render_size_x=128
render_size_y=128
render_offset_x=64
render_offset_y=96

[stance]
position=0
frames=4
duration=120
type=back_forth

[run]
position=4
frames=8
duration=60
type=looped

[melee]
position=12
frames=4
duration=60
type=play_once

[ment]
position=12
frames=4
duration=90
type=play_once

[ranged]
position=12
frames=4
duration=90
type=play_once

[block]
position=16
frames=2
duration=90
type=play_once

[hit]
position=18
frames=2
duration=60
type=back_forth

[die]
position=18
frames=6
duration=120
type=play_once

[critdie]
position=24
frames=8
duration=120
type=play_once

[spawn]
position=32
frames=6
duration=120
type=play_once

