std::ostream &o, const PagedWorldSection &p)
| Function for writing to a stream.

## Detailed Description

A world section which includes paged terrain.

Remarks:
  Rather than implement terrain paging as a PageContent subclass, because terrain benefits from direct knowledge of neighbour arrangements and the tight coupling between that and the paging strategy, instead we use a PagedWorldSection subclass. This automatically provides a PageStrategy subclass of the correct type (Grid2DPageStrategy) and derives the correct settings for it compared to the terrain being used. This frees the user from having to try to match all these up through the generic interfaces.

  When creating this in code, the user should make use of the helper functions on the TerrainPaging class. The basic sequence is that you define your terrain settings in a TerrainGroup, and then create an instance of TerrainPagedWorldSection via TerrainPaging::createWorldSection. That's basically all there is to it - the normal rules of TerrainGroup apply, it's just that instead of having to choose when to try to load / unload pages from the TerrainGroup, that is automatically done by the paging system. You can also create other types of content in this PagedWorldSection other than terrain, it's just that this comes with terrain handling built-in.

  When this world data is saved, you basically get 3 sets of data - firstly the top-level 'world data' which is where the definition of the world sections are stored (and hence, the definition of this class, although none of the terrain instance content is included). Secondly, you get a number of .page files which include any other content that you might have inserted into the pages. Lastly, you get the standard terrain data files which are saved as per TerrainGroup.

Definition at line 80 of file OgreTerrainPagedWorldSection.h.

## Member Typedef Documentation

typedef map<PageID, Page*>::type Ogre::PagedWorldSection::PageMap`[inherited]`

Definition at line 72 of file OgrePagedWorldSection.h.

## Constructor & Destructor Documentation

Ogre::TerrainPagedWorldSection::TerrainPagedWorldSection | ( | const String & | name,
|  | PagedWorld * | parent,
|  | SceneManager * | sm
| ) |  |

Constructor.

Parameters:

  name | The name of the section
  parent | The parent world
  sm | The SceneManager to use (can be left as null if to be loaded)

Ogre::TerrainPagedWorldSection::~TerrainPagedWorldSection | ( |  | ) |

## Member Function Documentation

virtual bool Ogre::PagedWorldSection::_loadProceduralPage | ( | Page * | page | ) | `[virtual, inherited]`

Give a section the opportunity to prepare page content procedurally.

Remarks:
  You should not call this method directly. This call will happen in the main render thread so it can access GPU resources. Use _prepareProceduralPage for background preparation.

Returns:
  true if the page was populated, false otherwise

virtual bool Ogre::PagedWorldSection::_prepareProceduralPage | ( | Page * | page | ) | `[virtual, inherited]`

Give a section the opportunity to prepare page content procedurally.

Remarks:
  You should not call this method directly. This call may well happen in a separate thread so it should not access GPU resources, use _loadProceduralPage for that

Returns:
  true if the page was populated, false otherwise

virtual StreamSerialiser* Ogre::PagedWorldSection::_readPageStream | ( | PageID | pageID | ) | `[virtual, inherited]`

Get a serialiser set up to read Page data for the given PageID.

Parameters:

  pageID | The ID of the page being requested

Remarks:
  The StreamSerialiser returned is the responsibility of the caller to delete.

virtual bool Ogre::PagedWorldSection::_unloadProceduralPage | ( | Page * | page | ) | `[virtual, inherited]`

Give a section the opportunity to unload page content procedurally.

Remarks:
  You should not call this method directly. This call will happen in the main render thread so it can access GPU resources. Use _unprepareProceduralPage for background preparation.

Returns:
  true if the page was populated, false otherwise

virtual bool Ogre::PagedWorldSection::_unprepareProceduralPage | ( | Page * | page | ) | `[virtual, inherited]`

Give a section the opportunity to unprepare page content procedurally.

Remarks:
  You should not call this method directly. This call may well happen in a separate thread so it should not access GPU resources, use _unloadProceduralPage for that

Returns:
  true if the page was unpopulated, false otherwise

virtual StreamSerialiser* Ogre::PagedWorldSection::_writePageStream | ( | PageID | pageID | ) | `[virtual, inherited]`

Get a serialiser set up to write Page data for the given PageID.

