Ogre::StaticGeometry::GeometryBucket Class Reference

A GeometryBucket is a the lowest level bucket where geometry with the same vertex & index format is stored. More...

`#include <OgreStaticGeometry.h>`

Inheritance diagram for Ogre::StaticGeometry::GeometryBucket:
[legend]

List of all members.

## Public Member Functions

| GeometryBucket (MaterialBucket *parent, const String &formatString, const VertexData *vData, const IndexData *iData)
virtual | ~GeometryBucket ()
MaterialBucket * | getParent (void)
const VertexData * | getVertexData (void) const
| Get the vertex data for this geometry.
const IndexData * | getIndexData (void) const
| Get the index data for this geometry.
const MaterialPtr & | getMaterial (void) const
Technique * | getTechnique (void) const
| Retrieves a pointer to the Material Technique this renderable object uses.
void | getRenderOperation (RenderOperation &op)
| Gets the render operation required to send this object to the frame buffer.
void | getWorldTransforms (Matrix4 *xform) const
| Gets the world transform matrix / matrices for this renderable object.
Real | getSquaredViewDepth (const Camera *cam) const
| Returns the camera-relative squared depth of this renderable.
const LightList & | getLights (void) const
| Gets a list of lights, ordered relative to how close they are to this renderable.
bool | getCastsShadows (void) const
| Method which reports whether this renderable would normally cast a shadow.
bool | assign (QueuedGeometry *qsm)
| Try to assign geometry to this bucket.
void | build (bool stencilShadows)
| Build.
void | dump (std::ofstream &of) const
| Dump contents for diagnostics.
virtual bool | preRender (SceneManager *sm, RenderSystem *rsys)
| Called just prior to the Renderable being rendered.
virtual void | postRender (SceneManager *sm, RenderSystem *rsys)
| Called immediately after the Renderable has been rendered.
virtual unsigned short | getNumWorldTransforms (void) const
| Returns the number of world transform matrices this renderable requires.
void | setUseIdentityProjection (bool useIdentityProjection)
| Sets whether or not to use an 'identity' projection.
bool | getUseIdentityProjection (void) const
| Returns whether or not to use an 'identity' projection.
void | setUseIdentityView (bool useIdentityView)
| Sets whether or not to use an 'identity' view.
bool | getUseIdentityView (void) const
| Returns whether or not to use an 'identity' view.
void | setCustomParameter (size_t index, const Vector4 &value)
| Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
void | removeCustomParameter (size_t index)
| Removes a custom value which is associated with this Renderable at the given index.
bool | hasCustomParameter (size_t index) const
| Checks whether a custom value is associated with this Renderable at the given index.
const Vector4 & | getCustomParameter (size_t index) const
| Gets the custom value associated with this Renderable at the given index.
virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const
| Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
virtual void | setPolygonModeOverrideable (bool override)
| Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
virtual bool | getPolygonModeOverrideable (void) const
| Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
virtual void | setUserAny (const Any &anything)
virtual const Any & | getUserAny (void) const
UserObjectBindings & | getUserObjectBindings ()
| Return an instance of user objects binding associated with this class.
const UserObjectBindings & | getUserObjectBindings () const
| Return an instance of user objects binding associated with this class.
virtual RenderSystemData * | getRenderSystemData () const
| Gets RenderSystem private data.
virtual void | setRenderSystemData (RenderSystemData *val) const
| Sets RenderSystem private data.
void * | operator new (size_t sz, const char *file, int line, const char *func)
| operator new, with debug line info
void * | operator new (size_t sz)
void * | operator new (size_t sz, void *ptr)
| placement operator new
void * | operator new[] (size_t sz, const char *file, int line, const char *func)
| array operator new, with debug line info
void * | operator new[] (size_t sz)
void | operator delete (void *ptr)
void | operator delete (void *ptr, void *)
void | operator delete (void *ptr, const char *, int, const char *)
void | operator delete[] (void *ptr)
void | operator delete[] (void *ptr, const char *, int, const char *)

