# AIS2D_InteractiveContext.hxx File Reference

`#include <Standard.hxx>`
`#include <Handle_AIS2D_InteractiveContext.hxx>`
`#include <Handle_V2d_Viewer.hxx>`
`#include <Standard_Boolean.hxx>`
`#include <AIS2D_DataMapOfIOStatus.hxx>`
`#include <Standard_Integer.hxx>`
`#include <Handle_AIS2D_InteractiveObject.hxx>`
`#include <Handle_AIS2D_HSequenceOfIO.hxx>`
`#include <AIS2D_TypeOfDetection.hxx>`
`#include <Graphic2d_PickMode.hxx>`
`#include <Quantity_NameOfColor.hxx>`
`#include <AIS2D_DataMapOfLC.hxx>`
`#include <Handle_V2d_View.hxx>`
`#include <Handle_Aspect_GenericColorMap.hxx>`
`#include <Handle_Aspect_TypeMap.hxx>`
`#include <Handle_Aspect_WidthMap.hxx>`
`#include <Handle_Aspect_MarkMap.hxx>`
`#include <Handle_Aspect_FontMap.hxx>`
`#include <MMgt_TShared.hxx>`
`#include <AIS2D_StatusOfDetection.hxx>`
`#include <Handle_Graphic2d_DisplayList.hxx>`
`#include <AIS2D_StatusOfPick.hxx>`
`#include <Handle_MMgt_TShared.hxx>`
`#include <AIS2D_DisplayStatus.hxx>`
`#include <AIS2D_PToListOfInt.hxx>`
`#include <Aspect_TypeOfLine.hxx>`
`#include <Aspect_WidthOfLine.hxx>`
`#include <Aspect_TypeOfMarker.hxx>`
`#include <Handle_Graphic2d_TransientManager.hxx>`
`#include <Handle_Graphic2d_Primitive.hxx>`
`#include <AIS2D_InteractiveContext.lxx>`