// Floor -> terrain mappings -----------------------------------------------

floor f_watr03 JustASound
floor f_watr02 JustASound
floor f_watr01 JustASound
floor f_vwatr3 JustASound
floor f_vwatr2 JustASound
floor p_vwatr1 JustASound
floor f_hwatr3 JustASound
floor f_hwatr2 JustASound
floor f_hwatr1 JustASound
floor f_pwatr3 JustASound
floor f_pwatr2 JustASound
floor f_pwatr1 JustASound