## Protected Types

typedef map< size_t, Vector4 > ::type | CustomParameterMap

## Protected Member Functions

template<typename T >
void | copyIndexes (const T *src, T *dst, size_t count, size_t indexOffset)

## Protected Attributes

QueuedGeometryList | mQueuedGeometry
| Geometry which has been queued up pre-build (not for deallocation)
MaterialBucket * | mParent
| Pointer to parent bucket.
String | mFormatString
| String identifying the vertex / index format.
VertexData * | mVertexData
| Vertex information, includes current number of vertices committed to be a part of this bucket.
IndexData * | mIndexData
| Index information, includes index type which limits the max number of vertices which are allowed in one bucket.
HardwareIndexBuffer::IndexType | mIndexType
| Size of indexes.
size_t | mMaxVertexIndex
| Maximum vertex indexable.
CustomParameterMap | mCustomParameters
bool | mPolygonModeOverrideable
bool | mUseIdentityProjection
bool | mUseIdentityView
UserObjectBindings | mUserObjectBindings
RenderSystemData * | mRenderSystemData
| User objects binding.

## Detailed Description

A GeometryBucket is a the lowest level bucket where geometry with the same vertex & index format is stored.

It also acts as the renderable.

Definition at line 190 of file OgreStaticGeometry.h.

## Member Typedef Documentation

typedef map<size_t, Vector4>::type Ogre::Renderable::CustomParameterMap`[protected, inherited]`

Definition at line 413 of file OgreRenderable.h.

## Constructor & Destructor Documentation

Ogre::StaticGeometry::GeometryBucket::GeometryBucket | ( | MaterialBucket * | parent,
|  | const String & | formatString,
|  | const VertexData * | vData,
|  | const IndexData * | iData
| ) |  |

virtual Ogre::StaticGeometry::GeometryBucket::~GeometryBucket | ( |  | ) | `[virtual]`

## Member Function Documentation

virtual void Ogre::Renderable::_updateCustomGpuParameter | ( | const GpuProgramParameters::AutoConstantEntry & | constantEntry,
|  | GpuProgramParameters * | params
| ) |  | const`[virtual, inherited]`

Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.

Remarks:
  This method allows a Renderable to map in a custom GPU program parameter based on it's own data. This is represented by a GPU auto parameter of ACT_CUSTOM, and to allow there to be more than one of these per Renderable, the 'data' field on the auto parameter will identify which parameter is being updated. The implementation of this method must identify the parameter being updated, and call a 'setConstant' method on the passed in GpuProgramParameters object, using the details provided in the incoming auto constant setting to identify the index at which to set the parameter.

  You do not need to override this method if you're using the standard sets of data associated with the Renderable as provided by setCustomParameter and getCustomParameter. By default, the implementation will map from the value indexed by the 'constantEntry.data' parameter to a value previously set by setCustomParameter. But custom Renderables are free to override this if they want, in any case.

Parameters:

  constantEntry | The auto constant entry referring to the parameter being updated
  params | The parameters object which this method should call to set the updated parameters.

Reimplemented in Ogre::SubEntity.

Definition at line 306 of file OgreRenderable.h.

References Ogre::GpuProgramParameters::_writeRawConstant(), Ogre::GpuProgramParameters::AutoConstantEntry::data, Ogre::GpuProgramParameters::AutoConstantEntry::elementCount, and Ogre::GpuProgramParameters::AutoConstantEntry::physicalIndex.

bool Ogre::StaticGeometry::GeometryBucket::assign | ( | QueuedGeometry * | qsm | ) |

Try to assign geometry to this bucket.

