// Splashes ----------------------------------------------------------------

splash Water
{
	smallclass		WaterSplashBase
	smallclip		12
	smallsound		world/drip

	baseclass		WaterSplashBase
	chunkclass		WaterSplash
	chunkxvelshift	8
	chunkyvelshift	8
	chunkzvelshift	8
	chunkbasezvel	2
	sound			world/watersplash
}

splash Sludge
{
	smallclass		SludgeSplash
	smallclip		12
	smallsound		world/sludgegloop

	baseclass		SludgeSplash
	chunkclass		SludgeChunk
	chunkxvelshift	8
	chunkyvelshift	8
	chunkzvelshift	8
	chunkbasezvel	1
	sound			world/sludgegloop
}

splash Lava
{
	smallclass		LavaSplash
	smallclip		12
	smallsound		world/lavasizzle

	baseclass		LavaSplash
	chunkclass		LavaSmoke
	chunkxvelshift	-1
	chunkyvelshift	-1
	chunkzvelshift	7
	chunkbasezvel	1
	sound			world/lavasizzle
}

splash WaterSound
{
	smallclass		None
	baseclass		None
	chunkclass		None
	sound			world/watersplash
	noalert
}

// Terrain types -----------------------------------------------------------

terrain Water
{
	splash			Water
	footclip		10
	liquid
}

terrain Sludge
{
	splash			Sludge
	footclip		10
	liquid
}

terrain JustASound
{
	splash			WaterSound
	liquid
	footclip		12
}
