//------------------------------------------------------------------------------
actor AxePuff
{
	RenderStyle Translucent
	Alpha 0.6
	+NoBlockmap
	+NoGravity
	+PuffOnActors
	SeeSound "FighterAxeHitThing"
	AttackSound "FighterHammerHitWall"
	ActiveSound "FighterHammerMiss"
	states
	{
	Spawn:
		FHFX STUVW 4
		Stop
	}
}

//------------------------------------------------------------------------------
actor AxePuffGlow : AxePuff
{
	RenderStyle Add
	Alpha 1
	states
	{
	Spawn:
		FAXE RSTUVWX 4 Bright
		Stop
	}
}