Returns:
  false if there is no room left in this bucket

void Ogre::StaticGeometry::GeometryBucket::build | ( | bool | stencilShadows | ) |

Build.

template<typename T >

void Ogre::StaticGeometry::GeometryBucket::copyIndexes | ( | const T * | src,
|  | T * | dst,
|  | size_t | count,
|  | size_t | indexOffset
| ) |  | `[protected]`

Definition at line 211 of file OgreStaticGeometry.h.

void Ogre::StaticGeometry::GeometryBucket::dump | ( | std::ofstream & | of | ) | const

Dump contents for diagnostics.

bool Ogre::StaticGeometry::GeometryBucket::getCastsShadows | ( | void |  | ) | const`[virtual]`

Method which reports whether this renderable would normally cast a shadow.

Remarks:
  Subclasses should override this if they could have been used to generate a shadow.

Reimplemented from Ogre::Renderable.

const Vector4& Ogre::Renderable::getCustomParameter | ( | size_t | index | ) | const`[inherited]`

Gets the custom value associated with this Renderable at the given index.

Parameters:

  @see | setCustomParameter for full details.

Definition at line 267 of file OgreRenderable.h.

References Ogre::Exception::ERR_ITEM_NOT_FOUND.

const IndexData* Ogre::StaticGeometry::GeometryBucket::getIndexData | ( | void |  | ) | const

Get the index data for this geometry.

Definition at line 233 of file OgreStaticGeometry.h.

const LightList& Ogre::StaticGeometry::GeometryBucket::getLights | ( | void |  | ) | const`[virtual]`

Gets a list of lights, ordered relative to how close they are to this renderable.

Remarks:
  Directional lights, which have no position, will always be first on this list.

Implements Ogre::Renderable.

const MaterialPtr& Ogre::StaticGeometry::GeometryBucket::getMaterial | ( | void |  | ) | const`[virtual]`

Retrieves a weak reference to the material this renderable object uses.

Remarks:
  Note that the Renderable also has the option to override the getTechnique method to specify a particular Technique to use instead of the best one available.

Implements Ogre::Renderable.

virtual unsigned short Ogre::Renderable::getNumWorldTransforms | ( | void |  | ) | const`[virtual, inherited]`

Returns the number of world transform matrices this renderable requires.

Remarks:
  When a renderable uses vertex blending, it uses multiple world matrices instead of a single one. Each vertex sent to the pipeline can reference one or more matrices in this list with given weights. If a renderable does not use vertex blending this method returns 1, which is the default for simplicity.

Reimplemented in Ogre::BorderRenderable, Ogre::InstancedGeometry::GeometryBucket, Ogre::SubEntity, Ogre::BaseInstanceBatchVTF, Ogre::InstanceBatchHW, and Ogre::InstanceBatchShader.

Definition at line 152 of file OgreRenderable.h.

MaterialBucket* Ogre::StaticGeometry::GeometryBucket::getParent | ( | void |  | ) |

Definition at line 229 of file OgreStaticGeometry.h.

virtual bool Ogre::Renderable::getPolygonModeOverrideable | ( | void |  | ) | const`[virtual, inherited]`

Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.

Reimplemented in Ogre::BorderRenderable.

Definition at line 331 of file OgreRenderable.h.

void Ogre::StaticGeometry::GeometryBucket::getRenderOperation | ( | RenderOperation & | op | ) | `[virtual]`

Gets the render operation required to send this object to the frame buffer.

Implements Ogre::Renderable.

virtual RenderSystemData* Ogre::Renderable::getRenderSystemData | ( |  | ) | const`[virtual, inherited]`

Gets RenderSystem private data.

Remarks:
  This should only be used by a RenderSystem

Definition at line 398 of file OgreRenderable.h.

Real Ogre::StaticGeometry::GeometryBucket::getSquaredViewDepth | ( | const Camera * | cam | ) | const`[virtual]`

Returns the camera-relative squared depth of this renderable.

Remarks:
  Used to sort transparent objects. Squared depth is used rather than actual depth to avoid having to perform a square root on the result.

