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# Sprite.hpp

    00001
    00002 //
    00003 // SFML - Simple and Fast Multimedia Library
    00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
    00005 //
    00006 // This software is provided 'as-is', without any express or implied warranty.
    00007 // In no event will the authors be held liable for any damages arising from the use of this software.
    00008 //
    00009 // Permission is granted to anyone to use this software for any purpose,
    00010 // including commercial applications, and to alter it and redistribute it freely,
    00011 // subject to the following restrictions:
    00012 //
    00013 // 1. The origin of this software must not be misrepresented;
    00014 //    you must not claim that you wrote the original software.
    00015 //    If you use this software in a product, an acknowledgment
    00016 //    in the product documentation would be appreciated but is not required.
    00017 //
    00018 // 2. Altered source versions must be plainly marked as such,
    00019 //    and must not be misrepresented as being the original software.
    00020 //
    00021 // 3. This notice may not be removed or altered from any source distribution.
    00022 //
    00024
    00025 #ifndef SFML_SPRITE_HPP
    00026 #define SFML_SPRITE_HPP
    00027
    00029 // Headers
    00031 #include <SFML/System/Resource.hpp>
    00032 #include <SFML/Graphics/Drawable.hpp>
    00033 #include <SFML/Graphics/Rect.hpp>
    00034
    00035
    00036 namespace sf
    00037 {
    00038 class Image;
    00039
    00044 class SFML_API Sprite : public Drawable
    00045 {
    00046 public :
    00047
    00052     Sprite();
    00053
    00064     explicit Sprite(const Image& Img, const Vector2f& Position = Vector2f(0, 0), const Vector2f& Scale = Vector2f(1, 1), float Rotation = 0.f, const Color& Col = Color(255, 255, 255, 255));
    00065
    00072     void SetImage(const Image& Img);
    00073
    00081     void SetSubRect(const IntRect& SubRect);
    00082
    00091     void Resize(float Width, float Height);
    00092
    00100     void Resize(const Vector2f& Size);
    00101
    00108     void FlipX(bool Flipped);
    00109
    00116     void FlipY(bool Flipped);
    00117
    00124     const Image* GetImage() const;
    00125
    00132     const IntRect& GetSubRect() const;
    00133
    00140     Vector2f GetSize() const;
    00141
    00152     Color GetPixel(unsigned int X, unsigned int Y) const;
    00153
    00154 protected :
    00155
    00160     virtual void Render(RenderTarget& Target) const;
    00161
    00162 private :
    00163
    00165     // Member data
    00167     ResourcePtr<Image> myImage;
    00168     IntRect            mySubRect;
    00169     bool               myIsFlippedX;
    00170     bool               myIsFlippedY;
    00171 };
    00172
    00173 } // namespace sf
    00174
    00175
    00176 #endif // SFML_SPRITE_HPP

:: Copyright © 2007-2008 Laurent Gomila, all rights reserved :: Documentation generated by doxygen 1.5.2 ::