/***************************************************************************

S.P.Y. (c) 1989 Konami

Similar to Bottom of the Ninth

driver by Nicola Salmoria


Revisions:

05-10-2002 Acho A. Tang
- simulated PMCU protection(guess only)
- changed priority scheme to fix graphics in 3D levels
- fixed crashes caused by bank switching
- disabled logging and debug messages

***************************************************************************/

#include "driver.h"
#include "cpu/z80/z80.h"
#include "cpu/m6809/m6809.h"
#include "video/konamiic.h"
#include "sound/3812intf.h"
#include "sound/k007232.h"


VIDEO_START( spy );
VIDEO_UPDATE( spy );

static UINT8 *pmcram;


static INTERRUPT_GEN( spy_interrupt )
{
	if (K052109_is_IRQ_enabled())
		cpu_set_input_line(device, 0, HOLD_LINE);
}


static int rambank,pmcbank;
static UINT8 *ram;

static READ8_HANDLER( spy_bankedram1_r )
{
	if (rambank & 1)
	{
		return paletteram[offset];
	}
	else if (rambank & 2)
	{
		if (pmcbank)
		{
			//logerror("%04x read pmcram %04x\n",cpu_get_pc(space->cpu),offset);
			return pmcram[offset];
		}
		else
		{
			//logerror("%04x read pmc internal ram %04x\n",cpu_get_pc(space->cpu),offset);
			return 0;
		}
	}
	else
		return ram[offset];
}

static WRITE8_HANDLER( spy_bankedram1_w )
{
	if (rambank & 1)
	{
		paletteram_xBBBBBGGGGGRRRRR_be_w(space,offset,data);
	}
	else if (rambank & 2)
	{
		if (pmcbank)
		{
			//logerror("%04x pmcram %04x = %02x\n",cpu_get_pc(space->cpu),offset,data);
			pmcram[offset] = data;
		}
		//else
			//logerror("%04x pmc internal ram %04x = %02x\n",cpu_get_pc(space->cpu),offset,data);
	}
	else
		ram[offset] = data;
}

/*
this is the data written to internal ram on startup:
00: e7 7e 38 fc 08
01: df 36 38 dc 00
02: df 12 3a dc 00
03: df 00 38 dc 08
04: 1f 7e 00 db 00
05: 26 fe 00 ff 0c
06: 89 03 34 fc 0d
07: 81 03 34 fc 09
08: 81 03 34 fc 09
09: 81 03 34 fc 09
0a: 81 03 2f fc 09
0b: cc 36 0e d9 08
0c: 84 7e 00 ab 0c
0d: 5f 7e 03 cd 08
0e: 7f 80 fe ef 08
0f: 5f 7e 0f fd 08
10: e7 7e 38 fc 08
11: df 00 3a dc 00
12: df 12 0e d9 08
13: df ec 10 e0 0c
14: 1f fe 03 e0 0c
15: df fe 03 e0 0c
16: dc 5e 3e fc 08
17: df 12 2b d9 08
18: 67 25 38 fc 0c
19: df 12 3c dc 00
1a: df 36 00 db 00
1b: c1 14 00 fb 08
1c: c1 34 38 fc 08
1d: c5 22 37 dc 00
1e: cd 12 3c dc 04
1f: c5 46 3b dc 00
20: cd 36 00 db 04
21: 49 16 ed f9 0c
22: c9 18 ea f9 0c
23: dc 12 2a f9 08
24: cc 5a 26 f9 08
25: 5f 7e 18 fd 08
26: 5a 7e 32 f8 08
27: 84 6c 33 9c 0c
28: cc 00 0e d9 08
29: 5f 7e 14 fd 08
2a: 0a 7e 24 fd 08
2b: c5 ec 0d e0 0c
2c: 5f 7e 28 fd 08
2d: dc 16 00 fb 08
2e: dc 44 22 fd 08
2f: cd fe 02 e0 0c
30: 84 7e 00 bb 0c
31: 5a 7e 00 73 08
32: 84 7e 00 9b 0c
33: 5a 7e 00 36 08
34: 81 03 00 fb 09
35: 81 03 00 fb 09
36: 81 03 00 fe 09
37: cd fe 01 e0 0c
38: 84 7e 00 ab 0c
39: 5f 7e 00 db 00
3a: 84 7e 3f ad 0c
3b: cd ec 01 e0 0c
3c: 84 6c 00 ab 0c
3d: 5f 7e 00 db 00
3e: 84 6c 00 ab 0c
3f: 5f 7e 00 ce 08
*/

static WRITE8_HANDLER( bankswitch_w )
{
	UINT8 *rom = memory_region(space->machine, "maincpu");
	int offs;