Implements Ogre::Renderable.

Technique* Ogre::StaticGeometry::GeometryBucket::getTechnique | ( | void |  | ) | const`[virtual]`

Retrieves a pointer to the Material Technique this renderable object uses.

Remarks:
  This is to allow Renderables to use a chosen Technique if they wish, otherwise they will use the best Technique available for the Material they are using.

Reimplemented from Ogre::Renderable.

bool Ogre::Renderable::getUseIdentityProjection | ( | void |  | ) | const`[inherited]`

Returns whether or not to use an 'identity' projection.

Remarks:
  Usually Renderable objects will use a projection matrix as determined by the active camera. However, if they want they can cancel this out and use an identity projection, which effectively projects in 2D using a {-1, 1} view space. Useful for overlay rendering. Normal renderables need not change this.

See also:
  Renderable::setUseIdentityProjection

Definition at line 177 of file OgreRenderable.h.

bool Ogre::Renderable::getUseIdentityView | ( | void |  | ) | const`[inherited]`

Returns whether or not to use an 'identity' view.

Remarks:
  Usually Renderable objects will use a view matrix as determined by the active camera. However, if they want they can cancel this out and use an identity matrix, which means all geometry is assumed to be relative to camera space already. Useful for overlay rendering. Normal renderables need not change this.

See also:
  Renderable::setUseIdentityView

Definition at line 202 of file OgreRenderable.h.

virtual const Any& Ogre::Renderable::getUserAny | ( | void |  | ) | const`[virtual, inherited]`

Deprecated:
  use UserObjectBindings::getUserAny via getUserObjectBindings() instead.

Retrieves the custom user value associated with this object.

Definition at line 348 of file OgreRenderable.h.

UserObjectBindings& Ogre::Renderable::getUserObjectBindings | ( |  | ) | `[inherited]`

Return an instance of user objects binding associated with this class.

You can use it to associate one or more custom objects with this class instance.

See also:
  UserObjectBindings::setUserAny.

Definition at line 354 of file OgreRenderable.h.

const UserObjectBindings& Ogre::Renderable::getUserObjectBindings | ( |  | ) | const`[inherited]`

Return an instance of user objects binding associated with this class.

You can use it to associate one or more custom objects with this class instance.

See also:
  UserObjectBindings::setUserAny.

Definition at line 360 of file OgreRenderable.h.

const VertexData* Ogre::StaticGeometry::GeometryBucket::getVertexData | ( | void |  | ) | const

Get the vertex data for this geometry.

Definition at line 231 of file OgreStaticGeometry.h.

void Ogre::StaticGeometry::GeometryBucket::getWorldTransforms | ( | Matrix4 * | xform | ) | const`[virtual]`

Gets the world transform matrix / matrices for this renderable object.

Remarks:
  If the object has any derived transforms, these are expected to be up to date as long as all the SceneNode structures have been updated before this is called.

  This method will populate transform with 1 matrix if it does not use vertex blending. If it does use vertex blending it will fill the passed in pointer with an array of matrices, the length being the value returned from getNumWorldTransforms.

Note:
  Internal Ogre never supports non-affine matrix for world transform matrix/matrices, the behavior is undefined if returns non-affine matrix here.

See also:
  Matrix4::isAffine.

Implements Ogre::Renderable.

bool Ogre::Renderable::hasCustomParameter | ( | size_t | index | ) | const`[inherited]`

Checks whether a custom value is associated with this Renderable at the given index.

Parameters:

  @see | setCustomParameter for full details.

Definition at line 258 of file OgreRenderable.h.

