util/render/transform.h
//
// transform.h
//
// Copyright (C) 1996 Limit Point Systems, Inc.
//
// Author: Curtis Janssen <cljanss@limitpt.com>
// Maintainer: LPS
//
// This file is part of the SC Toolkit.
//
// The SC Toolkit is free software; you can redistribute it and/or modify
// it under the terms of the GNU Library General Public License as published by
// the Free Software Foundation; either version 2, or (at your option)
// any later version.
//
// The SC Toolkit is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public License
// along with the SC Toolkit; see the file COPYING.LIB. If not, write to
// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
//
// The U.S. Government is granted a limited license as per AL 91-7.
//
#ifndef _util_render_transform_h
#define _util_render_transform_h
#include <iostream>
#include <util/class/class.h>
#include <util/keyval/keyval.h>
#include <util/render/algebra3.h>
namespace sc {
class Transform: public DescribedClass {
private:
mat4 transform_;
public:
Transform() { transform_ = identity3D(); }
Transform(const Ref<KeyVal>&);
~Transform();
mat4& transform() { return transform_; }
void translate(double, double, double);
void translate(const vec3&);
void rotate(const vec3&, double angle_degrees);
void scale(double);
void print(std::ostream& = ExEnv::out0()) const;
};
}
#endif
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