//**************************************************************************
//
//  Sound definitions for Strife.
//
//**************************************************************************

//==========================================================================
//
//  Player sounds
//
//==========================================================================

$playersound	player	male	*grunt		dsoof
$playersounddup	player	male	*land		*grunt
$playersound	player	male	*usefail	dsnoway
$playersound	player	male	*pain100	dsplpain
$playersounddup	player	male	*pain75		*pain100
$playersounddup	player	male	*pain50		*pain100
$playersounddup	player	male	*pain25		*pain100
$playersound	player	male	*death		dspldeth
$playersound	player	male	*xdeath		dsplxdth
$playersound	player	male	*gibbed		dsslop

// Use *pain in a script to play any of the pain sounds
$random *pain					{ *pain100  *pain75  *pain50  *pain25 }

//==========================================================================
//
//  Player weapon sounds
//
//==========================================================================

// Punch

misc/swish						dsswish
misc/meathit					dsmeatht
misc/metalhit					dsmtalht

// Crossbow

weapons/xbowshoot				dsxbow
weapons/xbowhit					dsfirxpl

// Assault gun

weapons/assaultgun				dsrifle

// Mini missile launcher

weapons/minimissile				dsrlaunc
weapons/minimissilehit			dsmislht

// Grenade launcher

weapons/hegrenadeshoot			dsphoot
weapons/hegrenadebang			dsexplod
weapons/phgrenadeshoot			dsphoot
weapons/phgrenadebang			dsexplod

// Flame thrower

weapons/flamethrower			dsflburn
weapons/flameidle				dsflidl

// Mauler

weapons/mauler1					dspgrdat
weapons/mauler2charge			dsproton
weapons/mauler2fire				dsprotfl
weapons/mauler2hit				dsexplod

// Sigil

weapons/sigil					dssigil
weapons/sigilhit				dssglhit
weapons/sigilcharge				dssiglup

//==========================================================================
//
//  NPC / Monster sounds
//
//==========================================================================

monsters/rifle					dsrifle

// Peasant

peasant/sight					dsrebact
peasant/active					dsrebact
peasant/attack					dsmeatht
$random peasant/pain 			{ peasant/pain1 peasant/pain2 peasant/pain3 peasant/pain4 }
peasant/pain1					dspespna
peasant/pain2					dspespnb
peasant/pain3					dspespnc
peasant/pain4					dspespnd
$alias peasant/death			peasant/death1
peasant/death1					dspsdtha
peasant/death2					dspsdthb // UNUSED Doom sound
peasant/death3					dspsdthc // UNUSED Doom sound

// Peasant zombie

$alias zombie/death				peasant/death
zombie/spawner					dstelept

// Beggar

beggar/attack					dsmeatht
$alias beggar/pain				peasant/pain
$alias beggar/death				peasant/death

// Merchants

$alias smith/pain				peasant/pain
$alias armorer/pain				peasant/pain
$alias medic/pain				peasant/pain

// Bar keep

barkeep/active					dsambppl
barkeep/pain					dsambbar
$singular barkeep/active
$singular barkeep/pain

// Rebel

rebel/sight						dswpnup
rebel/active					dsrebact
$alias rebel/pain				peasant/pain
rebel/death						dsrebdth

// Acolyte

acolyte/sight					dsagrsee
acolyte/active1					dsagrac1
acolyte/active2					dsagrac2
acolyte/active3					dsagrac3
acolyte/active4					dsagrac4
$random acolyte/active			{ acolyte/active1 acolyte/active2 acolyte/active3 acolyte/active4 }
acolyte/rifle					dsrifle
acolyte/pain					dsagrdpn
acolyte/death					dsagrdth

// Becoming acolyte

$alias becoming/death			peasant/death

// Turret

turret/death					dsmislht

// Stalker

stalker/sight					dsspisit
stalker/active					dsspisit
stalker/walk					dsspdwlk
stalker/attack					dsspdatk
stalker/pain					dsspdatk
stalker/death					dsspidth

// Sentinel

sentinel/sight					dssntsee
sentinel/active					dssntact
sentinel/plasma					dsplasma
sentinel/death					dssntdth

// Templar

templar/sight					dspgrsee
templar/active					dspgract
templar/shoot					dspgrdat
templar/pain					dspgrdpn
templar/death					dspgrdth

// Reaver

reaver/sight					dsrevsee
reaver/active					dsrevact
reaver/blade					dsrevbld
reaver/attack					dsreavat
reaver/pain						dsreavpn
reaver/death					dsrevdth

// Crusader

crusader/sight					dsrb2see
crusader/active					dsrb2act
crusader/pain					dsrb2pn
crusader/death					dsrb2dth
crusader/misl					dsrlaunc
crusader/mislx					dsmislht

// Inquisitor

inquisitor/sight				dsinqsee
inquisitor/active				dsinqact
inquisitor/walk					dsinqact
inquisitor/jump					dsinqjmp
inquisitor/attack				dsphoot
inquisitor/atkexplode			dsexplod
inquisitor/death				dsinqdth

