/*
  Stockfish, a UCI chess playing engine derived from Glaurung 2.1
  Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
  Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad

  Stockfish is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 3 of the License, or
  (at your option) any later version.

  Stockfish is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#if !defined(MOVEGEN_H_INCLUDED)
#define MOVEGEN_H_INCLUDED

#include "types.h"

enum MoveType {
  MV_CAPTURE,
  MV_NON_CAPTURE,
  MV_CHECK,
  MV_NON_CAPTURE_CHECK,
  MV_EVASION,
  MV_NON_EVASION,
  MV_LEGAL
};

class Position;

template<MoveType>
MoveStack* generate(const Position& pos, MoveStack* mlist);

/// The MoveList struct is a simple wrapper around generate(), sometimes comes
/// handy to use this class instead of the low level generate() function.
template<MoveType T>
struct MoveList {

  explicit MoveList(const Position& pos) : cur(mlist), last(generate<T>(pos, mlist)) {}
  void operator++() { cur++; }
  bool end() const { return cur == last; }
  Move move() const { return cur->move; }
  int size() const { return int(last - mlist); }

private:
  MoveStack mlist[MAX_MOVES];
  MoveStack *cur, *last;
};

#endif // !defined(MOVEGEN_H_INCLUDED)
