SWFDisplayItem->setName
SWFDisplayItem->skewX
SWFDisplayItem
PHP Manual

# SWFDisplayItem->setRatio

(PHP 4 >= 4.0.5)

SWFDisplayItem->setRatio — Sets the object's ratio

### 설명

SWFDisplayItem
void setRatio ( float `$ratio` )
Warning

이 함수는 실험적입니다. 이 함수의 작동, 함수의 이름, 그리고 관련된 모든 문서는 이후의 PHP 릴리즈에서 예고 없이 변경할 수 있습니다. 이 함수의 사용에 관한 것은 사용자 책임입니다.

swfdisplayitem->setratio() sets the object's ratio to `ratio` . Obviously only useful for morphs.

The object may be a swfshape(), a swfbutton(), a swftext() or a swfsprite() object. It must have been added using the swfmovie->add().

### 반환값

값을 반환하지 않습니다.

### 예제

This simple example will morph nicely three concentric circles.

Example #1 swfdisplayitem->setname() example

`<?php
$p = new SWFMorph();
$g = new SWFGradient();
$g->addEntry(0.0, 0, 0, 0);
$g->addEntry(0.16, 0xff, 0xff, 0xff);
$g->addEntry(0.32, 0, 0, 0);
$g->addEntry(0.48, 0xff, 0xff, 0xff);
$g->addEntry(0.64, 0, 0, 0);
$g->addEntry(0.80, 0xff, 0xff, 0xff);
$g->addEntry(1.00, 0, 0, 0);
$s = $p->getShape1();
$f = $s->addFill($g, SWFFILL_RADIAL_GRADIENT);
$f->scaleTo(0.05);
$s->setLeftFill($f);
$s->movePenTo(-160, -120);
$s->drawLine(320, 0);
$s->drawLine(0, 240);
$s->drawLine(-320, 0);
$s->drawLine(0, -240);
$g = new SWFGradient();
$g->addEntry(0.0, 0, 0, 0);
$g->addEntry(0.16, 0xff, 0, 0);
$g->addEntry(0.32, 0, 0, 0);
$g->addEntry(0.48, 0, 0xff, 0);
$g->addEntry(0.64, 0, 0, 0);
$g->addEntry(0.80, 0, 0, 0xff);
$g->addEntry(1.00, 0, 0, 0);
$s = $p->getShape2();
$f = $s->addFill($g, SWFFILL_RADIAL_GRADIENT);
$f->scaleTo(0.05);
$f->skewXTo(1.0);
$s->setLeftFill($f);
$s->movePenTo(-160, -120);
$s->drawLine(320, 0);
$s->drawLine(0, 240);
$s->drawLine(-320, 0);
$s->drawLine(0, -240);
$m = new SWFMovie();
$m->setDimension(320, 240);
$i = $m->add($p);
$i->moveTo(160, 120);
for ($n=0; $n<=1.001; $n+=0.01) {
$i->setRatio($n);
$m->nextFrame();
}
header('Content-type: application/x-shockwave-flash');
$m->output();
?>`

SWFDisplayItem->setName
SWFDisplayItem->skewX
SWFDisplayItem
PHP Manual