	/* bit 0 = RAM bank? */
if ((data & 1) == 0) popmessage("bankswitch RAM bank 0");

	/* bit 1-4 = ROM bank */
	if (data & 0x10) offs = 0x20000 + (data & 0x06) * 0x1000;
	else offs = 0x10000 + (data & 0x0e) * 0x1000;
	memory_set_bankptr(space->machine, 1,&rom[offs]);
}

//AT
static void spy_collision(void)
{
#define MAX_SPRITES 64
#define DEF_NEAR_PLANE 0x6400
#define NEAR_PLANE_ZOOM 0x0100
#define FAR_PLANE_ZOOM 0x0000

	int op1, x1, w1, z1, d1, y1, h1;
	int op2, x2, w2, z2, d2, y2, h2;
	int mode, i, loopend, nearplane;

	mode = pmcram[0x1];
	op1 = pmcram[0x2];
	if (op1 == 1)
	{
		x1 = (pmcram[0x3]<<8) + pmcram[0x4];
		w1 = (pmcram[0x5]<<8) + pmcram[0x6];
		z1 = (pmcram[0x7]<<8) + pmcram[0x8];
		d1 = (pmcram[0x9]<<8) + pmcram[0xa];
		y1 = (pmcram[0xb]<<8) + pmcram[0xc];
		h1 = (pmcram[0xd]<<8) + pmcram[0xe];

		for (i=16; i<14*MAX_SPRITES + 2; i+=14)
		{
			op2 = pmcram[i];
			if (op2 || mode==0x0c)
			{
				x2 = (pmcram[i+0x1]<<8) + pmcram[i+0x2];
				w2 = (pmcram[i+0x3]<<8) + pmcram[i+0x4];
				z2 = (pmcram[i+0x5]<<8) + pmcram[i+0x6];
				d2 = (pmcram[i+0x7]<<8) + pmcram[i+0x8];
				y2 = (pmcram[i+0x9]<<8) + pmcram[i+0xa];
				h2 = (pmcram[i+0xb]<<8) + pmcram[i+0xc];
/*
    The mad scientist's laser truck has both a high sprite center and a small height value.
    It has to be measured from the ground to detect correctly.
*/
				if (w2==0x58 && d2==0x04 && h2==0x10 && y2==0x30) h2 = y2;

				// what other sprites fall into:
				if ( (abs(x1-x2)<w1+w2) && (abs(z1-z2)<d1+d2) && (abs(y1-y2)<h1+h2) )
				{
					pmcram[0xf] = 0;
					pmcram[i+0xd] = 0;
				}
				else
					pmcram[i+0xd] = 1;
			}
		}
	}
	else if (op1 > 1)
	{
/*
    The PMCU also projects geometries to screen coordinates. Unfortunately I'm unable to figure
    the scale factors from the PMCU code. Plugging 0 and 0x100 to the far and near planes seems
    to do the trick though.
*/
		loopend = (pmcram[0]<<8) + pmcram[1];
		nearplane = (pmcram[2]<<8) + pmcram[3];

		// fail safe
		if (loopend > MAX_SPRITES) loopend = MAX_SPRITES;
		if (!nearplane) nearplane = DEF_NEAR_PLANE;

		loopend = (loopend<<1) + 4;

		for (i=4; i<loopend; i+=2)
		{
			op2 = (pmcram[i]<<8) + pmcram[i+1];
			op2 = (op2 * (NEAR_PLANE_ZOOM - FAR_PLANE_ZOOM)) / nearplane + FAR_PLANE_ZOOM;
			pmcram[i] = op2 >> 8;
			pmcram[i+1] = op2 & 0xff;
		}

		memset(pmcram+loopend, 0, 0x800-loopend); // clean up for next frame
	}
}
//ZT

static WRITE8_HANDLER( spy_3f90_w )
{
	extern int spy_video_enable;
	static int old;