Parameters:

  pageID | The ID of the page being requested

Remarks:
  The StreamSerialiser returned is the responsibility of the caller to delete.

virtual void Ogre::PagedWorldSection::frameEnd | ( | Real | timeElapsed | ) | `[virtual, inherited]`

Called when the frame ends.

virtual void Ogre::PagedWorldSection::frameStart | ( | Real | timeSinceLastFrame | ) | `[virtual, inherited]`

Called when the frame starts.

virtual const AxisAlignedBox& Ogre::PagedWorldSection::getBoundingBox | ( |  | ) | const`[virtual, inherited]`

Get the bounds of this section.

virtual Grid2DPageStrategy* Ogre::TerrainPagedWorldSection::getGridStrategy | ( |  | ) | const`[virtual]`

Convenience method - this section always uses a grid strategy.

virtual Grid2DPageStrategyData* Ogre::TerrainPagedWorldSection::getGridStrategyData | ( |  | ) | const`[virtual]`

Convenience method - this section always uses a grid strategy.

virtual Real Ogre::TerrainPagedWorldSection::getHoldRadius | ( |  | ) | `[virtual]`

Get the Holding radius.

virtual Real Ogre::TerrainPagedWorldSection::getLoadRadius | ( |  | ) | const`[virtual]`

Get the loading radius.

PageManager* Ogre::PagedWorldSection::getManager | ( |  | ) | const`[inherited]`

virtual const String& Ogre::PagedWorldSection::getName | ( | void |  | ) | const`[virtual, inherited]`

Get the name of this section.

Definition at line 99 of file OgrePagedWorldSection.h.

virtual Page* Ogre::PagedWorldSection::getPage | ( | PageID | pageID | ) | `[virtual, inherited]`

Retrieves a Page.

Remarks:
  This method will only return Page instances that are already loaded. It will return null if a page is not loaded.

virtual PageID Ogre::PagedWorldSection::getPageID | ( | const Vector3 & | worldPos | ) | `[virtual, inherited]`

Get the page ID for a given world position.

virtual PageProvider* Ogre::PagedWorldSection::getPageProvider | ( |  | ) | const`[virtual, inherited]`

Get the PageProvider which can provide streams for Pages in this section.

Definition at line 271 of file OgrePagedWorldSection.h.

virtual int32 Ogre::TerrainPagedWorldSection::getPageRangeMaxX | ( |  | ) | const`[virtual]`

get the index range of all Pages (values outside this will be ignored)

virtual int32 Ogre::TerrainPagedWorldSection::getPageRangeMaxY | ( |  | ) | const`[virtual]`

get the index range of all Pages (values outside this will be ignored)

virtual int32 Ogre::TerrainPagedWorldSection::getPageRangeMinX | ( |  | ) | const`[virtual]`

get the index range of all Pages (values outside this will be ignored)

virtual int32 Ogre::TerrainPagedWorldSection::getPageRangeMinY | ( |  | ) | const`[virtual]`

get the index range of all Pages (values outside this will be ignored)

virtual SceneManager* Ogre::PagedWorldSection::getSceneManager | ( |  | ) | const`[virtual, inherited]`

Get the current SceneManager.

Definition at line 130 of file OgrePagedWorldSection.h.

virtual PageStrategy* Ogre::PagedWorldSection::getStrategy | ( |  | ) | const`[virtual, inherited]`

Get the page strategy which this section is using.

Definition at line 101 of file OgrePagedWorldSection.h.

virtual PageStrategyData* Ogre::PagedWorldSection::getStrategyData | ( |  | ) | const`[virtual, inherited]`

Get the data required by the PageStrategy which is specific to this world section.

Definition at line 135 of file OgrePagedWorldSection.h.

virtual TerrainGroup* Ogre::TerrainPagedWorldSection::getTerrainGroup | ( |  | ) | `[virtual]`

Get the TerrainGroup which this world section is using.

Remarks:
  For information, you can use the returned TerrainGroup to convert to/from x/y locations and the pageID, since the grid strategy is the same.

Definition at line 107 of file OgreTerrainPagedWorldSection.h.

virtual const String& Ogre::PagedWorldSection::getType | ( |  | ) | `[virtual, inherited]`

Get the type name of this section.

virtual PagedWorld* Ogre::PagedWorldSection::getWorld | ( |  | ) | const`[virtual, inherited]`

Get the parent world.

Definition at line 133 of file OgrePagedWorldSection.h.

virtual void Ogre::PagedWorldSection::holdPage | ( | PageID | pageID | ) | `[virtual, inherited]`

Ask for a page to be kept in memory if it's loaded.

Remarks:
  This method indicates that a page should be retained if it's already in memory, but if it's not then it won't trigger a load. This is useful for retaining pages that have just gone out of range, but which you don't want to unload just yet because it's quite possible they may come back into the active set again very quickly / easily. But at the same time, if they've already been purged you don't want to force them to load. This is the 'maybe' region of pages.

