$Id: readme.txt,v 1.2 2007/02/17 16:41:45 stefano Exp $


Z88DK Sprite Editor
-------------------
By Daniel McKinnon

- slightly upgraded by Stefano Bodrato -


This is a simple sprite editor for z88dk with it's main feature being that it
automatically will generate code for you.

This program is a little dodgy, and could use some work.  That's why you can send
me YOUR OWN updates!  stikmansoftware@yahoo.com
Anything welcome


Compiling:
Make sure you have Allegro (obtainable at http://www.allegro.cc/) a C compiler, and
an Operating System (which includes the Virus known as Wingblowz! :)


Unix: type "gcc -o sprite sprite.c `allegro-config --libs` "
Those are ticks " ' " (above the ~ key on most keyboards) not apostraphies " ' "

DJGPP: type "gcc -o sprite.exe sprite.c -lalleg "

Visual C: from the Visual Studio command prompt type "cl sprite.c alleg.lib"


How to use:

Image Editing
Up / Down......................Zoom In / Out
SHIFT + arrow keys.............Scroll Sprite
H..............................Flip sprite horizontally
V..............................Flip sprite vertically
D..............................Flip sprite diagonally
I..............................Invert Sprite
L..............................Import From BMP or PCX
C..............................Choose Source Sprite for Copying (copy)
P..............................Copy Source sprite to current sprite (paste)
SHIFP + P......................Divide the source sprite into pieces and paste them to the 
                               destination and its following ones.
M..............................Compute mask for copied sprite and paste to current sprite


Saving / Loading
F2.............................Saves all sprites into a sprite file (not code)
F3.............................Load sprites from sprite file (not code)
F5.............................Save code file generating code from sprite 0 - selected