	/*********************************************************************
    *
    * Signals, from schematic:
    *   Bit 0 - CTR1 0x01
    *   Bit 1 - CTR2 0x02
    *   Bit 2 - CHA-RD 0x04
    *   Bit 3 - TV-KILL 0x08  +TV-KILL & COLORBLK to pin 7 of
    *                                    052535 video chips
    *
    *   Bit 4 - COLORBK/RVBK 0x10
    *   Bit 5 - PMCBK 0x20  GX857 053180 PAL20P Pin 7 (MCE1)
    *   Bit 6 - PMC-START 0x40  PMC START
    *   Bit 7 - PMC-BK 0x80  PMC BK
    *
    *   PMC takes AB0-AB12, D0-D7 from 6809E, outputs EA0-EA10, ED0-ED7,
    *   tied to A and D bus of 2128SL
    *
    *   See "MCPU" page of S.P.Y schematics for more...
    *
    *    PMC ERWE -> ~WR of 2128SL
    *    PMC ERCS -> ~CE of 2128SL
    *    PMC EROE -> ~OE of 2128SL
    *
    *    PMCOUTO -> PMCFIRQ -> 6809E ~FIRQ and PORT4, bit 0x08
    *
    *   PMC selected by PMC/RVRAMCS signal: pin 16 of PAL20P 05318
    *
    *    AB0xC -> 0x1000, so if address & 0x1000, appears PMC is selected.
    *
    *   Other apparent selects:
    *
    *    0x0800 -> COLORCS (color enable?)
    *    0x2000 -> ~CS1 on 6264W
    *    0x4000 -> ~OE on S63 27512
    *    0x8000 -> ~OE on S22 27512
    *
    ********************************************************************/

	/* bits 0/1 = coin counters */
	coin_counter_w(0,data & 0x01);
	coin_counter_w(1,data & 0x02);

	/* bit 2 = enable char ROM reading through the video RAM */
	K052109_set_RMRD_line((data & 0x04) ? ASSERT_LINE : CLEAR_LINE);

	/* bit 3 = disable video */
	spy_video_enable = ~(data & 0x08);

	/* bit 4 = read RAM at 0000 (if set) else read color palette RAM */
	/* bit 5 = PMCBK */
	rambank = (data & 0x30) >> 4;
	/* bit 7 = PMC-BK */
	pmcbank = (data & 0x80) >> 7;

//logerror("%04x: 3f90_w %02x\n",cpu_get_pc(space->cpu),data);
	/* bit 6 = PMC-START */
	if ((data & 0x40) && !(old & 0x40))
	{
		/* we should handle collision here */
//AT
		if (0)
		{
			int i;

			logerror("collision test:\n");
			for (i = 0;i < 0xfe;i++)
			{
				logerror("%02x ",pmcram[i]);
				if (i == 0x0f || (i > 0x10 && (i - 0x10) % 14 == 13))
				logerror("\n");
			}
		}
		spy_collision();
//ZT
		cpu_set_input_line(space->machine->cpu[0],M6809_FIRQ_LINE,HOLD_LINE);
	}

	old = data;
}


static WRITE8_HANDLER( spy_sh_irqtrigger_w )
{
	cpu_set_input_line_and_vector(space->machine->cpu[1],0,HOLD_LINE,0xff);
}

static WRITE8_HANDLER( sound_bank_w )
{
	int bank_A,bank_B;

	bank_A = (data >> 0) & 0x03;
	bank_B = (data >> 2) & 0x03;
	k007232_set_bank(devtag_get_device(space->machine, "konami1"),bank_A,bank_B);
	bank_A = (data >> 4) & 0x03;
	bank_B = (data >> 6) & 0x03;
	k007232_set_bank(devtag_get_device(space->machine, "konami2"),bank_A,bank_B);
}



