/***************************************************************************

    Time Pilot

    driver by Nicola Salmoria

****************************************************************************

    memory map (preliminary)

    Main processor memory map.
    0000-5fff ROM
    a000-a3ff Color RAM
    a400-a7ff Video RAM
    a800-afff RAM
    b000-b7ff sprite RAM (only areas 0xb010 and 0xb410 are used).

    memory mapped ports:

    read:
    c000      video scan line. This is used by the program to multiplex the cloud
              sprites, drawing them twice offset by 128 pixels.
    c200      DSW2
    c300      IN0
    c320      IN1
    c340      IN2
    c360      DSW1

    write:
    c000      command for the audio CPU
    c200      watchdog reset
    c300      interrupt enable
    c302      flip screen
    c304      trigger interrupt on audio CPU
    c308      Protection ???  Stuffs in some values computed from ROM content
    c30a      coin counter 1
    c30c      coin counter 2

    interrupts:
    standard NMI at 0x66

    SOUND BOARD:
    same as Pooyan

***************************************************************************/

#include "driver.h"
#include "cpu/z80/z80.h"
#include "timeplt.h"
#include "audio/timeplt.h"


#define MASTER_CLOCK		XTAL_18_432MHz



static UINT8 nmi_enable;


/*************************************
 *
 *  Interrupts
 *
 *************************************/

static MACHINE_START( timeplt )
{
	state_save_register_global(machine, nmi_enable);
}


static INTERRUPT_GEN( timeplt_interrupt )
{
	if (nmi_enable)
		cpu_set_input_line(device, INPUT_LINE_NMI, ASSERT_LINE);
}


static WRITE8_HANDLER( timeplt_nmi_enable_w )
{
	nmi_enable = data & 1;
	if (!nmi_enable)
		cpu_set_input_line(space->machine->cpu[0], INPUT_LINE_NMI, CLEAR_LINE);
}



/*************************************
 *
 *  Outputs
 *
 *************************************/

static WRITE8_HANDLER( timeplt_coin_counter_w )
{
	coin_counter_w(offset >> 1, data);
}



/*************************************
 *
 *  Power Surge protection
 *
 *************************************/

static READ8_HANDLER( psurge_protection_r )
{
	return 0x80;
}



/*************************************
 *
 *  Memory maps
 *
 *  Power Surge has no NMI enable
 *  but has a protection check
 *
 *************************************/

static ADDRESS_MAP_START( timeplt_main_map, ADDRESS_SPACE_PROGRAM, 8 )
	ADDRESS_MAP_UNMAP_HIGH
	AM_RANGE(0x0000, 0x5fff) AM_ROM
	AM_RANGE(0xa000, 0xa3ff) AM_RAM_WRITE(timeplt_colorram_w) AM_BASE(&colorram)
	AM_RANGE(0xa400, 0xa7ff) AM_RAM_WRITE(timeplt_videoram_w) AM_BASE(&videoram)
	AM_RANGE(0xa800, 0xafff) AM_RAM
	AM_RANGE(0xb000, 0xb0ff) AM_MIRROR(0x0b00) AM_RAM AM_BASE(&spriteram)
	AM_RANGE(0xb400, 0xb4ff) AM_MIRROR(0x0b00) AM_RAM AM_BASE(&spriteram_2)
	AM_RANGE(0xc000, 0xc000) AM_MIRROR(0x0cff) AM_WRITE(soundlatch_w)
	AM_RANGE(0xc200, 0xc200) AM_MIRROR(0x0cff) AM_WRITE(watchdog_reset_w)
	AM_RANGE(0xc300, 0xc300) AM_MIRROR(0x0cf1) AM_WRITE(timeplt_nmi_enable_w)
	AM_RANGE(0xc302, 0xc302) AM_MIRROR(0x0cf1) AM_WRITE(timeplt_flipscreen_w)
	AM_RANGE(0xc304, 0xc304) AM_MIRROR(0x0cf1) AM_WRITE(timeplt_sh_irqtrigger_w)
	AM_RANGE(0xc30a, 0xc30c) AM_MIRROR(0x0cf1) AM_WRITE(timeplt_coin_counter_w)
	AM_RANGE(0xc000, 0xc000) AM_MIRROR(0x0cff) AM_READ(timeplt_scanline_r)
	AM_RANGE(0xc200, 0xc200) AM_MIRROR(0x0cff) AM_READ_PORT("DSW1")
	AM_RANGE(0xc300, 0xc300) AM_MIRROR(0x0c9f) AM_READ_PORT("IN0")
	AM_RANGE(0xc320, 0xc320) AM_MIRROR(0x0c9f) AM_READ_PORT("IN1")
	AM_RANGE(0xc340, 0xc340) AM_MIRROR(0x0c9f) AM_READ_PORT("IN2")
	AM_RANGE(0xc360, 0xc360) AM_MIRROR(0x0c9f) AM_READ_PORT("DSW0")
ADDRESS_MAP_END


