%tiledef tiledef.h
%width 30
%back none
#%htmlfile tile.htm
#%tilelist tile.txt
#%htmlbody
%name tile

## Dungeon features
%include dc-dngn.txt

## Set black rim
## Items
%include dc-item.txt
## Monsters
%include dc-mon.txt
## Clear black rim
%rim 0

## Corpse
%back dc/blood
%corpse 1
%include dc-co.txt
%back none
%corpse 0

####PLAYER 
####include dc-jobs.txt

#### Effects, etc.
%include dc-misc.txt

