# SFML Documentation

### 1.6

## Welcome

Welcome to the official SFML documentation. Here you will find a detailed view of all the SFML classes, as well as source files.
If you are looking for tutorials, you can visit the official website at www.sfml-dev.org.

## Short example

Here is a short example, to show you how simple it is to use SFML :

     #include <SFML/Audio.hpp>
     #include <SFML/Graphics.hpp>

     int main()
     {
         // Create the main window
         sf::RenderWindow App(sf::VideoMode(800, 600), "SFML window");

         // Load a sprite to display
         sf::Image Image;
         if (!Image.LoadFromFile("cute_image.jpg"))
             return EXIT_FAILURE;
         sf::Sprite Sprite(Image);

         // Create a graphical string to display
         sf::Font Arial;
         if (!Arial.LoadFromFile("arial.ttf"))
             return EXIT_FAILURE;
         sf::String Text("Hello SFML", Arial, 50);

         // Load a music to play
         sf::Music Music;
         if (!Music.OpenFromFile("nice_music.ogg"))
             return EXIT_FAILURE;

         // Play the music
         Music.Play();

         // Start the game loop
         while (App.IsOpened())
         {
             // Process events
             sf::Event Event;
             while (App.GetEvent(Event))
             {
                 // Close window : exit
                 if (Event.Type == sf::Event::Closed)
                     App.Close();
             }

             // Clear screen
             App.Clear();

             // Draw the sprite
             App.Draw(Sprite);

             // Draw the string
             App.Draw(Text);

             // Update the window
             App.Display();
         }

         return EXIT_SUCCESS;
     }