static ADDRESS_MAP_START( spy_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x07ff) AM_READ(spy_bankedram1_r)
	AM_RANGE(0x0800, 0x1aff) AM_READ(SMH_RAM)
	AM_RANGE(0x3fd0, 0x3fd0) AM_READ_PORT("SYSTEM")
	AM_RANGE(0x3fd1, 0x3fd1) AM_READ_PORT("P1")
	AM_RANGE(0x3fd2, 0x3fd2) AM_READ_PORT("P2")
	AM_RANGE(0x3fd3, 0x3fd3) AM_READ_PORT("DSW1")
	AM_RANGE(0x3fe0, 0x3fe0) AM_READ_PORT("DSW2")
	AM_RANGE(0x2000, 0x5fff) AM_READ(K052109_051960_r)
	AM_RANGE(0x6000, 0x7fff) AM_READ(SMH_BANK1)
	AM_RANGE(0x8000, 0xffff) AM_READ(SMH_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( spy_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x07ff) AM_WRITE(spy_bankedram1_w) AM_BASE(&ram)
	AM_RANGE(0x0800, 0x1aff) AM_WRITE(SMH_RAM)
	AM_RANGE(0x3f80, 0x3f80) AM_WRITE(bankswitch_w)
	AM_RANGE(0x3f90, 0x3f90) AM_WRITE(spy_3f90_w)
	AM_RANGE(0x3fa0, 0x3fa0) AM_WRITE(watchdog_reset_w)
	AM_RANGE(0x3fb0, 0x3fb0) AM_WRITE(soundlatch_w)
	AM_RANGE(0x3fc0, 0x3fc0) AM_WRITE(spy_sh_irqtrigger_w)
	AM_RANGE(0x2000, 0x5fff) AM_WRITE(K052109_051960_w)
	AM_RANGE(0x6000, 0x7fff) AM_WRITE(SMH_ROM)
	AM_RANGE(0x8000, 0xffff) AM_WRITE(SMH_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( spy_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_READ(SMH_ROM)
	AM_RANGE(0x8000, 0x87ff) AM_READ(SMH_RAM)
	AM_RANGE(0xa000, 0xa00d) AM_DEVREAD("konami1", k007232_r)
	AM_RANGE(0xb000, 0xb00d) AM_DEVREAD("konami2", k007232_r)
	AM_RANGE(0xc000, 0xc001) AM_DEVREAD("ym", ym3812_r)
	AM_RANGE(0xd000, 0xd000) AM_READ(soundlatch_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( spy_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_WRITE(SMH_ROM)
	AM_RANGE(0x8000, 0x87ff) AM_WRITE(SMH_RAM)
	AM_RANGE(0x9000, 0x9000) AM_WRITE(sound_bank_w)
	AM_RANGE(0xa000, 0xa00d) AM_DEVWRITE("konami1", k007232_w)
	AM_RANGE(0xb000, 0xb00d) AM_DEVWRITE("konami2", k007232_w)
	AM_RANGE(0xc000, 0xc001) AM_DEVWRITE("ym", ym3812_w)
ADDRESS_MAP_END



static INPUT_PORTS_START( spy )
	PORT_START("P1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )	/* button 3 */

	PORT_START("P2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )	/* button 3 */

	PORT_START("DSW1")
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 1C_7C ) )
//  PORT_DIPSETTING(    0x00, "Invalid" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "2" )
	PORT_DIPSETTING(    0x02, "3" )
	PORT_DIPSETTING(    0x01, "5" )
	PORT_DIPSETTING(    0x00, "7" )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x18, 0x08, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x18, "10k and every 20k" )
	PORT_DIPSETTING(    0x10, "20k and every 30k" )
	PORT_DIPSETTING(    0x08, "20k only" )
	PORT_DIPSETTING(    0x00, "30k only" )
	PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x20, "Difficult" )
	PORT_DIPSETTING(    0x00, "Very Difficult" )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("SYSTEM")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SPECIAL )	/* PMCFIRQ signal from the PMC */
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Continues ) )
	PORT_DIPSETTING(    0x80, "Unlimited" )
	PORT_DIPSETTING(    0x00, "5 Times" )
INPUT_PORTS_END



