# AIS_InteractiveContext.hxx File Reference

`#include <Standard.hxx>`
`#include <Handle_AIS_InteractiveContext.hxx>`
`#include <AIS_DataMapOfIOStatus.hxx>`
`#include <Handle_SelectMgr_SelectionManager.hxx>`
`#include <Handle_PrsMgr_PresentationManager3d.hxx>`
`#include <Handle_V3d_Viewer.hxx>`
`#include <Handle_StdSelect_ViewerSelector3d.hxx>`
`#include <Standard_Boolean.hxx>`
`#include <TCollection_AsciiString.hxx>`
`#include <Handle_AIS_InteractiveObject.hxx>`
`#include <Handle_SelectMgr_OrFilter.hxx>`
`#include <Handle_Prs3d_Drawer.hxx>`
`#include <Quantity_NameOfColor.hxx>`
`#include <Standard_Integer.hxx>`
`#include <AIS_DataMapOfILC.hxx>`
`#include <Handle_V3d_View.hxx>`
`#include <AIS_SequenceOfInteractive.hxx>`
`#include <MMgt_TShared.hxx>`
`#include <AIS_KindOfInteractive.hxx>`
`#include <Standard_Real.hxx>`
`#include <Aspect_TypeOfFacingModel.hxx>`
`#include <Graphic3d_NameOfMaterial.hxx>`
`#include <Aspect_TypeOfDegenerateModel.hxx>`
`#include <Quantity_Ratio.hxx>`
`#include <Handle_AIS_Drawer.hxx>`
`#include <AIS_DisplayStatus.hxx>`
`#include <AIS_DisplayMode.hxx>`
`#include <Handle_Prs3d_LineAspect.hxx>`
`#include <AIS_TypeOfIso.hxx>`
`#include <Handle_Prs3d_BasicAspect.hxx>`
`#include <AIS_StatusOfDetection.hxx>`
`#include <AIS_StatusOfPick.hxx>`
`#include <Handle_SelectMgr_EntityOwner.hxx>`
`#include <Handle_Standard_Transient.hxx>`
`#include <AIS_ClearMode.hxx>`
`#include <Handle_Geom_Transformation.hxx>`
`#include <Handle_SelectMgr_Filter.hxx>`
`#include <TopAbs_ShapeEnum.hxx>`
`#include <Standard_CString.hxx>`
`#include <AIS_InteractiveContext.lxx>`