# Graphic3d_HArray1OfBytes.hxx File Reference

`#include <Standard.hxx>`
`#include <Handle_Graphic3d_HArray1OfBytes.hxx>`
`#include <Graphic3d_Array1OfBytes.hxx>`
`#include <MMgt_TShared.hxx>`
`#include <Standard_Byte.hxx>`
`#include <Standard_Integer.hxx>`
`#include <TCollection_HArray1.lxx>`

## Defines

#define | ItemHArray1 Standard_Byte
#define | ItemHArray1_hxx <Standard_Byte.hxx>
#define | TheArray1 Graphic3d_Array1OfBytes
#define | TheArray1_hxx <Graphic3d_Array1OfBytes.hxx>
#define | TCollection_HArray1 Graphic3d_HArray1OfBytes
#define | TCollection_HArray1_hxx <Graphic3d_HArray1OfBytes.hxx>
#define | Handle_TCollection_HArray1 Handle_Graphic3d_HArray1OfBytes
#define | TCollection_HArray1_Type_() Graphic3d_HArray1OfBytes_Type_()

## Define Documentation

#define Handle_TCollection_HArray1 Handle_Graphic3d_HArray1OfBytes

#define ItemHArray1 Standard_Byte

#define ItemHArray1_hxx <Standard_Byte.hxx>

#define TCollection_HArray1 Graphic3d_HArray1OfBytes

#define TCollection_HArray1_hxx <Graphic3d_HArray1OfBytes.hxx>

#define TCollection_HArray1_Type_ | (

)

Graphic3d_HArray1OfBytes_Type_()

#define TheArray1 Graphic3d_Array1OfBytes

#define TheArray1_hxx <Graphic3d_Array1OfBytes.hxx>