Ogre::GLES2RenderBuffer Member List
This is the complete list of members for Ogre::GLES2RenderBuffer, including all inherited members.

_clearSliceRTT(size_t zoffset) | Ogre::HardwarePixelBuffer | `[protected, virtual]`
_updateFromShadow(void) | Ogre::HardwareBuffer | `[virtual]`
allocateBuffer() | Ogre::GLES2HardwarePixelBuffer | `[protected]`
AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
bindToFramebuffer(GLenum attachment, size_t zoffset) | Ogre::GLES2RenderBuffer | `[virtual]`
blit(const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox) | Ogre::HardwarePixelBuffer | `[virtual]`
blit(const HardwarePixelBufferSharedPtr &src) | Ogre::HardwarePixelBuffer |
blitFromMemory(const PixelBox &src, const Image::Box &dstBox) | Ogre::GLES2HardwarePixelBuffer | `[virtual]`
Ogre::HardwarePixelBuffer::blitFromMemory(const PixelBox &src) | Ogre::HardwarePixelBuffer |
blitToMemory(const Image::Box &srcBox, const PixelBox &dst) | Ogre::GLES2HardwarePixelBuffer | `[virtual]`
Ogre::HardwarePixelBuffer::blitToMemory(const PixelBox &dst) | Ogre::HardwarePixelBuffer |
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::HardwareBuffer | `[virtual]`
copyData(HardwareBuffer &srcBuffer) | Ogre::HardwareBuffer | `[virtual]`
download(const PixelBox &data) | Ogre::GLES2HardwarePixelBuffer | `[protected, virtual]`
freeBuffer() | Ogre::GLES2HardwarePixelBuffer | `[protected]`
getCurrentLock() | Ogre::HardwarePixelBuffer |
getDepth() const | Ogre::HardwarePixelBuffer |
getFormat() const | Ogre::HardwarePixelBuffer |
getGLFormat() | Ogre::GLES2HardwarePixelBuffer |
getHeight() const | Ogre::HardwarePixelBuffer |
getRenderTarget(size_t slice=0) | Ogre::HardwarePixelBuffer | `[virtual]`
getSizeInBytes(void) const | Ogre::HardwareBuffer |
getUsage(void) const | Ogre::HardwareBuffer |
getWidth() const | Ogre::HardwarePixelBuffer |
GLES2HardwarePixelBuffer(size_t mWidth, size_t mHeight, size_t mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage) | Ogre::GLES2HardwarePixelBuffer |
GLES2RenderBuffer(GLenum format, size_t width, size_t height, GLsizei numSamples) | Ogre::GLES2RenderBuffer |
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer) | Ogre::HardwareBuffer |
HardwarePixelBuffer(size_t mWidth, size_t mHeight, size_t mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer) | Ogre::HardwarePixelBuffer |
hasShadowBuffer(void) const | Ogre::HardwareBuffer |
HBL_DISCARD enum value | Ogre::HardwareBuffer |
HBL_NO_OVERWRITE enum value | Ogre::HardwareBuffer |
HBL_NORMAL enum value | Ogre::HardwareBuffer |
HBL_READ_ONLY enum value | Ogre::HardwareBuffer |
HBU_DISCARDABLE enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::HardwareBuffer |
HBU_STATIC enum value | Ogre::HardwareBuffer |
HBU_STATIC_WRITE_ONLY enum value | Ogre::HardwareBuffer |
HBU_WRITE_ONLY enum value | Ogre::HardwareBuffer |
isLocked(void) const | Ogre::HardwareBuffer |
isSystemMemory(void) const | Ogre::HardwareBuffer |
lock(const Image::Box &lockBox, LockOptions options) | Ogre::HardwarePixelBuffer | `[virtual]`
lock(size_t offset, size_t length, LockOptions options) | Ogre::HardwarePixelBuffer | `[virtual]`
Ogre::HardwareBuffer::lock(LockOptions options) | Ogre::HardwareBuffer |
lockImpl(const Image::Box lockBox, LockOptions options) | Ogre::GLES2HardwarePixelBuffer | `[protected, virtual]`
Ogre::HardwarePixelBuffer::lockImpl(size_t offset, size_t length, LockOptions options) | Ogre::HardwarePixelBuffer | `[protected, virtual]`
LockOptions enum name | Ogre::HardwareBuffer |
mBuffer | Ogre::GLES2HardwarePixelBuffer | `[protected]`
mCurrentLock | Ogre::HardwarePixelBuffer | `[protected]`
mCurrentLockOptions | Ogre::GLES2HardwarePixelBuffer | `[protected]`
mDepth | Ogre::HardwarePixelBuffer | `[protected]`
mFormat | Ogre::HardwarePixelBuffer | `[protected]`
mGLInternalFormat | Ogre::GLES2HardwarePixelBuffer | `[protected]`
mHeight | Ogre::HardwarePixelBuffer | `[protected]`
mIsLocked | Ogre::HardwareBuffer | `[protected]`
mLockedBox | Ogre::HardwarePixelBuffer | `[protected]`
mLockSize | Ogre::HardwareBuffer | `[protected]`
mLockStart | Ogre::HardwareBuffer | `[protected]`
mRenderbufferID | Ogre::GLES2RenderBuffer | `[protected]`
mRowPitch | Ogre::HardwarePixelBuffer | `[protected]`
mShadowBuffer | Ogre::HardwareBuffer | `[protected]`
mShadowUpdated | Ogre::HardwareBuffer | `[protected]`
mSizeInBytes | Ogre::HardwareBuffer | `[protected]`
mSlicePitch | Ogre::HardwarePixelBuffer | `[protected]`
mSuppressHardwareUpdate | Ogre::HardwareBuffer | `[protected]`
mSystemMemory | Ogre::HardwareBuffer | `[protected]`
mUsage | Ogre::HardwareBuffer | `[protected]`
mUseShadowBuffer | Ogre::HardwareBuffer | `[protected]`
mWidth | Ogre::HardwarePixelBuffer | `[protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
readData(size_t offset, size_t length, void *pDest) | Ogre::HardwarePixelBuffer | `[virtual]`
RenderTexture class | Ogre::HardwarePixelBuffer | `[friend]`
suppressHardwareUpdate(bool suppress) | Ogre::HardwareBuffer |
unlock(void) | Ogre::HardwareBuffer | `[virtual]`
unlockImpl(void) | Ogre::GLES2HardwarePixelBuffer | `[protected, virtual]`
upload(const PixelBox &data, const Image::Box &dest) | Ogre::GLES2HardwarePixelBuffer | `[protected, virtual]`
Usage enum name | Ogre::HardwareBuffer |
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::HardwarePixelBuffer | `[virtual]`
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~GLES2HardwarePixelBuffer() | Ogre::GLES2HardwarePixelBuffer | `[virtual]`
~GLES2RenderBuffer() | Ogre::GLES2RenderBuffer | `[virtual]`
~HardwareBuffer() | Ogre::HardwareBuffer | `[virtual]`
~HardwarePixelBuffer() | Ogre::HardwarePixelBuffer |

Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:28:02