static void volume_callback0(const device_config *device, int v)
{
	k007232_set_volume(device,0,(v >> 4) * 0x11,0);
	k007232_set_volume(device,1,0,(v & 0x0f) * 0x11);
}

static void volume_callback1(const device_config *device, int v)
{
	k007232_set_volume(device,0,(v >> 4) * 0x11,0);
	k007232_set_volume(device,1,0,(v & 0x0f) * 0x11);
}

static const k007232_interface k007232_interface_1 =
{
	volume_callback0
};

static const k007232_interface k007232_interface_2 =
{
	volume_callback1
};


static void irqhandler(const device_config *device, int linestate)
{
	cpu_set_input_line(device->machine->cpu[1], INPUT_LINE_NMI, linestate);
}

static const ym3812_interface ym3812_config =
{
	irqhandler
};



static MACHINE_DRIVER_START( spy )

	/* basic machine hardware */
	MDRV_CPU_ADD("maincpu", M6809, 3000000) /* ? */
	MDRV_CPU_PROGRAM_MAP(spy_readmem,spy_writemem)
	MDRV_CPU_VBLANK_INT("screen", spy_interrupt)

	MDRV_CPU_ADD("audiocpu", Z80, 3579545)
	MDRV_CPU_PROGRAM_MAP(spy_sound_readmem,spy_sound_writemem)
								/* nmi by the sound chip */

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS)

	MDRV_SCREEN_ADD("screen", RASTER)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(64*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(13*8, (64-13)*8-1, 2*8, 30*8-1 )

	MDRV_PALETTE_LENGTH(1024)

	MDRV_VIDEO_START(spy)
	MDRV_VIDEO_UPDATE(spy)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD("ym", YM3812, 3579545)
	MDRV_SOUND_CONFIG(ym3812_config)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MDRV_SOUND_ADD("konami1", K007232, 3579545)
	MDRV_SOUND_CONFIG(k007232_interface_1)
	MDRV_SOUND_ROUTE(0, "mono", 0.20)
	MDRV_SOUND_ROUTE(1, "mono", 0.20)

	MDRV_SOUND_ADD("konami2", K007232, 3579545)
	MDRV_SOUND_CONFIG(k007232_interface_2)
	MDRV_SOUND_ROUTE(0, "mono", 0.20)
	MDRV_SOUND_ROUTE(1, "mono", 0.20)
MACHINE_DRIVER_END


/***************************************************************************

  Game ROMs

***************************************************************************/

ROM_START( spy )
	ROM_REGION( 0x29000, "maincpu", 0 ) /* code + banked roms + space for banked ram */
	ROM_LOAD( "857n03.bin",   0x10000, 0x10000, CRC(97993b38) SHA1(0afd561bc85fcbfe30f2d16807424ceec7188ce7) )
	ROM_LOAD( "857n02.bin",   0x20000, 0x08000, CRC(31a97efe) SHA1(6c9ec3954e4d16634bf95835b8b404d3a6ef6e24) )
	ROM_CONTINUE(             0x08000, 0x08000 )

	ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code */
	ROM_LOAD( "857d01.bin",   0x0000, 0x8000, CRC(aad4210f) SHA1(bb40b8673939b5ce51012606da86b4dcbfc52a57) )

	ROM_REGION( 0x080000, "gfx1", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */
	ROM_LOAD( "857b09.bin",   0x00000, 0x40000, CRC(b8780966) SHA1(6c255f1e4d1398fa9010a1ae0f5172dc524df109) )	/* characters */
	ROM_LOAD( "857b08.bin",   0x40000, 0x40000, CRC(3e4d8d50) SHA1(70f45a725bf1e9d15285ffb6b280945f7ce7faf0) )

	ROM_REGION( 0x100000, "gfx2", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */
	ROM_LOAD( "857b06.bin",   0x00000, 0x80000, CRC(7b515fb1) SHA1(3830649d47964940023760b76e2bf94bb9163f23) )	/* sprites */
	ROM_LOAD( "857b05.bin",   0x80000, 0x80000, CRC(27b0f73b) SHA1(6b6a3da11c3005e3a62e6280818c18ae2ea31800) )