static ADDRESS_MAP_START( psurge_main_map, ADDRESS_SPACE_PROGRAM, 8 )
	ADDRESS_MAP_UNMAP_HIGH
	AM_RANGE(0x0000, 0x5fff) AM_ROM
	AM_RANGE(0x6004, 0x6004) AM_READ(psurge_protection_r)
	AM_RANGE(0xa000, 0xa3ff) AM_RAM_WRITE(timeplt_colorram_w) AM_BASE(&colorram)
	AM_RANGE(0xa400, 0xa7ff) AM_RAM_WRITE(timeplt_videoram_w) AM_BASE(&videoram)
	AM_RANGE(0xa800, 0xafff) AM_RAM
	AM_RANGE(0xb000, 0xb0ff) AM_MIRROR(0x0b00) AM_RAM AM_BASE(&spriteram)
	AM_RANGE(0xb400, 0xb4ff) AM_MIRROR(0x0b00) AM_RAM AM_BASE(&spriteram_2)
	AM_RANGE(0xc000, 0xc000) AM_MIRROR(0x0cff) AM_WRITE(soundlatch_w)
	AM_RANGE(0xc200, 0xc200) AM_MIRROR(0x0cff) AM_WRITE(watchdog_reset_w)
	AM_RANGE(0xc302, 0xc302) AM_MIRROR(0x0cf1) AM_WRITE(timeplt_flipscreen_w)
	AM_RANGE(0xc304, 0xc304) AM_MIRROR(0x0cf1) AM_WRITE(timeplt_sh_irqtrigger_w)
	AM_RANGE(0xc30a, 0xc30c) AM_MIRROR(0x0cf1) AM_WRITE(timeplt_coin_counter_w)
	AM_RANGE(0xc000, 0xc000) AM_MIRROR(0x0cff) AM_READ(timeplt_scanline_r)
	AM_RANGE(0xc200, 0xc200) AM_MIRROR(0x0cff) AM_READ_PORT("DSW1")
	AM_RANGE(0xc300, 0xc300) AM_MIRROR(0x0c9f) AM_READ_PORT("IN0")
	AM_RANGE(0xc320, 0xc320) AM_MIRROR(0x0c9f) AM_READ_PORT("IN1")
	AM_RANGE(0xc340, 0xc340) AM_MIRROR(0x0c9f) AM_READ_PORT("IN2")
	AM_RANGE(0xc360, 0xc360) AM_MIRROR(0x0c9f) AM_READ_PORT("DSW0")
ADDRESS_MAP_END



/*************************************
 *
 *  Port definitions
 *
 *************************************/

static INPUT_PORTS_START( timeplt )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW0")
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "4" )
	PORT_DIPSETTING(    0x01, "5" )
	PORT_DIPSETTING(    0x00, "255 (Cheat)")
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x08, 0x08, "Bonus" )
	PORT_DIPSETTING(    0x08, "10000 50000" )
	PORT_DIPSETTING(    0x00, "20000 60000" )
	PORT_DIPNAME( 0x70, 0x70, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x70, "1 (Easiest)" )
	PORT_DIPSETTING(    0x60, "2" )
	PORT_DIPSETTING(    0x50, "3" )
	PORT_DIPSETTING(    0x40, "4" )
	PORT_DIPSETTING(    0x30, "5 (Average)" )
	PORT_DIPSETTING(    0x20, "6" )
	PORT_DIPSETTING(    0x10, "7" )
	PORT_DIPSETTING(    0x00, "8 (Hardest)" )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( psurge )
	PORT_INCLUDE(timeplt)