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | `[inherited]`

Definition at line 95 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr,
|  | void * |
| ) |  | `[inherited]`

Definition at line 101 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr,
|  | const char * | ,
|  | int | ,
|  | const char * |
| ) |  | `[inherited]`

Definition at line 107 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | `[inherited]`

Definition at line 112 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr,
|  | const char * | ,
|  | int | ,
|  | const char * |
| ) |  | `[inherited]`

Definition at line 118 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz,
|  | const char * | file,
|  | int | line,
|  | const char * | func
| ) |  | `[inherited]`

operator new, with debug line info

Definition at line 67 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | `[inherited]`

Definition at line 72 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz,
|  | void * | ptr
| ) |  | `[inherited]`

placement operator new

Definition at line 78 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz,
|  | const char * | file,
|  | int | line,
|  | const char * | func
| ) |  | `[inherited]`

array operator new, with debug line info

Definition at line 85 of file OgreMemoryAllocatedObject.h.

template<class Alloc >

void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | `[inherited]`

Definition at line 90 of file OgreMemoryAllocatedObject.h.

virtual void Ogre::Renderable::postRender | ( | SceneManager * | sm,
|  | RenderSystem * | rsys
| ) |  | `[virtual, inherited]`

Called immediately after the Renderable has been rendered.

Definition at line 127 of file OgreRenderable.h.

virtual bool Ogre::Renderable::preRender | ( | SceneManager * | sm,
|  | RenderSystem * | rsys
| ) |  | `[virtual, inherited]`

Called just prior to the Renderable being rendered.

Remarks:
  OGRE is a queued renderer, so the actual render commands are executed at a later time than the point at which an object is discovered to be visible. This allows ordering & grouping of renders without the discovery process having to be aware of it. It also means OGRE uses declarative render information rather than immediate mode rendering - this is very useful in that certain effects and processes can automatically be applied to a wide range of scenes, but the downside is that special cases are more difficult to handle, because there is not the declared state to cope with it.

  This method allows a Renderable to do something special at the actual point of rendering if it wishes to. When this method is called, all the material render state as declared by this Renderable has already been set, all that is left to do is to bind the buffers and perform the render. The Renderable may modify render state itself if it wants to (and restore it in the postRender call) before the automated render happens, or by returning 'false' from this method can actually suppress the automatic render and perform one of its own.

Returns:
  true if the automatic render should proceed, false to skip it on the assumption that the Renderable has done it manually.

Reimplemented in Ogre::BillboardChain.

Definition at line 122 of file OgreRenderable.h.

void Ogre::Renderable::removeCustomParameter | ( | size_t | index | ) | `[inherited]`

Removes a custom value which is associated with this Renderable at the given index.

Parameters:

  @see | setCustomParameter for full details.

Definition at line 249 of file OgreRenderable.h.

void Ogre::Renderable::setCustomParameter | ( | size_t | index,
|  | const Vector4 & | value
| ) |  | `[inherited]`

Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.

Remarks:
  Calling this method simply associates a numeric index with a 4-dimensional value for this specific Renderable. This is most useful if the material which this Renderable uses a vertex or fragment program, and has an ACT_CUSTOM parameter entry. This parameter entry can refer to the index you specify as part of this call, thereby mapping a custom parameter for this renderable to a program parameter.

Parameters:

  index | The index with which to associate the value. Note that this does not have to start at 0, and can include gaps. It also has no direct correlation with a GPU program parameter index - the mapping between the two is performed by the ACT_CUSTOM entry, if that is used.
  value | The value to associate.

Definition at line 240 of file OgreRenderable.h.

virtual void Ogre::Renderable::setPolygonModeOverrideable | ( | bool | override | ) | `[virtual, inherited]`

Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.

Parameters:

  override | true means that a lower camera detail will override this renderables detail level, false means it won't.

Definition at line 323 of file OgreRenderable.h.

virtual void Ogre::Renderable::setRenderSystemData | ( | RenderSystemData * | val | ) | const`[virtual, inherited]`

Sets RenderSystem private data.

Remarks:
  This should only be used by a RenderSystem

Definition at line 406 of file OgreRenderable.h.

void Ogre::Renderable::setUseIdentityProjection | ( | bool | useIdentityProjection | ) | `[inherited]`

Sets whether or not to use an 'identity' projection.