  Any Page that is neither requested nor held in a frame will be deemed a candidate for unloading.

virtual void Ogre::TerrainPagedWorldSection::init | ( | TerrainGroup * | grp | ) | `[virtual]`

Initialise this section from an existing TerrainGroup instance.

Remarks:
  This is the route you will take if you're defining this world section from scratch in code. The other alternative is that you'll be loading this section from a file, in which case all the settings will be derived from that.

Parameters:

  grp | The TerrainGroup which will form the basis of this world section. The instance will be owned by this class from now on and will be destroyed by it.

virtual bool Ogre::PagedWorldSection::load | ( | StreamSerialiser & | stream | ) | `[virtual, inherited]`

Load this section from a stream (returns true if successful)

virtual Page* Ogre::PagedWorldSection::loadOrCreatePage | ( | const Vector3 & | worldPos | ) | `[virtual, inherited]`

Load or create a page against this section covering the given world space position.

Remarks:
  This method is designed mainly for editors - it will try to load an existing page if there is one, otherwise it will create a new one synchronously.

void Ogre::TerrainPagedWorldSection::loadPage | ( | PageID | pageID,
|  | bool | forceSynchronous = `false`
| ) |  | `[virtual]`

Overridden from PagedWorldSection.

Reimplemented from Ogre::PagedWorldSection.

void Ogre::TerrainPagedWorldSection::loadSubtypeData | ( | StreamSerialiser & | ser | ) | `[protected, virtual]`

Overridden from PagedWorldSection.

Reimplemented from Ogre::PagedWorldSection.

virtual void Ogre::PagedWorldSection::notifyCamera | ( | Camera * | cam | ) | `[virtual, inherited]`

Notify a section of the current camera.

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | `[inherited]`

Definition at line 95 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr,
|  | void * |
| ) |  | `[inherited]`

Definition at line 101 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr,
|  | const char * | ,
|  | int | ,
|  | const char * |
| ) |  | `[inherited]`

Definition at line 107 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | `[inherited]`

Definition at line 112 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr,
|  | const char * | ,
|  | int | ,
|  | const char * |
| ) |  | `[inherited]`

Definition at line 118 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz,
|  | const char * | file,
|  | int | line,
|  | const char * | func
| ) |  | `[inherited]`

operator new, with debug line info

Definition at line 67 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | `[inherited]`

Definition at line 72 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz,
|  | void * | ptr
| ) |  | `[inherited]`

placement operator new

Definition at line 78 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz,
|  | const char * | file,
|  | int | line,
|  | const char * | func
| ) |  | `[inherited]`

array operator new, with debug line info

Definition at line 85 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | `[inherited]`

Definition at line 90 of file OgreMemoryAllocatedObject.h.

virtual void Ogre::PagedWorldSection::removeAllPages | ( |  | ) | `[virtual, inherited]`

Remove all pages immediately.

Remarks:
  Effectively 'resets' this section by deleting all pages.

virtual void Ogre::PagedWorldSection::save | ( | StreamSerialiser & | stream | ) | `[virtual, inherited]`

Save this section to a stream.

void Ogre::TerrainPagedWorldSection::saveSubtypeData | ( | StreamSerialiser & | ser | ) | `[protected, virtual]`

Reimplemented from Ogre::PagedWorldSection.

virtual void Ogre::PagedWorldSection::setBoundingBox | ( | const AxisAlignedBox & | box | ) | `[virtual, inherited]`

Set the bounds of this section.

virtual void Ogre::TerrainPagedWorldSection::setHoldRadius | ( | Real | sz | ) | `[virtual]`

Set the Holding radius.

virtual void Ogre::TerrainPagedWorldSection::setLoadRadius | ( | Real | sz | ) | `[virtual]`

Set the loading radius.

virtual void Ogre::PagedWorldSection::setPageProvider | ( | PageProvider * | provider | ) | `[virtual, inherited]`

Set the PageProvider which can provide streams Pages in this section.

Remarks:
  This is the top-level way that you can direct how Page data is loaded. When data for a Page is requested for a PagedWorldSection, the following sequence of classes will be checked to see if they have a provider willing to supply the stream: PagedWorldSection, PagedWorld, PageManager. If none of these do, then the default behaviour is to look for a file called worldname_sectionname_pageID.page.

Note:
  The caller remains responsible for the destruction of the provider.