	PORT_MODIFY("DSW0")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, "Initial Energy" )
	PORT_DIPSETTING(    0x00, "4" )
	PORT_DIPSETTING(    0x08, "6" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x20, "4" )
	PORT_DIPSETTING(    0x10, "5" )
	PORT_DIPSETTING(    0x00, "6" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )

	PORT_MODIFY("DSW1")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_5C ) )
	PORT_DIPNAME( 0x10, 0x10, "Infinite Shots (Cheat)")
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, "Stop at Junctions" )
	PORT_DIPSETTING(    0x80, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
INPUT_PORTS_END



/*************************************
 *
 *  Graphics layouts
 *
 *************************************/

static const gfx_layout charlayout =
{
	8,8,
	RGN_FRAC(1,1),
	2,
	{ 4, 0 },
	{ STEP4(0,1), STEP4(8*8,1) },
	{ STEP8(0,8) },
	16*8
};

static const gfx_layout spritelayout =
{
	16,16,
	RGN_FRAC(1,1),
	2,
	{ 4, 0 },
	{ STEP4(0,1), STEP4(8*8,1), STEP4(16*8,1), STEP4(24*8,1) },
	{ STEP8(0,8), STEP8(32*8,8) },
	64*8
};


static GFXDECODE_START( timeplt )
	GFXDECODE_ENTRY( "gfx1", 0, charlayout,        0, 32 )
	GFXDECODE_ENTRY( "gfx2", 0, spritelayout,   32*4, 64 )
GFXDECODE_END



/*************************************
 *
 *  Machine drivers
 *
 *************************************/

static MACHINE_DRIVER_START( timeplt )

	/* basic machine hardware */
	MDRV_CPU_ADD("maincpu", Z80, MASTER_CLOCK/3/2)	/* not confirmed, but common for Konami games of the era */
	MDRV_CPU_PROGRAM_MAP(timeplt_main_map,0)
	MDRV_CPU_VBLANK_INT("screen", timeplt_interrupt)

	MDRV_MACHINE_START(timeplt)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_UPDATE_SCANLINE)

	MDRV_SCREEN_ADD("screen", RASTER)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)

	MDRV_GFXDECODE(timeplt)
	MDRV_PALETTE_LENGTH(32*4+64*4)

	MDRV_PALETTE_INIT(timeplt)
	MDRV_VIDEO_START(timeplt)
	MDRV_VIDEO_UPDATE(timeplt)

	/* sound hardware */
	MDRV_IMPORT_FROM(timeplt_sound)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( psurge )
	MDRV_IMPORT_FROM(timeplt)

	/* basic machine hardware */
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(psurge_main_map,0)
	MDRV_CPU_VBLANK_INT("screen", nmi_line_pulse)

	MDRV_MACHINE_START(NULL)
MACHINE_DRIVER_END



/*************************************
 *
 *  ROM definitions
 *
 *************************************/

ROM_START( timeplt )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "tm1",          0x0000, 0x2000, CRC(1551f1b9) SHA1(c72f30988ac00cbe6549b71c3bcb414511e8b997) )
	ROM_LOAD( "tm2",          0x2000, 0x2000, CRC(58636cb5) SHA1(ab517efa93ae7be780af55faea82a6e83edd828c) )
	ROM_LOAD( "tm3",          0x4000, 0x2000, CRC(ff4e0d83) SHA1(ef98a1abb45b22d7498a0aca520f43bbee248b22) )

	ROM_REGION( 0x10000, "tpsound", 0 )
	ROM_LOAD( "tm7",          0x0000, 0x1000, CRC(d66da813) SHA1(408fca4515e8af84211df3e204c8776b2f8adb23) )

	ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE )
	ROM_LOAD( "tm6",          0x0000, 0x2000, CRC(c2507f40) SHA1(07221875e3f81d9def67c57a7ccd82d52ce65e01) )

