/***************************************************************************
 *   Copyright (C) 2005-09 by the Quassel Project                          *
 *   devel@quassel-irc.org                                                 *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) version 3.                                           *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/

#ifndef NETWORKSSETTINGSPAGE_H
#define NETWORKSSETTINGSPAGE_H

#include <QPixmap>

#include "network.h"
#include "settingspage.h"

#include "ui_networkssettingspage.h"
#include "ui_networkadddlg.h"
#include "ui_networkeditdlg.h"
#include "ui_servereditdlg.h"
#include "ui_saveidentitiesdlg.h"

class NetworksSettingsPage : public SettingsPage {
  Q_OBJECT

public:
  NetworksSettingsPage(QWidget *parent = 0);

  bool aboutToSave();

public slots:
  void save();
  void load();

private slots:
  void widgetHasChanged();
  void setWidgetStates();
  void coreConnectionStateChanged(bool);
  void networkConnectionStateChanged(Network::ConnectionState state);
  void networkConnectionError(const QString &msg);

  void displayNetwork(NetworkId);
  void setItemState(NetworkId, QListWidgetItem *item = 0);

  void clientNetworkAdded(NetworkId);
  void clientNetworkRemoved(NetworkId);
  void clientNetworkUpdated();

  void clientIdentityAdded(IdentityId);
  void clientIdentityRemoved(IdentityId);
  void clientIdentityUpdated();

  void on_networkList_itemSelectionChanged();
  void on_addNetwork_clicked();
  void on_deleteNetwork_clicked();
  void on_renameNetwork_clicked();
  void on_editIdentities_clicked();

  // void on_connectNow_clicked();

  void on_serverList_itemSelectionChanged();
  void on_addServer_clicked();
  void on_deleteServer_clicked();
  void on_editServer_clicked();
  void on_upServer_clicked();
  void on_downServer_clicked();

private:
  Ui::NetworksSettingsPage ui;

  NetworkId currentId;
  QHash<NetworkId, NetworkInfo> networkInfos;
  bool _ignoreWidgetChanges;

  QPixmap connectedIcon, connectingIcon, disconnectedIcon;

  void reset();
  bool testHasChanged();
  QListWidgetItem *insertNetwork(NetworkId);
  QListWidgetItem *insertNetwork(const NetworkInfo &info);
  QListWidgetItem *networkItem(NetworkId) const;
  void saveToNetworkInfo(NetworkInfo &);
  IdentityId defaultIdentity() const;
};


class NetworkAddDlg : public QDialog {
  Q_OBJECT

  public:
    NetworkAddDlg(const QStringList &existing = QStringList(), QWidget *parent = 0);

    NetworkInfo networkInfo() const;

  private slots:
    void setButtonStates();

  private:
    Ui::NetworkAddDlg ui;

    QStringList existing;
};


class NetworkEditDlg : public QDialog {
  Q_OBJECT

  public:
    NetworkEditDlg(const QString &old, const QStringList &existing = QStringList(), QWidget *parent = 0);

    QString networkName() const;

  private slots:
    void on_networkEdit_textChanged(const QString &);

  private:
    Ui::NetworkEditDlg ui;

    QStringList existing;
};


class ServerEditDlg : public QDialog {
  Q_OBJECT

public:
  ServerEditDlg(const Network::Server &server = Network::Server(), QWidget *parent = 0);

  Network::Server serverData() const;

private slots:
  void on_host_textChanged();

private:
  Ui::ServerEditDlg ui;
};


class SaveNetworksDlg : public QDialog {
  Q_OBJECT

  public:
    SaveNetworksDlg(const QList<NetworkInfo> &toCreate, const QList<NetworkInfo> &toUpdate, const QList<NetworkId> &toRemove, QWidget *parent = 0);

  private slots:
    void clientEvent();

  private:
    Ui::SaveIdentitiesDlg ui;

    int numevents, rcvevents;
};

#endif