Definition at line 268 of file OgrePagedWorldSection.h.

virtual void Ogre::TerrainPagedWorldSection::setPageRange | ( | int32 | minX,
|  | int32 | minY,
|  | int32 | maxX,
|  | int32 | maxY
| ) |  | `[virtual]`

Set the index range of all Pages (values outside this will be ignored)

virtual void Ogre::TerrainPagedWorldSection::setPageRangeMaxX | ( | int32 | maxX | ) | `[virtual]`

Set the index range of all Pages (values outside this will be ignored)

virtual void Ogre::TerrainPagedWorldSection::setPageRangeMaxY | ( | int32 | maxY | ) | `[virtual]`

Set the index range of all Pages (values outside this will be ignored)

virtual void Ogre::TerrainPagedWorldSection::setPageRangeMinX | ( | int32 | minX | ) | `[virtual]`

Set the index range of all Pages (values outside this will be ignored)

virtual void Ogre::TerrainPagedWorldSection::setPageRangeMinY | ( | int32 | minY | ) | `[virtual]`

Set the index range of all Pages (values outside this will be ignored)

virtual void Ogre::PagedWorldSection::setSceneManager | ( | SceneManager * | sm | ) | `[virtual, inherited]`

Change the SceneManager.

Remarks:
  Doing this will invalidate any pages attached to this world section, and require the pages to be reloaded.

virtual void Ogre::PagedWorldSection::setSceneManager | ( | const String & | smName | ) | `[virtual, inherited]`

Change the SceneManager.

Remarks:
  Doing this will invalidate any pages attached to this world section, and require the pages to be reloaded.

Parameters:

  smName | The instance name of the SceneManager

virtual void Ogre::PagedWorldSection::setStrategy | ( | PageStrategy * | strat | ) | `[virtual, inherited]`

Change the page strategy.

Remarks:
  Doing this will invalidate any pages attached to this world section, and require the PageStrategyData to be repopulated.

virtual void Ogre::PagedWorldSection::setStrategy | ( | const String & | stratName | ) | `[virtual, inherited]`

Change the page strategy.

Remarks:
  Doing this will invalidate any pages attached to this world section, and require the PageStrategyData to be repopulated.

virtual void Ogre::TerrainPagedWorldSection::syncSettings | ( |  | ) | `[protected, virtual]`

void Ogre::TerrainPagedWorldSection::unloadPage | ( | PageID | pageID,
|  | bool | forceSynchronous = `false`
| ) |  | `[virtual]`

Overridden from PagedWorldSection.

Reimplemented from Ogre::PagedWorldSection.

virtual void Ogre::PagedWorldSection::unloadPage | ( | Page * | p,
|  | bool | forceSynchronous = `false`
| ) |  | `[virtual, inherited]`

Ask for a page to be unloaded with the given (section-relative) PageID.

Remarks:
  You would not normally call this manually, the PageStrategy is in charge of it usually.

Parameters:

  p | The Page to unload
  forceSynchronous | If true, the page will always be unloaded synchronously

## Friends And Related Function Documentation

_OgrePagingExport friend std::ostream& operator<< | ( | std::ostream & | o,
|  | const PagedWorldSection & | p
| ) |  | `[friend, inherited]`

Function for writing to a stream.

## Member Data Documentation

const uint32 Ogre::PagedWorldSection::CHUNK_ID`[static, inherited]`

Definition at line 89 of file OgrePagedWorldSection.h.

const uint16 Ogre::PagedWorldSection::CHUNK_VERSION`[static, inherited]`

Definition at line 90 of file OgrePagedWorldSection.h.

AxisAlignedBox Ogre::PagedWorldSection::mAABB`[protected, inherited]`

Definition at line 75 of file OgrePagedWorldSection.h.

String Ogre::PagedWorldSection::mName`[protected, inherited]`

Definition at line 74 of file OgrePagedWorldSection.h.

PageProvider* Ogre::PagedWorldSection::mPageProvider`[protected, inherited]`

Definition at line 80 of file OgrePagedWorldSection.h.

PageMap Ogre::PagedWorldSection::mPages`[protected, inherited]`

Definition at line 79 of file OgrePagedWorldSection.h.

PagedWorld* Ogre::PagedWorldSection::mParent`[protected, inherited]`

Definition at line 76 of file OgrePagedWorldSection.h.

SceneManager* Ogre::PagedWorldSection::mSceneMgr`[protected, inherited]`

Definition at line 81 of file OgrePagedWorldSection.h.

PageStrategy* Ogre::PagedWorldSection::mStrategy`[protected, inherited]`

Definition at line 77 of file OgrePagedWorldSection.h.

PageStrategyData* Ogre::PagedWorldSection::mStrategyData`[protected, inherited]`

Definition at line 78 of file OgrePagedWorldSection.h.

TerrainGroup* Ogre::TerrainPagedWorldSection::mTerrainGroup`[protected]`

Definition at line 147 of file OgreTerrainPagedWorldSection.h.

The documentation for this class was generated from the following file:

- OgreTerrainPagedWorldSection.h

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:44