	ROM_REGION( 0x4000, "gfx2", ROMREGION_DISPOSE )
	ROM_LOAD( "tm4",          0x0000, 0x2000, CRC(7e437c3e) SHA1(cbe2ccd2cd503af62f009cd5aab73aa7366230b1) )
	ROM_LOAD( "tm5",          0x2000, 0x2000, CRC(e8ca87b9) SHA1(5dd30d3fb9fd8cf9e6a8e37e7ea858c7fd038a7e) )

	ROM_REGION( 0x0240, "proms", 0 )
	ROM_LOAD( "timeplt.b4",   0x0000, 0x0020, CRC(34c91839) SHA1(f62e279e21fce171231d3139be7adabe1f4b8c2e) ) /* palette */
	ROM_LOAD( "timeplt.b5",   0x0020, 0x0020, CRC(463b2b07) SHA1(9ad275365eba4869f94749f39ff8705d92056a10) ) /* palette */
	ROM_LOAD( "timeplt.e9",   0x0040, 0x0100, CRC(4bbb2150) SHA1(678433b21aae1daa938e32d3293eeed529a42ef9) ) /* sprite lookup table */
	ROM_LOAD( "timeplt.e12",  0x0140, 0x0100, CRC(f7b7663e) SHA1(151bd2dff4e4ef76d6438c1ab2cae71f987b9dad) ) /* char lookup table */
ROM_END

ROM_START( timeplta )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "cd_e1.bin",         0x0000, 0x2000, CRC(a4513b35) SHA1(1b1944ec5317d71af86e21e0691caae180dee7b5) )
	ROM_LOAD( "cd_e2.bin",         0x2000, 0x2000, CRC(38b0c72a) SHA1(8f0950deb2f9e2b65714318b9e837a1c837f52a9) )
	ROM_LOAD( "cd_e3.bin",         0x4000, 0x2000, CRC(83846870) SHA1(b1741e7e5674f9e63e113ead0cb7f5ef874eac5f) )

	ROM_REGION( 0x10000, "tpsound", 0 )
	ROM_LOAD( "tm7",          0x0000, 0x1000, CRC(d66da813) SHA1(408fca4515e8af84211df3e204c8776b2f8adb23) )

	ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE )
	ROM_LOAD( "tm6",          0x0000, 0x2000, CRC(c2507f40) SHA1(07221875e3f81d9def67c57a7ccd82d52ce65e01) )

	ROM_REGION( 0x4000, "gfx2", ROMREGION_DISPOSE )
	ROM_LOAD( "tm4",          0x0000, 0x2000, CRC(7e437c3e) SHA1(cbe2ccd2cd503af62f009cd5aab73aa7366230b1) )
	ROM_LOAD( "tm5",          0x2000, 0x2000, CRC(e8ca87b9) SHA1(5dd30d3fb9fd8cf9e6a8e37e7ea858c7fd038a7e) )

	ROM_REGION( 0x0240, "proms", 0 )
	ROM_LOAD( "timeplt.b4",   0x0000, 0x0020, CRC(34c91839) SHA1(f62e279e21fce171231d3139be7adabe1f4b8c2e) ) /* palette */
	ROM_LOAD( "timeplt.b5",   0x0020, 0x0020, CRC(463b2b07) SHA1(9ad275365eba4869f94749f39ff8705d92056a10) ) /* palette */
	ROM_LOAD( "timeplt.e9",   0x0040, 0x0100, CRC(4bbb2150) SHA1(678433b21aae1daa938e32d3293eeed529a42ef9) ) /* sprite lookup table */
	ROM_LOAD( "timeplt.e12",  0x0140, 0x0100, CRC(f7b7663e) SHA1(151bd2dff4e4ef76d6438c1ab2cae71f987b9dad) ) /* char lookup table */
ROM_END