// Programmer

programmer/active				dsprogac
programmer/attack				dsrevbld
programmer/clank				dsmtalht
programmer/pain					dsprgpn
programmer/death				dsrb2dth

// Bishop

bishop/sight					dsrb2see
bishop/active					dsrb2act
bishop/misl						dsrlaunc
bishop/mislx					dsmislht
bishop/pain						dsrb2pn
bishop/death					dspgrdth

// Macil

macil/sight						dsagrsee
macil/active					dsrebact
$alias macil/pain				peasant/pain
macil/slop						dsslop

// Loremaster

loremaster/sight				dslorsee
loremaster/active				dstend
loremaster/attack				dsrevbld
loremaster/chain				dschain
loremaster/swish				dsswish
loremaster/pain					dslorpn
loremaster/death				dsslop

// Specter

alienspectre/sight				dsalnsee
alienspectre/active				dsalnact
alienspectre/blade				dsrevbld
alienspectre/pain				dsalnpn
alienspectre/death				dsalndth

// Entity

entity/sight					dsmnalse
entity/active					dsalnact
entity/melee					dsrevbld
entity/pain					dsalnpn
entity/death					dsmnaldt

// Kneeling guy

misc/chant					dschant
misc/static					dsstatic

// Rat

rat/sight					dsratact
rat/active					dsratact
rat/death					dsratact
$singular rat/sight

//==========================================================================
//
//  World sounds
//
//==========================================================================

// Alarm

misc/alarm					dsalarm
$singular misc/alarm

// Water

world/river					dswriver
world/waterfall					dswfall
world/waterdrip					dswdrip
world/watersplash				dswsplsh
$limit world/river 1
$limit world/waterfall 1
$limit world/waterdrip 1

// Power crystal

misc/reactor					dsreactr

// Alien spaceship

ambient/alien1					dsamaln1
ambient/alien2					dsamaln2
ambient/alien3					dsamaln3
ambient/alien4					dsamaln4
ambient/alien5					dsamaln5
ambient/alien6					dsamaln6

// World objects

world/barrelx					dsbarexp
world/smallfire					dssmfire
world/largefire					dslgfire
woodenbarrel/death				dswbrldt
ore/explode					dsexplod
misc/explosion					dsexplod

world/glassbreak				dsbglass

// Switches

switches/normbutn				dsswtchn
switches/chain					dspulchn
switches/knob					dsswknob
switches/keycard				dskeycrd
switches/stone					dsswston
switches/bolt					dsswbolt
switches/scanner				dsswscan
switches/fool					dsdifool
switches/valve					dsvalve
switches/sizzle					dsfirxpl
$alias switches/exitbutn 			switches/normbutn

// Doors

doors/small_metal_open				dsdrsmto // FIXME
doors/small_metal_close				dsdrsmtc // FIXME
doors/large_metal_open				dsdrlmto
doors/large_metal_close				dsdrlmtc
doors/large_wood_open				dsdrlwud
doors/large_wood_close				dsdrlwud
doors/small_wood_open				dsdrswud
doors/small_wood_close				dsdrswud
doors/stone_open				dsdrston
doors/stone_close				dsdrston
doors/dr2_open					dsbdopn
doors/dr2_clos					dsbdcls
doors/airlock_open				dsairlck
doors/airlock_close				dsairlck
doors/chain_open				dsdrchno
doors/chain_close				dsdrchnc

// Platforms

plats/pt1_strt					dspstart
plats/pt1_stop					dspstop
plats/pt1_mid					dsstnmov

//  Earthquake
world/quake						dsquake

//==========================================================================
//
//  Misc sounds
//
//==========================================================================

// Shared by player and others

misc/pcrush						dspcrush

misc/gibbed						dsslop
human/imonfire					dsburnme
misc/disruptordeath				dsdsrptr

misc/missileinflight			dsrflite

// Effects

misc/teleport					dstelept
misc/spawn						dsitmbk

misc/w_pkup						dswpnup
misc/i_pkup						dsitemup
misc/k_pkup						dsitemup
misc/p_pkup						dsyeah
misc/mask						dsmask
misc/invuse						dsitemup
misc/secret						dsyeah
misc/chat						dsradio
$alias misc/keytry				*usefail
$alias misc/health_pkup			misc/i_pkup
$alias misc/armor_pkup			misc/i_pkup
$alias misc/ammo_pkup			misc/i_pkup

misc/ripslop					dsempty

//	Sparks
world/spark1					spark1
world/spark2					spark2
world/spark3					spark3
$random world/spark				{ world/spark1  world/spark2  world/spark3 }

//	Freeze death
misc/freeze						icedth1
misc/icebreak					icebrk1a

//==========================================================================
//
//  Menu
//
//==========================================================================

menu/activate					dsswtchn
menu/cursor						dspstop
menu/choose						dsswknob
menu/change						dsstnmov
menu/backup						dsswtchn
menu/clear						dsmtalht
menu/prompt						dsswtchn
menu/invalid					dsoof
menu/dismiss					dsswtchx