Remarks:
  Usually Renderable objects will use a projection matrix as determined by the active camera. However, if they want they can cancel this out and use an identity projection, which effectively projects in 2D using a {-1, 1} view space. Useful for overlay rendering. Normal renderables need not change this. The default is false.

See also:
  Renderable::getUseIdentityProjection

Definition at line 163 of file OgreRenderable.h.

void Ogre::Renderable::setUseIdentityView | ( | bool | useIdentityView | ) | `[inherited]`

Sets whether or not to use an 'identity' view.

Remarks:
  Usually Renderable objects will use a view matrix as determined by the active camera. However, if they want they can cancel this out and use an identity matrix, which means all geometry is assumed to be relative to camera space already. Useful for overlay rendering. Normal renderables need not change this. The default is false.

See also:
  Renderable::getUseIdentityView

Definition at line 188 of file OgreRenderable.h.

virtual void Ogre::Renderable::setUserAny | ( | const Any & | anything | ) | `[virtual, inherited]`

Deprecated:
  use UserObjectBindings::setUserAny via getUserObjectBindings() instead.

Sets any kind of user value on this object.

Remarks:
  This method allows you to associate any user value you like with this Renderable. This can be a pointer back to one of your own classes for instance.

Definition at line 343 of file OgreRenderable.h.

## Member Data Documentation

CustomParameterMap Ogre::Renderable::mCustomParameters`[protected, inherited]`

Definition at line 414 of file OgreRenderable.h.

String Ogre::StaticGeometry::GeometryBucket::mFormatString`[protected]`

String identifying the vertex / index format.

Definition at line 198 of file OgreStaticGeometry.h.

IndexData* Ogre::StaticGeometry::GeometryBucket::mIndexData`[protected]`

Index information, includes index type which limits the max number of vertices which are allowed in one bucket.

Definition at line 204 of file OgreStaticGeometry.h.

HardwareIndexBuffer::IndexType Ogre::StaticGeometry::GeometryBucket::mIndexType`[protected]`

Size of indexes.

Definition at line 206 of file OgreStaticGeometry.h.

size_t Ogre::StaticGeometry::GeometryBucket::mMaxVertexIndex`[protected]`

Maximum vertex indexable.

Definition at line 208 of file OgreStaticGeometry.h.

MaterialBucket* Ogre::StaticGeometry::GeometryBucket::mParent`[protected]`

Pointer to parent bucket.

Definition at line 196 of file OgreStaticGeometry.h.

bool Ogre::Renderable::mPolygonModeOverrideable`[protected, inherited]`

Definition at line 415 of file OgreRenderable.h.

QueuedGeometryList Ogre::StaticGeometry::GeometryBucket::mQueuedGeometry`[protected]`

Geometry which has been queued up pre-build (not for deallocation)

Definition at line 194 of file OgreStaticGeometry.h.

RenderSystemData* Ogre::Renderable::mRenderSystemData`[mutable, protected, inherited]`

User objects binding.

Definition at line 419 of file OgreRenderable.h.

bool Ogre::Renderable::mUseIdentityProjection`[protected, inherited]`

Definition at line 416 of file OgreRenderable.h.

bool Ogre::Renderable::mUseIdentityView`[protected, inherited]`

Definition at line 417 of file OgreRenderable.h.

UserObjectBindings Ogre::Renderable::mUserObjectBindings`[protected, inherited]`

Definition at line 418 of file OgreRenderable.h.

VertexData* Ogre::StaticGeometry::GeometryBucket::mVertexData`[protected]`

Vertex information, includes current number of vertices committed to be a part of this bucket.

Definition at line 201 of file OgreStaticGeometry.h.

The documentation for this class was generated from the following file:

- OgreStaticGeometry.h

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:40