ROM_START( timepltc )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "cd1y",         0x0000, 0x2000, CRC(83ec72c2) SHA1(f3dbc8362f6bdad1baa65cf5d95611e79de381a4) )
	ROM_LOAD( "cd2y",         0x2000, 0x2000, CRC(0dcf5287) SHA1(c36628367e81ac07f5ace72b45ebb7140b6aa116) )
	ROM_LOAD( "cd3y",         0x4000, 0x2000, CRC(c789b912) SHA1(dead7b20a40769e48738fccc3a17e2266aac445d) )

	ROM_REGION( 0x10000, "tpsound", 0 )
	ROM_LOAD( "tm7",          0x0000, 0x1000, CRC(d66da813) SHA1(408fca4515e8af84211df3e204c8776b2f8adb23) )

	ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE )
	ROM_LOAD( "tm6",          0x0000, 0x2000, CRC(c2507f40) SHA1(07221875e3f81d9def67c57a7ccd82d52ce65e01) )

	ROM_REGION( 0x4000, "gfx2", ROMREGION_DISPOSE )
	ROM_LOAD( "tm4",          0x0000, 0x2000, CRC(7e437c3e) SHA1(cbe2ccd2cd503af62f009cd5aab73aa7366230b1) )
	ROM_LOAD( "tm5",          0x2000, 0x2000, CRC(e8ca87b9) SHA1(5dd30d3fb9fd8cf9e6a8e37e7ea858c7fd038a7e) )

	ROM_REGION( 0x0240, "proms", 0 )
	ROM_LOAD( "timeplt.b4",   0x0000, 0x0020, CRC(34c91839) SHA1(f62e279e21fce171231d3139be7adabe1f4b8c2e) ) /* palette */
	ROM_LOAD( "timeplt.b5",   0x0020, 0x0020, CRC(463b2b07) SHA1(9ad275365eba4869f94749f39ff8705d92056a10) ) /* palette */
	ROM_LOAD( "timeplt.e9",   0x0040, 0x0100, CRC(4bbb2150) SHA1(678433b21aae1daa938e32d3293eeed529a42ef9) ) /* sprite lookup table */
	ROM_LOAD( "timeplt.e12",  0x0140, 0x0100, CRC(f7b7663e) SHA1(151bd2dff4e4ef76d6438c1ab2cae71f987b9dad) ) /* char lookup table */
ROM_END

ROM_START( spaceplt )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "sp1",          0x0000, 0x2000, CRC(ac8ca3ae) SHA1(9781138becd17aa70e877138e126ebb1fbff6192) )
	ROM_LOAD( "sp2",          0x2000, 0x2000, CRC(1f0308ef) SHA1(dd88378fc4cefe473f310d4730268c98354a4a44) )
	ROM_LOAD( "sp3",          0x4000, 0x2000, CRC(90aeca50) SHA1(9c6fddfeafa84f5284ec8f7c9d46216b110badc1) )

	ROM_REGION( 0x10000, "tpsound", 0 )
	ROM_LOAD( "tm7",          0x0000, 0x1000, CRC(d66da813) SHA1(408fca4515e8af84211df3e204c8776b2f8adb23) )

	ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE )
	ROM_LOAD( "sp6",          0x0000, 0x2000, CRC(76caa8af) SHA1(f81bb73877d415a6587a32bddaad6db8a8fd4941) )

	ROM_REGION( 0x4000, "gfx2", ROMREGION_DISPOSE )
	ROM_LOAD( "sp4",          0x0000, 0x2000, CRC(3781ce7a) SHA1(68bb73f67494c3b24f7fd0d79153c9793f4b3a5b) )
	ROM_LOAD( "tm5",          0x2000, 0x2000, CRC(e8ca87b9) SHA1(5dd30d3fb9fd8cf9e6a8e37e7ea858c7fd038a7e) )

	ROM_REGION( 0x0240, "proms", 0 )
	ROM_LOAD( "timeplt.b4",   0x0000, 0x0020, CRC(34c91839) SHA1(f62e279e21fce171231d3139be7adabe1f4b8c2e) ) /* palette */
	ROM_LOAD( "timeplt.b5",   0x0020, 0x0020, CRC(463b2b07) SHA1(9ad275365eba4869f94749f39ff8705d92056a10) ) /* palette */
	ROM_LOAD( "timeplt.e9",   0x0040, 0x0100, CRC(4bbb2150) SHA1(678433b21aae1daa938e32d3293eeed529a42ef9) ) /* sprite lookup table */
	ROM_LOAD( "timeplt.e12",  0x0140, 0x0100, CRC(f7b7663e) SHA1(151bd2dff4e4ef76d6438c1ab2cae71f987b9dad) ) /* char lookup table */
ROM_END