	ROM_REGION( 0x0200, "proms", 0 )
	ROM_LOAD( "857a10.bin",   0x0000, 0x0100, CRC(32758507) SHA1(c21f89ad253502968a755fb0d23da98319f9cd93) )	/* priority encoder (not used) */

	ROM_REGION( 0x40000, "konami1", 0 ) /* samples for 007232 #0 */
	ROM_LOAD( "857b07.bin",   0x00000, 0x40000, CRC(ce3512d4) SHA1(1e7c3feabfc3ac89056982b76de39e283cf5894d) )

	ROM_REGION( 0x40000, "konami2", 0 ) /* samples for 007232 #1 */
	ROM_LOAD( "857b04.bin",   0x00000, 0x40000, CRC(20b83c13) SHA1(63062f1c0a9adbbced3d3d73682a2cd1217bee7d) )
ROM_END

ROM_START( spyu )
	ROM_REGION( 0x29000, "maincpu", 0 ) /* code + banked roms + space for banked ram */
	ROM_LOAD( "857m03.bin",   0x10000, 0x10000, CRC(3bd87fa4) SHA1(257371ef31c8adcdc04f46e989b7a2f3531c2ab1) )
	ROM_LOAD( "857m02.bin",   0x20000, 0x08000, CRC(306cc659) SHA1(91d150b8d320bf19c12bc46103ffdffacf4387c3) )
	ROM_CONTINUE(             0x08000, 0x08000 )

	ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code */
	ROM_LOAD( "857d01.bin",   0x0000, 0x8000, CRC(aad4210f) SHA1(bb40b8673939b5ce51012606da86b4dcbfc52a57) )

	ROM_REGION( 0x080000, "gfx1", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */
	ROM_LOAD( "857b09.bin",   0x00000, 0x40000, CRC(b8780966) SHA1(6c255f1e4d1398fa9010a1ae0f5172dc524df109) )	/* characters */
	ROM_LOAD( "857b08.bin",   0x40000, 0x40000, CRC(3e4d8d50) SHA1(70f45a725bf1e9d15285ffb6b280945f7ce7faf0) )

	ROM_REGION( 0x100000, "gfx2", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */
	ROM_LOAD( "857b06.bin",   0x00000, 0x80000, CRC(7b515fb1) SHA1(3830649d47964940023760b76e2bf94bb9163f23) )	/* sprites */
	ROM_LOAD( "857b05.bin",   0x80000, 0x80000, CRC(27b0f73b) SHA1(6b6a3da11c3005e3a62e6280818c18ae2ea31800) )

	ROM_REGION( 0x0200, "proms", 0 )
	ROM_LOAD( "857a10.bin",   0x0000, 0x0100, CRC(32758507) SHA1(c21f89ad253502968a755fb0d23da98319f9cd93) )	/* priority encoder (not used) */

	ROM_REGION( 0x40000, "konami1", 0 ) /* samples for 007232 #0 */
	ROM_LOAD( "857b07.bin",   0x00000, 0x40000, CRC(ce3512d4) SHA1(1e7c3feabfc3ac89056982b76de39e283cf5894d) )

	ROM_REGION( 0x40000, "konami2", 0 ) /* samples for 007232 #1 */
	ROM_LOAD( "857b04.bin",   0x00000, 0x40000, CRC(20b83c13) SHA1(63062f1c0a9adbbced3d3d73682a2cd1217bee7d) )
ROM_END



static void gfx_untangle(running_machine *machine)
{
	konami_rom_deinterleave_2(machine, "gfx1");
	konami_rom_deinterleave_2(machine, "gfx2");
}

static DRIVER_INIT( spy )
{
	paletteram = &memory_region(machine, "maincpu")[0x28000];
	pmcram =     &memory_region(machine, "maincpu")[0x28800];
	gfx_untangle(machine);
}



GAME( 1989, spy,  0,   spy, spy, spy, ROT0, "Konami", "S.P.Y. - Special Project Y (World ver. N)", 0)
GAME( 1989, spyu, spy, spy, spy, spy, ROT0, "Konami", "S.P.Y. - Special Project Y (US ver. M)", 0)
