2	Polyobj_RotateLeft
3	Polyobj_RotateRight
4	Polyobj_Move
6	Polyobj_MoveTimes8
7	Polyobj_DoorSwing
8	Polyobj_DoorSlide
10	Door_Close
11	Door_Open
12	Door_Raise
13	Door_LockedRaise
14	Door_Animated
15	Autosave
17	Thing_Raise
18	StartConversation
19	Thing_Stop
20	Floor_LowerByValue
21	Floor_LowerToLowest
22	Floor_LowerToNearest
23	Floor_RaiseByValue
24	Floor_RaiseToHighest
25	Floor_RaiseToNearest
26	Stairs_BuildDown
27	Stairs_BuildUp
28	Floor_RaiseAndCrush
29	Pillar_Build
30	Pillar_Open
31	Stairs_BuildDownSync
32	Stairs_BuildUpSync
33	ForceField
34	ClearForceField
35	Floor_RaiseByValueTimes8
36	Floor_LowerByValueTimes8
37	Floor_MoveToValue
38	Ceiling_Waggle
39	Teleport_ZombieChanger
40	Ceiling_LowerByValue
41	Ceiling_RaiseByValue
42	Ceiling_CrushAndRaise
43	Ceiling_LowerAndCrush
44	Ceiling_CrushStop
45	Ceiling_CrushRaiseAndStay
46	Floor_CrushStop
47	Ceiling_MoveToValue
49	GlassBreak
52	Scroll_Wall
53	Line_SetTextureOffset
54	Sector_ChangeFlags
60	Plat_PerpetualRaise
61	Plat_Stop
62	Plat_DownWaitUpStay
63	Plat_DownByValue
64	Plat_UpWaitDownStay
65	Plat_UpByValue
66	Floor_LowerInstant
67	Floor_RaiseInstant
68	Floor_MoveToValueTimes8
69	Ceiling_MoveToValueTimes8
70	Teleport
71	Teleport_NoFog
72	ThrustThing
73	DamageThing
74	Teleport_NewMap
75	Teleport_EndGame
76	TeleportOther
77	TeleportGroup
78	TeleportInSector
80	ACS_Execute
81	ACS_Suspend
82	ACS_Terminate
83	ACS_LockedExecute
84	ACS_ExecuteWithResult
85	ACS_LockedExecuteDoor
90	Polyobj_OR_RotateLeft
91	Polyobj_OR_RotateRight
92	Polyobj_OR_Move
93	Polyobj_OR_MoveTimes8
94	Pillar_BuildAndCrush
95	FloorAndCeiling_LowerByValue
96	FloorAndCeiling_RaiseByValue
109	Light_ForceLightning
110	Light_RaiseByValue
111	Light_LowerByValue
112	Light_ChangeToValue
113	Light_Fade
114	Light_Glow
115	Light_Flicker
116	Light_Strobe
117	Light_Stop
119	Thing_Damage
120	Radius_Quake
125	Thing_Move
127	Thing_SetSpecial
128	ThrustThingZ
130	Thing_Activate
131	Thing_Deactivate
132	Thing_Remove
133	Thing_Destroy
134	Thing_Projectile
135	Thing_Spawn
136	Thing_ProjectileGravity
137	Thing_SpawnNoFog
138	Floor_Waggle
139	Thing_SpawnFacing
140	Sector_ChangeSound
169	Generic_Crusher2
170	Sector_SetCeilingScale2
171	Sector_SetFloorScale2
172	Plat_UpNearestWaitDownStay
173	NoiseAlert
174	SendToCommunicator
175	Thing_ProjectileIntercept
176	Thing_ChangeTID
177	Thing_Hate
178	Thing_ProjectileAimed
179	ChangeSkill
180	Thing_SetTranslation
183	Line_AlignCeiling
184	Line_AlignFloor
185	Sector_SetRotation
186	Sector_SetCeilingPanning
187	Sector_SetFloorPanning
188	Sector_SetCeilingScale
189	Sector_SetFloorScale
191	SetPlayerProperty
192	Ceiling_LowerToHighestFloor
193	Ceiling_LowerInstant
194	Ceiling_RaiseInstant
195	Ceiling_CrushRaiseAndStayA
196	Ceiling_CrushAndRaiseA
197	Ceiling_CrushAndRaiseSilentA
198	Ceiling_RaiseByValueTimes8
199	Ceiling_LowerByValueTimes8
200	Generic_Floor
201	Generic_Ceiling
202	Generic_Door
203	Generic_Lift
204	Generic_Stairs
205	Generic_Crusher
206	Plat_DownWaitUpStayLip
207	Plat_PerpetualRaiseLip
208	TranslucentLine
212	Sector_SetColor
213	Sector_SetFade
214	Sector_SetDamage
215	Teleport_Line
216	Sector_SetGravity
217	Stairs_BuildUpDoom
218	Sector_SetWind
219	Sector_SetFriction
220	Sector_SetCurrent
221	Scroll_Texture_Both
223	Scroll_Floor
224	Scroll_Ceiling
226	ACS_ExecuteAlways
228	Plat_RaiseAndStayTx0
229	Thing_SetGoal
230	Plat_UpByValueStayTx
231	Plat_ToggleCeiling
232	Light_StrobeDoom
233	Light_MinNeighbor
234	Light_MaxNeighbor
235	Floor_TransferTrigger
236	Floor_TransferNumeric
237	ChangeCamera
238	Floor_RaiseToLowestCeiling
239	Floor_RaiseByValueTxTy
240	Floor_RaiseByTexture
241	Floor_LowerToLowestTxTy
242	Floor_LowerToHighest
243	Exit_Normal
244	Exit_Secret
245	Elevator_RaiseToNearest
246	Elevator_MoveToFloor
247	Elevator_LowerToNearest
248	HealThing
249	Door_CloseWaitOpen
250	Floor_Donut
251	FloorAndCeiling_LowerRaise
252	Ceiling_RaiseToNearest
253	Ceiling_LowerToLowest
254	Ceiling_LowerToFloor
255	Ceiling_CrushRaiseAndStaySilA