ROM_START( psurge )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "p1",           0x0000, 0x2000, CRC(05f9ba12) SHA1(ad88838d1a0c64830281e425d4ad2498ba959098) )
	ROM_LOAD( "p2",           0x2000, 0x2000, CRC(3ff41576) SHA1(9bdbad31c65dff76942967b5a334407b0326f752) )
	ROM_LOAD( "p3",           0x4000, 0x2000, CRC(e8fe120a) SHA1(b6320c9cb1a67097692aa0de7d88b0dfb63dedd7) )

	ROM_REGION( 0x10000, "tpsound", 0 )
	ROM_LOAD( "p6",           0x0000, 0x1000, CRC(b52d01fa) SHA1(9b6cf9ea51d3a87c174f34d42a4b1b5f38b48723) )
	ROM_LOAD( "p7",           0x1000, 0x1000, CRC(9db5c0ce) SHA1(b5bc1d89a7f7d7a0baae64390c37ee11f69a0e76) )

	ROM_REGION( 0x2000, "gfx1", ROMREGION_DISPOSE )
	ROM_LOAD( "p4",           0x0000, 0x2000, CRC(26fd7f81) SHA1(eb282313a37d7d611bf90f9b0b527adee9ae283f) )

	ROM_REGION( 0x4000, "gfx2", ROMREGION_DISPOSE )
	ROM_LOAD( "p5",           0x0000, 0x2000, CRC(6066ec8e) SHA1(7f1155cf8a2d63c0740a4b56f1e09e7dfc749302) )
	ROM_LOAD( "tm5",          0x2000, 0x2000, CRC(e8ca87b9) SHA1(5dd30d3fb9fd8cf9e6a8e37e7ea858c7fd038a7e) )

	ROM_REGION( 0x0240, "proms", 0 )
	ROM_LOAD( "timeplt.b4",   0x0000, 0x0020, BAD_DUMP CRC(34c91839) SHA1(f62e279e21fce171231d3139be7adabe1f4b8c2e)  ) /* palette */
	ROM_LOAD( "timeplt.b5",   0x0020, 0x0020, BAD_DUMP CRC(463b2b07) SHA1(9ad275365eba4869f94749f39ff8705d92056a10)  ) /* palette */
	ROM_LOAD( "timeplt.e9",   0x0040, 0x0100, BAD_DUMP CRC(4bbb2150) SHA1(678433b21aae1daa938e32d3293eeed529a42ef9)  ) /* sprite lookup table */
	ROM_LOAD( "timeplt.e12",  0x0140, 0x0100, BAD_DUMP CRC(f7b7663e) SHA1(151bd2dff4e4ef76d6438c1ab2cae71f987b9dad)  ) /* char lookup table */
ROM_END



/*************************************
 *
 *  Game drivers
 *
 *************************************/

GAME( 1982, timeplt,  0,       timeplt, timeplt, 0, ROT90,  "Konami", "Time Pilot", GAME_SUPPORTS_SAVE )
GAME( 1982, timepltc, timeplt, timeplt, timeplt, 0, ROT90,  "Konami (Centuri license)", "Time Pilot (Centuri)", GAME_SUPPORTS_SAVE )
GAME( 1982, timeplta, timeplt, timeplt, timeplt, 0, ROT90,  "Konami (Atari license)", "Time Pilot (Atari)", GAME_SUPPORTS_SAVE )
GAME( 1982, spaceplt, timeplt, timeplt, timeplt, 0, ROT90,  "bootleg", "Space Pilot", GAME_SUPPORTS_SAVE )
GAME( 1988, psurge,   0,       psurge,  psurge,  0, ROT270, "<unknown>", "Power Surge", GAME_SUPPORTS_SAVE )
